Module java.desktop
Package javax.swing.plaf.basic

## Class BasicTreeUI

- java.lang.Object
- - javax.swing.plaf.ComponentUI
  - - javax.swing.plaf.TreeUI
    - - javax.swing.plaf.basic.BasicTreeUI

Direct Known Subclasses:
  MetalTreeUI, SynthTreeUI

    public class BasicTreeUI
    extends TreeUI

The basic L&F for a hierarchical data structure.

### Nested Class Summary

Nested Classes
`class` `BasicTreeUI.CellEditorHandler` Listener responsible for getting cell editing events and updating the tree accordingly.
`class` `BasicTreeUI.ComponentHandler` Updates the preferred size when scrolling (if necessary).
`class` `BasicTreeUI.FocusHandler` Repaints the lead selection row when focus is lost/gained.
`class` `BasicTreeUI.KeyHandler` This is used to get multiple key down events to appropriately generate events.
`class` `BasicTreeUI.MouseHandler` TreeMouseListener is responsible for updating the selection based on mouse events.
`class` `BasicTreeUI.MouseInputHandler` MouseInputHandler handles passing all mouse events, including mouse motion events, until the mouse is released to the destination it is constructed with.
`class` `BasicTreeUI.NodeDimensionsHandler` Class responsible for getting size of node, method is forwarded to BasicTreeUI method.
`class` `BasicTreeUI.PropertyChangeHandler` PropertyChangeListener for the tree.
`class` `BasicTreeUI.SelectionModelPropertyChangeHandler` Listener on the TreeSelectionModel, resets the row selection if any of the properties of the model change.
`class` `BasicTreeUI.TreeCancelEditingAction` ActionListener that invokes cancelEditing when action performed.
`class` `BasicTreeUI.TreeExpansionHandler` Updates the TreeState in response to nodes expanding/collapsing.
`class` `BasicTreeUI.TreeHomeAction` TreeHomeAction is used to handle end/home actions.
`class` `BasicTreeUI.TreeIncrementAction` TreeIncrementAction is used to handle up/down actions.
`class` `BasicTreeUI.TreeModelHandler` Forwards all TreeModel events to the TreeState.
`class` `BasicTreeUI.TreePageAction` TreePageAction handles page up and page down events.
`class` `BasicTreeUI.TreeSelectionHandler` Listens for changes in the selection model and updates the display accordingly.
`class` `BasicTreeUI.TreeToggleAction` For the first selected row expandedness will be toggled.
`class` `BasicTreeUI.TreeTraverseAction` `TreeTraverseAction` is the action used for left/right keys.

### Field Summary

Fields
`protected TreeCellEditor` `cellEditor` Editor for the tree.
`protected Icon` `collapsedIcon` The collapsed icon.
`protected boolean` `createdCellEditor` Set to true if editor that is currently in the tree was created by this instance.
`protected boolean` `createdRenderer` Set to true if the renderer that is currently in the tree was created by this instance.
`protected TreeCellRenderer` `currentCellRenderer` Renderer that is being used to do the actual cell drawing.
`protected int` `depthOffset` How much the depth should be offset to properly calculate x locations.
`protected Hashtable<TreePath,Boolean>` `drawingCache` Used for minimizing the drawing of vertical lines.
`protected Component` `editingComponent` When editing, this will be the Component that is doing the actual editing.
`protected TreePath` `editingPath` Path that is being edited.
`protected int` `editingRow` Row that is being edited.
`protected boolean` `editorHasDifferentSize` Set to true if the editor has a different size than the renderer.
`protected Icon` `expandedIcon` The expanded icon.
`protected boolean` `largeModel` True if doing optimizations for a largeModel.
`protected int` `lastSelectedRow` Index of the row that was last selected.
`protected int` `leftChildIndent` Distance between left margin and where vertical dashes will be drawn.
`protected AbstractLayoutCache.NodeDimensions` `nodeDimensions` Reponsible for telling the TreeState the size needed for a node.
`protected Dimension` `preferredMinSize` Minimum preferred size.
`protected Dimension` `preferredSize` Size needed to completely display all the nodes.
`protected CellRendererPane` `rendererPane` Used to paint the TreeCellRenderer.
`protected int` `rightChildIndent` Distance to add to leftChildIndent to determine where cell contents will be drawn.
`protected boolean` `stopEditingInCompleteEditing` Set to false when editing and shouldSelectCell() returns true meaning the node should be selected before editing, used in completeEditing.
`protected int` `totalChildIndent` Total distance that will be indented.
`protected JTree` `tree` Component that we're going to be drawing into.
`protected TreeModel` `treeModel` Used to determine what to display.
`protected TreeSelectionModel` `treeSelectionModel` Model maintaining the selection.
`protected AbstractLayoutCache` `treeState` Object responsible for handling sizing and expanded issues.
`protected boolean` `validCachedPreferredSize` Is the preferredSize valid?

### Constructor Summary

Constructors
Constructor and Description
`BasicTreeUI()` Constructs a new instance of `BasicTreeUI`.

