# &applet; Manual

2015-2021
MATE Documentation Project
2009
Paul Cutler
2002
2003
Sun Microsystems
2000
Telsa Gwynne
MATE Documentation Project
GNOME Documentation Project

&legal;

MATE Documentation Project
MATE Documentation Project
Paul
Cutler
GNOME Documentation Project

     pcutler@gnome.org

Sun
GNOME Documentation Team
Sun Microsystems

Telsa
Gwynne
GNOME Documentation Project

     hobbit@aloss.ukuu.org.uk

&applet; Applet Manual V&manrevision;
&date;

MATE Documentation Team

MATE Documentation Project

&applet; Applet Manual V2.5;
&date;

Sun GNOME Documentation Team

GNOME Documentation Project

Fish Applet Manual V2.4
&date;

Sun GNOME Documentation Team

GNOME Documentation Project

Fish Applet Manual V2.2
January 2003

Sun GNOME Documentation Team

GNOME Documentation Project

Fish Applet Manual V2.1
August 2002

Sun GNOME Documentation Team

GNOME Documentation Project

Fish Applet Manual V2.0
May 2002

Sun GNOME Documentation Team

GNOME Documentation Project

Fish Applet Manual
2000

Telsa Gwynne hobbit@aloss.ukuu.org.uk

GNOME Documentation Project

This manual describes version &appletversion; of &applet;.

## Feedback

To report a bug or make a suggestion regarding the &applet; applet or this manual, follow the directions in the MATE Feedback Page.

The &applet; applet displays an animated image in the panel and gives you your fortune when clicked.

## Introduction

### &applet; Applet

Shows Fish applet.

The &applet; applet displays an animated fish in the panel. You can customize the fish's name and the program that is run when the fish is clicked in the panel. By default, the program that is run when the fish is clicked is Fortune, which displays a usually comical random message from a database of quotations.

You can customize the image shown and the command that is run when it is clicked.

### To Add &applet; to a Panel

Perform the following steps:

1. Right-click on the panel.

2. Choose Add to Panel.

3. Scroll down the list of items in the Add to Panel dialog, then select Fish.

4. Click Add.

## Usage

Click on the applet to display the Wanda the Fish dialog. The dialog typically displays a fortune cookie. You can configure the applet to specify the command to run when you click on the applet. See for more information.

## Preferences

To configure &applet;, right-click on the &applet; applet, then choose Preferences.

Name of fish

  Use this text box to specify the name of the fish.

Command to run when clicked

  By default, &applet; runs the `fortune` command when you click on the applet. Use this text box to specify an alternative command to run.

File

  Use this field to select the image to display in the applet. You can select an image that is supplied with the applet or a personal image.

Total frames in animation

  Use this spin box to specify the number of frames in the animation.

Pause per frame

  Use this spin box to specify the pause in seconds between each frame in the animation.

Rotate on vertical panels

  Select this option to rotate the applet image when you add the applet to a vertical panel.