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Here is a list of all functions with links to the classes they belong to:

### - p -

- packColour() : Ogre::PixelUtil
- packIndex() : Ogre::TerrainGroup
- Page() : Ogre::Page
- PageContent() : Ogre::PageContent
- PageContentCollection() : Ogre::PageContentCollection
- PageContentCollectionFactory() : Ogre::PageContentCollectionFactory
- PageContentFactory() : Ogre::PageContentFactory
- PagedWorld() : Ogre::PagedWorld
- PagedWorldSection() : Ogre::PagedWorldSection
- PageManager() : Ogre::PageManager
- PageProvider() : Ogre::PageProvider
- PageStrategy() : Ogre::PageStrategy
- PageStrategyData() : Ogre::PageStrategyData
- PanelOverlayElement() : Ogre::PanelOverlayElement
- ParamDictionary() : Ogre::ParamDictionary
- Parameter() : Ogre::RTShader::Parameter
- ParameterDef() : Ogre::ParameterDef
- ParamsPanel() : OgreBites::ParamsPanel
- parse() : Ogre::StringConverter
- parseAngle() : Ogre::StringConverter
- parseBool() : Ogre::StringConverter
- parseCapabilitiesFromArchive() : Ogre::RenderSystemCapabilitiesManager
- parseColourValue() : Ogre::StringConverter
- parseDriverVersionFromString() : Ogre::RenderSystemCapabilities
- parseInt() : Ogre::StringConverter
- parseLong() : Ogre::StringConverter
- parseMatrix3() : Ogre::StringConverter
- parseMatrix4() : Ogre::StringConverter
- parseQuaternion() : Ogre::StringConverter
- parseReal() : Ogre::StringConverter
- parseScript() : Ogre::CgFxScriptLoader, Ogre::OverlayManager, Ogre::Quake3ShaderManager, Ogre::RenderSystemCapabilitiesSerializer, Ogre::ResourceManager, Ogre::ScriptCompilerManager, Ogre::ScriptLoader
- parseSizeT() : Ogre::StringConverter
- parseStringVector() : Ogre::StringConverter
- parseUnsignedInt() : Ogre::StringConverter
- parseUnsignedLong() : Ogre::StringConverter
- parseVector2() : Ogre::StringConverter
- parseVector3() : Ogre::StringConverter
- parseVector4() : Ogre::StringConverter
- parseVendorFromString() : Ogre::RenderSystemCapabilities
- Particle() : Ogre::Particle
- ParticleAffector() : Ogre::ParticleAffector
- ParticleAffectorFactory() : Ogre::ParticleAffectorFactory
- ParticleEmitter() : Ogre::ParticleEmitter
- ParticleEmitterFactory() : Ogre::ParticleEmitterFactory
- ParticleFXPlugin() : Ogre::ParticleFXPlugin
- ParticleSystem() : Ogre::ParticleSystem
- ParticleSystemManager() : Ogre::ParticleSystemManager
- ParticleSystemRenderer() : Ogre::ParticleSystemRenderer
- Pass() : Ogre::Pass
- passEventRaised() : Ogre::MaterialSerializer::Listener
- PassthroughControllerFunction() : Ogre::PassthroughControllerFunction
- PatchMesh() : Ogre::PatchMesh
- PatchSurface() : Ogre::PatchSurface
- PCPlane() : Ogre::PCPlane
- PCZAxisAlignedBoxSceneQuery() : Ogre::PCZAxisAlignedBoxSceneQuery
- PCZCamera() : Ogre::PCZCamera
- PCZFrustum() : Ogre::PCZFrustum
- PCZIntersectionSceneQuery() : Ogre::PCZIntersectionSceneQuery
- PCZLight() : Ogre::PCZLight
- PCZLightFactory() : Ogre::PCZLightFactory
