javax.swing.plaf.metal

## Class DefaultMetalTheme

- java.lang.Object
- - javax.swing.plaf.metal.MetalTheme
  - - javax.swing.plaf.metal.DefaultMetalTheme

Direct Known Subclasses:
  OceanTheme

    public class DefaultMetalTheme
    extends MetalTheme

A concrete implementation of `MetalTheme` providing the original look of the Java Look and Feel, code-named "Steel". Refer to `MetalLookAndFeel.setCurrentTheme(javax.swing.plaf.metal.MetalTheme)` for details on changing the default theme.

All colors returned by `DefaultMetalTheme` are completely opaque.

### Font Style

`DefaultMetalTheme` uses bold fonts for many controls. To make all controls (with the exception of the internal frame title bars and client decorated frame title bars) use plain fonts you can do either of the following:

- Set the system property `swing.boldMetal` to `false`. For example, `java -Dswing.boldMetal=false MyApp`.
- Set the defaults property `swing.boldMetal` to `Boolean.FALSE`. For example: `UIManager.put("swing.boldMetal", Boolean.FALSE);`

The defaults property `swing.boldMetal`, if set, takes precendence over the system property of the same name. After setting this defaults property you need to re-install `MetalLookAndFeel`, as well as update the UI of any previously created widgets. Otherwise the results are undefined. The following illustrates how to do this:

       // turn off bold fonts
       UIManager.put("swing.boldMetal", Boolean.FALSE);

       // re-install the Metal Look and Feel
       UIManager.setLookAndFeel(new MetalLookAndFeel());

       // Update the ComponentUIs for all Components. This
       // needs to be invoked for all windows.
       SwingUtilities.updateComponentTreeUI(rootComponent);

Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeansTM has been added to the `java.beans` package. Please see `XMLEncoder`.

See Also:
  `MetalLookAndFeel`, `MetalLookAndFeel.setCurrentTheme(javax.swing.plaf.metal.MetalTheme)`

### Constructor Summary

Constructors
Constructor and Description
`DefaultMetalTheme()` Creates and returns an instance of `DefaultMetalTheme`.

### Method Summary

Methods
`FontUIResource` `getControlTextFont()` Returns the control text font.
`FontUIResource` `getMenuTextFont()` Returns the menu text font.
`String` `getName()` Returns the name of this theme.
`protected ColorUIResource` `getPrimary1()` Returns the primary 1 color.
`protected ColorUIResource` `getPrimary2()` Returns the primary 2 color.
`protected ColorUIResource` `getPrimary3()` Returns the primary 3 color.
`protected ColorUIResource` `getSecondary1()` Returns the secondary 1 color.
`protected ColorUIResource` `getSecondary2()` Returns the secondary 2 color.
`protected ColorUIResource` `getSecondary3()` Returns the secondary 3 color.
`FontUIResource` `getSubTextFont()` Returns the sub-text font.
`FontUIResource` `getSystemTextFont()` Returns the system text font.
`FontUIResource` `getUserTextFont()` Returns the user text font.
`FontUIResource` `getWindowTitleFont()` Returns the window title font.

### Methods inherited from class javax.swing.plaf.metal.MetalTheme

`addCustomEntriesToTable, getAcceleratorForeground, getAcceleratorSelectedForeground, getBlack, getControl, getControlDarkShadow, getControlDisabled, getControlHighlight, getControlInfo, getControlShadow, getControlTextColor, getDesktopColor, getFocusColor, getHighlightedTextColor, getInactiveControlTextColor, getInactiveSystemTextColor, getMenuBackground, getMenuDisabledForeground, getMenuForeground, getMenuSelectedBackground, getMenuSelectedForeground, getPrimaryControl, getPrimaryControlDarkShadow, getPrimaryControlHighlight, getPrimaryControlInfo, getPrimaryControlShadow, getSeparatorBackground, getSeparatorForeground, getSystemTextColor, getTextHighlightColor, getUserTextColor, getWhite, getWindowBackground, getWindowTitleBackground, getWindowTitleForeground, getWindowTitleInactiveBackground, getWindowTitleInactiveForeground`

### Methods inherited from class java.lang.Object

`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

### Constructor Detail

#### DefaultMetalTheme

    public DefaultMetalTheme()

Creates and returns an instance of `DefaultMetalTheme`.

### Method Detail

#### getName

    public String getName()

Returns the name of this theme. This returns `"Steel"`.

Specified by:
  `getName` in class `MetalTheme`
Returns:
  the name of this theme.

#### getPrimary1

    protected ColorUIResource getPrimary1()

Returns the primary 1 color. This returns a color with rgb values of 102, 102, and 153, respectively.

Specified by:
  `getPrimary1` in class `MetalTheme`
Returns:
  the primary 1 color

#### getPrimary2

    protected ColorUIResource getPrimary2()

Returns the primary 2 color. This returns a color with rgb values of 153, 153, 204, respectively.

Specified by:
  `getPrimary2` in class `MetalTheme`
Returns:
  the primary 2 color

#### getPrimary3

    protected ColorUIResource getPrimary3()

Returns the primary 3 color. This returns a color with rgb values 204, 204, 255, respectively.

Specified by:
  `getPrimary3` in class `MetalTheme`
Returns:
  the primary 3 color

#### getSecondary1

    protected ColorUIResource getSecondary1()

Returns the secondary 1 color. This returns a color with rgb values 102, 102, and 102, respectively.

Specified by:
  `getSecondary1` in class `MetalTheme`
Returns:
  the secondary 1 color

#### getSecondary2

    protected ColorUIResource getSecondary2()

Returns the secondary 2 color. This returns a color with rgb values 153, 153, and 153, respectively.

Specified by:
  `getSecondary2` in class `MetalTheme`
Returns:
  the secondary 2 color

#### getSecondary3

    protected ColorUIResource getSecondary3()

Returns the secondary 3 color. This returns a color with rgb values 204, 204, and 204, respectively.

Specified by:
  `getSecondary3` in class `MetalTheme`
Returns:
  the secondary 3 color

#### getControlTextFont

    public FontUIResource getControlTextFont()

Returns the control text font. This returns Dialog, 12pt. If plain fonts have been enabled as described in font style, the font style is plain. Otherwise the font style is bold.

Specified by:
  `getControlTextFont` in class `MetalTheme`
Returns:
  the control text font

#### getSystemTextFont

    public FontUIResource getSystemTextFont()

Returns the system text font. This returns Dialog, 12pt, plain.

Specified by:
  `getSystemTextFont` in class `MetalTheme`
Returns:
  the sytem text font

#### getUserTextFont

    public FontUIResource getUserTextFont()

Returns the user text font. This returns Dialog, 12pt, plain.

Specified by:
  `getUserTextFont` in class `MetalTheme`
Returns:
  the user text font

#### getMenuTextFont

    public FontUIResource getMenuTextFont()

Returns the menu text font. This returns Dialog, 12pt. If plain fonts have been enabled as described in font style, the font style is plain. Otherwise the font style is bold.

Specified by:
  `getMenuTextFont` in class `MetalTheme`
Returns:
  the menu text font

#### getWindowTitleFont

    public FontUIResource getWindowTitleFont()

Returns the window title font. This returns Dialog, 12pt, bold.

Specified by:
  `getWindowTitleFont` in class `MetalTheme`
Returns:
  the window title font

#### getSubTextFont

    public FontUIResource getSubTextFont()

Returns the sub-text font. This returns Dialog, 10pt, plain.

Specified by:
  `getSubTextFont` in class `MetalTheme`
Returns:
  the sub-text font

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