# Uses of Class
javafx.scene.image.PixelFormat

Packages that use PixelFormat
Package
Description
javafx.scene.image
Provides the set of classes for loading and displaying images.

## Uses of PixelFormat in javafx.scene.image

Subclasses of PixelFormat in javafx.scene.image
Modifier and Type
Class
Description
`class`
`WritablePixelFormat<T extends Buffer>`
A `PixelFormat` object representing a pixel format that can store full colors and so can be used as a destination format to write pixel data from an arbitrary image.
Methods in javafx.scene.image that return PixelFormat
Modifier and Type
Method
Description
`static PixelFormat<ByteBuffer>`
PixelFormat.`createByteIndexedInstance(int[] colors)`
Creates a `PixelFormat` instance describing a pixel layout with the pixels stored as single bytes representing an index into the specified lookup table of non-premultiplied color values in the `INT_ARGB` format.
`static PixelFormat<ByteBuffer>`
PixelFormat.`createByteIndexedPremultipliedInstance(int[] colors)`
Creates a `PixelFormat` instance describing a pixel layout with the pixels stored as single bytes representing an index into the specified lookup table of premultiplied color values in the `INT_ARGB_PRE` format.
`static PixelFormat<ByteBuffer>`
PixelFormat.`getByteRgbInstance()`
Returns a `PixelFormat` instance describing a pixel layout with the pixels stored in adjacent bytes with the color components stored in order of increasing index: red, green, blue.
`PixelFormat`
PixelReader.`getPixelFormat()`
This method returns the `PixelFormat` in which the surface stores its pixels, or a roughly equivalent pixel format into which it can easily convert its pixels for purposes of reading them.
`PixelFormat`
PixelWriter.`getPixelFormat()`
This method returns the `PixelFormat` in which the surface stores its pixels, or a roughly equivalent pixel format from which it can easily convert pixels for purposes of writing them.
Methods in javafx.scene.image with parameters of type PixelFormat
Modifier and Type
Method
Description
`void`
PixelWriter.`setPixels(int x, int y, int w, int h, PixelFormat<ByteBuffer> pixelformat, byte[] buffer, int offset, int scanlineStride)`
Stores pixel data from a byte array into a rectangular region of the surface.
`void`
PixelWriter.`setPixels(int x, int y, int w, int h, PixelFormat<IntBuffer> pixelformat, int[] buffer, int offset, int scanlineStride)`
Stores pixel data from an int array into a rectangular region of the surface.
`<T extends Buffer>
void`
PixelWriter.`setPixels(int x, int y, int w, int h, PixelFormat<T> pixelformat, T buffer, int scanlineStride)`
Stores pixel data from a buffer into a rectangular region of the surface.