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OgreCommon.h File Reference
`#include "OgreVector.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreMurmurHash3.h"`
`#include "OgreHeaderSuffix.h"`

## Classes

struct | Ogre::Box
| Structure used to define a box in a 3-D integer space. More...
struct | Ogre::RenderWindowDescription
| Render window creation parameters. More...
struct | Ogre::TRect< T >

## Namespaces

namespace | Ogre

## Typedefs

typedef std::map< String, String > | Ogre::AliasTextureNamePairList
| Alias / Texture name pair (first = alias, second = texture name).
typedef std::map< String, String > | Ogre::BinaryOptionList
typedef TRect< float > | Ogre::FloatRect
| Structure used to define a rectangle in a 2-D floating point space.
typedef std::vector< Light * > | Ogre::LightList
typedef std::map< String, String > | Ogre::NameValuePairList
| Name / value parameter pair (first = name, second = value).
typedef TRect< Real > | Ogre::RealRect
| Structure used to define a rectangle in a 2-D floating point space, subject to double / single floating point settings.
typedef TRect< int32 > | Ogre::Rect
| Structure used to define a rectangle in a 2-D integer space.
typedef std::vector< RenderWindowDescription > | Ogre::RenderWindowDescriptionList
| Render window creation parameters container.
typedef std::vector< RenderWindow * > | Ogre::RenderWindowList
| Render window container.
typedef int | Ogre::TrackVertexColourType
| An enumeration describing which material properties should track the vertex colours.
typedef std::map< String, bool > | Ogre::UnaryOptionList

## Enumerations

enum | Ogre::ClipResult { Ogre::CLIPPED_NONE = 0 , Ogre::CLIPPED_SOME = 1 , Ogre::CLIPPED_ALL = 2 }
| Generic result of clipping. More...
enum | Ogre::ColourBufferType { Ogre::CBT_BACK = 0x0 , Ogre::CBT_BACK_LEFT , Ogre::CBT_BACK_RIGHT }
| Defines the colour buffer types. More...
enum | Ogre::CompareFunction : uint8 { Ogre::CMPF_ALWAYS_FAIL , Ogre::CMPF_ALWAYS_PASS , Ogre::CMPF_LESS , Ogre::CMPF_LESS_EQUAL , Ogre::CMPF_EQUAL , Ogre::CMPF_NOT_EQUAL , Ogre::CMPF_GREATER_EQUAL , Ogre::CMPF_GREATER }
| Comparison functions used for the depth/stencil buffer operations and others. More...
enum | Ogre::CullingMode : uint8 { Ogre::CULL_NONE = 1 , Ogre::CULL_CLOCKWISE = 2 , Ogre::CULL_ANTICLOCKWISE = 3 }
| Hardware culling modes based on vertex winding. More...
enum | Ogre::FilterOptions : uint8 { Ogre::FO_NONE , Ogre::FO_POINT , Ogre::FO_LINEAR , Ogre::FO_ANISOTROPIC }
| Filtering options for textures / mipmaps. More...
enum | Ogre::FilterType { Ogre::FT_MIN , Ogre::FT_MAG , Ogre::FT_MIP }
enum | Ogre::FogMode : uint8 { Ogre::FOG_NONE , Ogre::FOG_EXP , Ogre::FOG_EXP2 , Ogre::FOG_LINEAR }
| Fog modes. More...
enum | Ogre::FrameBufferType { Ogre::FBT_COLOUR = 0x1 , Ogre::FBT_DEPTH = 0x2 , Ogre::FBT_STENCIL = 0x4 }
| Defines the frame buffer types. More...
enum | Ogre::InstanceManagerFlags { Ogre::IM_USE16BIT = 0x0001 , Ogre::IM_VTFBESTFIT = 0x0002 , Ogre::IM_VTFBONEMATRIXLOOKUP = 0x0004 , Ogre::IM_USEBONEDUALQUATERNIONS = 0x0008 , Ogre::IM_USEONEWEIGHT = 0x0010 , Ogre::IM_FORCEONEWEIGHT = 0x0020 , Ogre::IM_USEALL = IM_USE16BIT|IM_VTFBESTFIT|IM_USEONEWEIGHT }
| Flags for the Instance Manager when calculating ideal number of instances per batch. More...
enum | Ogre::ManualCullingMode : uint8 { Ogre::MANUAL_CULL_NONE = 1 , Ogre::MANUAL_CULL_BACK = 2 , Ogre::MANUAL_CULL_FRONT = 3 }
| Manual culling modes based on vertex normals. More...
enum | Ogre::PolygonMode : uint8 { Ogre::PM_POINTS = 1 , Ogre::PM_WIREFRAME = 2 , Ogre::PM_SOLID = 3 }
| The polygon mode to use when rasterising. More...
enum | Ogre::RenderBufferPool : uint16 { Ogre::RBP_NONE = 0 , Ogre::RBP_DEFAULT = 1 }
| Strategies for allocating and managing render buffers. More...
enum | Ogre::ShadeOptions : uint8 { Ogre::SO_FLAT , Ogre::SO_GOURAUD , Ogre::SO_PHONG }
| Light shading modes. More...