- PCZone() : Ogre::PCZone
- PCZoneFactory() : Ogre::PCZoneFactory
- PCZoneFactoryManager() : Ogre::PCZoneFactoryManager
- PCZPlaneBoundedVolumeListSceneQuery() : Ogre::PCZPlaneBoundedVolumeListSceneQuery
- PCZPlugin() : Ogre::PCZPlugin
- PCZRaySceneQuery() : Ogre::PCZRaySceneQuery
- PCZSceneManager() : Ogre::PCZSceneManager
- PCZSceneNode() : Ogre::PCZSceneNode
- PCZSphereSceneQuery() : Ogre::PCZSphereSceneQuery
- peekNext() : Ogre::VectorIteratorWrapper< T, IteratorType >
- peekNextChunkID() : Ogre::StreamSerialiser
- peekNextKey() : Ogre::MapIteratorWrapper< T, IteratorType >
- peekNextPtr() : Ogre::VectorIteratorWrapper< T, IteratorType >
- peekNextValue() : Ogre::MapIteratorWrapper< T, IteratorType >
- peekNextValuePtr() : Ogre::MapIteratorWrapper< T, IteratorType >
- perpendicular() : Ogre::VectorBase< 2, Real >, Ogre::VectorBase< 3, Real >
- pitch() : Ogre::Camera, Ogre::Node
- PixelBox() : Ogre::PixelBox
- PixelCountLodStrategyBase() : Ogre::PixelCountLodStrategyBase
- Plane() : Ogre::Plane
- PlaneBoundedVolume() : Ogre::PlaneBoundedVolume
- PlaneBoundedVolumeListSceneQuery() : Ogre::PlaneBoundedVolumeListSceneQuery
- PlaneOptimalShadowCameraSetup() : Ogre::PlaneOptimalShadowCameraSetup
- Plugin() : Ogre::Plugin
- PointEmitter() : Ogre::PointEmitter
- pointIntersectsNode() : Ogre::TerrainQuadTreeNode
- pointInTri2D() : Ogre::Math
- pointInTri3D() : Ogre::Math
- pollEvents() : OgreBites::ApplicationContextBase, OgreBites::ApplicationContextQt
- Polygon() : Ogre::Polygon
- Pool() : Ogre::Pool< T >
- pop_back() : Ogre::SmallVectorImpl< T >
- pop_back_val() : Ogre::SmallVectorImpl< T >
- Portal() : Ogre::Portal
- PortalBase() : Ogre::PortalBase
- PortalFactory() : Ogre::PortalFactory
- Pose() : Ogre::Pose
- PoseRef() : Ogre::VertexPoseKeyFrame::PoseRef
- position() : Ogre::ManualObject
- positionCloses() : Ogre::VectorBase< 3, Real >
- positionEquals() : Ogre::Vector< dims, T >
- postConversion() : Ogre::ScriptCompilerListener
- postDeltaCalculation() : Ogre::TerrainQuadTreeNode
- postExtraThreadsStarted() : Ogre::RenderSystem
- postFindVisibleObjects() : Ogre::SceneManager::Listener
- postqueueEntityMaterialLodChanged() : Ogre::LodListener
- postqueueEntityMeshLodChanged() : Ogre::LodListener
- postqueueMovableObjectLodChanged() : Ogre::LodListener
- postRender() : Ogre::Renderable
- postRenderQueues() : Ogre::RenderQueueListener
- postRenderTargetUpdate() : Ogre::CompositorChain, Ogre::RenderTargetListener
- postUpdateSceneGraph() : Ogre::SceneManager::Listener
- postViewportUpdate() : Ogre::CompositorChain, Ogre::RenderTargetListener
- Pow() : Ogre::Math
- preAddToRenderState() : Ogre::RTShader::FFPTexturing, Ogre::RTShader::SubRenderState
- preConversion() : Ogre::ScriptCompilerListener
- preDeltaCalculation() : Ogre::TerrainQuadTreeNode
- preExtraThreadsStarted() : Ogre::RenderSystem
- preFindVisibleObjects() : Ogre::SceneManager::Listener, Ogre::Terrain
