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Here is a list of all namespace variables with links to the namespace documentation for each variable:

### - a -

- AXES_ZBACKWARD_YUP : Python.HighPy
- AXES_ZFORWARD_YDOWN : Python.HighPy

### - b -

- BLANKSTRING : Ogre

### - m -

- MOT_BILLBOARD_CHAIN : Ogre
- MOT_BILLBOARD_SET : Ogre
- MOT_CAMERA : Ogre
- MOT_ENTITY : Ogre
- MOT_FRUSTRUM : Ogre
- MOT_FRUSTUM : Ogre
- MOT_INSTANCE_BATCH : Ogre
- MOT_INSTANCED_ENTITY : Ogre
- MOT_LIGHT : Ogre
- MOT_MANUAL_OBJECT : Ogre
- MOT_MOVABLE_PLANE : Ogre
- MOT_PARTICLE_SYSTEM : Ogre
- MOT_RECTANGLE2D : Ogre
- MOT_RIBBON_TRAIL : Ogre
- MOT_SIMPLE_RENDERABLE : Ogre
- MOT_STATIC_GEOMETRY : Ogre
- MSN_DEFAULT : Ogre
- MSN_SHADERGEN : Ogre
- MSN_SHADOWCASTER : Ogre

### - r -

- RGN_AUTODETECT : Ogre
- RGN_DEFAULT : Ogre
- RGN_INTERNAL : Ogre

### - s -

- SMT_DEFAULT : Ogre
- SPFM_DELETE_T : Ogre
- SPFM_NONE : Ogre
- SRS_ALPHA_TEST : Ogre::RTShader
- SRS_COOK_TORRANCE_LIGHTING : Ogre::RTShader
- SRS_FOG : Ogre::RTShader
- SRS_GBUFFER : Ogre::RTShader
- SRS_HARDWARE_SKINNING : Ogre::RTShader
- SRS_IMAGE_BASED_LIGHTING : Ogre::RTShader
- SRS_INTEGRATED_PSSM3 : Ogre::RTShader
- SRS_LAYERED_BLENDING : Ogre::RTShader
- SRS_NORMALMAP : Ogre::RTShader
- SRS_PER_PIXEL_LIGHTING : Ogre::RTShader
- SRS_PER_VERTEX_LIGHTING : Ogre::RTShader
- SRS_SHADOW_MAPPING : Ogre::RTShader
- SRS_TEXTURING : Ogre::RTShader
- SRS_TRANSFORM : Ogre::RTShader
- SRS_TRIPLANAR_TEXTURING : Ogre::RTShader
- SRS_VERTEX_COLOUR : Ogre::RTShader
- SRS_WBOIT : Ogre::RTShader

### - u -

- user_resource_locations : Python.HighPy

### - v -

- Vector : Ogre