## Uses of Class
javax.swing.plaf.ProgressBarUI

Packages that use ProgressBarUI
javax.swing: Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
javax.swing.plaf.basic: Provides user interface objects built according to the Basic look and feel.
javax.swing.plaf.metal: Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.
javax.swing.plaf.multi: Provides user interface objects that combine two or more look and feels.
javax.swing.plaf.synth: Synth is a skinnable look and feel in which all painting is delegated.

### Uses of ProgressBarUI in javax.swing

Methods in javax.swing that return ProgressBarUI
`ProgressBarUI` JProgressBar.`getUI()` Returns the look-and-feel object that renders this component.

Methods in javax.swing with parameters of type ProgressBarUI
`void` JProgressBar.`setUI​(ProgressBarUI ui)` Sets the look-and-feel object that renders this component.

### Uses of ProgressBarUI in javax.swing.plaf.basic

Subclasses of ProgressBarUI in javax.swing.plaf.basic
`class` `BasicProgressBarUI` A Basic L&F implementation of ProgressBarUI.

### Uses of ProgressBarUI in javax.swing.plaf.metal

Subclasses of ProgressBarUI in javax.swing.plaf.metal
`class` `MetalProgressBarUI` The Metal implementation of ProgressBarUI.

### Uses of ProgressBarUI in javax.swing.plaf.multi

Subclasses of ProgressBarUI in javax.swing.plaf.multi
`class` `MultiProgressBarUI` A multiplexing UI used to combine `ProgressBarUI`s.

### Uses of ProgressBarUI in javax.swing.plaf.synth

Subclasses of ProgressBarUI in javax.swing.plaf.synth
`class` `SynthProgressBarUI` Provides the Synth L&F UI delegate for `JProgressBar`.