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Ogre::D3D9RenderSystem Member List

This is the complete list of members for Ogre::D3D9RenderSystem, including all inherited members.

_addManualDepthBuffer(IDirect3DDevice9 *depthSurfaceDevice, IDirect3DSurface9 *surf) | Ogre::D3D9RenderSystem |
_beginFrame() | Ogre::D3D9RenderSystem | virtual
_beginGeometryCount(void) | Ogre::RenderSystem |
_checkTextureFilteringSupported(TextureType ttype, PixelFormat format, int usage) | Ogre::D3D9RenderSystem |
_cleanupDepthBuffers(IDirect3DDevice9 *creator) | Ogre::D3D9RenderSystem |
_cleanupDepthBuffers(IDirect3DSurface9 *manualSurface) | Ogre::D3D9RenderSystem |
_cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::D3D9RenderSystem |
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false) | Ogre::D3D9RenderSystem | virtual
_createDepthBufferFor(RenderTarget *renderTarget) | Ogre::D3D9RenderSystem | virtual
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0) | Ogre::D3D9RenderSystem | virtual
_disableTextureUnit(size_t texUnit) | Ogre::RenderSystem | virtual
_disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | virtual
_dispatchCompute(const Vector3i &workgroupDim) | Ogre::RenderSystem | inline virtual
_endFrame() | Ogre::D3D9RenderSystem | virtual
_getBatchCount(void) const | Ogre::RenderSystem | inline
_getCullingMode(void) const | Ogre::RenderSystem | virtual
_getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem |
_getDepthStencilFormatFor(D3DFORMAT fmt) | Ogre::D3D9RenderSystem |
_getFaceCount(void) const | Ogre::RenderSystem | inline
_getVertexCount(void) const | Ogre::RenderSystem | inline
_getViewport(void) | Ogre::RenderSystem | virtual
_initialise() override | Ogre::D3D9RenderSystem | virtual
_initRenderTargets(void) | Ogre::RenderSystem |
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem |
_render(const RenderOperation &op) | Ogre::D3D9RenderSystem | virtual
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage) | Ogre::D3D9RenderSystem | virtual
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) | Ogre::RenderSystem | inline
_setCullingMode(CullingMode mode) | Ogre::D3D9RenderSystem | virtual
_setDepthBias(float constantBias, float slopeScaleBias) | Ogre::D3D9RenderSystem | virtual
_setDepthBufferCheckEnabled(bool enabled=true) | Ogre::D3D9RenderSystem |
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem |
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL) | Ogre::D3D9RenderSystem | virtual
_setDepthBufferWriteEnabled(bool enabled=true) | Ogre::D3D9RenderSystem |
_setDepthClamp(bool enable) | Ogre::RenderSystem | inline virtual
_setFog(FogMode mode) | Ogre::D3D9RenderSystem |
_setLineWidth(float width) | Ogre::RenderSystem | inline virtual
_setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize) | Ogre::D3D9RenderSystem | virtual
_setPointSpritesEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual
_setPolygonMode(PolygonMode level) | Ogre::D3D9RenderSystem | virtual
_setProjectionMatrix(Matrix4 m) | Ogre::RenderSystem |
_setRenderTarget(RenderTarget *target) | Ogre::D3D9RenderSystem | virtual
_setSampler(size_t unit, Sampler &sampler) | Ogre::D3D9RenderSystem | virtual
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD) | Ogre::RenderSystem | inline
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD) | Ogre::RenderSystem | inline
_setSurfaceTracking(TrackVertexColourType tracking) | Ogre::D3D9RenderSystem |
_setTexture(size_t unit, bool enabled, const TexturePtr &texPtr) | Ogre::D3D9RenderSystem | virtual
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm) | Ogre::D3D9RenderSystem | virtual
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0) | Ogre::D3D9RenderSystem | virtual
_setTextureCoordSet(size_t unit, size_t index) | Ogre::D3D9RenderSystem | virtual
_setTextureMatrix(size_t unit, const Matrix4 &xform) | Ogre::D3D9RenderSystem | virtual
