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VHierarchy.hh
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//=============================================================================
//
// CLASS newClass
//
//=============================================================================
#ifndef OPENMESH_VDPROGMESH_VHIERARCHY_HH
#define OPENMESH_VDPROGMESH_VHIERARCHY_HH
//== INCLUDES =================================================================
#include <vector>
#include <OpenMesh/Tools/VDPM/VHierarchyNode.hh>
//== FORWARDDECLARATIONS ======================================================
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace VDPM {
//== CLASS DEFINITION =========================================================
class OPENMESHDLLEXPORT VHierarchy
{
public:
typedef unsigned int id_t;
private:
VHierarchyNodeContainer nodes_;
unsigned int n_roots_;
unsigned char tree_id_bits_; // node_id_bits_ = 32-tree_id_bits_;
public:
VHierarchy();
void clear() { nodes_.clear(); n_roots_ = 0; }
unsigned char tree_id_bits() const { return tree_id_bits_; }
unsigned int num_roots() const { return n_roots_; }
size_t num_nodes() const { return nodes_.size(); }
VHierarchyNodeIndex generate_node_index(id_t _tree_id, id_t _node_id)
{
return VHierarchyNodeIndex(_tree_id, _node_id, tree_id_bits_);
}
void set_num_roots(unsigned int _n_roots);
VHierarchyNodeHandle root_handle(unsigned int i) const
{
return VHierarchyNodeHandle( (int)i );
}
const VHierarchyNode& node(VHierarchyNodeHandle _vhierarchynode_handle) const
{
return nodes_[_vhierarchynode_handle.idx()];
}
VHierarchyNode& node(VHierarchyNodeHandle _vhierarchynode_handle)
{
return nodes_[_vhierarchynode_handle.idx()];
}
VHierarchyNodeHandle add_node();
VHierarchyNodeHandle add_node(const VHierarchyNode &_node);
void make_children(VHierarchyNodeHandle &_parent_handle);
bool is_ancestor(VHierarchyNodeIndex _ancestor_index,
VHierarchyNodeIndex _descendent_index);
bool is_leaf_node(VHierarchyNodeHandle _node_handle)
{ return nodes_[_node_handle.idx()].is_leaf(); }
bool is_root_node(VHierarchyNodeHandle _node_handle)
{ return nodes_[_node_handle.idx()].is_root(); }
const OpenMesh::Vec3f& normal(VHierarchyNodeHandle _node_handle) const
{
return nodes_[_node_handle.idx()].normal();
}
const VHierarchyNodeIndex&
node_index(VHierarchyNodeHandle _node_handle) const
{ return nodes_[_node_handle.idx()].node_index(); }
VHierarchyNodeIndex& node_index(VHierarchyNodeHandle _node_handle)
{ return nodes_[_node_handle.idx()].node_index(); }
const VHierarchyNodeIndex&
fund_lcut_index(VHierarchyNodeHandle _node_handle) const
{ return nodes_[_node_handle.idx()].fund_lcut_index(); }
VHierarchyNodeIndex& fund_lcut_index(VHierarchyNodeHandle _node_handle)
{ return nodes_[_node_handle.idx()].fund_lcut_index(); }
const VHierarchyNodeIndex&
fund_rcut_index(VHierarchyNodeHandle _node_handle) const
{ return nodes_[_node_handle.idx()].fund_rcut_index(); }
VHierarchyNodeIndex& fund_rcut_index(VHierarchyNodeHandle _node_handle)
{ return nodes_[_node_handle.idx()].fund_rcut_index(); }
VertexHandle vertex_handle(VHierarchyNodeHandle _node_handle)
{ return nodes_[_node_handle.idx()].vertex_handle(); }
VHierarchyNodeHandle parent_handle(VHierarchyNodeHandle _node_handle)
{ return nodes_[_node_handle.idx()].parent_handle(); }
VHierarchyNodeHandle lchild_handle(VHierarchyNodeHandle _node_handle)
{ return nodes_[_node_handle.idx()].lchild_handle(); }
VHierarchyNodeHandle rchild_handle(VHierarchyNodeHandle _node_handle)
{ return nodes_[_node_handle.idx()].rchild_handle(); }
VHierarchyNodeHandle node_handle(VHierarchyNodeIndex _node_index);
private:
VHierarchyNodeHandle compute_dependency(VHierarchyNodeIndex index0,
VHierarchyNodeIndex index1);
};
//=============================================================================
} // namespace VDPM
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_VDPROGMESH_VHIERARCHY_HH defined
//=============================================================================
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition MeshItems.hh:59
OpenMesh::VDPM::VHierarchyNodeContainer
std::vector< VHierarchyNode > VHierarchyNodeContainer
Container for vertex hierarchy nodes.
Definition VHierarchyNode.hh:180
OpenMesh::VectorT< float, 3 >
OpenMesh::VDPM::VHierarchy
Keeps the vertex hierarchy build during analyzing a progressive mesh.
Definition VHierarchy.hh:74
OpenMesh::VDPM::VHierarchy::id_t
unsigned int id_t
Type for tree and node ids.
Definition VHierarchy.hh:77