Package: libmygui-dev
Source: mygui
Version: 3.4.4+dfsg-2
Architecture: amd64
Architecture-Variant: amd64v3
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 656
Depends: libmygui.ogreplatform0debian2 (= 3.4.4+dfsg-2), libmygui.opengl3platform0debian2 (= 3.4.4+dfsg-2), libmygui.openglplatform0debian2 (= 3.4.4+dfsg-2), libmyguiengine3debian2 (= 3.4.4+dfsg-2)
Suggests: mygui-doc
Section: libdevel
Priority: optional
Homepage: http://www.ogre3d.org/tikiwiki/MyGUI
Description: Fast, simple and flexible GUI for OpenMW - development files
 MyGUI is a GUI library which aims to be fast, flexible and simple GUIs in C++.
  Features include
    Layout Editor.
    Multicolour text.
    Per pixel cut.
    Changing alpha support for widgets (also in states configuration).
    Interface localisation.
    Fast RTTI for safe casts.
    Tool tips.
    Animated cursors and pictures.
    User xml resources.
    Truetype fonts and fonts from texture.
    Widgets controllers (moving, fading and so on).
    Flexible configuration in xml config file.
    Subskins with tiling, with direct access to texture.
    Possibility to store any data in widgets items.
    Skin themes.
    Wrappers for fast UI development.
    Drag'n'drop.
 .
 This package contains the headers and static libraries needed to develop
 programs using MyGUI.
