# Uses of Package
javafx.scene.input

Packages that use javafx.scene.input
Package
Description
javafx.scene
Provides the core set of base classes for the JavaFX Scene Graph API.
javafx.scene.control
The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
javafx.scene.control.skin
The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located
javafx.scene.input
Provides the set of classes for mouse and keyboard input event handling.
javafx.scene.robot
Provides API for simulating user interaction such as typing keys on the keyboard and using the mouse.
javafx.stage
Provides the top-level container classes for JavaFX content.

Classes in javafx.scene.input used by javafx.scene
Class
Description
ContextMenuEvent
When the user requests a context menu, this event occurs.
Dragboard
A drag and drop specific `Clipboard`.
DragEvent
Drag events replace mouse events during drag-and-drop gesture.
InputMethodEvent
An event which indicates that the underlying input method notifies its text change in a `Node`.
InputMethodRequests
InputMethodRequests defines the requests that a text editing node has to handle in order to work with input methods.
KeyCombination
Represents a combination of keys which are used in keyboard shortcuts.
KeyEvent
An event which indicates that a keystroke occurred in a `Node`.
Mnemonic
This class is used when creating a Mnemonic.
MouseDragEvent
Mouse drag events are delivered to potential gesture targets during full press-drag-release gestures.
MouseEvent
When mouse event occurs, the top-most node under cursor is picked and the event is delivered to it through capturing and bubbling phases described at `EventDispatcher`.
RotateEvent
Rotate event indicates that user performed rotating gesture such as dragging two fingers around each other on track pad, touch screen or other similar device.
ScrollEvent
Scroll event indicates that user performed scrolling by mouse wheel, track pad, touch screen or other similar device.
SwipeEvent
Swipe event indicates that user performed a swipe gesture such as dragging a finger in one direction on touch screen.
TouchEvent
Touch event indicates a touch screen action.
TransferMode
Describes the mode of data transfer with respect to a drag and drop gesture.
ZoomEvent
Zoom event indicates that user performed zooming gesture such as dragging two fingers apart on track pad, touch screen or other similar device.
Classes in javafx.scene.input used by javafx.scene.control
Class
Description
KeyCombination
Represents a combination of keys which are used in keyboard shortcuts.
Classes in javafx.scene.input used by javafx.scene.control.skin
Class
Description
InputMethodEvent
An event which indicates that the underlying input method notifies its text change in a `Node`.
Classes in javafx.scene.input used by javafx.scene.input
Class
Description
Clipboard
Represents an operating system clipboard, on which data may be placed during, for example, cut, copy, and paste operations.
ContextMenuEvent
When the user requests a context menu, this event occurs.
DataFormat
Data format identifier used as means of identifying the data stored on a clipboard/dragboard.
Dragboard
A drag and drop specific `Clipboard`.
DragEvent
Drag events replace mouse events during drag-and-drop gesture.
GestureEvent
An event indicating gesture input.
InputEvent
An event indicating a user input.
InputMethodEvent
An event which indicates that the underlying input method notifies its text change in a `Node`.
InputMethodHighlight
The enum that contains the input method text highlights.
InputMethodTextRun
Represents a single run in which the characters have the same set of highlights in the input method text.
KeyCode
Set of key codes for `KeyEvent` objects.
KeyCombination
Represents a combination of keys which are used in keyboard shortcuts.
KeyCombination.Modifier
This class represents a pair of modifier key and its value.
KeyCombination.ModifierValue
`ModifierValue` specifies state of modifier keys.
KeyEvent
An event which indicates that a keystroke occurred in a `Node`.
MouseButton
Mapping for Button Names
MouseDragEvent
Mouse drag events are delivered to potential gesture targets during full press-drag-release gestures.
MouseEvent
When mouse event occurs, the top-most node under cursor is picked and the event is delivered to it through capturing and bubbling phases described at `EventDispatcher`.
PickResult
A container object that contains the result of a pick event
RotateEvent
Rotate event indicates that user performed rotating gesture such as dragging two fingers around each other on track pad, touch screen or other similar device.
ScrollEvent
Scroll event indicates that user performed scrolling by mouse wheel, track pad, touch screen or other similar device.
ScrollEvent.HorizontalTextScrollUnits
Horizontal text-based scrolling units.
ScrollEvent.VerticalTextScrollUnits
Vertical text-based scrolling units.
SwipeEvent
Swipe event indicates that user performed a swipe gesture such as dragging a finger in one direction on touch screen.
TouchEvent
Touch event indicates a touch screen action.
TouchPoint
Touch point represents a single point of a multi-touch action, typically one finger touching a screen.
TouchPoint.State
Represents current state of the touch point
TransferMode
Describes the mode of data transfer with respect to a drag and drop gesture.
ZoomEvent
Zoom event indicates that user performed zooming gesture such as dragging two fingers apart on track pad, touch screen or other similar device.
Classes in javafx.scene.input used by javafx.scene.robot
Class
Description
KeyCode
Set of key codes for `KeyEvent` objects.
MouseButton
Mapping for Button Names
Classes in javafx.scene.input used by javafx.stage
Class
Description
KeyCombination
Represents a combination of keys which are used in keyboard shortcuts.