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Here is a list of all class members with links to the classes they belong to:

### - h -

- HALF_PI : Ogre::Math
- HalfFloatGridSource() : Ogre::Volume::HalfFloatGridSource
- halfToFloat() : Ogre::Bitwise
- halfToFloatI() : Ogre::Bitwise
- handleDeviceLost() : Ogre::D3D11RenderSystem
- handleError() : Ogre::ScriptCompilerListener
- handleEvent() : Ogre::ScriptCompilerListener
- handleSchemeNotFound() : Ogre::MaterialManager::Listener, OgreBites::SGTechniqueResolverListener
- HardwareAnimationDataList : Ogre::VertexData
- HardwareBuffer() : Ogre::HardwareBuffer
- HardwareBufferLockGuard() : Ogre::HardwareBufferLockGuard
- HardwareBufferManager() : Ogre::HardwareBufferManager
- HardwareBufferManagerBase() : Ogre::HardwareBufferManagerBase
- HardwareIndexBuffer() : Ogre::HardwareIndexBuffer
- HardwareOcclusionQuery() : Ogre::HardwareOcclusionQuery
- HardwarePixelBuffer() : Ogre::HardwarePixelBuffer
- hardwareShadowVolWBuffer : Ogre::VertexData
- HardwareSkinningFactory() : Ogre::RTShader::HardwareSkinningFactory
- HardwareVertexBuffer() : Ogre::HardwareVertexBuffer
- has() : Ogre::VectorSet< T, S >
- has_value() : Ogre::Any
- hasAlpha() : Ogre::PixelUtil, Ogre::Texture
- hasAnimation() : Ogre::AnimationContainer, Ogre::Mesh, Ogre::SceneManager, Ogre::Skeleton
- hasAnimationState() : Ogre::AnimationStateSet, Ogre::Entity, Ogre::SceneManager
- hasAutoConstants() : Ogre::GpuProgramParameters
- hasBeenRendered : Ogre::CompositorInstance::TargetOperation
- hasBillboardChain() : Ogre::SceneManager
- hasBillboardSet() : Ogre::SceneManager
- hasBlendMask() : Ogre::AnimationState
- hasBone() : Ogre::Skeleton
- hasCamera() : Ogre::PageManager, Ogre::SceneManager
- hasCapability() : Ogre::RenderSystemCapabilities
- hasClosedHull() : Ogre::ConvexBody
- hasColourWriteDisabled() : Ogre::Technique
- hasCompileError() : Ogre::CgProgram, Ogre::GpuProgram
- hasCompositorChain() : Ogre::CompositorManager
- hasCompositorLogic() : Ogre::CompositorManager
- hasComputeProgram() : Ogre::Pass
- hasCpuFeature() : Ogre::PlatformInformation
- hasCustomCompositionPass() : Ogre::CompositorManager
- hasCustomParameter() : Ogre::Renderable
- hasDefaultParameters() : Ogre::CgProgram, Ogre::GpuProgram
- hasEdgeList() : Ogre::ShadowCaster
- hasEnabledAnimationState() : Ogre::AnimationStateSet
- hasEnded() : Ogre::AnimationState
- hasEntity() : Ogre::SceneManager
- hasFlag() : Ogre::Image
- hasFragmentProgram() : Ogre::Pass
- hasFreeFields() : Ogre::RTShader::Operand
- hasGaps() : Ogre::VertexBufferBinding
- hasGeometryProgram() : Ogre::Pass
- hasGpuProgram() : Ogre::Pass
- hasInstanceData() : Ogre::VertexBufferBinding
- hasInstanceManager() : Ogre::SceneManager
- hasKeyIndex() : Ogre::TimeIndex
- hasLight() : Ogre::PCZSceneManager, Ogre::SceneManager
- hasLightList() : Ogre::AutoParamDataSource
- hasLogicalIndexedParameters() : Ogre::GpuProgramParameters
- hasManualBones() : Ogre::Skeleton
- hasManualLodLevel() : Ogre::Mesh
- hasManualObject() : Ogre::SceneManager
- hasMoreElements() : Ogre::IteratorWrapper< T, IteratorType, ValType >
- hasMovableObject() : Ogre::SceneManager
- hasMovableObjectFactory() : Ogre::Root
