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Here is a list of all variables with links to the classes they belong to:

### - p -

- parameters : Ogre::ResourceGroupManager::ResourceDeclaration, Ogre::Volume::ChunkTreeSharedData
- parametric : Ogre::VertexData::HardwareAnimationData
- params : Ogre::AssimpLoader::Options
- paramType : Ogre::GpuProgramParameters::AutoConstantEntry
- parent : Ogre::AbstractNode, Ogre::ConcreteNode, Ogre::ProfileInstance, Ogre::SubMesh
- pass : Ogre::IlluminationPass, Ogre::Quake3Shader, Ogre::RenderablePass
- patchSurf : Ogre::StaticFaceGroup
- path : Ogre::FileInfo
- pBuf : Ogre::HardwareBufferLockGuard
- pData : Ogre::HardwareBufferLockGuard
- phase : Ogre::TextureUnitState::TextureEffect
- physicalIndex : Ogre::GpuConstantDefinition, Ogre::GpuLogicalIndexUse, Ogre::GpuProgramParameters::AutoConstantEntry
- PI : Ogre::Math
- pint : Ogre::LodData::IndexBufferPointer
- plane : bsp_node_t, Ogre::StaticFaceGroup
- planenum : bsp_brushside_t
- planes : Ogre::BspNode::Brush, Ogre::PlaneBoundedVolume, Ogre::WorldFragment
- point : bsp_vertex_t
- pooled : Ogre::CompositionTechnique::TextureDefinition
- pos : Ogre::Terrain::ImportData
- POS_INFINITY : Ogre::Math
- poseIndex : Ogre::VertexPoseKeyFrame::PoseRef
- position : Ogre::BillboardChain::Element, Ogre::LodData::Vertex, Ogre::StaticGeometry::QueuedGeometry, Ogre::StaticGeometry::QueuedSubMesh, Ogre::TerrainGroup::RayResult, Ogre::ViewPoint
- POSITION_BUFFER : Ogre::TerrainQuadTreeNode
- possibleValues : Ogre::ConfigOption
- postProcessSteps : Ogre::AssimpLoader::Options
- preventBreakingLines : Ogre::LodConfig::Advanced
- preventPunchingHoles : Ogre::LodConfig::Advanced
- prevIndexCount : Ogre::LodData::IndexBufferInfo
- previousLodIndex : Ogre::EntityMaterialLodChangedEvent, Ogre::EntityMeshLodChangedEvent
- prevOnlyIndexCount : Ogre::LodData::IndexBufferInfo
- profile : Ogre::LodConfig::Advanced
- propType : Ogre::PropertyValue
- pshort : Ogre::LodData::IndexBufferPointer
- pSkeleton : Ogre::LinkedSkeletonAnimationSource
- PT_CUBE : Ogre::SceneManager
- PT_PLANE : Ogre::SceneManager
- PT_SPHERE : Ogre::SceneManager