Module javafx.controls
Package javafx.scene.control.skin

# Class TableViewSkinBase<M,S,C extends Control,I extends IndexedCell<M>,TC extends TableColumnBase<S,?>>

java.lang.Object
javafx.scene.control.SkinBase<C>
javafx.scene.control.skin.VirtualContainerBase<C,I>
javafx.scene.control.skin.TableViewSkinBase<M,S,C,I,TC>

Type Parameters:
  `M` - The type of the item stored in each row (for TableView, this is the type of the items list, and for TreeTableView, this is the type of the TreeItem).
  `S` - The type of the item, as represented by the selection model (for TableView, this is, again, the type of the items list, and for TreeTableView, this is TreeItem typed to the same type as M).
  `C` - The type of the virtualised control (e.g TableView, TreeTableView)
  `I` - The type of cell used by this virtualised control (e.g. TableRow, TreeTableRow)
  `TC` - The type of TableColumnBase used by this virtualised control (e.g. TableColumn, TreeTableColumn)

All Implemented Interfaces:
  `Skin<C>`

Direct Known Subclasses:
  `TableViewSkin`, `TreeTableViewSkin`

public abstract class TableViewSkinBase<M,S,C extends Control,I extends IndexedCell<M>,TC extends TableColumnBase<S,?>> extends VirtualContainerBase<C,I>
TableViewSkinBase is the base skin class used by controls such as `TableView` and `TreeTableView` (the concrete classes are `TableViewSkin` and `TreeTableViewSkin`, respectively).

Since:
  9
See Also:
  - `TableView`
  - `TreeTableView`
  - `TableViewSkin`
  - `TreeTableViewSkin`

## Constructor Summary

Constructors
Constructor
Description
`TableViewSkinBase(C control)`

## Method Summary

Modifier and Type
Method
Description
`protected double`
`computePrefHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset)`
Calculates the preferred height of this `SkinBase`.
`protected double`
`computePrefWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset)`
Calculates the preferred width of this `SkinBase`.
`protected TableHeaderRow`
`createTableHeaderRow()`
Creates a new TableHeaderRow instance.
`void`
`dispose()`
Called by a Skinnable when the Skin is replaced on the Skinnable.
`protected TableHeaderRow`
`getTableHeaderRow()`
Returns the `TableHeaderRow` created using `createTableHeaderRow()`.
`protected void`
`layoutChildren(double x, double y, double w, double h)`
Called during the layout pass of the scenegraph.
`protected void`
`onFocusAboveCell()`
Called when the focus is set on the cell above the current focused cell in order to scroll to it to make it visible.
`protected void`
`onFocusBelowCell()`
Called when the focus is set on the cell below the current focused cell in order to scroll to it to make it visible.
`protected void`
`onFocusLeftCell()`
Called when the focus is set on the left cell of the current selected one in order to horizontally scroll to it to make it visible.
`protected void`
`onFocusRightCell()`
Called when the focus is set on the right cell of the current selected one in order to horizontally scroll to it to make it visible.
`protected void`
`onMoveToFirstCell()`
Called when the selection is set on the first cell of the table (first row and first column) in order to scroll to it to make it visible.
`protected void`
`onMoveToLastCell()`
Called when the selection is set on the last cell of the table (last row and last column) in order to scroll to it to make it visible.
`protected int`
`onScrollPageDown(boolean isFocusDriven)`
Returns the index of the selected (or focused, if `isFocusDriven` is `true`) cell after a page scroll operation.
`protected int`
`onScrollPageUp(boolean isFocusDriven)`
Returns the index of the selected (or focused, if `isFocusDriven` is `true`) cell after a page scroll operation.
`protected void`
`onSelectAboveCell()`
Called when the selection is set on the the cell above the current focused cell in order to scroll to it to make it visible.
`protected void`
`onSelectBelowCell()`
Called when the selection is set on the cell below the current focused cell in order to scroll to it to make it visible.
`protected void`
`onSelectLeftCell()`
Called when the selection is set on the left cell of the current selected one in order to horizontally scroll to it to make it visible.
`protected void`
`onSelectRightCell()`
Called when the selection is set on the right cell of the current selected one in order to horizontally scroll to it to make it visible.
`protected Object`
`queryAccessibleAttribute(AccessibleAttribute attribute, Object... parameters)`
This method is called by the assistive technology to request the value for an attribute.
`void`
`scrollHorizontally()`
Scrolls to the column containing the current focused cell.
`protected void`
`scrollHorizontally(TC col)`
Programmatically scrolls to the given column.
`protected void`
`updateItemCount()`
This method is called when it is possible that the item count has changed (i.e.

### Methods inherited from class javafx.scene.control.skin.VirtualContainerBase

`createVirtualFlow, getItemCount, getVirtualFlow, markItemCountDirty`

### Methods inherited from class javafx.scene.control.SkinBase

`computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners`

### Methods inherited from class java.lang.Object

`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

## Constructor Details

### TableViewSkinBase

public TableViewSkinBase(C control)

Parameters:
  `control` - the control

## Method Details

### dispose

public void dispose()
Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methods `Skin.getSkinnable()` and `Skin.getNode()` should return null following a call to dispose. Calling dispose twice has no effect.

Specified by:
  `dispose` in interface `Skin<M>`
Overrides:
  `dispose` in class `SkinBase<C extends Control>`

### computePrefHeight

protected double computePrefHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset)
Calculates the preferred height of this `SkinBase`. The default implementation calculates this height as the height of the area occupied by its managed children when they are positioned at their current positions at their preferred heights.

Overrides:
  `computePrefHeight` in class `SkinBase<C extends Control>`
Parameters:
  `width` - the width that should be used if preferred height depends on it
  `topInset` - the pixel snapped top inset
  `rightInset` - the pixel snapped right inset
  `bottomInset` - the pixel snapped bottom inset
  `leftInset` - the pixel snapped left inset
Returns:
  the calculated preferred height

### computePrefWidth

protected double computePrefWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset)
Calculates the preferred width of this `SkinBase`. The default implementation calculates this width as the width of the area occupied by its managed children when they are positioned at their current positions at their preferred widths.

Overrides:
  `computePrefWidth` in class `SkinBase<C extends Control>`
Parameters:
  `height` - the height that should be used if preferred width depends on it
  `topInset` - the pixel snapped top inset
  `rightInset` - the pixel snapped right inset
  `bottomInset` - the pixel snapped bottom inset
  `leftInset` - the pixel snapped left inset
Returns:
  the calculated preferred width

### layoutChildren

protected void layoutChildren(double x, double y, double w, double h)
Called during the layout pass of the scenegraph.

Overrides:
  `layoutChildren` in class `VirtualContainerBase<C extends Control,I extends IndexedCell<M>>`
Parameters:
  `x` - the x position
  `y` - the y position
  `w` - the width
  `h` - the height

### createTableHeaderRow

protected TableHeaderRow createTableHeaderRow()
Creates a new TableHeaderRow instance. By default this method should not be overridden, but in some circumstances it makes sense (e.g. testing, or when extreme customization is desired).

Returns:
  A new TableHeaderRow instance.

### getTableHeaderRow

protected TableHeaderRow getTableHeaderRow()
Returns the `TableHeaderRow` created using `createTableHeaderRow()`.

Returns:
  the `TableHeaderRow` for this `TableViewSkinBase`
Since:
  12

### updateItemCount

protected void updateItemCount()
This method is called when it is possible that the item count has changed (i.e. scrolling has occurred, the control has resized, etc). This method should recalculate the item count and store that for future use by the `VirtualContainerBase.getItemCount()` method.

Specified by:
  `updateItemCount` in class `VirtualContainerBase<C extends Control,I extends IndexedCell<M>>`

### onFocusAboveCell

protected void onFocusAboveCell()
Called when the focus is set on the cell above the current focused cell in order to scroll to it to make it visible.

Since:
  12

### onFocusBelowCell

protected void onFocusBelowCell()
Called when the focus is set on the cell below the current focused cell in order to scroll to it to make it visible.

Since:
  12

### onSelectAboveCell

protected void onSelectAboveCell()
Called when the selection is set on the the cell above the current focused cell in order to scroll to it to make it visible.

Since:
  12

### onSelectBelowCell

protected void onSelectBelowCell()
Called when the selection is set on the cell below the current focused cell in order to scroll to it to make it visible.

Since:
  12

### onSelectLeftCell

protected void onSelectLeftCell()
Called when the selection is set on the left cell of the current selected one in order to horizontally scroll to it to make it visible.

Since:
  12

### onSelectRightCell

protected void onSelectRightCell()
Called when the selection is set on the right cell of the current selected one in order to horizontally scroll to it to make it visible.

Since:
  12

### onFocusLeftCell

protected void onFocusLeftCell()
Called when the focus is set on the left cell of the current selected one in order to horizontally scroll to it to make it visible.

Since:
  12

### onFocusRightCell

protected void onFocusRightCell()
Called when the focus is set on the right cell of the current selected one in order to horizontally scroll to it to make it visible.

Since:
  12

### onMoveToFirstCell

protected void onMoveToFirstCell()
Called when the selection is set on the first cell of the table (first row and first column) in order to scroll to it to make it visible.

Since:
  12

### onMoveToLastCell

protected void onMoveToLastCell()
Called when the selection is set on the last cell of the table (last row and last column) in order to scroll to it to make it visible.

Since:
  12

### onScrollPageDown

protected int onScrollPageDown(boolean isFocusDriven)
Returns the index of the selected (or focused, if `isFocusDriven` is `true`) cell after a page scroll operation. If the selected/focused cell is not the last fully visible cell, then the last fully visible cell is selected/focused. Otherwise, the content is scrolled such that the cell is made visible at the top of the viewport (and the new last fully visible cell is selected/focused instead).

Parameters:
  `isFocusDriven` - `true` if focused cell should be considered over selection
Returns:
  the new index to select, or to focus if `isFocusDriven` is `true`
Since:
  12

### onScrollPageUp

protected int onScrollPageUp(boolean isFocusDriven)
Returns the index of the selected (or focused, if `isFocusDriven` is `true`) cell after a page scroll operation. If the selected/focused cell is not the first fully visible cell, then the first fully visible cell is selected/focused. Otherwise, the content is scrolled such that the cell is made visible at the bottom of the viewport (and the new first fully visible cell is selected/focused instead).

Parameters:
  `isFocusDriven` - `true` if focused cell should be considered over selection
Returns:
  the new index to select, or to focus if `isFocusDriven` is `true`
Since:
  12

### scrollHorizontally

public void scrollHorizontally()
Scrolls to the column containing the current focused cell.

Handles the horizontal scrolling when the selection mode is cell-based and the newly selected cell belongs to a column which is not completely visible.

Since:
  12

### scrollHorizontally

protected void scrollHorizontally(TC col)
Programmatically scrolls to the given column. This call will ensure that the column is aligned on the left edge of the `TableView` and also that the columns don't become detached from the right edge of the table.

Parameters:
  `col` - the column to scroll to
Since:
  12

### queryAccessibleAttribute

protected Object queryAccessibleAttribute(AccessibleAttribute attribute, Object... parameters)
This method is called by the assistive technology to request the value for an attribute.

This method is commonly overridden by subclasses to implement attributes that are required for a specific role.
If a particular attribute is not handled, the superclass implementation must be called.

Overrides:
  `queryAccessibleAttribute` in class `SkinBase<C extends Control>`
Parameters:
  `attribute` - the requested attribute
  `parameters` - optional list of parameters
Returns:
  the value for the requested attribute
See Also:
  - `AccessibleAttribute`
  - `Node.queryAccessibleAttribute(javafx.scene.AccessibleAttribute, java.lang.Object...)`