## Uses of Class
java.awt.event.InputEvent

Packages that use InputEvent
Package | Description
--- | ---
java.awt.dnd | Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI.
java.awt.event | Provides interfaces and classes for dealing with different types of events fired by AWT components.
javax.swing | Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
javax.swing.event | Provides for events fired by Swing components.

### Uses of InputEvent in java.awt.dnd

Fields in java.awt.dnd with type parameters of type InputEvent
Modifier and Type | Field and Description
--- | ---
`protected ArrayList<InputEvent>` | DragGestureRecognizer.`events` The list of events (in order) that the `DragGestureRecognizer` "recognized" as a "gesture" that triggers a drag.

Methods in java.awt.dnd that return InputEvent
Modifier and Type | Method and Description
--- | ---
`InputEvent` | DragGestureRecognizer.`getTriggerEvent()` This method returns the first event in the series of events that initiated the Drag and Drop operation.
`InputEvent` | DragGestureEvent.`getTriggerEvent()` Returns the initial event that triggered the gesture.

Methods in java.awt.dnd that return types with arguments of type InputEvent
Modifier and Type | Method and Description
--- | ---
`Iterator<InputEvent>` | DragGestureEvent.`iterator()` Returns an `Iterator` for the events comprising the gesture.

Methods in java.awt.dnd with parameters of type InputEvent
Modifier and Type | Method and Description
--- | ---
`protected void` | DragGestureRecognizer.`appendEvent(InputEvent awtie)` Listeners registered on the Component by this Recognizer shall record all Events that are recognized as part of the series of Events that go to comprise a Drag and Drop initiating gesture via this API.

Constructor parameters in java.awt.dnd with type arguments of type InputEvent
Constructor and Description
`DragGestureEvent(DragGestureRecognizer dgr, int act, Point ori, List<? extends InputEvent> evs)` Construct a `DragGestureEvent` given the `DragGestureRecognizer` firing this event, an `int` representing the user's preferred action, a `Point` indicating the origin of the drag, and a `List` of events that comprise the gesture.

### Uses of InputEvent in java.awt.event

Subclasses of InputEvent in java.awt.event
Modifier and Type | Class and Description
--- | ---
`class` | `KeyEvent` An event which indicates that a keystroke occurred in a component.
`class` | `MouseEvent` An event which indicates that a mouse action occurred in a component.
`class` | `MouseWheelEvent` An event which indicates that the mouse wheel was rotated in a component.

### Uses of InputEvent in javax.swing

Methods in javax.swing with parameters of type InputEvent
Modifier and Type | Method and Description
--- | ---
`void` | TransferHandler.`exportAsDrag(JComponent comp, InputEvent e, int action)` Causes the Swing drag support to be initiated.

### Uses of InputEvent in javax.swing.event

Subclasses of InputEvent in javax.swing.event
Modifier and Type | Class and Description
--- | ---
`class` | `MenuDragMouseEvent` MenuDragMouseEvent is used to notify interested parties that the menu element has received a MouseEvent forwarded to it under drag conditions.
`class` | `MenuKeyEvent` MenuKeyEvent is used to notify interested parties that the menu element has received a KeyEvent forwarded to it in a menu tree.

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