## Uses of Class
javax.swing.plaf.TableUI

Packages that use TableUI
javax.swing: Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
javax.swing.plaf.basic: Provides user interface objects built according to the Basic look and feel.
javax.swing.plaf.multi: Provides user interface objects that combine two or more look and feels.
javax.swing.plaf.synth: Synth is a skinnable look and feel in which all painting is delegated.

### Uses of TableUI in javax.swing

Methods in javax.swing that return TableUI
`TableUI` JTable.`getUI()` Returns the L&F object that renders this component.

Methods in javax.swing with parameters of type TableUI
`void` JTable.`setUI(TableUI ui)` Sets the L&F object that renders this component and repaints.

### Uses of TableUI in javax.swing.plaf.basic

Subclasses of TableUI in javax.swing.plaf.basic
`class` `BasicTableUI` BasicTableUI implementation

### Uses of TableUI in javax.swing.plaf.multi

Subclasses of TableUI in javax.swing.plaf.multi
`class` `MultiTableUI` A multiplexing UI used to combine `TableUI`s.

### Uses of TableUI in javax.swing.plaf.synth

Subclasses of TableUI in javax.swing.plaf.synth
`class` `SynthTableUI` Provides the Synth L&F UI delegate for `JTable`.