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual
_setViewMatrix(const Matrix4 &m) | Ogre::RenderSystem | inline
_setViewport(Viewport *vp) | Ogre::D3D9RenderSystem | virtual
_setWorldMatrix(const Matrix4 &m) | Ogre::RenderSystem | inline
_swapAllRenderTargetBuffers() | Ogre::RenderSystem | virtual
_updateAllRenderTargets(bool swapBuffers=true) | Ogre::RenderSystem | virtual
_useLights(unsigned short limit) | Ogre::D3D9RenderSystem | virtual
addListener(Listener *l) | Ogre::RenderSystem |
applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 variabilityMask) | Ogre::D3D9RenderSystem | virtual
attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem |
beginProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual
bindGpuProgram(GpuProgram *prg) | Ogre::D3D9RenderSystem | virtual
bindGpuProgramParameters(GpuProgramType gptype, const GpuProgramParametersPtr &params, uint16 variabilityMask) | Ogre::D3D9RenderSystem | virtual
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, unsigned short stencil=0) | Ogre::D3D9RenderSystem |
Ogre::RenderSystem::clearFrameBuffer(uint32 buffers, const ColourValue &colour=ColourValue::Black, float depth=1.0f, uint16 stencil=0)=0 | Ogre::RenderSystem | pure virtual
convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | inline static
createHardwareOcclusionQuery() | Ogre::D3D9RenderSystem | virtual
createMultiRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual
createStereoDriver(const NameValuePairList *miscParams) | Ogre::D3D9RenderSystem |
D3D9RenderSystem(HINSTANCE hInstance) | Ogre::D3D9RenderSystem |
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual
destroyRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual
destroyRenderTexture(const String &name) | Ogre::RenderSystem | virtual
destroyRenderWindow(const String &name) | Ogre::RenderSystem | virtual
detachRenderTarget(const String &name) | Ogre::D3D9RenderSystem | virtual
determineFSAASettings(IDirect3DDevice9 *d3d9Device, size_t fsaa, const String &fsaaHint, D3DFORMAT d3dPixelFormat, bool fullScreen, D3DMULTISAMPLE_TYPE *outMultisampleType, DWORD *outMultisampleQuality) | Ogre::D3D9RenderSystem |
disableSchemeInstancing(const String &materialScheme) | Ogre::RenderSystem | inline
enableClipPlane(ushort index, bool enable) | Ogre::D3D9RenderSystem |
enableSchemeInstancing(const String &materialScheme, const HardwareVertexBufferPtr &buffer, VertexDeclaration *decl, uint32 instanceCount) | Ogre::RenderSystem |
endProfileEvent(void) | Ogre::D3D9RenderSystem | virtual
fireDeviceEvent(D3D9Device *device, const String &name) | Ogre::D3D9RenderSystem |
getActiveD3D9Device() | Ogre::D3D9RenderSystem | static
getActiveD3D9DeviceIfExists() | Ogre::D3D9RenderSystem | static
getAdapterNumber() | Ogre::D3D9RenderSystem |
getCapabilities(void) const | Ogre::RenderSystem | inline
getColourVertexElementType(void) | Ogre::RenderSystem | inline static
getConfigOptions() const | Ogre::RenderSystem | inline
getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual
getDeviceManager() | Ogre::D3D9RenderSystem | static
getDirect3D9() | Ogre::D3D9RenderSystem | static
getDriverVersion(void) const | Ogre::RenderSystem | inline
getErrorDescription(long errorNumber) const | Ogre::D3D9RenderSystem |
getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog) | Ogre::D3D9RenderSystem | virtual
getGlobalInstanceCount() const | Ogre::RenderSystem | inline
getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem | inline
getGlobalInstanceVertexDeclaration() const | Ogre::RenderSystem | inline
getHorizontalTexelOffset() | Ogre::D3D9RenderSystem | virtual
getInvertVertexWinding(void) const | Ogre::RenderSystem |
getMaximumDepthInputValue() | Ogre::D3D9RenderSystem | virtual
getMinimumDepthInputValue() | Ogre::D3D9RenderSystem | virtual
getMultiheadUse() const | Ogre::D3D9RenderSystem | inline