enum

Ogre::ShadowTechnique {
Ogre::SHADOWTYPE_NONE = 0x00 , Ogre::SHADOWDETAILTYPE_ADDITIVE = 0x01 , Ogre::SHADOWDETAILTYPE_MODULATIVE = 0x02 , Ogre::SHADOWDETAILTYPE_INTEGRATED = 0x04 ,
Ogre::SHADOWDETAILTYPE_STENCIL = 0x10 , Ogre::SHADOWDETAILTYPE_TEXTURE = 0x20 , Ogre::SHADOWTYPE_STENCIL_MODULATIVE = SHADOWDETAILTYPE_STENCIL | SHADOWDETAILTYPE_MODULATIVE , Ogre::SHADOWTYPE_STENCIL_ADDITIVE = SHADOWDETAILTYPE_STENCIL | SHADOWDETAILTYPE_ADDITIVE ,
Ogre::SHADOWTYPE_TEXTURE_MODULATIVE = SHADOWDETAILTYPE_TEXTURE | SHADOWDETAILTYPE_MODULATIVE , Ogre::SHADOWTYPE_TEXTURE_ADDITIVE = SHADOWDETAILTYPE_TEXTURE | SHADOWDETAILTYPE_ADDITIVE , Ogre::SHADOWTYPE_TEXTURE_ADDITIVE_INTEGRATED = SHADOWTYPE_TEXTURE_ADDITIVE | SHADOWDETAILTYPE_INTEGRATED , Ogre::SHADOWTYPE_TEXTURE_MODULATIVE_INTEGRATED = SHADOWTYPE_TEXTURE_MODULATIVE | SHADOWDETAILTYPE_INTEGRATED
}

| An enumeration of broad shadow techniques. More...
enum | Ogre::SortMode : uint8 { Ogre::SM_DIRECTION , Ogre::SM_DISTANCE }
| Function used compute the camera-distance for sorting objects. More...
enum | Ogre::TextureAddressingMode : uint8 { Ogre::TAM_WRAP , Ogre::TAM_MIRROR , Ogre::TAM_CLAMP , Ogre::TAM_BORDER }
| Texture addressing modes - default is TAM_WRAP. More...
enum | Ogre::TextureFilterOptions { Ogre::TFO_NONE , Ogre::TFO_BILINEAR , Ogre::TFO_TRILINEAR , Ogre::TFO_ANISOTROPIC }
| High-level filtering options providing shortcuts to settings the minification, magnification and mip filters. More...
enum | Ogre::TrackVertexColourEnum { Ogre::TVC_NONE = 0x0 , Ogre::TVC_AMBIENT = 0x1 , Ogre::TVC_DIFFUSE = 0x2 , Ogre::TVC_SPECULAR = 0x4 , Ogre::TVC_EMISSIVE = 0x8 }
enum | Ogre::WaveformType { Ogre::WFT_SINE , Ogre::WFT_TRIANGLE , Ogre::WFT_SQUARE , Ogre::WFT_SAWTOOTH , Ogre::WFT_INVERSE_SAWTOOTH , Ogre::WFT_PWM }
| Enumerates the wave types usable with the Ogre engine. More...

## Functions

uint32 | Ogre::FastHash (const char *data, size_t len, uint32 hashSoFar=0)
| Fast general hashing algorithm.
int _OgreExport | Ogre::findCommandLineOpts (int numargs, char **argv, UnaryOptionList &unaryOptList, BinaryOptionList &binOptList)
| Locate command-line options of the unary form '-blah' and of the binary form '-blah foo', passing back the index of the next non-option.
template<typename T>
uint32 | Ogre::HashCombine (uint32 hashSoFar, const T &data)
| Combine hashes with same style as boost::hash_combine.
template<typename T>
std::ostream & | Ogre::operator<< (std::ostream &o, const TRect< T > &r)

## Variables

const String | Ogre::BLANKSTRING
| Constant blank string, useful for returning by ref where local does not exist.