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Here is a list of all variables with links to the classes they belong to:

### - w -

- w : Ogre::DualQuaternion, Ogre::Quaternion, Ogre::Sampler::UVWAddressingMode, Ogre::VectorBase< 4, Real >
- waveType : Ogre::TextureUnitState::TextureEffect
- weight : Ogre::VertexBoneAssignment
- wheel : OgreBites::Event
- which : OgreBites::AxisEvent, OgreBites::ButtonEvent, OgreBites::HatEvent
- White : Ogre::ColourValue
- width : Ogre::BillboardChain::Element, Ogre::CompositionTechnique::TextureDefinition, Ogre::RenderWindowDescription, Ogre::ShadowTextureConfig
- widthFactor : Ogre::CompositionTechnique::TextureDefinition
- windowID : OgreBites::MouseMotionEvent
- worldBounds : Ogre::StaticGeometry::QueuedSubMesh
- worldFragment : Ogre::RaySceneQueryResultEntry
- worldFragments : Ogre::SceneQueryResult
- worldSize : Ogre::Terrain::ImportData, Ogre::Terrain::LayerInstance
- worstFPS : Ogre::RenderTarget::FrameStats
- worstFrameTime : Ogre::RenderTarget::FrameStats
- writeA : Ogre::ColourBlendState
- writeB : Ogre::ColourBlendState
- writeG : Ogre::ColourBlendState
- writeMask : Ogre::StencilState
- writeR : Ogre::ColourBlendState