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OgreBites::ApplicationContextQt Class Reference
Optional Components » Bites

Specialization for connecting with Qt. More...

`#include <OgreApplicationContextQt.h>`

Inheritance diagram for OgreBites::ApplicationContextQt:
[legend]

## Public Member Functions

| ApplicationContextQt (const Ogre::String &appName="Ogre3D")
void | addInputListener (InputListener *lis)
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
void | addInputListener (NativeWindowType *win, InputListener *lis) override
| attach input listener
NativeWindowPair | createWindow (const Ogre::String &name, uint32_t w=0, uint32_t h=0, Ogre::NameValuePairList miscParams=Ogre::NameValuePairList()) override
| Create a new render window.
NativeWindowPair | createWindow (QWindow *window, Ogre::NameValuePairList miscParams=Ogre::NameValuePairList())
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
void | injectMainWindow (QWindow *window)
| allows overriding the main (first) Window with a pre-created QWindow
void | pollEvents () override
| process all window events since last call
void | removeInputListener (InputListener *lis)
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
void | removeInputListener (NativeWindowType *win, InputListener *lis) override
| detatch input listener
void | setWindowGrab (bool grab=true)
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
void | setWindowGrab (NativeWindowType *win, bool grab) override
| When input is grabbed the mouse is confined to the window.
void | shutdown () override
| Cleans up and shuts down the context.
void | useQtEventLoop (bool enable)
| signal that you want to use the Qt event loop
Public Member Functions inherited from OgreBites::ApplicationContextBase
| ApplicationContextBase (const Ogre::String &appName="Ogre3D")
virtual | ~ApplicationContextBase ()
void | _fireInputEvent (const Event &event, uint32_t windowID) const
| inspect the event and call one of the corresponding functions on the registered InputListener
void | addInputListener (InputListener *lis)
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
void | closeApp ()
| This function closes down the application - saves the configuration then shutdowns.
void | createDummyScene ()
| Creates dummy scene to allow rendering GUI in viewport.
virtual void | createRoot ()
| Creates the OGRE root.
void | destroyDummyScene ()
| Destroys dummy scene.
void | destroyRTShaderSystem ()
| Destroy the RT Shader system.
void | destroyWindow (const Ogre::String &name)
| destroy and erase an NativeWindowPair by name
void | enableShaderCache () const
| enables the caching of compiled shaders to file
bool | frameEnded (const Ogre::FrameEvent &evt) override
| Called just after a frame has been rendered.
bool | frameRenderingQueued (const Ogre::FrameEvent &evt) override
| Called after all render targets have had their rendering commands issued, but before render windows have been asked to flip their buffers over.
bool | frameStarted (const Ogre::FrameEvent &evt) override
| Called when a frame is about to begin rendering.
virtual float | getDisplayDPI () const
| get the vertical DPI of the display
Ogre::FileSystemLayer & | getFSLayer () const
| get the FileSystemLayer instance pointing to an application specific directory
InputListener * | getImGuiInputListener () const
Ogre::OverlaySystem * | getOverlaySystem () const
Ogre::RenderWindow * | getRenderWindow () const
| get the main RenderWindow owns the context on OpenGL
Ogre::Root * | getRoot () const
void | initApp ()
| This function initializes the render system and resources.
Ogre::ImGuiOverlay * | initialiseImGui ()
| Set up the overlay system for usage with ImGui.
bool | initialiseRTShaderSystem ()
| Initialize the RT Shader system.
virtual void | loadResources ()
| Loads context-wide resource groups.
virtual void | locateResources ()
| Finds context-wide resource groups.
virtual bool | oneTimeConfig ()
| Configures the startup settings for OGRE.
void | reconfigure (const Ogre::String &renderer, Ogre::NameValuePairList &options)
void | removeInputListener (InputListener *lis)
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
void | runRenderingSettingsDialog ()
| Show the renderer configuration menu.
void | setRTSSWriteShadersToDisk (bool write)
| make the RTSS write out the generated shaders for caching and debugging
virtual void | setup ()
| Sets up the context after configuration.
void | setWindowGrab (bool grab=true)
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
virtual void | windowClosed (Ogre::RenderWindow *rw)
virtual bool | windowClosing (Ogre::RenderWindow *rw)
virtual void | windowFocusChange (Ogre::RenderWindow *rw)
virtual void | windowMoved (Ogre::RenderWindow *rw)
virtual void | windowResized (Ogre::RenderWindow *rw)
Public Member Functions inherited from Ogre::FrameListener
virtual | ~FrameListener ()

## Additional Inherited Members

Static Public Member Functions inherited from OgreBites::ApplicationContextBase
static Ogre::String | getDefaultMediaDir ()
| the directory where the media files were installed

## Detailed Description

Specialization for connecting with Qt.

