# Class InputMapUIResource

java.lang.Object
javax.swing.InputMap
javax.swing.plaf.InputMapUIResource

All Implemented Interfaces:
  `Serializable, UIResource`

public class InputMapUIResource extends InputMap implements UIResource
A subclass of javax.swing.InputMap that implements UIResource. UI classes which provide a InputMap should use this class.

Since:
  1.3

## Constructor Summary

Constructors
Constructor
Description
`InputMapUIResource()`
Constructs an `InputMapUIResource`.

## Method Summary

### Methods declared in class InputMap

`allKeys, clear, get, getParent, keys, put, remove, setParent, size`
Modifier and Type
Method
Description
`KeyStroke[]`
`allKeys()`
Returns an array of the `KeyStroke`s defined in this `InputMap` and its parent.
`void`
`clear()`
Removes all the mappings from this `InputMap`.
`Object`
`get(KeyStroke keyStroke)`
Returns the binding for `keyStroke`, messaging the parent `InputMap` if the binding is not locally defined.
`InputMap`
`getParent()`
Gets this `InputMap`'s parent.
`KeyStroke[]`
`keys()`
Returns the `KeyStroke`s that are bound in this `InputMap`.
`void`
`put(KeyStroke keyStroke, Object actionMapKey)`
Adds a binding for `keyStroke` to `actionMapKey`.
`void`
`remove(KeyStroke key)`
Removes the binding for `key` from this `InputMap`.
`void`
`setParent(InputMap map)`
Sets this `InputMap`'s parent.
`int`
`size()`
Returns the number of `KeyStroke` bindings.

### Methods declared in class Object

`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`
Modifier and Type
Method
Description
`protected Object`
`clone()`
Creates and returns a copy of this object.
`boolean`
`equals(Object obj)`
Indicates whether some other object is "equal to" this one.
`protected void`
`finalize()`
Deprecated, for removal: This API element is subject to removal in a future version.
Finalization is deprecated and subject to removal in a future release.
`final Class<?>`
`getClass()`
Returns the runtime class of this `Object`.
`int`
`hashCode()`
Returns a hash code value for this object.
`final void`
`notify()`
Wakes up a single thread that is waiting on this object's monitor.
`final void`
`notifyAll()`
Wakes up all threads that are waiting on this object's monitor.
`String`
`toString()`
Returns a string representation of the object.
`final void`
`wait()`
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.
`final void`
`wait(long timeoutMillis)`
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
`final void`
`wait(long timeoutMillis, int nanos)`
Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.

## Constructor Details

### InputMapUIResource

public InputMapUIResource()
Constructs an `InputMapUIResource`.