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Ogre::PSSMShadowCameraSetup Member List

This is the complete list of members for Ogre::PSSMShadowCameraSetup, including all inherited members.

calculateSplitPoints(uint splitCount, Real nearDist, Real farDist, Real lambda=0.95f) | Ogre::PSSMShadowCameraSetup |
create() | Ogre::PSSMShadowCameraSetup | inline static
Ogre::LiSPSMShadowCameraSetup::create(Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f)) | Ogre::LiSPSMShadowCameraSetup | inline static
Ogre::FocusedShadowCameraSetup::create(bool useAggressiveRegion=true) | Ogre::FocusedShadowCameraSetup | inline static
DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup |
FocusedShadowCameraSetup(bool useAggressiveRegion=true) | Ogre::FocusedShadowCameraSetup |
getCameraLightDirectionThreshold() const | Ogre::LiSPSMShadowCameraSetup | virtual
getOptimalAdjustFactor(size_t splitIndex) const | Ogre::PSSMShadowCameraSetup | inline
getOptimalAdjustFactor() const override | Ogre::PSSMShadowCameraSetup | virtual
getShadowCamera(const Ogre::SceneManager *sm, const Ogre::Camera *cam, const Ogre::Viewport *vp, const Ogre::Light *light, Ogre::Camera *texCam, size_t iteration) const override | Ogre::PSSMShadowCameraSetup | virtual
getSplitCount() const | Ogre::PSSMShadowCameraSetup | inline
getSplitPadding() const | Ogre::PSSMShadowCameraSetup | inline
getSplitPoints() const | Ogre::PSSMShadowCameraSetup | inline
getUseAggressiveFocusRegion() const | Ogre::FocusedShadowCameraSetup | inline
getUseSimpleOptimalAdjust() const | Ogre::LiSPSMShadowCameraSetup | inline virtual
LiSPSMShadowCameraSetup(Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f)) | Ogre::LiSPSMShadowCameraSetup |
OptimalAdjustFactorList typedef | Ogre::PSSMShadowCameraSetup |
PSSMShadowCameraSetup() | Ogre::PSSMShadowCameraSetup |
setCameraLightDirectionThreshold(Degree angle) | Ogre::LiSPSMShadowCameraSetup |
setOptimalAdjustFactor(size_t splitIndex, Real factor) | Ogre::PSSMShadowCameraSetup |
setSplitPadding(Real pad) | Ogre::PSSMShadowCameraSetup | inline
setSplitPoints(const SplitPointList &newSplitPoints) | Ogre::PSSMShadowCameraSetup |
setUseAggressiveFocusRegion(bool aggressive) | Ogre::FocusedShadowCameraSetup | inline
setUseSimpleOptimalAdjust(bool s) | Ogre::LiSPSMShadowCameraSetup | inline virtual
SplitPointList typedef | Ogre::PSSMShadowCameraSetup |
~DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup | virtual
~FocusedShadowCameraSetup() | Ogre::FocusedShadowCameraSetup |
~LiSPSMShadowCameraSetup() | Ogre::LiSPSMShadowCameraSetup | virtual
~PSSMShadowCameraSetup() | Ogre::PSSMShadowCameraSetup | virtual
~ShadowCameraSetup() | Ogre::ShadowCameraSetup | inline virtual