list.h File Reference
`#include <memory>`
`#include <vector>`
`#include <iterator>`
`#include <algorithm>`
`#include <cstddef>`
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## Classes

struct | wibble::list::ListIterator< List >
struct | wibble::list::Sorted< List >
struct | wibble::list::Sorted< List >::SharedVec
struct | wibble::list::Sorted< List >::SharedPtr
struct | wibble::list::Filtered< List, Predicate >
struct | wibble::list::Unique< List >
struct | wibble::list::Take< List >
struct | wibble::list::Map< List, F >
struct | wibble::list::Empty< T >
struct | wibble::list::Singular< T >
struct | wibble::list::Append< T1, T2 >

## Namespaces

| wibble
| wibble::list

## Functions

template<typename X >
Singular< X > | wibble::list::singular (const X &x)
template<typename X , typename Y >
Append< X, Y > | wibble::list::append (const X &x, const Y &y)
template<typename List >
size_t | wibble::list::count (List l)
template<typename List , typename F >
void | wibble::list::foreach (List l, F f)
template<typename List , template< typename > class F>
void | wibble::list::foreach (List l, F< typename List::Type > f)
template<typename List , typename Pred >
Filtered< List, Pred > | wibble::list::filter (List l, Pred p)
template<typename List , template< typename > class Pred>
Filtered< List, Pred< List > > | wibble::list::filter (List l, Pred< List > p)
template<typename List , typename F >
Map< List, F > | wibble::list::map (const List &l, const F &f)
template<typename List >
Sorted< List > | wibble::list::sort (List l)
template<typename List >
Unique< List > | wibble::list::unique (List l)
template<typename List >
Take< List > | wibble::list::take (int t, List l)
template<typename List >
List | wibble::list::drop (int t, List l)
template<typename List , typename Out >
void | wibble::list::output (List l, