# Uses of Class
javafx.scene.control.Labeled

Packages that use Labeled
Package
Description
javafx.scene.control
The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
javafx.scene.control.cell
The `javafx.scene.control.cell` package is where all cell-related classes are located, other than the core classes such as `Cell`, `IndexedCell`, `ListCell`, `TreeCell`, and `TableCell`.
javafx.scene.control.skin
The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located

## Uses of Labeled in javafx.scene.control

Subclasses of Labeled in javafx.scene.control
Modifier and Type
Class
Description
`class`
`Button`
A simple button control.
`class`
`ButtonBase`
Base class for button-like UI Controls, including Hyperlinks, Buttons, ToggleButtons, CheckBoxes, and RadioButtons.
`class`
`Cell<T>`
The Cell API is used for virtualized controls such as `ListView`, `TreeView`, and `TableView`.
`class`
`CheckBox`
A tri-state selection Control typically skinned as a box with a checkmark or tick mark when checked.
`class`
`DateCell`
DateCell is used by `DatePicker` to render the individual grid cells in the calendar month.
`class`
`Hyperlink`
An HTML like label which can be a graphic and/or text which responds to rollovers and clicks.
`class`
`IndexedCell<T>`
An implementation of `Cell` which contains an index property which maps into the data model underlying the visualization.
`class`
`Label`
Label is a non-editable text control.
`class`
`ListCell<T>`
The `Cell` type used within `ListView` instances.
`class`
`MenuButton`
MenuButton is a button which, when clicked or pressed, will show a `ContextMenu`.
`class`
`RadioButton`
RadioButtons create a series of items where only one item can be selected.
`class`
`SplitMenuButton`
The SplitMenuButton, like the `MenuButton` is closely associated with the concept of selecting a `MenuItem` from a menu.
`class`
`TableCell<S,T>`
Represents a single row/column intersection in a `TableView`.
`class`
`TableRow<T>`
TableRow is an `IndexedCell`, but rarely needs to be used by developers creating TableView instances.
`class`
`TitledPane`
A TitledPane is a panel with a title that can be opened and closed.
`class`
`ToggleButton`
A `ToggleButton` is a specialized control which has the ability to be selected.
`class`
`TreeCell<T>`
The `Cell` type used with the `TreeView` control.
`class`
`TreeTableCell<S,T>`
Represents a single row/column intersection in a `TreeTableView`.
`class`
`TreeTableRow<T>`
TreeTableRow is an `IndexedCell`, but rarely needs to be used by developers creating TreeTableView instances.

## Uses of Labeled in javafx.scene.control.cell

Subclasses of Labeled in javafx.scene.control.cell
Modifier and Type
Class
Description
`class`
`CheckBoxListCell<T>`
A class containing a `ListCell` implementation that draws a `CheckBox` node inside the cell, optionally with a label to indicate what the checkbox represents.
`class`
`CheckBoxTableCell<S,T>`
A class containing a `TableCell` implementation that draws a `CheckBox` node inside the cell, optionally with a label to indicate what the checkbox represents.
`class`
`CheckBoxTreeCell<T>`
A class containing a `TreeCell` implementation that draws a `CheckBox` node inside the cell, along with support for common interactions (discussed in more depth shortly).
`class`
`CheckBoxTreeTableCell<S,T>`
A class containing a `TreeTableCell` implementation that draws a `CheckBox` node inside the cell, optionally with a label to indicate what the checkbox represents.
`class`
`ChoiceBoxListCell<T>`
A class containing a `ListCell` implementation that draws a `ChoiceBox` node inside the cell.
`class`
`ChoiceBoxTableCell<S,T>`
A class containing a `TableCell` implementation that draws a `ChoiceBox` node inside the cell.
`class`
`ChoiceBoxTreeCell<T>`
A class containing a `ListCell` implementation that draws a `ChoiceBox` node inside the cell.
`class`
`ChoiceBoxTreeTableCell<S,T>`
A class containing a `TreeTableCell` implementation that draws a `ChoiceBox` node inside the cell.
`class`
`ComboBoxListCell<T>`
A class containing a `ListCell` implementation that draws a `ComboBox` node inside the cell.
`class`
`ComboBoxTableCell<S,T>`
A class containing a `TableCell` implementation that draws a `ComboBox` node inside the cell.
`class`
`ComboBoxTreeCell<T>`
A class containing a `TreeCell` implementation that draws a `ComboBox` node inside the cell.
`class`
`ComboBoxTreeTableCell<S,T>`
A class containing a `TreeTableCell` implementation that draws a `ComboBox` node inside the cell.
`class`
`ProgressBarTableCell<S>`
A class containing a `TableCell` implementation that draws a `ProgressBar` node inside the cell.
`class`
`ProgressBarTreeTableCell<S>`
A class containing a `TreeTableCell` implementation that draws a `ProgressBar` node inside the cell.
`class`
`TextFieldListCell<T>`
A class containing a `ListCell` implementation that draws a `TextField` node inside the cell.
`class`
`TextFieldTableCell<S,T>`
A class containing a `TableCell` implementation that draws a `TextField` node inside the cell.
`class`
`TextFieldTreeCell<T>`
A class containing a `TreeCell` implementation that draws a `TextField` node inside the cell.
`class`
`TextFieldTreeTableCell<S,T>`
A class containing a `TableCell` implementation that draws a `TextField` node inside the cell.

## Uses of Labeled in javafx.scene.control.skin

Classes in javafx.scene.control.skin with type parameters of type Labeled
Modifier and Type
Class
Description
`class`
`LabeledSkinBase<C extends Labeled>`
Default skin implementation for controls extends `Labeled`.