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Attributes.hh
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#ifndef OPENMESH_ATTRIBUTES_HH
#define OPENMESH_ATTRIBUTES_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/Mesh/Status.hh>
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace Attributes {
//== CLASS DEFINITION ========================================================
enum AttributeBits
{
None = 0,
Normal = 1,
Color = 2,
PrevHalfedge = 4,
Status = 8,
TexCoord1D = 16,
TexCoord2D = 32,
TexCoord3D = 64,
TextureIndex = 128
};
//=============================================================================
} // namespace Attributes
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_ATTRIBUTES_HH defined
//=============================================================================
OpenMesh
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition MeshItems.hh:59
OpenMesh::Attributes
This namespace holds per item attributes like normal/color.
OpenMesh::Attributes::AttributeBits
AttributeBits
Attribute bits.
Definition Attributes.hh:80
OpenMesh::Attributes::TextureIndex
@ TextureIndex
Add texture index (faces).
Definition Attributes.hh:89
OpenMesh::Attributes::Normal
@ Normal
Add normals to mesh item (vertices/faces).
Definition Attributes.hh:82
OpenMesh::Attributes::TexCoord2D
@ TexCoord2D
Add 2D texture coordinates (vertices, halfedges).
Definition Attributes.hh:87
OpenMesh::Attributes::TexCoord1D
@ TexCoord1D
Add 1D texture coordinates (vertices, halfedges).
Definition Attributes.hh:86
OpenMesh::Attributes::TexCoord3D
@ TexCoord3D
Add 3D texture coordinates (vertices, halfedges).
Definition Attributes.hh:88
OpenMesh::Attributes::None
@ None
Clear all attribute bits.
Definition Attributes.hh:81
OpenMesh::Attributes::Status
@ Status
Add status to mesh item (all items).
Definition Attributes.hh:85
OpenMesh::Attributes::Color
@ Color
Add colors to mesh item (vertices/faces/edges).
Definition Attributes.hh:83
OpenMesh::Attributes::PrevHalfedge
@ PrevHalfedge
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition Attributes.hh:84