#### 17.9.1 X Graphics Type ¶

A graphics device for X windows is created by passing the symbol `x` as the graphics device type name to `make-graphics-device`:

    (make-graphics-device 'x #!optional display geometry suppress-map?)

where display is either a display object, `#f`, or a string; geometry is either `#f` or a string; and suppress-map? is a boolean or a vector (see below). A new window is created on the appropriate display, and a graphics device representing that window is returned.

Display specifies which X display the window is to be opened on; if it is `#f` or a string, it is passed as an argument to `x-open-display`, and the value returned by that procedure is used in place of the original argument. Geometry is an X geometry string, or `#f` which means to use the default geometry (which is specified as a resource).

Suppress-map?, if given, may take two forms. First, it may be a boolean: if `#f` (the default), the window is automatically mapped after it is created; otherwise, `#t` means to suppress this automatic mapping. The second form is a vector of three elements. The first element is a boolean with the same meaning as the boolean form of suppress-map?. The second element is a string, which specifies an alternative resource name to be used for looking up the window’s resources. The third element is also a string, which specifies a class name for looking up the window’s resources. The default value for suppress-map? is `#f`.

The default resource and class names are `"schemeGraphics"` and `"SchemeGraphics"` respectively.

The window is initialized using the resource and class names specified by suppress-map?, and is sensitive to the following resource properties:

    Property        Class           Default
    --------        -----           -------
    geometry        Geometry        512x384+0+0
    font            Font            fixed
    borderWidth     BorderWidth     2
    internalBorder  BorderWidth     [border width]
    background      Background      white
    foreground      Foreground      black
    borderColor     BorderColor     [foreground color]
    cursorColor     Foreground      [foreground color]
    pointerColor    Foreground      [foreground color]

The window is created with a `backing_store` attribute of `Always`. The window’s name and icon name are initialized to `"scheme-graphics"`.