## Uses of Class
javax.swing.plaf.TableHeaderUI

Packages that use TableHeaderUI
javax.swing.plaf.basic: Provides user interface objects built according to the Basic look and feel.
javax.swing.plaf.multi: Provides user interface objects that combine two or more look and feels.
javax.swing.plaf.synth: Synth is a skinnable look and feel in which all painting is delegated.
javax.swing.table: Provides classes and interfaces for dealing with `javax.swing.JTable`.

### Uses of TableHeaderUI in javax.swing.plaf.basic

Subclasses of TableHeaderUI in javax.swing.plaf.basic
`class` `BasicTableHeaderUI` BasicTableHeaderUI implementation

### Uses of TableHeaderUI in javax.swing.plaf.multi

Subclasses of TableHeaderUI in javax.swing.plaf.multi
`class` `MultiTableHeaderUI` A multiplexing UI used to combine `TableHeaderUI`s.

### Uses of TableHeaderUI in javax.swing.plaf.synth

Subclasses of TableHeaderUI in javax.swing.plaf.synth
`class` `SynthTableHeaderUI` Provides the Synth L&F UI delegate for `JTableHeader`.

### Uses of TableHeaderUI in javax.swing.table

Methods in javax.swing.table that return TableHeaderUI
`TableHeaderUI` JTableHeader.`getUI()` Returns the look and feel (L&F) object that renders this component.

Methods in javax.swing.table with parameters of type TableHeaderUI
`void` JTableHeader.`setUI​(TableHeaderUI ui)` Sets the look and feel (L&F) object that renders this component.