- Set a QBasicTimer on this or call startTimer() to update all associated windows using Root::renderOneFrame.
- Use the QWindow::requestUpdate() slot to refresh a single Window using RenderWindow::update
- QWidget::createWindowContainer and QWidget::windowHandle() provide translation between QWidget and QWindow

Assumes that Ogre Main loop is used for compatibility with other implementations.

## Constructor & Destructor Documentation

## ApplicationContextQt()

OgreBites::ApplicationContextQt::ApplicationContextQt | ( | const Ogre::String & | appName = "Ogre3D" | ) |

inline explicit

References OgreBites::ApplicationContextBase::ApplicationContextBase().

## Member Function Documentation

## createWindow() [1/2]

NativeWindowPair OgreBites::ApplicationContextQt::createWindow | ( | const Ogre::String & | name,
|  | uint32_t | w = 0,
|  | uint32_t | h = 0,
|  | Ogre::NameValuePairList | miscParams = Ogre::NameValuePairList() )

override virtual

Create a new render window.

You must use SDL and not an auto-created window as SDL does not get the events otherwise.

By default the values from ogre.cfg are used for w, h and miscParams.

Reimplemented from OgreBites::ApplicationContextBase.

## createWindow() [2/2]

NativeWindowPair OgreBites::ApplicationContextQt::createWindow | ( | QWindow * | window,
|  | Ogre::NameValuePairList | miscParams = Ogre::NameValuePairList() )

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

## injectMainWindow()

void OgreBites::ApplicationContextQt::injectMainWindow | ( | QWindow * | window | ) |

inline

allows overriding the main (first) Window with a pre-created QWindow

Parameters

  window |

References OgreAssert.

## useQtEventLoop()

void OgreBites::ApplicationContextQt::useQtEventLoop | ( | bool | enable | ) |

inline

signal that you want to use the Qt event loop

aka QApplication::exec() instead of Root::startRendering. In this case you may want to call startTimer on this QObject which ensures that Root::renderOneFrame is called periodically.

Parameters

  enable |

## setWindowGrab() [1/2]

void OgreBites::ApplicationContextQt::setWindowGrab | ( | NativeWindowType * | win,
|  | bool | grab )

override virtual

When input is grabbed the mouse is confined to the window.

Reimplemented from OgreBites::ApplicationContextBase.

References OgreBites::ApplicationContextBase::addInputListener(), and OgreBites::ApplicationContextBase::removeInputListener().

## addInputListener() [1/2]

void OgreBites::ApplicationContextQt::addInputListener | ( | NativeWindowType * | win,
|  | InputListener * | lis )

override virtual

attach input listener

Parameters

  lis | the listener
  win | the window to receive the events for.

Reimplemented from OgreBites::ApplicationContextBase.

## removeInputListener() [1/2]

void OgreBites::ApplicationContextQt::removeInputListener | ( | NativeWindowType * | win,
|  | InputListener * | lis )

override virtual

detatch input listener

Parameters

  lis | the listener
  win | the window to receive the events for.

Reimplemented from OgreBites::ApplicationContextBase.

## pollEvents()

void OgreBites::ApplicationContextQt::pollEvents | ( |  | ) |

override virtual

process all window events since last call

Reimplemented from OgreBites::ApplicationContextBase.

## shutdown()

void OgreBites::ApplicationContextQt::shutdown | ( |  | ) |

override virtual

Cleans up and shuts down the context.

Reimplemented from OgreBites::ApplicationContextBase.

## setWindowGrab() [2/2]

void OgreBites::ApplicationContextBase::setWindowGrab | ( | bool | grab = true | ) |

inline

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

## addInputListener() [2/2]

void OgreBites::ApplicationContextBase::addInputListener | ( | InputListener * | lis | ) |

inline

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

## removeInputListener() [2/2]

void OgreBites::ApplicationContextBase::removeInputListener | ( | InputListener * | lis | ) |

inline

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

The documentation for this class was generated from the following file:

- OgreApplicationContextQt.h