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OgreTerrainLayerBlendMap.h File Reference
`#include "OgreTerrainPrerequisites.h"`
`#include "OgreCommon.h"`
`#include "OgreDataStream.h"`
`#include "OgreImage.h"`

## Classes

class | Ogre::TerrainLayerBlendMap
| Class exposing an interface to a blend map for a given layer. More...

## Namespaces

namespace | Ogre

## Typedefs

typedef std::vector< TerrainLayerBlendMap * > | Ogre::TerrainLayerBlendMapList