- hasNamedParameters() : Ogre::GpuProgramParameters
- hasNegativeScale() : Ogre::Matrix3
- hasNodeTrack() : Ogre::Animation
- hasNonZeroKeyFrames() : Ogre::AnimationTrack, Ogre::NodeAnimationTrack, Ogre::VertexAnimationTrack
- hasNumericTrack() : Ogre::Animation
- hasOption() : Ogre::SceneManager
- hasOverlayElement() : Ogre::OverlayManager
- hasOwnDimensions() : Ogre::Billboard, Ogre::Particle
- hasParticleSystem() : Ogre::SceneManager
- hasPassIterationNumber() : Ogre::GpuProgramParameters
- hasPerRenderableLights() : Ogre::SceneManager
- hasProperty() : Ogre::PropertySet
- hasRenderState() : Ogre::RTShader::ShaderGenerator
- hasRibbonTrail() : Ogre::SceneManager
- hasScale() : Ogre::Matrix3
- hasSceneManager() : Ogre::Root
- hasSceneNode() : Ogre::SceneManager
- hasScreenSpaceRect() : Ogre::SceneManager
- hasSettings() : Ogre::InstanceManager
- hasShaderBasedTechnique() : Ogre::RTShader::ShaderGenerator
- hasShadowBuffer() : Ogre::HardwareBuffer
- hasSkeleton() : Ogre::Entity, Ogre::InstancedEntity, Ogre::Mesh
- hasSky() : Ogre::PCZone
- hasStaticGeometry() : Ogre::SceneManager
- hasTessellationDomainProgram() : Ogre::Pass
- hasTessellationHullProgram() : Ogre::Pass
- hasVertex() : Ogre::LodData::Line, Ogre::LodData::Triangle
- hasVertexAnimation() : Ogre::Entity, Ogre::Mesh
- hasVertexProgram() : Ogre::Pass
- hasVertexTrack() : Ogre::Animation
- hasViewportWithZOrder() : Ogre::RenderTarget
- hat : OgreBites::Event, OgreBites::HatEvent
- hatMoved() : OgreBites::InputListener
- haveAreaLights() : Ogre::RTShader::RenderState
- HBL_DISCARD : Ogre::HardwareBuffer
- HBL_NO_OVERWRITE : Ogre::HardwareBuffer
- HBL_NORMAL : Ogre::HardwareBuffer
- HBL_READ_ONLY : Ogre::HardwareBuffer
- HBL_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_DISCARDABLE : Ogre::HardwareBuffer
- HBU_DYNAMIC : Ogre::HardwareBuffer
- HBU_DYNAMIC_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE : Ogre::HardwareBuffer
- HBU_STATIC : Ogre::HardwareBuffer
- HBU_STATIC_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_WRITE_ONLY : Ogre::HardwareBuffer
- height : Ogre::CompositionTechnique::TextureDefinition, Ogre::RenderWindowDescription, Ogre::ShadowTextureConfig, Ogre::TRect< T >
- heightFactor : Ogre::CompositionTechnique::TextureDefinition
- hide() : Ogre::Overlay, Ogre::OverlayElement, OgreBites::Widget
- hideAll() : OgreBites::TrayManager
- hideBackdrop() : OgreBites::TrayManager
- hideCursor() : OgreBites::TrayManager
- hideFrameStats() : OgreBites::TrayManager
- hideLoadingBar() : OgreBites::TrayManager
- hideLogo() : OgreBites::TrayManager
- hideTrays() : OgreBites::TrayManager
- hierarchicalLvl : Ogre::ProfileFrame, Ogre::ProfileHistory, Ogre::ProfileInstance
- HighLevelGpuProgram() : Ogre::HighLevelGpuProgram
- history : Ogre::ProfileInstance
- hit : Ogre::TerrainGroup::RayResult
- holdPage() : Ogre::PagedWorldSection
- HollowEllipsoidEmitter() : Ogre::HollowEllipsoidEmitter
- HOME_NODE_LIST : Ogre::PCZone
- hwAnimationDataList : Ogre::VertexData
- hwAnimDataItemsUsed : Ogre::VertexData
- hwGammaWrite : Ogre::CompositionTechnique::TextureDefinition
- HWInstancingBasic : Ogre::InstanceManager
- HWInstancingVTF : Ogre::InstanceManager