getMutableCapabilities() | Ogre::RenderSystem | inline
getName() const | Ogre::D3D9RenderSystem | virtual
getNativeShadingLanguageVersion() const | Ogre::RenderSystem | inline
getRenderSystemEvents(void) const | Ogre::RenderSystem | inline
getRenderTarget(const String &name) | Ogre::RenderSystem |
getRenderWindowDescription() const | Ogre::RenderSystem |
getResourceCreationDevice(UINT index) | Ogre::D3D9RenderSystem | static
getResourceCreationDeviceCount() | Ogre::D3D9RenderSystem | static
getResourceManager() | Ogre::D3D9RenderSystem | static
getSchemeInstancingData(const String &materialScheme) const | Ogre::RenderSystem | inline
getSharedListener(void) | Ogre::RenderSystem | static
getVerticalTexelOffset() | Ogre::D3D9RenderSystem | virtual
initConfigOptions() | Ogre::D3D9RenderSystem | virtual
IsActiveDeviceLost() | Ogre::D3D9RenderSystem |
isDirectX9Ex() | Ogre::D3D9RenderSystem | inline static
isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem |
isReverseDepthBufferEnabled() const | Ogre::RenderSystem |
markProfileEvent(const String &eventName) | Ogre::D3D9RenderSystem | virtual
MultiheadUseType enum name | Ogre::D3D9RenderSystem |
mutAuto enum value | Ogre::D3D9RenderSystem |
mutNo enum value | Ogre::D3D9RenderSystem |
mutYes enum value | Ogre::D3D9RenderSystem |
postExtraThreadsStarted() | Ogre::RenderSystem | inline virtual
preExtraThreadsStarted() | Ogre::RenderSystem | inline virtual
registerThread() | Ogre::RenderSystem | inline virtual
reinitialise(void) | Ogre::RenderSystem |
removeListener(Listener *l) | Ogre::RenderSystem |
RenderSystem() | Ogre::RenderSystem |
setAmbientLight(float r, float g, float b) | Ogre::D3D9RenderSystem |
setClipPlane(ushort index, Real A, Real B, Real C, Real D) | Ogre::D3D9RenderSystem |
setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual
setColourBlendState(const ColourBlendState &state) | Ogre::D3D9RenderSystem | virtual
setConfigOption(const String &name, const String &value) | Ogre::D3D9RenderSystem | virtual
setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | inline virtual
setDepthBufferFor(RenderTarget *renderTarget) | Ogre::RenderSystem |
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | inline
setDrawBuffer(ColourBufferType colourBuffer) | Ogre::D3D9RenderSystem | virtual
setGlobalInstanceCount(uint32 val) | Ogre::RenderSystem | inline
setGlobalInstanceVertexBuffer(const HardwareVertexBufferPtr &val) | Ogre::RenderSystem |
setGlobalInstanceVertexDeclaration(VertexDeclaration *val) | Ogre::RenderSystem | inline
setInvertVertexWinding(bool invert) | Ogre::RenderSystem |
setLightingEnabled(bool enabled) | Ogre::D3D9RenderSystem | virtual
setNormaliseNormals(bool normalise) | Ogre::D3D9RenderSystem | virtual
setScissorTest(bool enabled, const Rect &rect=Rect()) | Ogre::D3D9RenderSystem | virtual
Ogre::RenderSystem::setScissorTest(bool enabled, uint32 left, uint32 top=0, uint32 right=800, uint32 bottom=600) | Ogre::RenderSystem | inline
setShadingType(ShadeOptions so) | Ogre::D3D9RenderSystem | virtual
setSharedListener(Listener *listener) | Ogre::RenderSystem | static
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false) | Ogre::RenderSystem |
setStencilCheckEnabled(bool enabled) | Ogre::RenderSystem |
setStencilState(const StencilState &state) override | Ogre::D3D9RenderSystem | virtual
setVertexBufferBinding(VertexBufferBinding *binding, int numberOfInstances, bool indexesUsed) | Ogre::D3D9RenderSystem |
setVertexDeclaration(VertexDeclaration *decl) | Ogre::D3D9RenderSystem |
shutdown() | Ogre::D3D9RenderSystem | virtual
unbindGpuProgram(GpuProgramType gptype) | Ogre::D3D9RenderSystem | virtual
unregisterThread() | Ogre::RenderSystem | inline virtual
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem |
validateConfigOptions() | Ogre::D3D9RenderSystem | virtual
~D3D9RenderSystem() | Ogre::D3D9RenderSystem |
~RenderSystem() | Ogre::RenderSystem | virtual