## Uses of Class
javax.swing.plaf.DesktopIconUI

Packages that use DesktopIconUI
javax.swing: Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
javax.swing.plaf.basic: Provides user interface objects built according to the Basic look and feel.
javax.swing.plaf.metal: Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.
javax.swing.plaf.multi: Provides user interface objects that combine two or more look and feels.
javax.swing.plaf.synth: Synth is a skinnable look and feel in which all painting is delegated.

### Uses of DesktopIconUI in javax.swing

Methods in javax.swing that return DesktopIconUI
`DesktopIconUI` JInternalFrame.JDesktopIcon.`getUI()` Returns the look-and-feel object that renders this component.

Methods in javax.swing with parameters of type DesktopIconUI
`void` JInternalFrame.JDesktopIcon.`setUI(DesktopIconUI ui)` Sets the look-and-feel object that renders this component.

### Uses of DesktopIconUI in javax.swing.plaf.basic

Subclasses of DesktopIconUI in javax.swing.plaf.basic
`class` `BasicDesktopIconUI` Basic L&F for a minimized window on a desktop.

### Uses of DesktopIconUI in javax.swing.plaf.metal

Subclasses of DesktopIconUI in javax.swing.plaf.metal
`class` `MetalDesktopIconUI` Metal desktop icon.

### Uses of DesktopIconUI in javax.swing.plaf.multi

Subclasses of DesktopIconUI in javax.swing.plaf.multi
`class` `MultiDesktopIconUI` A multiplexing UI used to combine `DesktopIconUI`s.

### Uses of DesktopIconUI in javax.swing.plaf.synth

Subclasses of DesktopIconUI in javax.swing.plaf.synth
`class` `SynthDesktopIconUI` Provides the Synth L&F UI delegate for a minimized internal frame on a desktop.