### Method Summary

All Methods Static Methods Instance Methods Concrete Methods
`void` `cancelEditing(JTree tree)` Cancels the current editing session.
`protected void` `checkForClickInExpandControl(TreePath path, int mouseX, int mouseY)` If the `mouseX` and `mouseY` are in the expand/collapse region of the `row`, this will toggle the row.
`protected void` `completeEditing()` Messages to stop the editing session.
`protected void` `completeEditing(boolean messageStop, boolean messageCancel, boolean messageTree)` Stops the editing session.
`protected void` `completeUIInstall()` Invoked from installUI after all the defaults/listeners have been installed.
`protected void` `completeUIUninstall()` Uninstalls UI.
`protected void` `configureLayoutCache()` Resets the TreeState instance based on the tree we're providing the look and feel for.
`protected CellEditorListener` `createCellEditorListener()` Creates a listener to handle events from the current editor.
`protected CellRendererPane` `createCellRendererPane()` Returns the renderer pane that renderer components are placed in.
`protected ComponentListener` `createComponentListener()` Creates and returns a new ComponentHandler.
`protected TreeCellEditor` `createDefaultCellEditor()` Creates a default cell editor.
`protected TreeCellRenderer` `createDefaultCellRenderer()` Returns the default cell renderer that is used to do the stamping of each node.
`protected FocusListener` `createFocusListener()` Creates a listener that is responsible for updating the display when focus is lost/gained.
`protected KeyListener` `createKeyListener()` Creates the listener responsible for getting key events from the tree.
`protected AbstractLayoutCache` `createLayoutCache()` Creates the object responsible for managing what is expanded, as well as the size of nodes.
`protected MouseListener` `createMouseListener()` Creates the listener responsible for updating the selection based on mouse events.
`protected AbstractLayoutCache.NodeDimensions` `createNodeDimensions()` Creates an instance of `NodeDimensions` that is able to determine the size of a given node in the tree.
`protected PropertyChangeListener` `createPropertyChangeListener()` Creates a listener that is responsible that updates the UI based on how the tree changes.
`protected PropertyChangeListener` `createSelectionModelPropertyChangeListener()` Creates the listener responsible for getting property change events from the selection model.
`protected TreeExpansionListener` `createTreeExpansionListener()` Creates and returns the object responsible for updating the treestate when nodes expanded state changes.
`protected TreeModelListener` `createTreeModelListener()` Returns a listener that can update the tree when the model changes.
`protected TreeSelectionListener` `createTreeSelectionListener()` Creates the listener that updates the display based on selection change methods.
`static ComponentUI` `createUI(JComponent x)` Constructs a new instance of `BasicTreeUI`.
`protected void` `drawCentered(Component c, Graphics graphics, Icon icon, int x, int y)` Draws the `icon` centered at (x,y).
`protected void` `drawDashedHorizontalLine(Graphics g, int y, int x1, int x2)` Draws a horizontal dashed line.
`protected void` `drawDashedVerticalLine(Graphics g, int x, int y1, int y2)` Draws a vertical dashed line.
`protected void` `ensureRowsAreVisible(int beginRow, int endRow)` Ensures that the rows identified by `beginRow` through `endRow` are visible.
`int` `getBaseline(JComponent c, int width, int height)` Returns the baseline.
`Component.BaselineResizeBehavior` `getBaselineResizeBehavior(JComponent c)` Returns an enum indicating how the baseline of the component changes as the size changes.
`protected TreeCellEditor` `getCellEditor()` Returns an instance of `TreeCellEditor`.
`protected TreeCellRenderer` `getCellRenderer()` Return `currentCellRenderer`, which will either be the trees renderer, or `defaultCellRenderer`, which ever wasn't null.
`TreePath` `getClosestPathForLocation(JTree tree, int x, int y)` Returns the path to the node that is closest to x,y.
`Icon` `getCollapsedIcon()` Returns the collapsed icon.
`protected Rectangle` `getDropLineRect(JTree.DropLocation loc)` Returns a unbounding box for the drop line.
`TreePath` `getEditingPath(JTree tree)` Returns the path to the element that is being edited.
`Icon` `getExpandedIcon()` Returns the expanded icon.
`protected Color` `getHashColor()` Returns the hash color.
`protected int` `getHorizontalLegBuffer()` The horizontal element of legs between nodes starts at the right of the left-hand side of the child node by default.
`protected TreePath` `getLastChildPath(TreePath parent)` Returns a path to the last child of `parent`.
`protected int` `getLeadSelectionRow()` Returns the lead row of the selection.
`int` `getLeftChildIndent()` Returns the left child indent.
`Dimension` `getMaximumSize(JComponent c)` Returns the maximum size for this component, which will be the preferred size if the instance is currently in a JTree, or 0, 0.
`Dimension` `getMinimumSize(JComponent c)` Returns the minimum size for this component.
`protected TreeModel` `getModel()` Returns the tree model.
`Rectangle` `getPathBounds(JTree tree, TreePath path)` Returns the Rectangle enclosing the label portion that the last item in path will be drawn into.
`TreePath` `getPathForRow(JTree tree, int row)` Returns the path for passed in row.
`Dimension` `getPreferredMinSize()` Returns the minimum preferred size.
`Dimension` `getPreferredSize(JComponent c)` Returns the preferred size to properly display the tree, this is a cover method for `getPreferredSize(c, true)`.
`Dimension` `getPreferredSize(JComponent c, boolean checkConsistency)` Returns the preferred size to represent the tree in c.
`int` `getRightChildIndent()` Returns the right child indent.
`int` `getRowCount(JTree tree)` Returns the number of rows that are being displayed.
`int` `getRowForPath(JTree tree, TreePath path)` Returns the row that the last item identified in path is visible at.
`protected int` `getRowHeight()` Returns the row height.
`protected int` `getRowX(int row, int depth)` Returns the location, along the x-axis, to render a particular row at.
`protected TreeSelectionModel` `getSelectionModel()` Returns the tree selection model.
`protected boolean` `getShowsRootHandles()` Returns `true` if the root handles are to be displayed.
`protected int` `getVerticalLegBuffer()` The vertical element of legs between nodes starts at the bottom of the parent node by default.
`protected void` `handleExpandControlClick(TreePath path, int mouseX, int mouseY)` Messaged when the user clicks the particular row, this invokes `toggleExpandState`.
`protected void` `installComponents()` Intalls the subcomponents of the tree, which is the renderer pane.
`protected void` `installDefaults()` Installs default properties.
`protected void` `installKeyboardActions()` Registers keyboard actions.
`protected void` `installListeners()` Registers listeners.
`void` `installUI(JComponent c)` Configures the specified component appropriately for the look and feel.
`protected boolean` `isDropLine(JTree.DropLocation loc)` Tells if a `DropLocation` should be indicated by a line between nodes.
`protected boolean` `isEditable()` Returns `true` if the tree is editable.
`boolean` `isEditing(JTree tree)` Returns true if the tree is being edited.
`protected boolean` `isLargeModel()` Returns `true` if large model is set.
`protected boolean` `isLeaf(int row)` Returns `true` if the node at `row` is a leaf.
`protected boolean` `isLocationInExpandControl(TreePath path, int mouseX, int mouseY)` Returns `true` if `mouseX` and `mouseY` fall in the area of row that is used to expand/collapse the node and the node at `row` does not represent a leaf.
`protected boolean` `isMultiSelectEvent(MouseEvent event)` Returning `true` signifies a mouse event on the node should select from the anchor point.
`protected boolean` `isRootVisible()` Returns `true` if the tree root is visible.
`protected boolean` `isToggleEvent(MouseEvent event)` Returning `true` indicates the row under the mouse should be toggled based on the event.
`protected boolean` `isToggleSelectionEvent(MouseEvent event)` Returning `true` signifies a mouse event on the node should toggle the selection of only the row under mouse.
`void` `paint(Graphics g, JComponent c)` Paints the specified component appropriately for the look and feel.
`protected void` `paintDropLine(Graphics g)` Paints the drop line.
`protected void` `paintExpandControl(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)` Paints the expand (toggle) part of a row.
`protected void` `paintHorizontalLine(Graphics g, JComponent c, int y, int left, int right)` Paints a horizontal line.
`protected void` `paintHorizontalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)` Paints the horizontal part of the leg.
`protected void` `paintRow(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)` Paints the renderer part of a row.
`protected void` `paintVerticalLine(Graphics g, JComponent c, int x, int top, int bottom)` Paints a vertical line.
`protected void` `paintVerticalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, TreePath path)` Paints the vertical part of the leg.
`protected void` `pathWasCollapsed(TreePath path)` Messaged from the `VisibleTreeNode` after it has collapsed.
`protected void` `pathWasExpanded(TreePath path)` Messaged from the `VisibleTreeNode` after it has been expanded.
`protected void` `prepareForUIInstall()` Invoked after the `tree` instance variable has been set, but before any defaults/listeners have been installed.
`protected void` `prepareForUIUninstall()` Invoked before unstallation of UI.
`protected void` `selectPathForEvent(TreePath path, MouseEvent event)` Messaged to update the selection based on a `MouseEvent` over a particular row.
`protected void` `setCellEditor(TreeCellEditor editor)` Sets the cell editor.
`protected void` `setCellRenderer(TreeCellRenderer tcr)` Sets the `TreeCellRenderer` to `tcr`.
`void` `setCollapsedIcon(Icon newG)` Sets the collapsed icon.
`protected void` `setEditable(boolean newValue)` Configures the receiver to allow, or not allow, editing.
`void` `setExpandedIcon(Icon newG)` Sets the expanded icon.
`protected void` `setHashColor(Color color)` Sets the hash color.
`protected void` `setLargeModel(boolean largeModel)` Updates the componentListener, if necessary.
`void` `setLeftChildIndent(int newAmount)` Sets the left child indent.
`protected void` `setModel(TreeModel model)` Sets the `TreeModel`.
`void` `setPreferredMinSize(Dimension newSize)` Sets the preferred minimum size.
`void` `setRightChildIndent(int newAmount)` Sets the right child indent.
`protected void` `setRootVisible(boolean newValue)` Sets the root to being visible.
`protected void` `setRowHeight(int rowHeight)` Sets the row height, this is forwarded to the treeState.
`protected void` `setSelectionModel(TreeSelectionModel newLSM)` Resets the selection model.
`protected void` `setShowsRootHandles(boolean newValue)` Determines whether the node handles are to be displayed.
`protected boolean` `shouldPaintExpandControl(TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)` Returns `true` if the expand (toggle) control should be drawn for the specified row.
`protected boolean` `startEditing(TreePath path, MouseEvent event)` Will start editing for node if there is a `cellEditor` and `shouldSelectCell` returns `true`.
`void` `startEditingAtPath(JTree tree, TreePath path)` Selects the last item in path and tries to edit it.
`boolean` `stopEditing(JTree tree)` Stops the current editing session.
`protected void` `toggleExpandState(TreePath path)` Expands path if it is not expanded, or collapses row if it is expanded.
`protected void` `uninstallComponents()` Uninstalls the renderer pane.
`protected void` `uninstallDefaults()` Uninstalls default properties.
`protected void` `uninstallKeyboardActions()` Unregisters keyboard actions.
`protected void` `uninstallListeners()` Unregisters listeners.
`void` `uninstallUI(JComponent c)` Reverses configuration which was done on the specified component during `installUI`.
`protected void` `updateCachedPreferredSize()` Updates the `preferredSize` instance variable, which is returned from `getPreferredSize()`.
`protected void` `updateCellEditor()` Updates the cellEditor based on the editability of the JTree that we're contained in.
`protected void` `updateDepthOffset()` Updates how much each depth should be offset by.
`protected void` `updateExpandedDescendants(TreePath path)` Updates the expanded state of all the descendants of `path` by getting the expanded descendants from the tree and forwarding to the tree state.
`protected void` `updateLayoutCacheExpandedNodes()` Makes all the nodes that are expanded in JTree expanded in LayoutCache.
`protected void` `updateLeadSelectionRow()` Updates the lead row of the selection.
`protected void` `updateRenderer()` Messaged from the tree we're in when the renderer has changed.
`protected void` `updateSize()` Marks the cached size as being invalid, and messages the tree with `treeDidChange`.