- prepare() : Ogre::Lod0Stripifier::RemapInfo, Ogre::LodOutputProvider, Ogre::MeshManager, Ogre::PageContent, Ogre::PageContentCollection, Ogre::Resource, Ogre::ResourceBackgroundQueue, Ogre::ResourceManager, Ogre::SimplePageContentCollection, Ogre::Terrain, Ogre::TerrainQuadTreeNode, Ogre::TextureManager
- prepareEntityForSkinning() : Ogre::RTShader::HardwareSkinningFactory
- prepareForShadowVolume() : Ogre::Mesh, Ogre::VertexData
- prepareMatricesForVertexBlend() : Ogre::Mesh
- prepareProceduralPage() : Ogre::PageProvider
- prepareResource() : Ogre::ManualResourceLoader
- prepareResourceGroup() : Ogre::ResourceBackgroundQueue, Ogre::ResourceGroupManager
- prepareShadowTextures() : Ogre::SceneManager
- preparingComplete() : Ogre::Resource::Listener
- prequeueEntityMaterialLodChanged() : Ogre::LodListener
- prequeueEntityMeshLodChanged() : Ogre::LodListener
- prequeueMovableObjectLodChanged() : Ogre::LodListener
- preRender() : Ogre::BillboardChain, Ogre::Renderable
- preRenderQueues() : Ogre::OverlaySystem, Ogre::RenderQueueListener
- preRenderTargetUpdate() : Ogre::CompositorChain, Ogre::RenderTargetListener
- preUpdateSceneGraph() : Ogre::SceneManager::Listener
- preViewportUpdate() : Ogre::CompositorChain, Ogre::RenderTargetListener
- primaryAxis() : Ogre::VectorBase< 3, Real >
- processMainThreadTasks() : Ogre::DefaultWorkQueueBase, Ogre::WorkQueue
- processMaterialName() : Ogre::MeshSerializerListener
- processMeshCompleted() : Ogre::MeshSerializerListener
- ProcessNameExclusionScriptCompilerEvent() : Ogre::ProcessNameExclusionScriptCompilerEvent
- processPendingPassUpdates() : Ogre::Pass
- processQueuedUpdates() : Ogre::Node
- ProcessResourceNameScriptCompilerEvent() : Ogre::ProcessResourceNameScriptCompilerEvent
- processResponses() : Ogre::WorkQueue
- processSkeletonName() : Ogre::MeshSerializerListener
- processVisibleObject() : Ogre::RenderQueue
- Profile() : Ogre::Profile
- profile() : Ogre::VertexCacheProfiler
- ProfileInstance() : Ogre::ProfileInstance
- Profiler() : Ogre::Profiler
- ProgramManager() : Ogre::RTShader::ProgramManager
- ProgramSet() : Ogre::RTShader::ProgramSet
- ProgramWriter() : Ogre::RTShader::ProgramWriter
- ProgramWriterManager() : Ogre::RTShader::ProgramWriterManager
- ProgressBar() : OgreBites::ProgressBar
- projectSphere() : Ogre::Camera, Ogre::Frustum
- projectVector() : Ogre::Plane
- Property() : Ogre::Property< T >
- PropertyAbstractNode() : Ogre::PropertyAbstractNode
- PropertyBase() : Ogre::PropertyBase
- PropertyDef() : Ogre::PropertyDef
- PropertySet() : Ogre::PropertySet
- PSSMShadowCameraSetup() : Ogre::PSSMShadowCameraSetup
- ptr() : Ogre::ColourValue, Ogre::DualQuaternion, Ogre::Quaternion, Ogre::VectorBase< dims, T >, Ogre::VectorBase< 2, Real >, Ogre::VectorBase< 3, Real >, Ogre::VectorBase< 4, Real >
- pullOcclusionQuery() : Ogre::HardwareOcclusionQuery
- push_back() : Ogre::SmallVectorImpl< T >
- pushOperand() : Ogre::RTShader::FunctionAtom
- putText() : Ogre::Font