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Ogre::Volume Namespace Reference

## Classes

class | CacheSource
| A caching Source. More...
class | Chunk
| A single volume chunk mesh. More...
struct | ChunkParameters
| Parameters for loading the volume. More...
struct | ChunkTreeSharedData
| Internal shared values of the chunks which are equal in the whole tree. More...
class | CSGCubeSource
| A not rotated cube. More...
class | CSGDifferenceSource
| Builds the difference between two sources. More...
class | CSGIntersectionSource
| Builds the intersection between two sources. More...
class | CSGNegateSource
| Negates the given volume. More...
class | CSGNoiseSource
class | CSGOperationSource
| Abstract operation volume source holding two sources as operants. More...
class | CSGPlaneSource
| A plane. More...
class | CSGScaleSource
| Scales the given volume source. More...
class | CSGSphereSource
| A sphere. More...
class | CSGUnarySource
| Source which does a unary operation to another one. More...
class | CSGUnionSource
| Builds the union between two sources. More...
struct | DualCell
| To store the generated dual cells in a vector. More...
class | DualGridGenerator
| Class for the generation of the DualGrid. More...
class | GridSource
| A volume source from a discrete 3d grid. More...
class | HalfFloatGridSource
| A volume source from a 16 Bit float 3D grid capable of loading volume serializations. More...
class | IsoSurface
| Abstract IsoSurface. More...
class | IsoSurfaceMC
| Marching Cubes implementation like at http://local.wasp.uwa.edu.au/~pbourke/geometry/polygonise/. More...
class | MeshBuilder
| Class to build up a mesh with vertices and indices. More...
class | MeshBuilderCallback
| Callback class when the user needs information about the triangles of chunks of a LOD level. More...
class | OctreeNode
| A node in the volume octree. More...
class | OctreeNodeSplitPolicy
| The class deciding on whether to split an octree node or not when building the octree. More...
class | SimplexNoise
| Simplex Noise ported from public domain Java Implementation http://webstaff.itn.liu.se/~stegu/simplexnoise/SimplexNoise.java Thanks Stefan Gustavson! More...
class | Source
| Abstract class defining the density function. More...
class | TextureSource
| A volume source from a 3D texture. More...
struct | Vertex
| Lightweight struct to represent a mesh vertex. More...

## Typedefs

typedef struct Ogre::Volume::ChunkParameters | ChunkParameters
| Parameters for loading the volume.
typedef struct Ogre::Volume::ChunkTreeSharedData | ChunkTreeSharedData
| Internal shared values of the chunks which are equal in the whole tree.
typedef struct _OgreVolumeExport Ogre::Volume::DualCell | DualCell
| To store the generated dual cells in a vector.
typedef std::vector< DualCell > | VecDualCell
| To hold dual cells.
typedef std::vector< uint32 > | VecIndices
| To hold indices.
typedef std::vector< Vertex > | VecVertex
| To hold vertices.
typedef struct _OgreVolumeExport Ogre::Volume::Vertex | Vertex
| Lightweight struct to represent a mesh vertex.

## Functions

bool _OgreVolumeExport | operator< (const Vector3 &a, const Vector3 &b)
| A less operator.
bool _OgreVolumeExport | operator< (const Vertex &a, const Vertex &b)
| A less operator.
bool _OgreVolumeExport | operator== (Vertex const &a, Vertex const &b)
| == operator for two vertices.