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OgreBites::CameraMan Class Reference
Optional Components » Bites

Utility class for controlling the camera in samples. More...

`#include <OgreCameraMan.h>`

Inheritance diagram for OgreBites::CameraMan:
[legend]

## Public Member Functions

| CameraMan (Ogre::SceneNode *cam)
void | frameRendered (const Ogre::FrameEvent &evt) override
Ogre::SceneNode * | getCamera ()
CameraStyle | getStyle ()
Ogre::SceneNode * | getTarget ()
Ogre::Real | getTopSpeed ()
bool | keyPressed (const KeyboardEvent &evt) override
| Processes key presses for free-look style movement.
bool | keyReleased (const KeyboardEvent &evt) override
| Processes key releases for free-look style movement.
void | manualStop ()
| Manually stops the camera when in free-look mode.
bool | mouseMoved (const MouseMotionEvent &evt) override
| Processes mouse movement differently for each style.
bool | mousePressed (const MouseButtonEvent &evt) override
| Processes mouse presses.
bool | mouseReleased (const MouseButtonEvent &evt) override
| Processes mouse releases.
bool | mouseWheelRolled (const MouseWheelEvent &evt) override
void | setCamera (Ogre::SceneNode *cam)
| Swaps the camera on our camera man for another camera.
void | setFixedYaw (bool fixed)
| fix the yaw axis to be Vector3::UNIT_Y of the parent node (tabletop mode)
void | setPivotOffset (const Ogre::Vector3 &offset)
virtual void | setStyle (CameraStyle style)
| Sets the movement style of our camera man.
virtual void | setTarget (Ogre::SceneNode *target)
| Sets the target we will revolve around.
void | setTopSpeed (Ogre::Real topSpeed)
| Sets the camera's top speed.
void | setYawPitchDist (const Ogre::Radian &yaw, const Ogre::Radian &pitch, Ogre::Real dist)
| Sets the spatial offset from the target.
Public Member Functions inherited from OgreBites::InputListener
virtual | ~InputListener ()
virtual bool | axisMoved (const AxisEvent &evt)
virtual bool | buttonPressed (const ButtonEvent &evt)
virtual bool | buttonReleased (const ButtonEvent &evt)
virtual bool | hatMoved (const HatEvent &evt)
virtual bool | textInput (const TextInputEvent &evt)
virtual bool | touchMoved (const TouchFingerEvent &evt)
virtual bool | touchPressed (const TouchFingerEvent &evt)
virtual bool | touchReleased (const TouchFingerEvent &evt)

## Detailed Description

Utility class for controlling the camera in samples.

## Constructor & Destructor Documentation

## CameraMan()

OgreBites::CameraMan::CameraMan | ( | Ogre::SceneNode * | cam | ) |

## Member Function Documentation

## setCamera()

void OgreBites::CameraMan::setCamera | ( | Ogre::SceneNode * | cam | ) |

Swaps the camera on our camera man for another camera.

## getCamera()

Ogre::SceneNode * OgreBites::CameraMan::getCamera | ( |  | ) |

inline

## setTarget()

virtual void OgreBites::CameraMan::setTarget | ( | Ogre::SceneNode * | target | ) |

virtual

Sets the target we will revolve around.

Only applies for orbit style.

## getTarget()

Ogre::SceneNode * OgreBites::CameraMan::getTarget | ( |  | ) |

inline

## setYawPitchDist()

void OgreBites::CameraMan::setYawPitchDist | ( | const Ogre::Radian & | yaw,
|  | const Ogre::Radian & | pitch,
|  | Ogre::Real | dist )

Sets the spatial offset from the target.

Only applies for orbit style.

## setTopSpeed()

void OgreBites::CameraMan::setTopSpeed | ( | Ogre::Real | topSpeed | ) |

inline

Sets the camera's top speed.

Only applies for free-look style.

## getTopSpeed()

Ogre::Real OgreBites::CameraMan::getTopSpeed | ( |  | ) |

inline

## setStyle()

virtual void OgreBites::CameraMan::setStyle | ( | CameraStyle | style | ) |

virtual

Sets the movement style of our camera man.

## getStyle()

CameraStyle OgreBites::CameraMan::getStyle | ( |  | ) |

inline

## manualStop()

void OgreBites::CameraMan::manualStop | ( |  | ) |

Manually stops the camera when in free-look mode.

## frameRendered()

void OgreBites::CameraMan::frameRendered | ( | const Ogre::FrameEvent & | evt | ) |

override virtual

Reimplemented from OgreBites::InputListener.

## keyPressed()

bool OgreBites::CameraMan::keyPressed | ( | const KeyboardEvent & | evt | ) |

override virtual

Processes key presses for free-look style movement.

Reimplemented from OgreBites::InputListener.

## keyReleased()

bool OgreBites::CameraMan::keyReleased | ( | const KeyboardEvent & | evt | ) |

override virtual

Processes key releases for free-look style movement.

Reimplemented from OgreBites::InputListener.

## mouseMoved()

bool OgreBites::CameraMan::mouseMoved | ( | const MouseMotionEvent & | evt | ) |

override virtual

Processes mouse movement differently for each style.

Reimplemented from OgreBites::InputListener.

## mouseWheelRolled()

bool OgreBites::CameraMan::mouseWheelRolled | ( | const MouseWheelEvent & | evt | ) |

override virtual

Reimplemented from OgreBites::InputListener.

## mousePressed()

bool OgreBites::CameraMan::mousePressed | ( | const MouseButtonEvent & | evt | ) |

override virtual

Processes mouse presses.

Only applies for orbit style. Left button is for orbiting, and right button is for zooming.

Reimplemented from OgreBites::InputListener.

## mouseReleased()

bool OgreBites::CameraMan::mouseReleased | ( | const MouseButtonEvent & | evt | ) |

override virtual

Processes mouse releases.

Only applies for orbit style. Left button is for orbiting, and right button is for zooming.

Reimplemented from OgreBites::InputListener.

## setFixedYaw()

void OgreBites::CameraMan::setFixedYaw | ( | bool | fixed | ) |

inline

fix the yaw axis to be Vector3::UNIT_Y of the parent node (tabletop mode)

otherwise the yaw axis can change freely

References Ogre::Node::TS_LOCAL, and Ogre::Node::TS_PARENT.

## setPivotOffset()

void OgreBites::CameraMan::setPivotOffset | ( | const Ogre::Vector3 & | offset | ) |

The documentation for this class was generated from the following file:

- OgreCameraMan.h