### Methods inherited from class javax.swing.plaf.ComponentUI

`contains, getAccessibleChild, getAccessibleChildrenCount, update`

### Methods inherited from class java.lang.Object

`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

### Field Detail

#### cellEditor

    protected transient TreeCellEditor cellEditor

Editor for the tree.

#### collapsedIcon

    protected transient Icon collapsedIcon

The collapsed icon.

#### createdCellEditor

    protected boolean createdCellEditor

Set to true if editor that is currently in the tree was created by this instance.

#### createdRenderer

    protected boolean createdRenderer

Set to true if the renderer that is currently in the tree was created by this instance.

#### currentCellRenderer

    protected transient TreeCellRenderer currentCellRenderer

Renderer that is being used to do the actual cell drawing.

#### depthOffset

    protected int depthOffset

How much the depth should be offset to properly calculate x locations. This is based on whether or not the root is visible, and if the root handles are visible.

#### drawingCache

    protected Hashtable<TreePath,Boolean> drawingCache

Used for minimizing the drawing of vertical lines.

#### editingComponent

    protected Component editingComponent

When editing, this will be the Component that is doing the actual editing.

#### editingPath

    protected TreePath editingPath

Path that is being edited.

#### editingRow

    protected int editingRow

Row that is being edited. Should only be referenced if editingComponent is not null.

#### editorHasDifferentSize

    protected boolean editorHasDifferentSize

Set to true if the editor has a different size than the renderer.

#### expandedIcon

    protected transient Icon expandedIcon

The expanded icon.

#### largeModel

    protected boolean largeModel

True if doing optimizations for a largeModel. Subclasses that don't support this may wish to override createLayoutCache to not return a FixedHeightLayoutCache instance.

#### lastSelectedRow

    protected int lastSelectedRow

Index of the row that was last selected.

#### leftChildIndent

    protected int leftChildIndent

Distance between left margin and where vertical dashes will be drawn.

#### nodeDimensions

    protected AbstractLayoutCache.NodeDimensions nodeDimensions

Reponsible for telling the TreeState the size needed for a node.

#### preferredMinSize

    protected Dimension preferredMinSize

Minimum preferred size.

#### preferredSize

    protected Dimension preferredSize

Size needed to completely display all the nodes.

#### rendererPane

    protected CellRendererPane rendererPane

Used to paint the TreeCellRenderer.

