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fill_props.hh
#ifndef FILL_PROPS_HH
#define FILL_PROPS_HH
#include <OpenMesh/Core/Utils/Property.hh>
#include "int2roman.hh"
template <typename Mesh>
bool
fill_props( Mesh& _m, OpenMesh::VPropHandleT<float> _ph, bool _check=false)
{
static float a[9] = { 1.1f, 2.2f, 3.3f, 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f };
for(typename Mesh::VertexIter it=_m.vertices_begin();
it != _m.vertices_end(); ++it)
{
const float v = a[it->idx()%9];
if ( _check && !(_m.property( _ph, *it ) == v) )
return false;
else
_m.property( _ph, *it ) = v;
}
return true;
}
template <typename Mesh>
bool
fill_props( Mesh& _m, OpenMesh::EPropHandleT<bool> _ph, bool _check=false )
{
for( typename Mesh::EdgeIter it=_m.edges_begin();
it != _m.edges_end(); ++it)
{
const size_t n = it->idx();
const bool v = ((n&(n-1))==0); // true for 0,1,2,4,8,..
if (_check && _m.property( _ph, *it ) != v)
{
std::cout << " eprop_bool: " << n << " -> "
<< _m.property(_ph, *it ) << " != " << v << std::endl;
return false;
}
else
{
_m.property( _ph, *it ) = v;
std::cout << " eprop_bool: " << n << " -> " << v << std::endl;
}
}
return true;
}
template <typename Mesh>
bool
fill_props(Mesh& _m, OpenMesh::FPropHandleT<std::string> _ph, bool _check=false)
{
for( typename Mesh::FaceIter it=_m.faces_begin();
it != _m.faces_end(); ++it)
{
const int n = (it->idx()) + 1;
_m.property( _ph, *it ) = int2roman(n);
}
return true;
}
template <typename Mesh, typename T>
bool
fill_props( Mesh& _m, OpenMesh::HPropHandleT<T> _ph, bool _check=false)
{
T v;
static float a[9] = { 1.1f, 2.2f, 3.3f, 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f };
static float b[9] = { 2.2f, 3.3f, 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f, 1.1f };
static float c[9] = { 3.3f, 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f, 1.1f, 2.2f };
static float d[9] = { 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f, 1.1f, 2.2f, 3.3f };
static double values[9] = { 0.1, 0.02, 0.003, 0.0004, 0.00005, 0.000006,
0.0000007, 0.00000008, 0.000000009 };
for( typename Mesh::HalfedgeIter it=_m.halfedges_begin();
it != _m.halfedges_end(); ++it)
{
const int n = it->idx();
v = it->idx()+1; // ival
v = values[n%9]; // dval
v = ((n&(n-1))==0); // bval
v.vec4fval[0] = a[n%9];
v.vec4fval[1] = b[n%9];
v.vec4fval[2] = c[n%9];
v.vec4fval[3] = d[n%9];
if ( _check && _m.property( _ph, *it ) != v )
return false;
else
_m.property( _ph, *it ) = v;
}
return true;
}
template <typename Mesh, typename T>
bool
fill_props( Mesh& _m, OpenMesh::MPropHandleT<T> _ph, bool _check=false)
{
for( typename Mesh::FaceIter it=_m.faces_begin(); it != _m.faces_end(); ++it)
{
const size_t idx = it->idx();
if ( _check && _m.property( _ph )[int2roman(idx+1)] != idx )
return false;
else
_m.property( _ph )[int2roman(idx+1)] = idx;
}
return true;
}
#endif
OpenMesh::VPropHandleT
Handle representing a vertex property.
Definition Property.hh:417
OpenMesh::HPropHandleT
Handle representing a halfedge property.
Definition Property.hh:432
OpenMesh::EPropHandleT
Handle representing an edge property.
Definition Property.hh:447
OpenMesh::FPropHandleT
Handle representing a face property.
Definition Property.hh:462
OpenMesh::MPropHandleT
Handle representing a mesh property.
Definition Property.hh:477