## Uses of Class
java.awt.dnd.DragSource

Packages that use DragSource
java.awt: Contains all of the classes for creating user interfaces and for painting graphics and images.
java.awt.dnd: Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI.

### Uses of DragSource in java.awt

Methods in java.awt with parameters of type DragSource
`<T extends DragGestureRecognizer> T` Toolkit.`createDragGestureRecognizer(Class<T> abstractRecognizerClass, DragSource ds, Component c, int srcActions, DragGestureListener dgl)` Creates a concrete, platform dependent, subclass of the abstract DragGestureRecognizer class requested, and associates it with the DragSource, Component and DragGestureListener specified.

### Uses of DragSource in java.awt.dnd

Fields in java.awt.dnd declared as DragSource
`protected DragSource` DragGestureRecognizer.`dragSource` The `DragSource` associated with this `DragGestureRecognizer`.

Methods in java.awt.dnd that return DragSource
`static DragSource` DragSource.`getDefaultDragSource()` Gets the `DragSource` object associated with the underlying platform.
`DragSource` DragGestureRecognizer.`getDragSource()` This method returns the `DragSource` this `DragGestureRecognizer` will use in order to process the Drag and Drop operation.
`DragSource` DragGestureEvent.`getDragSource()` Returns the `DragSource`.
`DragSource` DragSourceContext.`getDragSource()` Returns the `DragSource` that instantiated this `DragSourceContext`.

Constructors in java.awt.dnd with parameters of type DragSource
Constructor and Description
`DragGestureRecognizer(DragSource ds)` Construct a new `DragGestureRecognizer` given the `DragSource` to be used in this Drag and Drop operation.
`DragGestureRecognizer(DragSource ds, Component c)` Construct a new `DragGestureRecognizer` given the `DragSource` to be used in this Drag and Drop operation, and the `Component` this `DragGestureRecognizer` should "observe" for drag initiating gestures.
`DragGestureRecognizer(DragSource ds, Component c, int sa)` Construct a new `DragGestureRecognizer` given the `DragSource` to be used in this Drag and Drop operation, the `Component` this `DragGestureRecognizer` should "observe" for drag initiating gestures, and the action(s) supported for this Drag and Drop operation.

`DragGestureRecognizer(DragSource ds, Component c, int sa, DragGestureListener dgl)`
Construct a new `DragGestureRecognizer` given the `DragSource` to be used in this Drag and Drop operation, the `Component` this `DragGestureRecognizer` should "observe" for drag initiating gestures, the action(s) supported for this Drag and Drop operation, and the `DragGestureListener` to notify once a drag initiating gesture has been detected.

`MouseDragGestureRecognizer(DragSource ds)` Construct a new `MouseDragGestureRecognizer` given the `DragSource` for the `Component`.
`MouseDragGestureRecognizer(DragSource ds, Component c)` Construct a new `MouseDragGestureRecognizer` given the `DragSource` for the `Component` c, and the `Component` to observe.
`MouseDragGestureRecognizer(DragSource ds, Component c, int act)` Construct a new `MouseDragGestureRecognizer` given the `DragSource` for the `Component` c, the `Component` to observe, and the action(s) permitted for this drag operation.
`MouseDragGestureRecognizer(DragSource ds, Component c, int act, DragGestureListener dgl)` Construct a new `MouseDragGestureRecognizer` given the `DragSource` for the `Component` c, the `Component` to observe, the action(s) permitted for this drag operation, and the `DragGestureListener` to notify when a drag gesture is detected.