# Uses of Enum Class
javafx.scene.AccessibleAction

Packages that use AccessibleAction
Package
Description
javafx.scene
Provides the core set of base classes for the JavaFX Scene Graph API.
javafx.scene.control
The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
javafx.scene.control.skin
The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located

## Uses of AccessibleAction in javafx.scene

Methods in javafx.scene that return AccessibleAction
Modifier and Type
Method
Description
`static AccessibleAction`
AccessibleAction.`valueOf(String name)`
Returns the enum constant of this class with the specified name.
`static AccessibleAction[]`
AccessibleAction.`values()`
Returns an array containing the constants of this enum class, in the order they are declared.
Methods in javafx.scene with parameters of type AccessibleAction
Modifier and Type
Method
Description
`void`
Node.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.

## Uses of AccessibleAction in javafx.scene.control

Methods in javafx.scene.control with parameters of type AccessibleAction
Modifier and Type
Method
Description
`void`
ButtonBase.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
ChoiceBox.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
ComboBoxBase.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
Control.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
ListCell.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
MenuButton.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
ScrollBar.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`protected void`
SkinBase.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
Slider.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
Spinner.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
SplitMenuButton.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
TableCell.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
TextInputControl.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
TitledPane.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
TreeCell.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
TreeTableCell.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`void`
TreeTableRow.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.

## Uses of AccessibleAction in javafx.scene.control.skin

Methods in javafx.scene.control.skin with parameters of type AccessibleAction
Modifier and Type
Method
Description
`protected void`
ListViewSkin.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`protected void`
TableViewSkin.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.
`protected void`
TextInputControlSkin.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
`protected void`
ToolBarSkin.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
`protected void`
TreeTableViewSkin.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
`protected void`
TreeViewSkin.`executeAccessibleAction(AccessibleAction action, Object... parameters)`
This method is called by the assistive technology to request the action indicated by the argument should be executed.