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Ogre::RenderSystem Member List

This is the complete list of members for Ogre::RenderSystem, including all inherited members.

_beginFrame() | Ogre::RenderSystem | virtual
_beginGeometryCount(void) | Ogre::RenderSystem |
_cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::RenderSystem |
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)=0 | Ogre::RenderSystem | pure virtual
_createDepthBufferFor(RenderTarget *renderTarget)=0 | Ogre::RenderSystem | pure virtual
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::RenderSystem | virtual
_disableTextureUnit(size_t texUnit) | Ogre::RenderSystem | virtual
_disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | virtual
_dispatchCompute(const Vector3i &workgroupDim) | Ogre::RenderSystem | inline virtual
_endFrame(void)=0 | Ogre::RenderSystem | pure virtual
_getBatchCount(void) const | Ogre::RenderSystem | inline
_getCullingMode(void) const | Ogre::RenderSystem | virtual
_getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem |
_getFaceCount(void) const | Ogre::RenderSystem | inline
_getVertexCount(void) const | Ogre::RenderSystem | inline
_getViewport(void) | Ogre::RenderSystem | virtual
_initialise() | Ogre::RenderSystem | virtual
_initRenderTargets(void) | Ogre::RenderSystem |
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem |
_render(const RenderOperation &op) | Ogre::RenderSystem | virtual
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)=0 | Ogre::RenderSystem | pure virtual
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::RenderSystem | inline
_setCullingMode(CullingMode mode)=0 | Ogre::RenderSystem | pure virtual
_setDepthBias(float constantBias, float slopeScaleBias=0.0f)=0 | Ogre::RenderSystem | pure virtual
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0 | Ogre::RenderSystem | pure virtual
_setDepthClamp(bool enable) | Ogre::RenderSystem | inline virtual
_setFog(FogMode f) | Ogre::RenderSystem | inline
_setLineWidth(float width) | Ogre::RenderSystem | inline virtual
_setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize) | Ogre::RenderSystem | inline virtual
_setPointSpritesEnabled(bool enabled) | Ogre::RenderSystem | inline virtual
_setPolygonMode(PolygonMode level)=0 | Ogre::RenderSystem | pure virtual
_setProjectionMatrix(Matrix4 m) | Ogre::RenderSystem |
_setRenderTarget(RenderTarget *target)=0 | Ogre::RenderSystem | pure virtual
_setSampler(size_t texUnit, Sampler &s)=0 | Ogre::RenderSystem | pure virtual
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD) | Ogre::RenderSystem | inline
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD) | Ogre::RenderSystem | inline
_setTexture(size_t unit, bool enabled, const TexturePtr &texPtr)=0 | Ogre::RenderSystem | pure virtual
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::RenderSystem | inline virtual
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::RenderSystem | inline virtual
_setTextureCoordSet(size_t unit, size_t index) | Ogre::RenderSystem | inline virtual
_setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::RenderSystem | inline virtual
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual
_setViewMatrix(const Matrix4 &m) | Ogre::RenderSystem | inline
_setViewport(Viewport *vp)=0 | Ogre::RenderSystem | pure virtual
_setWorldMatrix(const Matrix4 &m) | Ogre::RenderSystem | inline
_swapAllRenderTargetBuffers() | Ogre::RenderSystem | virtual
_updateAllRenderTargets(bool swapBuffers=true) | Ogre::RenderSystem | virtual
_useLights(unsigned short limit) | Ogre::RenderSystem | inline virtual
addListener(Listener *l) | Ogre::RenderSystem |
applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 variabilityMask) | Ogre::RenderSystem | inline virtual
attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem |
beginProfileEvent(const String &eventName)=0 | Ogre::RenderSystem | pure virtual
bindGpuProgram(GpuProgram *prg) | Ogre::RenderSystem | virtual
bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask)=0 | Ogre::RenderSystem | pure virtual
clearFrameBuffer(uint32 buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, uint16 stencil=0)=0 | Ogre::RenderSystem | pure virtual
convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | inline static
createHardwareOcclusionQuery(void)=0 | Ogre::RenderSystem | pure virtual
createMultiRenderTarget(const String &name)=0 | Ogre::RenderSystem | pure virtual
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual
destroyRenderTarget(const String &name) | Ogre::RenderSystem | virtual
destroyRenderTexture(const String &name) | Ogre::RenderSystem | virtual
destroyRenderWindow(const String &name) | Ogre::RenderSystem | virtual
detachRenderTarget(const String &name) | Ogre::RenderSystem | virtual
disableSchemeInstancing(const String &materialScheme) | Ogre::RenderSystem | inline
enableSchemeInstancing(const String &materialScheme, const HardwareVertexBufferPtr &buffer, VertexDeclaration *decl, uint32 instanceCount) | Ogre::RenderSystem |
endProfileEvent(void)=0 | Ogre::RenderSystem | pure virtual
getCapabilities(void) const | Ogre::RenderSystem | inline
getColourVertexElementType(void) | Ogre::RenderSystem | inline static
getConfigOptions() const | Ogre::RenderSystem | inline
getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual
getDriverVersion(void) const | Ogre::RenderSystem | inline
getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog) | Ogre::RenderSystem | inline virtual
getGlobalInstanceCount() const | Ogre::RenderSystem | inline
getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem | inline
getGlobalInstanceVertexDeclaration() const | Ogre::RenderSystem | inline
getHorizontalTexelOffset(void) | Ogre::RenderSystem | inline virtual
getInvertVertexWinding(void) const | Ogre::RenderSystem |
getMaximumDepthInputValue(void)=0 | Ogre::RenderSystem | pure virtual
getMinimumDepthInputValue(void)=0 | Ogre::RenderSystem | pure virtual
getMutableCapabilities() | Ogre::RenderSystem | inline
getName(void) const =0 | Ogre::RenderSystem | pure virtual
getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline
getRenderSystemEvents(void) const | Ogre::RenderSystem | inline
getRenderTarget(const String &name) | Ogre::RenderSystem |
getRenderWindowDescription() const | Ogre::RenderSystem |
getSchemeInstancingData(const String &materialScheme) const | Ogre::RenderSystem | inline
getSharedListener(void) | Ogre::RenderSystem | static
getVerticalTexelOffset(void) | Ogre::RenderSystem | inline virtual
isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem |
isReverseDepthBufferEnabled() const | Ogre::RenderSystem |
markProfileEvent(const String &event)=0 | Ogre::RenderSystem | pure virtual
postExtraThreadsStarted() | Ogre::RenderSystem | inline virtual
preExtraThreadsStarted() | Ogre::RenderSystem | inline virtual
registerThread() | Ogre::RenderSystem | inline virtual
reinitialise(void) | Ogre::RenderSystem |
removeListener(Listener *l) | Ogre::RenderSystem |
RenderSystem() | Ogre::RenderSystem |
setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual
setColourBlendState(const ColourBlendState &state)=0 | Ogre::RenderSystem | pure virtual
setConfigOption(const String &name, const String &value)=0 | Ogre::RenderSystem | pure virtual
setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inline virtual
setDepthBufferFor(RenderTarget *renderTarget) | Ogre::RenderSystem |
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inline
setDrawBuffer(ColourBufferType colourBuffer) | Ogre::RenderSystem | inline virtual
setGlobalInstanceCount(uint32 val) | Ogre::RenderSystem | inline
setGlobalInstanceVertexBuffer(const HardwareVertexBufferPtr &val) | Ogre::RenderSystem |
setGlobalInstanceVertexDeclaration(VertexDeclaration *val) | Ogre::RenderSystem | inline
setInvertVertexWinding(bool invert) | Ogre::RenderSystem |
setLightingEnabled(bool enabled) | Ogre::RenderSystem | inline virtual
setNormaliseNormals(bool normalise) | Ogre::RenderSystem | inline virtual
setScissorTest(bool enabled, const Rect &rect=Rect())=0 | Ogre::RenderSystem | pure virtual
setScissorTest(bool enabled, uint32 left, uint32 top=0, uint32 right=800, uint32 bottom=600) | Ogre::RenderSystem | inline
setShadingType(ShadeOptions so) | Ogre::RenderSystem | inline virtual
setSharedListener(Listener *listener) | Ogre::RenderSystem | static
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false) | Ogre::RenderSystem |
setStencilCheckEnabled(bool enabled) | Ogre::RenderSystem |
setStencilState(const StencilState &state)=0 | Ogre::RenderSystem | pure virtual
shutdown(void) | Ogre::RenderSystem | virtual
unbindGpuProgram(GpuProgramType gptype) | Ogre::RenderSystem | virtual
unregisterThread() | Ogre::RenderSystem | inline virtual
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem |
validateConfigOptions(void) | Ogre::RenderSystem | inline virtual
~RenderSystem() | Ogre::RenderSystem | virtual