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OgreSceneQuery.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreSphere.h"`
`#include "OgreRay.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes

class | Ogre::AxisAlignedBoxSceneQuery
| Specialises the SceneQuery class for querying within an axis aligned box. More...
class | Ogre::IntersectionSceneQuery
| Separate SceneQuery class to query for pairs of objects which are possibly intersecting one another. More...
class | Ogre::IntersectionSceneQueryListener
| Alternative listener class for dealing with IntersectionSceneQuery. More...
struct | Ogre::IntersectionSceneQueryResult
| Holds the results of an intersection scene query (pair values). More...
class | Ogre::PlaneBoundedVolumeListSceneQuery
| Specialises the SceneQuery class for querying within a plane-bounded volume. More...
class | Ogre::RaySceneQuery
| Specialises the SceneQuery class for querying along a ray. More...
class | Ogre::RaySceneQueryListener
| Alternative listener class for dealing with RaySceneQuery. More...
struct | Ogre::RaySceneQueryResultEntry
| This struct allows a single comparison of result data no matter what the type. More...
class | Ogre::RegionSceneQuery
| Abstract class defining a query which returns single results from a region. More...
class | Ogre::SceneQuery
| A class for performing queries on a scene. More...
class | Ogre::SceneQueryListener
| This optional class allows you to receive per-result callbacks from SceneQuery executions instead of a single set of consolidated results. More...
struct | Ogre::SceneQueryResult
| Holds the results of a scene query. More...
class | Ogre::SphereSceneQuery
| Specialises the SceneQuery class for querying within a sphere. More...

## Namespaces

namespace | Ogre

## Typedefs

typedef std::vector< RaySceneQueryResultEntry > | Ogre::RaySceneQueryResult
typedef std::list< SceneQueryMovableObjectPair > | Ogre::SceneQueryMovableIntersectionList
typedef std::pair< MovableObject *, MovableObject * > | Ogre::SceneQueryMovableObjectPair
typedef std::pair< MovableObject *, SceneQuery::WorldFragment * > | Ogre::SceneQueryMovableObjectWorldFragmentPair
typedef std::list< SceneQueryMovableObjectWorldFragmentPair > | Ogre::SceneQueryMovableWorldFragmentIntersectionList
typedef std::list< MovableObject * > | Ogre::SceneQueryResultMovableList
typedef std::list< SceneQuery::WorldFragment * > | Ogre::SceneQueryResultWorldFragmentList