#### rightChildIndent

    protected int rightChildIndent

Distance to add to leftChildIndent to determine where cell contents will be drawn.

#### stopEditingInCompleteEditing

    protected boolean stopEditingInCompleteEditing

Set to false when editing and shouldSelectCell() returns true meaning the node should be selected before editing, used in completeEditing.

#### totalChildIndent

    protected int totalChildIndent

Total distance that will be indented. The sum of leftChildIndent and rightChildIndent.

#### tree

    protected JTree tree

Component that we're going to be drawing into.

#### treeModel

    protected TreeModel treeModel

Used to determine what to display.

#### treeSelectionModel

    protected TreeSelectionModel treeSelectionModel

Model maintaining the selection.

#### treeState

    protected AbstractLayoutCache treeState

Object responsible for handling sizing and expanded issues.

#### validCachedPreferredSize

    protected boolean validCachedPreferredSize

Is the preferredSize valid?

### Constructor Detail

#### BasicTreeUI

    public BasicTreeUI()

Constructs a new instance of `BasicTreeUI`.

### Method Detail

#### createUI

    public static ComponentUI createUI(JComponent x)

Constructs a new instance of `BasicTreeUI`.

Parameters:
  `x` - a component
Returns:
  a new instance of `BasicTreeUI`

#### getHashColor

    protected Color getHashColor()

Returns the hash color.

Returns:
  the hash color

#### setHashColor

    protected void setHashColor(Color color)

Sets the hash color.

Parameters:
  `color` - the hash color

#### setLeftChildIndent

    public void setLeftChildIndent(int newAmount)

Sets the left child indent.

Parameters:
  `newAmount` - the left child indent

#### getLeftChildIndent

    public int getLeftChildIndent()

Returns the left child indent.

Returns:
  the left child indent

#### setRightChildIndent

    public void setRightChildIndent(int newAmount)

Sets the right child indent.

Parameters:
  `newAmount` - the right child indent

#### getRightChildIndent

    public int getRightChildIndent()

Returns the right child indent.

Returns:
  the right child indent

#### setExpandedIcon

    public void setExpandedIcon(Icon newG)

Sets the expanded icon.

Parameters:
  `newG` - the expanded icon

#### getExpandedIcon

    public Icon getExpandedIcon()

Returns the expanded icon.

Returns:
  the expanded icon

#### setCollapsedIcon

    public void setCollapsedIcon(Icon newG)

Sets the collapsed icon.

Parameters:
  `newG` - the collapsed icon

#### getCollapsedIcon

    public Icon getCollapsedIcon()

Returns the collapsed icon.

Returns:
  the collapsed icon

#### setLargeModel

    protected void setLargeModel(boolean largeModel)

Updates the componentListener, if necessary.

Parameters:
  `largeModel` - the new value

#### isLargeModel

    protected boolean isLargeModel()

Returns `true` if large model is set.

Returns:
  `true` if large model is set

#### setRowHeight

    protected void setRowHeight(int rowHeight)

Sets the row height, this is forwarded to the treeState.

Parameters:
  `rowHeight` - the row height

#### getRowHeight

    protected int getRowHeight()

Returns the row height.

Returns:
  the row height

#### setCellRenderer

    protected void setCellRenderer(TreeCellRenderer tcr)

Sets the `TreeCellRenderer` to `tcr`. This invokes `updateRenderer`.

Parameters:
  `tcr` - the new value

#### getCellRenderer

    protected TreeCellRenderer getCellRenderer()

Return `currentCellRenderer`, which will either be the trees renderer, or `defaultCellRenderer`, which ever wasn't null.

Returns:
  an instance of `TreeCellRenderer`

#### setModel

    protected void setModel(TreeModel model)

Sets the `TreeModel`.

Parameters:
  `model` - the new value

#### getModel

    protected TreeModel getModel()

Returns the tree model.

Returns:
  the tree model

#### setRootVisible

    protected void setRootVisible(boolean newValue)

Sets the root to being visible.

Parameters:
  `newValue` - the new value

#### isRootVisible

    protected boolean isRootVisible()

Returns `true` if the tree root is visible.

Returns:
  `true` if the tree root is visible

#### setShowsRootHandles

    protected void setShowsRootHandles(boolean newValue)

Determines whether the node handles are to be displayed.

Parameters:
  `newValue` - the new value

#### getShowsRootHandles

    protected boolean getShowsRootHandles()

Returns `true` if the root handles are to be displayed.

Returns:
  `true` if the root handles are to be displayed

#### setCellEditor

    protected void setCellEditor(TreeCellEditor editor)

Sets the cell editor.

Parameters:
  `editor` - the new cell editor

#### getCellEditor

    protected TreeCellEditor getCellEditor()

Returns an instance of `TreeCellEditor`.

Returns:
  an instance of `TreeCellEditor`

#### setEditable

    protected void setEditable(boolean newValue)

Configures the receiver to allow, or not allow, editing.

Parameters:
  `newValue` - the new value

#### isEditable

    protected boolean isEditable()

Returns `true` if the tree is editable.

Returns:
  `true` if the tree is editable

#### setSelectionModel

    protected void setSelectionModel(TreeSelectionModel newLSM)

Resets the selection model. The appropriate listener are installed on the model.

Parameters:
  `newLSM` - new selection model

#### getSelectionModel

    protected TreeSelectionModel getSelectionModel()

Returns the tree selection model.

Returns:
  the tree selection model

#### getPathBounds

    public Rectangle getPathBounds(JTree tree,
                                   TreePath path)

Returns the Rectangle enclosing the label portion that the last item in path will be drawn into. Will return null if any component in path is currently valid.

Specified by:
  `getPathBounds` in class `TreeUI`
Parameters:
  `tree` - the `JTree` for `path`
  `path` - the `TreePath` identifying the node
Returns:
  the `Rectangle` enclosing the label portion that the last item in path will be drawn into, `null` if any component in path is currently valid.

#### getPathForRow

    public TreePath getPathForRow(JTree tree,
                                  int row)

Returns the path for passed in row. If row is not visible null is returned.

Specified by:
  `getPathForRow` in class `TreeUI`
Parameters:
  `tree` - a `JTree` object
  `row` - an integer specifying a row
Returns:
  the `path` for `row` or `null` if `row` is not visible

#### getRowForPath

    public int getRowForPath(JTree tree,
                             TreePath path)

Returns the row that the last item identified in path is visible at. Will return -1 if any of the elements in path are not currently visible.

