Package: libnvtt-bin
Source: nvidia-texture-tools
Version: 2.1.2~dfsg-4
Architecture: amd64
Architecture-Variant: amd64v3
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian NVIDIA Maintainers <pkg-nvidia-devel@lists.alioth.debian.org>
Installed-Size: 285
Depends: libnvtt2.1 (= 2.1.2~dfsg-4), libc6 (>= 2.38), libgcc-s1 (>= 3.3.1), libstdc++6 (>= 4.1.1)
Provides: nvidia-texture-tools
Section: graphics
Priority: optional
Multi-Arch: foreign
Homepage: https://github.com/castano/nvidia-texture-tools
Description: NVIDIA Texture Tools (Binaries)
 NVIDIA Texture Tools is a collection of image processing and texture
 manipulation tools, designed to be integrated in game tools and asset
 conditioning pipelines.  The primary features of the library are mipmap and
 normal map generation, format conversion and DXT compression.
 .
 This package contains the nvidia texture tools.
