Package: libmygui.openglplatform0debian1t64
Source: mygui
Version: 3.4.3+dfsg-3
Architecture: arm64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 161
Depends: libc6 (>= 2.33), libgcc-s1 (>= 3.3.1), libglew2.2 (>= 2.2.0-4build1), libmyguiengine3debian1t64 (>= 3.4.3), libopengl0, libstdc++6 (>= 13.1)
Conflicts: libmygui.openglplatform0debian1
Breaks: libmygui.openglplatform0debian1v5 (<< 3.4.3+dfsg-3)
Replaces: libmygui.openglplatform0debian1, libmygui.openglplatform0debian1v5
Provides: libmygui.openglplatform0debian1v5 (= 3.4.3+dfsg-3)
Section: libs
Priority: optional
Homepage: http://www.ogre3d.org/tikiwiki/MyGUI
Description: Fast, simple and flexible GUI - OpenGL interface
 MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++.
  Features include
    Layout Editor.
    Multicolour text.
    Per pixel cut.
    Changing alpha support for widgets (also in states configuration).
    Interface localisation.
    Fast RTTI for safe casts.
    Tool tips.
    Animated cursors and pictures.
    User xml resources.
    Truetype fonts and fonts from texture.
    Widgets controllers (moving, fading and so on).
    Flexible configuration in xml config file.
    Subskins with tiling, with direct access to texture.
    Possibility to store any data in widgets items.
    Skin themes.
    Wrappers for fast UI development.
    Drag'n'drop.
 .
 This package contains the MyGUI interface for OpenGL.