Specified by:
  `getRowForPath` in class `TreeUI`
Parameters:
  `tree` - the `JTree` for `path`
  `path` - the `TreePath` object to look in
Returns:
  an integer specifying the row at which the last item identified is visible, -1 if any of the elements in `path` are not currently visible

#### getRowCount

    public int getRowCount(JTree tree)

Returns the number of rows that are being displayed.

Specified by:
  `getRowCount` in class `TreeUI`
Parameters:
  `tree` - the `JTree` for which to count rows
Returns:
  an integer specifying the number of row being displayed

#### getClosestPathForLocation

    public TreePath getClosestPathForLocation(JTree tree,
                                              int x,
                                              int y)

Returns the path to the node that is closest to x,y. If there is nothing currently visible this will return null, otherwise it'll always return a valid path. If you need to test if the returned object is exactly at x, y you should get the bounds for the returned path and test x, y against that.

Specified by:
  `getClosestPathForLocation` in class `TreeUI`
Parameters:
  `tree` - a `JTree` object
  `x` - an integer giving the number of pixels horizontally from the left edge of the display area
  `y` - an integer giving the number of pixels vertically from the top of the display area, minus any top margin
Returns:
  the `TreePath` node closest to `x,y` or `null` if there is nothing currently visible

#### isEditing

    public boolean isEditing(JTree tree)

Returns true if the tree is being edited. The item that is being edited can be returned by getEditingPath().

Specified by:
  `isEditing` in class `TreeUI`
Parameters:
  `tree` - a `JTree` object
Returns:
  true if `tree` is being edited

#### stopEditing

    public boolean stopEditing(JTree tree)

Stops the current editing session. This has no effect if the tree isn't being edited. Returns true if the editor allows the editing session to stop.

Specified by:
  `stopEditing` in class `TreeUI`
Parameters:
  `tree` - a `JTree` object
Returns:
  true if the editor allows the editing session to stop

#### cancelEditing

    public void cancelEditing(JTree tree)

Cancels the current editing session.

Specified by:
  `cancelEditing` in class `TreeUI`
Parameters:
  `tree` - a `JTree` object

#### startEditingAtPath

    public void startEditingAtPath(JTree tree,
                                   TreePath path)

Selects the last item in path and tries to edit it. Editing will fail if the CellEditor won't allow it for the selected item.

Specified by:
  `startEditingAtPath` in class `TreeUI`
Parameters:
  `tree` - the `JTree` being edited
  `path` - the `TreePath` to be edited

#### getEditingPath

    public TreePath getEditingPath(JTree tree)

Returns the path to the element that is being edited.

Specified by:
  `getEditingPath` in class `TreeUI`
Parameters:
  `tree` - the `JTree` for which to return a path
Returns:
  a `TreePath` containing the path to `tree`

#### installUI

    public void installUI(JComponent c)

Description copied from class: `ComponentUI`
Configures the specified component appropriately for the look and feel. This method is invoked when the `ComponentUI` instance is being installed as the UI delegate on the specified component. This method should completely configure the component for the look and feel, including the following:

1. Install default property values for color, fonts, borders, icons, opacity, etc. on the component. Whenever possible, property values initialized by the client program should not be overridden.
2. Install a `LayoutManager` on the component if necessary.
3. Create/add any required sub-components to the component.
4. Create/install event listeners on the component.
5. Create/install a `PropertyChangeListener` on the component in order to detect and respond to component property changes appropriately.
6. Install keyboard UI (mnemonics, traversal, etc.) on the component.
7. Initialize any appropriate instance data.

Overrides:
  `installUI` in class `ComponentUI`
Parameters:
  `c` - the component where this UI delegate is being installed
See Also:
  `ComponentUI.uninstallUI(javax.swing.JComponent)`, `JComponent.setUI(javax.swing.plaf.ComponentUI)`, `JComponent.updateUI()`

#### prepareForUIInstall

    protected void prepareForUIInstall()

Invoked after the `tree` instance variable has been set, but before any defaults/listeners have been installed.

#### completeUIInstall

    protected void completeUIInstall()

Invoked from installUI after all the defaults/listeners have been installed.

#### installDefaults

    protected void installDefaults()

Installs default properties.

#### installListeners

    protected void installListeners()

Registers listeners.

#### installKeyboardActions

    protected void installKeyboardActions()

Registers keyboard actions.

#### installComponents

    protected void installComponents()

Intalls the subcomponents of the tree, which is the renderer pane.

#### createNodeDimensions

    protected AbstractLayoutCache.NodeDimensions createNodeDimensions()

Creates an instance of `NodeDimensions` that is able to determine the size of a given node in the tree.

Returns:
  an instance of `NodeDimensions`

#### createPropertyChangeListener

    protected PropertyChangeListener createPropertyChangeListener()

Creates a listener that is responsible that updates the UI based on how the tree changes.

Returns:
  an instance of the `PropertyChangeListener`

#### createMouseListener

    protected MouseListener createMouseListener()

Creates the listener responsible for updating the selection based on mouse events.

Returns:
  an instance of the `MouseListener`

#### createFocusListener

    protected FocusListener createFocusListener()

Creates a listener that is responsible for updating the display when focus is lost/gained.

Returns:
  an instance of the `FocusListener`

#### createKeyListener

    protected KeyListener createKeyListener()

Creates the listener responsible for getting key events from the tree.

Returns:
  an instance of the `KeyListener`

#### createSelectionModelPropertyChangeListener

    protected PropertyChangeListener createSelectionModelPropertyChangeListener()

Creates the listener responsible for getting property change events from the selection model.

Returns:
  an instance of the `PropertyChangeListener`

#### createTreeSelectionListener

    protected TreeSelectionListener createTreeSelectionListener()

Creates the listener that updates the display based on selection change methods.

Returns:
  an instance of the `TreeSelectionListener`

#### createCellEditorListener

    protected CellEditorListener createCellEditorListener()

Creates a listener to handle events from the current editor.

Returns:
  an instance of the `CellEditorListener`

#### createComponentListener

    protected ComponentListener createComponentListener()

Creates and returns a new ComponentHandler. This is used for the large model to mark the validCachedPreferredSize as invalid when the component moves.

Returns:
  an instance of the `ComponentListener`

#### createTreeExpansionListener

    protected TreeExpansionListener createTreeExpansionListener()

Creates and returns the object responsible for updating the treestate when nodes expanded state changes.

Returns:
  an instance of the `TreeExpansionListener`

#### createLayoutCache

    protected AbstractLayoutCache createLayoutCache()

Creates the object responsible for managing what is expanded, as well as the size of nodes.

Returns:
  the object responsible for managing what is expanded

#### createCellRendererPane

    protected CellRendererPane createCellRendererPane()

Returns the renderer pane that renderer components are placed in.

