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Ogre::InstanceBatch Member List

This is the complete list of members for Ogre::InstanceBatch, including all inherited members.

_boundsDirty(void) | Ogre::InstanceBatch | virtual
_defragmentBatch(bool optimizeCulling, InstancedEntityVec &usedEntities, CustomParamsVec &usedParams) | Ogre::InstanceBatch |
_defragmentBatchDiscard(void) | Ogre::InstanceBatch |
_getCreator(void) const | Ogre::MovableObject | inline
_getCustomParam(InstancedEntity *instancedEntity, unsigned char idx) | Ogre::InstanceBatch |
_getIndexToBoneMap() const | Ogre::InstanceBatch | inline
_getLightList() | Ogre::MovableObject | inline
_getManager(void) const | Ogre::MovableObject | inline
_getMaterialLodIndex() const | Ogre::Renderable | inline
_getMeshRef() | Ogre::InstanceBatch | inline
_getMeshReference(void) const | Ogre::InstanceBatch | inline
_getParentNodeFullTransform(void) const | Ogre::MovableObject | virtual
_markTransformSharingDirty() | Ogre::InstanceBatch | inline
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | virtual
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inline virtual
_notifyCurrentCamera(Camera *cam) override | Ogre::InstanceBatch | virtual
_notifyManager(SceneManager *man) | Ogre::MovableObject | inline virtual
_notifyMoved(void) | Ogre::MovableObject | virtual
_releaseManualHardwareResources() | Ogre::MovableObject | inline virtual
_restoreManualHardwareResources() | Ogre::MovableObject | inline virtual
_setCustomParam(InstancedEntity *instancedEntity, unsigned char idx, const Vector4f &newParam) | Ogre::InstanceBatch |
_setInstancesPerBatch(size_t instancesPerBatch) | Ogre::InstanceBatch |
_supportsSkeletalAnimation() const | Ogre::InstanceBatch | inline
_updateBounds(void) | Ogre::InstanceBatch |
_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Renderable | virtual
_updateRenderQueue(RenderQueue *queue) override | Ogre::InstanceBatch | virtual
addQueryFlags(uint32 flags) | Ogre::MovableObject | inline
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
AnimableObject() | Ogre::AnimableObject | inline
build(const SubMesh *baseSubMesh) | Ogre::InstanceBatch | virtual
buildFrom(const SubMesh *baseSubMesh, const RenderOperation &renderOperation) | Ogre::InstanceBatch | virtual
calculateMaxNumInstances(const SubMesh *baseSubMesh, uint16 flags) const =0 | Ogre::InstanceBatch | pure virtual
clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | static
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inline virtual
createInstancedEntity() | Ogre::InstanceBatch |
CustomParamsVec typedef | Ogre::InstanceBatch |
DEFAULT_PRIORITY enum value | Ogre::Renderable |
detachFromParent(void) | Ogre::MovableObject |
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | static
getAnimableValueNames(void) const | Ogre::AnimableObject | inline virtual
getBoundingBox(void) const override | Ogre::InstanceBatch | virtual
getBoundingRadius(void) const override | Ogre::InstanceBatch | virtual
getBoundingRadiusScaled() const | Ogre::MovableObject |
getCastShadows(void) const override | Ogre::MovableObject | inline virtual
getCastsShadows(void) const | Ogre::Renderable | inline virtual
getCustomParameter(size_t index) const | Ogre::Renderable |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster |
getDefaultQueryFlags() | Ogre::MovableObject | inline static
getDefaultVisibilityFlags() | Ogre::MovableObject | inline static
getEdgeList(void) | Ogre::ShadowCaster | inline virtual
getInstancedEntitiesInUse(InstancedEntityVec &outEntities, CustomParamsVec &outParams) | Ogre::InstanceBatch |
getLightCapBounds(void) const | Ogre::ShadowCaster | inline
getLightMask() const | Ogre::MovableObject | inline
getLights(void) const override | Ogre::InstanceBatch | virtual
getListener(void) const | Ogre::MovableObject | inline
getMaterial(void) const override | Ogre::InstanceBatch | inline virtual
getMovableType(void) const override | Ogre::InstanceBatch | virtual
getName(void) const | Ogre::MovableObject | inline
getNumWorldTransforms(void) const | Ogre::Renderable | inline virtual
getParentNode(void) const | Ogre::MovableObject | inline
getParentSceneNode(void) const | Ogre::MovableObject |
getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | virtual
getPolygonModeOverrideable(void) const | Ogre::Renderable | inline
