Package: libnvtt2.1
Source: nvidia-texture-tools
Version: 2.1.2~dfsg-4
Architecture: amd64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian NVIDIA Maintainers <pkg-nvidia-devel@lists.alioth.debian.org>
Installed-Size: 792
Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.3.1), libstdc++6 (>= 4.3)
Section: libs
Priority: optional
Multi-Arch: same
Homepage: https://github.com/castano/nvidia-texture-tools
Description: NVIDIA Texture Tools
 NVIDIA Texture Tools is a collection of image processing and texture
 manipulation tools, designed to be integrated in game tools and asset
 conditioning pipelines.  The primary features of the library are mipmap and
 normal map generation, format conversion and DXT compression.