Returns:
  an instance of the `CellRendererPane`

#### createDefaultCellEditor

    protected TreeCellEditor createDefaultCellEditor()

Creates a default cell editor.

Returns:
  a default cell editor

#### createDefaultCellRenderer

    protected TreeCellRenderer createDefaultCellRenderer()

Returns the default cell renderer that is used to do the stamping of each node.

Returns:
  an instance of `TreeCellRenderer`

#### createTreeModelListener

    protected TreeModelListener createTreeModelListener()

Returns a listener that can update the tree when the model changes.

Returns:
  an instance of the `TreeModelListener`.

#### uninstallUI

    public void uninstallUI(JComponent c)

Description copied from class: `ComponentUI`
Reverses configuration which was done on the specified component during `installUI`. This method is invoked when this `UIComponent` instance is being removed as the UI delegate for the specified component. This method should undo the configuration performed in `installUI`, being careful to leave the `JComponent` instance in a clean state (no extraneous listeners, look-and-feel-specific property objects, etc.). This should include the following:

1. Remove any UI-set borders from the component.
2. Remove any UI-set layout managers on the component.
3. Remove any UI-added sub-components from the component.
4. Remove any UI-added event/property listeners from the component.
5. Remove any UI-installed keyboard UI from the component.
6. Nullify any allocated instance data objects to allow for GC.

Overrides:
  `uninstallUI` in class `ComponentUI`
Parameters:
  `c` - the component from which this UI delegate is being removed; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
See Also:
  `ComponentUI.installUI(javax.swing.JComponent)`, `JComponent.updateUI()`

#### prepareForUIUninstall

    protected void prepareForUIUninstall()

Invoked before unstallation of UI.

#### completeUIUninstall

    protected void completeUIUninstall()

Uninstalls UI.

#### uninstallDefaults

    protected void uninstallDefaults()

Uninstalls default properties.

#### uninstallListeners

    protected void uninstallListeners()

Unregisters listeners.

#### uninstallKeyboardActions

    protected void uninstallKeyboardActions()

Unregisters keyboard actions.

#### uninstallComponents

    protected void uninstallComponents()

Uninstalls the renderer pane.

#### getBaseline

    public int getBaseline(JComponent c,
                           int width,
                           int height)

Returns the baseline.

Overrides:
  `getBaseline` in class `ComponentUI`
Parameters:
  `c` - `JComponent` baseline is being requested for
  `width` - the width to get the baseline for
  `height` - the height to get the baseline for
Returns:
  baseline or a value < 0 indicating there is no reasonable baseline
Throws:
  `NullPointerException` - if `c` is `null`
  `IllegalArgumentException` - if width or height is < 0
Since:
  1.6
See Also:
  `JComponent.getBaseline(int, int)`

#### getBaselineResizeBehavior

    public Component.BaselineResizeBehavior getBaselineResizeBehavior(JComponent c)

Returns an enum indicating how the baseline of the component changes as the size changes.

Overrides:
  `getBaselineResizeBehavior` in class `ComponentUI`
Parameters:
  `c` - `JComponent` to return baseline resize behavior for
Returns:
  an enum indicating how the baseline changes as the component size changes
Throws:
  `NullPointerException` - if `c` is `null`
Since:
  1.6
See Also:
  `JComponent.getBaseline(int, int)`

#### paint

    public void paint(Graphics g,
                      JComponent c)

Description copied from class: `ComponentUI`
Paints the specified component appropriately for the look and feel. This method is invoked from the `ComponentUI.update` method when the specified component is being painted. Subclasses should override this method and use the specified `Graphics` object to render the content of the component.

Overrides:
  `paint` in class `ComponentUI`
Parameters:
  `g` - the `Graphics` context in which to paint
  `c` - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
See Also:
  `ComponentUI.update(java.awt.Graphics, javax.swing.JComponent)`

#### isDropLine

    protected boolean isDropLine(JTree.DropLocation loc)

Tells if a `DropLocation` should be indicated by a line between nodes. This is meant for `javax.swing.DropMode.INSERT` and `javax.swing.DropMode.ON_OR_INSERT` drop modes.

Parameters:
  `loc` - a `DropLocation`
Returns:
  `true` if the drop location should be shown as a line
Since:
  1.7

#### paintDropLine

    protected void paintDropLine(Graphics g)

Paints the drop line.

Parameters:
  `g` - `Graphics` object to draw on
Since:
  1.7

#### getDropLineRect

    protected Rectangle getDropLineRect(JTree.DropLocation loc)

Returns a unbounding box for the drop line.

Parameters:
  `loc` - a `DropLocation`
Returns:
  bounding box for the drop line
Since:
  1.7

#### paintHorizontalPartOfLeg

    protected void paintHorizontalPartOfLeg(Graphics g,
                                            Rectangle clipBounds,
                                            Insets insets,
                                            Rectangle bounds,
                                            TreePath path,
                                            int row,
                                            boolean isExpanded,
                                            boolean hasBeenExpanded,
                                            boolean isLeaf)

Paints the horizontal part of the leg. The receiver should NOT modify `clipBounds`, or `insets`.

NOTE: `parentRow` can be -1 if the root is not visible.

Parameters:
  `g` - a graphics context
  `clipBounds` - a clipped rectangle
  `insets` - insets
  `bounds` - a bounding rectangle
  `path` - a tree path
  `row` - a row
  `isExpanded` - `true` if the path is expanded
  `hasBeenExpanded` - `true` if the path has been expanded
  `isLeaf` - `true` if the path is leaf

#### paintVerticalPartOfLeg

    protected void paintVerticalPartOfLeg(Graphics g,
                                          Rectangle clipBounds,
                                          Insets insets,
                                          TreePath path)

Paints the vertical part of the leg. The receiver should NOT modify `clipBounds`, `insets`.

Parameters:
  `g` - a graphics context
  `clipBounds` - a clipped rectangle
  `insets` - insets
  `path` - a tree path

#### paintExpandControl

    protected void paintExpandControl(Graphics g,
                                      Rectangle clipBounds,
                                      Insets insets,
                                      Rectangle bounds,
                                      TreePath path,
                                      int row,
                                      boolean isExpanded,
                                      boolean hasBeenExpanded,
                                      boolean isLeaf)

Paints the expand (toggle) part of a row. The receiver should NOT modify `clipBounds`, or `insets`.