getQueryFlags(void) const | Ogre::MovableObject | inline virtual
getReceivesShadows() | Ogre::MovableObject |
getRenderingDistance(void) const | Ogre::MovableObject | inline
getRenderingMinPixelSize() const | Ogre::MovableObject | inline
getRenderOperation(RenderOperation &op) override | Ogre::InstanceBatch | inline virtual
getRenderQueueGroup(void) const | Ogre::MovableObject | inline
getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) | Ogre::ShadowCaster | virtual
getSquaredViewDepth(const Camera *cam) const override | Ogre::InstanceBatch | virtual
getTechnique(void) const | Ogre::Renderable | inline virtual
getTypeFlags(void) const | Ogre::MovableObject | virtual
getUseIdentityProjection(void) const | Ogre::Renderable | inline
getUseIdentityView(void) const | Ogre::Renderable | inline
getUserAny(void) const | Ogre::InstanceBatch | inline
Ogre::getUserObjectBindings() | Ogre::Renderable | inline
Ogre::getUserObjectBindings() const | Ogre::Renderable | inline
Ogre::MovableObject::getUserObjectBindings() | Ogre::MovableObject | inline
Ogre::MovableObject::getUserObjectBindings() const | Ogre::MovableObject | inline
getVisibilityFlags(void) const | Ogre::MovableObject | inline virtual
getVisible(void) const | Ogre::MovableObject | inline
getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | virtual
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | virtual
getWorldTransforms(Matrix4 *xform) const =0 | Ogre::Renderable | pure virtual
hasCustomParameter(size_t index) const | Ogre::Renderable |
hasEdgeList() | Ogre::ShadowCaster | inline
InstanceBatch(InstanceManager *creator, MeshPtr &meshReference, const MaterialPtr &material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &batchName) | Ogre::InstanceBatch |
InstancedEntityVec typedef | Ogre::InstanceBatch |
isAttached(void) const | Ogre::MovableObject | inline
isBatchFull(void) const | Ogre::InstanceBatch | inline
isBatchUnused(void) const | Ogre::InstanceBatch | inline
isDebugDisplayEnabled(void) const | Ogre::MovableObject | inline
isInScene(void) const | Ogre::MovableObject | virtual
isParentTagPoint() const | Ogre::MovableObject | inline
isStatic() const | Ogre::InstanceBatch | inline virtual
isVisible(void) const | Ogre::MovableObject | virtual
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
postRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inline virtual
preRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inline virtual
queryLights(void) const | Ogre::MovableObject |
removeCustomParameter(size_t index) | Ogre::Renderable |
removeInstancedEntity(InstancedEntity *instancedEntity) | Ogre::InstanceBatch |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
Renderable() | Ogre::Renderable | inline
setCastShadows(bool enabled) | Ogre::MovableObject | inline
setCustomParameter(size_t index, const Vector4f &value) | Ogre::Renderable |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inline
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inline static
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline static
setLightMask(uint32 lightMask) | Ogre::MovableObject |
setListener(Listener *listener) | Ogre::MovableObject | inline
setPolygonModeOverrideable(bool override) | Ogre::Renderable | inline
setQueryFlags(uint32 flags) | Ogre::MovableObject | inline
setRenderingDistance(Real dist) | Ogre::MovableObject | inline
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | virtual
setStaticAndUpdate(bool bStatic) | Ogre::InstanceBatch | inline virtual
setUseIdentityProjection(bool useIdentityProjection) | Ogre::Renderable | inline
setUseIdentityView(bool useIdentityView) | Ogre::Renderable | inline
setUserAny(const Any &anything) | Ogre::InstanceBatch | inline
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline
setVisible(bool visible) | Ogre::MovableObject | inline
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
useBoneWorldMatrices() const | Ogre::InstanceBatch | inline virtual
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) override | Ogre::InstanceBatch | virtual
~AnimableObject() | Ogre::AnimableObject | inline virtual
~InstanceBatch() | Ogre::InstanceBatch | virtual
~MovableObject() | Ogre::MovableObject | virtual
~Renderable() | Ogre::Renderable | inline virtual
~ShadowCaster() | Ogre::ShadowCaster | inline virtual