Package: openmw
Version: 0.51.0-1build1
Architecture: amd64
Architecture-Variant: amd64v3
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 40188
Depends: openmw-data (= 0.51.0-1build1), libavcodec62 (>= 7:8.1.2), libavformat62 (>= 7:8.1.2), libavutil60 (>= 7:8.1.2), libboost-program-options1.90.0 (>= 1.90.0), libbullet3.24t64 (>= 3.24+dfsg), libc6 (>= 2.43), libgcc-s1 (>= 4.3), libgl1, libicu78 (>= 78.1-1~), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), liblz4-1 (>= 0.0~r130), libmyguiengine3debian2 (>= 3.4.4), libopenal1 (>= 1.14), libopenscenegraph161 (>= 3.6.5+dfsg1), libopenthreads21 (>= 3.6.5+dfsg1), librecast1debian0 (>= 1.6.0+dfsg), libsdl2-2.0-0 (>= 2.0.14), libsqlite3-0 (>= 3.7.14), libstdc++6 (>= 14), libswresample6 (>= 7:8.1.2), libswscale9 (>= 7:8.1.2), libtinyxml2.6.2v5 (>= 2.6.2), libyaml-cpp0.9 (>= 0.9.0), zlib1g (>= 1:1.1.4)
Recommends: openmw-launcher
Section: games
Priority: optional
Homepage: http://openmw.org
Description: Open-world RPG game engine
 OpenMW is a open-source openw-world RPG game engine that started off as an
 reimplementation of the Bethesda Game Studios game engine used by The Elder
 Scrolls III: Morrowind. The project scope has grown to wanting to support more
 games and allows, with the help of the editor, for developers and content
 creators to make their own games.
 .
 To play Morrowind, the "Data Files" are required from the original game.