Parameters:
  `g` - a graphics context
  `clipBounds` - a clipped rectangle
  `insets` - insets
  `bounds` - a bounding rectangle
  `path` - a tree path
  `row` - a row
  `isExpanded` - `true` if the path is expanded
  `hasBeenExpanded` - `true` if the path has been expanded
  `isLeaf` - `true` if the row is leaf

#### paintRow

    protected void paintRow(Graphics g,
                            Rectangle clipBounds,
                            Insets insets,
                            Rectangle bounds,
                            TreePath path,
                            int row,
                            boolean isExpanded,
                            boolean hasBeenExpanded,
                            boolean isLeaf)

Paints the renderer part of a row. The receiver should NOT modify `clipBounds`, or `insets`.

Parameters:
  `g` - a graphics context
  `clipBounds` - a clipped rectangle
  `insets` - insets
  `bounds` - a bounding rectangle
  `path` - a tree path
  `row` - a row
  `isExpanded` - `true` if the path is expanded
  `hasBeenExpanded` - `true` if the path has been expanded
  `isLeaf` - `true` if the path is leaf

#### shouldPaintExpandControl

    protected boolean shouldPaintExpandControl(TreePath path,
                                               int row,
                                               boolean isExpanded,
                                               boolean hasBeenExpanded,
                                               boolean isLeaf)

Returns `true` if the expand (toggle) control should be drawn for the specified row.

Parameters:
  `path` - a tree path
  `row` - a row
  `isExpanded` - `true` if the path is expanded
  `hasBeenExpanded` - `true` if the path has been expanded
  `isLeaf` - `true` if the row is leaf
Returns:
  `true` if the expand (toggle) control should be drawn for the specified row

#### paintVerticalLine

    protected void paintVerticalLine(Graphics g,
                                     JComponent c,
                                     int x,
                                     int top,
                                     int bottom)

Paints a vertical line.

Parameters:
  `g` - a graphics context
  `c` - a component
  `x` - an X coordinate
  `top` - an Y1 coordinate
  `bottom` - an Y2 coordinate

#### paintHorizontalLine

    protected void paintHorizontalLine(Graphics g,
                                       JComponent c,
                                       int y,
                                       int left,
                                       int right)

Paints a horizontal line.

Parameters:
  `g` - a graphics context
  `c` - a component
  `y` - an Y coordinate
  `left` - an X1 coordinate
  `right` - an X2 coordinate

#### getVerticalLegBuffer

    protected int getVerticalLegBuffer()

The vertical element of legs between nodes starts at the bottom of the parent node by default. This method makes the leg start below that.

Returns:
  the vertical leg buffer

#### getHorizontalLegBuffer

    protected int getHorizontalLegBuffer()

The horizontal element of legs between nodes starts at the right of the left-hand side of the child node by default. This method makes the leg end before that.

Returns:
  the horizontal leg buffer

#### drawCentered

    protected void drawCentered(Component c,
                                Graphics graphics,
                                Icon icon,
                                int x,
                                int y)

Draws the `icon` centered at (x,y).

Parameters:
  `c` - a component
  `graphics` - a graphics context
  `icon` - an icon
  `x` - an X coordinate
  `y` - an Y coordinate

#### drawDashedHorizontalLine

    protected void drawDashedHorizontalLine(Graphics g,
                                            int y,
                                            int x1,
                                            int x2)

Draws a horizontal dashed line. It is assumed `x1` <= `x2`. If `x1` is greater than `x2`, the method draws nothing.

Parameters:
  `g` - an instance of `Graphics`
  `y` - an Y coordinate
  `x1` - an X1 coordinate
  `x2` - an X2 coordinate

#### drawDashedVerticalLine

    protected void drawDashedVerticalLine(Graphics g,
                                          int x,
                                          int y1,
                                          int y2)

Draws a vertical dashed line. It is assumed `y1` <= `y2`. If `y1` is greater than `y2`, the method draws nothing.

Parameters:
  `g` - an instance of `Graphics`
  `x` - an X coordinate
  `y1` - an Y1 coordinate
  `y2` - an Y2 coordinate

#### getRowX

    protected int getRowX(int row,
                          int depth)

Returns the location, along the x-axis, to render a particular row at. The return value does not include any Insets specified on the JTree. This does not check for the validity of the row or depth, it is assumed to be correct and will not throw an Exception if the row or depth doesn't match that of the tree.

Parameters:
  `row` - Row to return x location for
  `depth` - Depth of the row
Returns:
  amount to indent the given row.
Since:
  1.5

#### updateLayoutCacheExpandedNodes

    protected void updateLayoutCacheExpandedNodes()

Makes all the nodes that are expanded in JTree expanded in LayoutCache. This invokes updateExpandedDescendants with the root path.

#### updateExpandedDescendants

    protected void updateExpandedDescendants(TreePath path)

Updates the expanded state of all the descendants of `path` by getting the expanded descendants from the tree and forwarding to the tree state.

Parameters:
  `path` - a tree path

#### getLastChildPath

    protected TreePath getLastChildPath(TreePath parent)

Returns a path to the last child of `parent`.

Parameters:
  `parent` - a tree path
Returns:
  a path to the last child of `parent`

#### updateDepthOffset

    protected void updateDepthOffset()

Updates how much each depth should be offset by.

#### updateCellEditor

    protected void updateCellEditor()

Updates the cellEditor based on the editability of the JTree that we're contained in. If the tree is editable but doesn't have a cellEditor, a basic one will be used.

#### updateRenderer

    protected void updateRenderer()

Messaged from the tree we're in when the renderer has changed.

#### configureLayoutCache

    protected void configureLayoutCache()

Resets the TreeState instance based on the tree we're providing the look and feel for.

#### updateSize

    protected void updateSize()

Marks the cached size as being invalid, and messages the tree with `treeDidChange`.

#### updateCachedPreferredSize

    protected void updateCachedPreferredSize()

Updates the `preferredSize` instance variable, which is returned from `getPreferredSize()`.

For left to right orientations, the size is determined from the current AbstractLayoutCache. For RTL orientations, the preferred size becomes the width minus the minimum x position.

#### pathWasExpanded

    protected void pathWasExpanded(TreePath path)

Messaged from the `VisibleTreeNode` after it has been expanded.

Parameters:
  `path` - a tree path

#### pathWasCollapsed

    protected void pathWasCollapsed(TreePath path)

Messaged from the `VisibleTreeNode` after it has collapsed.

Parameters:
  `path` - a tree path

#### ensureRowsAreVisible

    protected void ensureRowsAreVisible(int beginRow,
                                        int endRow)

Ensures that the rows identified by `beginRow` through `endRow` are visible.

Parameters:
  `beginRow` - the begin row
  `endRow` - the end row

#### setPreferredMinSize

    public void setPreferredMinSize(Dimension newSize)

Sets the preferred minimum size.

