# Uses of Interface
java.awt.Transparency

Packages that use Transparency
Package
Description
java.awt
Contains all of the classes for creating user interfaces and for painting graphics and images.
java.awt.image
Provides classes for creating and modifying images.
javax.swing.plaf
Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities.

## Uses of Transparency in java.awt

Subinterfaces of Transparency in java.awt
Modifier and Type
Interface
Description
`interface`
`Paint`
This `Paint` interface defines how color patterns can be generated for `Graphics2D` operations.
Classes in java.awt that implement Transparency
Modifier and Type
Class
Description
`class`
`Color`
The `Color` class is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by a `ColorSpace`.
`class`
`GradientPaint`
The `GradientPaint` class provides a way to fill a `Shape` with a linear color gradient pattern.
`final class`
`LinearGradientPaint`
The `LinearGradientPaint` class provides a way to fill a `Shape` with a linear color gradient pattern.
`class`
`MultipleGradientPaint`
This is the superclass for Paints which use a multiple color gradient to fill in their raster.
`final class`
`RadialGradientPaint`
The `RadialGradientPaint` class provides a way to fill a shape with a circular radial color gradient pattern.
`final class`
`SystemColor`
A class to encapsulate symbolic colors representing the color of native GUI objects on a system.
`class`
`TexturePaint`
The `TexturePaint` class provides a way to fill a `Shape` with a texture that is specified as a `BufferedImage`.

## Uses of Transparency in java.awt.image

Classes in java.awt.image that implement Transparency
Modifier and Type
Class
Description
`class`
`BufferedImage`
The `BufferedImage` subclass describes an `Image` with an accessible buffer of image data.
`class`
`ColorModel`
The `ColorModel` abstract class encapsulates the methods for translating a pixel value to color components (for example, red, green, and blue) and an alpha component.
`class`
`ComponentColorModel`
A `ColorModel` class that works with pixel values that represent color and alpha information as separate samples and that store each sample in a separate data element.
`class`
`DirectColorModel`
The `DirectColorModel` class is a `ColorModel` class that works with pixel values that represent RGB color and alpha information as separate samples and that pack all samples for a single pixel into a single int, short, or byte quantity.
`class`
`IndexColorModel`
The `IndexColorModel` class is a `ColorModel` class that works with pixel values consisting of a single sample that is an index into a fixed colormap in the default sRGB color space.
`class`
`PackedColorModel`
The `PackedColorModel` class is an abstract `ColorModel` class that works with pixel values which represent color and alpha information as separate samples and which pack all samples for a single pixel into a single int, short, or byte quantity.
`class`
`VolatileImage`
VolatileImage is an image which can lose its contents at any time due to circumstances beyond the control of the application (e.g., situations caused by the operating system or by other applications).

## Uses of Transparency in javax.swing.plaf

Classes in javax.swing.plaf that implement Transparency
Modifier and Type
Class
Description
`class`
`ColorUIResource`
A subclass of Color that implements UIResource.