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Plugins

## Topics

| AssimpCodec
| Codec for loading geometry using the Open-Asset-Importer
| BSPSceneManager
| Binary Space Parition (BSP) based indoor level scene manager.
| CgProgramManager
| Specialisation of HighLevelGpuProgram to provide support for nVidia's CG language.
| DotSceneCodec
| Codec for loading and saving the SceneNode hierarchy in .scene files.
| EXRCodec
| Codec specialized in loading high dynamic range .exr images using OpenEXR.
| FreeImageCodec
| Codec for loading generic image formats (e.g.
| GLSLangProgramManager
| GLslang can be used to compile common, high-level GLSL/ HLSL code down to SPIRV assembler language for both GL and Vulkan.
| OctreeSceneManager
| Octree datastructure for managing scene nodes.
| OctreeZone
| Octree version of PCZone.
| PCZSceneManager
| SceneManager that uses Portal-Connected-Zones to divide the scene spatially.
| ParticleFX
| Provides Emmiter and Affector implementations for ParticleSystem.
| RsImageCodec
| Codec for loading generic image formats (e.g.
| STBIImageCodec
| Codec for loading generic image formats (e.g.

## Detailed Description