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Here is a list of all variables with links to the classes they belong to:

### - e -

- edgeData : Ogre::MeshLodUsage
- edgeGroups : Ogre::EdgeData
- edges : Ogre::EdgeData::EdgeGroup, Ogre::LodData::Vertex
- elem_count : bsp_face_t
- elem_start : bsp_face_t
- elementCount : Ogre::GpuProgramParameters::AutoConstantDefinition, Ogre::GpuProgramParameters::AutoConstantEntry
- elementSize : Ogre::GpuConstantDefinition
- elementStart : Ogre::StaticFaceGroup
- elementType : Ogre::GpuProgramParameters::AutoConstantDefinition
- enabled : Ogre::StencilState
- entity : Ogre::EntityMeshLodChangedEvent
- EPSILON : Ogre::Matrix3
- errorMultiplicator : Ogre::Volume::ChunkParameters
- eventType : Ogre::CreateCompositorScriptCompilerEvent, Ogre::CreateGpuProgramScriptCompilerEvent, Ogre::CreateGpuSharedParametersScriptCompilerEvent, Ogre::CreateMaterialScriptCompilerEvent, Ogre::CreateParticleSystemScriptCompilerEvent, Ogre::ProcessNameExclusionScriptCompilerEvent, Ogre::ProcessResourceNameScriptCompilerEvent
- extraFlags : Ogre::ShadowTextureConfig
- extremityPoints : Ogre::SubMesh