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Ogre::ManualObject Member List

This is the complete list of members for Ogre::ManualObject, including all inherited members.

_getCreator(void) const | Ogre::MovableObject | inline
_getLightList() | Ogre::MovableObject | inline
_getManager(void) const | Ogre::MovableObject | inline
_getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | virtual
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inline virtual
_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | virtual
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline virtual
_notifyMoved(void) | Ogre::MovableObject | virtual
_releaseManualHardwareResources() override | Ogre::ManualObject | inline virtual
_restoreManualHardwareResources() | Ogre::MovableObject | inline virtual
_updateRenderQueue(RenderQueue *queue) override | Ogre::ManualObject | virtual
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
AnimableObject() | Ogre::AnimableObject | inline
begin(const String &materialName, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | virtual
begin(const MaterialPtr &mat, RenderOperation::OperationType opType=RenderOperation::OT_TRIANGLE_LIST) | Ogre::ManualObject | virtual
beginUpdate(size_t sectionIndex) | Ogre::ManualObject | virtual
clear(void) | Ogre::ManualObject |
clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static
colour(const ColourValue &col) | Ogre::ManualObject | inline
colour(float r, float g, float b, float a=1.0f) | Ogre::ManualObject | inline
convertToMesh(const String &meshName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | virtual
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inline virtual
detachFromParent(void) | Ogre::MovableObject |
end(void) | Ogre::ManualObject | virtual
estimateIndexCount(uint32 icount) | Ogre::ManualObject | virtual
estimateVertexCount(uint32 vcount) | Ogre::ManualObject | virtual
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static
getAnimableValueNames(void) const | Ogre::AnimableObject | inline virtual
getBoundingBox(void) const override | Ogre::ManualObject | inline virtual
getBoundingRadius(void) const override | Ogre::ManualObject | inline virtual
getBoundingRadiusScaled() const | Ogre::MovableObject |
getCastShadows(void) const override | Ogre::MovableObject | inline virtual
getCurrentIndexCount() const | Ogre::ManualObject | virtual
getCurrentVertexCount() const | Ogre::ManualObject | virtual
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster |
getDefaultQueryFlags() | Ogre::MovableObject | inline static
getDefaultVisibilityFlags() | Ogre::MovableObject | inline static
getDynamic() const | Ogre::ManualObject | inline
getEdgeList(void) override | Ogre::ManualObject | virtual
getKeepDeclarationOrder() const | Ogre::ManualObject | inline
getLightCapBounds(void) const | Ogre::ShadowCaster | inline
getLightMask() const | Ogre::MovableObject | inline
getListener(void) const | Ogre::MovableObject | inline
getMovableType(void) const override | Ogre::ManualObject | virtual
getName(void) const | Ogre::MovableObject | inline
getNumSections(void) const | Ogre::ManualObject | inline
getParentNode(void) const | Ogre::MovableObject | inline
getParentSceneNode(void) const | Ogre::MovableObject |
getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | virtual
getQueryFlags(void) const | Ogre::MovableObject | inline virtual
getReceivesShadows() | Ogre::MovableObject |
getRenderingDistance(void) const | Ogre::MovableObject | inline
getRenderingMinPixelSize() const | Ogre::MovableObject | inline
getRenderQueueGroup(void) const | Ogre::MovableObject | inline
getSection(size_t index) const | Ogre::ManualObject | inline
getSections() const | Ogre::ManualObject | inline
getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDist, int flags=0) override | Ogre::ManualObject | virtual
getTypeFlags(void) const | Ogre::MovableObject | virtual
getUseIdentityProjection(void) const | Ogre::ManualObject | inline
getUseIdentityView(void) const | Ogre::ManualObject | inline
getUserAny(void) const | Ogre::MovableObject | inline
getUserObjectBindings() | Ogre::MovableObject | inline
getUserObjectBindings() const | Ogre::MovableObject | inline
getVisibilityFlags(void) const | Ogre::MovableObject | inline virtual
getVisible(void) const | Ogre::MovableObject | inline
getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | virtual
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual
hasEdgeList() | Ogre::ShadowCaster | inline
index(uint32 idx) | Ogre::ManualObject | inline
isAttached(void) const | Ogre::MovableObject | inline
isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline
isInScene(void) const | Ogre::MovableObject | virtual
isParentTagPoint() const | Ogre::MovableObject | inline
isVisible(void) const | Ogre::MovableObject | virtual
ManualObject(const String &name) | Ogre::ManualObject |
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
normal(const Vector3 &norm) | Ogre::ManualObject | inline
normal(float x, float y, float z) | Ogre::ManualObject | inline
position(const Vector3 &pos) | Ogre::ManualObject | inline
position(float x, float y, float z) | Ogre::ManualObject | inline
quad(uint32 i1, uint32 i2, uint32 i3, uint32 i4) | Ogre::ManualObject | inline
queryLights(void) const | Ogre::MovableObject |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
SectionList typedef | Ogre::ManualObject |
setBoundingBox(const AxisAlignedBox &box) | Ogre::ManualObject | inline
setBufferUsage(HardwareBuffer::Usage usage) | Ogre::ManualObject | inline
setCastShadows(bool enabled) | Ogre::MovableObject | inline
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inline static
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline static
setDynamic(bool dyn) | Ogre::ManualObject | inline
setKeepDeclarationOrder(bool keepOrder) | Ogre::ManualObject | inline
setLightMask(uint32 lightMask) | Ogre::MovableObject |
setListener(Listener *listener) | Ogre::MovableObject | inline
setMaterial(size_t subIndex, const MaterialPtr &mat) | Ogre::ManualObject | inline
setMaterialName(size_t subIndex, const String &name, const String &group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::ManualObject | inline
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline
setRenderingDistance(Real dist) | Ogre::MovableObject | inline
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual
setUseIdentityProjection(bool useIdentityProjection) | Ogre::ManualObject |
setUseIdentityView(bool useIdentityView) | Ogre::ManualObject |
setUserAny(const Any &anything) | Ogre::MovableObject | inline
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setVisible(bool visible) | Ogre::MovableObject | inline
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
tangent(const Vector3 &tan) | Ogre::ManualObject | inline
tangent(float x, float y, float z) | Ogre::ManualObject | inline
textureCoord(float u) | Ogre::ManualObject | inline
textureCoord(float u, float v) | Ogre::ManualObject | inline
textureCoord(float u, float v, float w) | Ogre::ManualObject | inline
textureCoord(float x, float y, float z, float w) | Ogre::ManualObject | inline
textureCoord(const Vector2 &uv) | Ogre::ManualObject | inline
textureCoord(const Vector3 &uvw) | Ogre::ManualObject | inline
textureCoord(const Vector4 &xyzw) | Ogre::ManualObject | inline
triangle(uint32 i1, uint32 i2, uint32 i3) | Ogre::ManualObject | inline
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override | Ogre::ManualObject | virtual
~AnimableObject() | Ogre::AnimableObject | inline virtual
~ManualObject() | Ogre::ManualObject | virtual
~MovableObject() | Ogre::MovableObject | virtual
~ShadowCaster() | Ogre::ShadowCaster | inline virtual