Parameters:
  `newSize` - the new preferred size

#### getPreferredMinSize

    public Dimension getPreferredMinSize()

Returns the minimum preferred size.

Returns:
  the minimum preferred size

#### getPreferredSize

    public Dimension getPreferredSize(JComponent c)

Returns the preferred size to properly display the tree, this is a cover method for `getPreferredSize(c, true)`.

Overrides:
  `getPreferredSize` in class `ComponentUI`
Parameters:
  `c` - a component
Returns:
  the preferred size to represent the tree in the component
See Also:
  `JComponent.getPreferredSize()`, `LayoutManager.preferredLayoutSize(java.awt.Container)`

#### getPreferredSize

    public Dimension getPreferredSize(JComponent c,
                                      boolean checkConsistency)

Returns the preferred size to represent the tree in c. If checkConsistency is `true` checkConsistency is messaged first.

Parameters:
  `c` - a component
  `checkConsistency` - if `true` consistency is checked
Returns:
  the preferred size to represent the tree in the component

#### getMinimumSize

    public Dimension getMinimumSize(JComponent c)

Returns the minimum size for this component. Which will be the min preferred size or 0, 0.

Overrides:
  `getMinimumSize` in class `ComponentUI`
Parameters:
  `c` - the component whose minimum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
Returns:
  a `Dimension` object or `null`
See Also:
  `JComponent.getMinimumSize()`, `LayoutManager.minimumLayoutSize(java.awt.Container)`, `ComponentUI.getPreferredSize(javax.swing.JComponent)`

#### getMaximumSize

    public Dimension getMaximumSize(JComponent c)

Returns the maximum size for this component, which will be the preferred size if the instance is currently in a JTree, or 0, 0.

Overrides:
  `getMaximumSize` in class `ComponentUI`
Parameters:
  `c` - the component whose maximum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
Returns:
  a `Dimension` object or `null`
See Also:
  `JComponent.getMaximumSize()`, `LayoutManager2.maximumLayoutSize(java.awt.Container)`

#### completeEditing

    protected void completeEditing()

Messages to stop the editing session. If the UI the receiver is providing the look and feel for returns true from `getInvokesStopCellEditing`, stopCellEditing will invoked on the current editor. Then completeEditing will be messaged with false, true, false to cancel any lingering editing.

#### completeEditing

    protected void completeEditing(boolean messageStop,
                                   boolean messageCancel,
                                   boolean messageTree)

Stops the editing session. If `messageStop` is `true` the editor is messaged with `stopEditing`, if `messageCancel` is `true` the editor is messaged with `cancelEditing`. If `messageTree` is `true` the `treeModel` is messaged with `valueForPathChanged`.

Parameters:
  `messageStop` - message to stop editing
  `messageCancel` - message to cancel editing
  `messageTree` - message to tree

#### startEditing

    protected boolean startEditing(TreePath path,
                                   MouseEvent event)

Will start editing for node if there is a `cellEditor` and `shouldSelectCell` returns `true`.

This assumes that path is valid and visible.

Parameters:
  `path` - a tree path
  `event` - a mouse event
Returns:
  `true` if the editing is successful

#### checkForClickInExpandControl

    protected void checkForClickInExpandControl(TreePath path,
                                                int mouseX,
                                                int mouseY)

If the `mouseX` and `mouseY` are in the expand/collapse region of the `row`, this will toggle the row.

Parameters:
  `path` - a tree path
  `mouseX` - an X coordinate
  `mouseY` - an Y coordinate

#### isLocationInExpandControl

    protected boolean isLocationInExpandControl(TreePath path,
                                                int mouseX,
                                                int mouseY)

Returns `true` if `mouseX` and `mouseY` fall in the area of row that is used to expand/collapse the node and the node at `row` does not represent a leaf.

Parameters:
  `path` - a tree path
  `mouseX` - an X coordinate
  `mouseY` - an Y coordinate
Returns:
  `true` if the mouse cursor fall in the area of row that is used to expand/collapse the node and the node is not a leaf.

#### handleExpandControlClick

    protected void handleExpandControlClick(TreePath path,
                                            int mouseX,
                                            int mouseY)

Messaged when the user clicks the particular row, this invokes `toggleExpandState`.

Parameters:
  `path` - a tree path
  `mouseX` - an X coordinate
  `mouseY` - an Y coordinate

#### toggleExpandState

    protected void toggleExpandState(TreePath path)

Expands path if it is not expanded, or collapses row if it is expanded. If expanding a path and `JTree` scrolls on expand, `ensureRowsAreVisible` is invoked to scroll as many of the children to visible as possible (tries to scroll to last visible descendant of path).

Parameters:
  `path` - a tree path

#### isToggleSelectionEvent

    protected boolean isToggleSelectionEvent(MouseEvent event)

Returning `true` signifies a mouse event on the node should toggle the selection of only the row under mouse.

Parameters:
  `event` - a mouse event
Returns:
  `true` if a mouse event on the node should toggle the selection

#### isMultiSelectEvent

    protected boolean isMultiSelectEvent(MouseEvent event)

Returning `true` signifies a mouse event on the node should select from the anchor point.

Parameters:
  `event` - a mouse event
Returns:
  `true` if a mouse event on the node should select from the anchor point

#### isToggleEvent

    protected boolean isToggleEvent(MouseEvent event)

Returning `true` indicates the row under the mouse should be toggled based on the event. This is invoked after `checkForClickInExpandControl`, implying the location is not in the expand (toggle) control.

Parameters:
  `event` - a mouse event
Returns:
  `true` if the row under the mouse should be toggled

#### selectPathForEvent

    protected void selectPathForEvent(TreePath path,
                                      MouseEvent event)

Messaged to update the selection based on a `MouseEvent` over a particular row. If the event is a toggle selection event, the row is either selected, or deselected. If the event identifies a multi selection event, the selection is updated from the anchor point. Otherwise the row is selected, and if the event specified a toggle event the row is expanded/collapsed.

Parameters:
  `path` - the selected path
  `event` - the mouse event

#### isLeaf

    protected boolean isLeaf(int row)

Returns `true` if the node at `row` is a leaf.

Parameters:
  `row` - a row
Returns:
  `true` if the node at `row` is a leaf

#### updateLeadSelectionRow

    protected void updateLeadSelectionRow()

Updates the lead row of the selection.

Since:
  1.7

#### getLeadSelectionRow

    protected int getLeadSelectionRow()

Returns the lead row of the selection.

Returns:
  selection lead row
Since:
  1.7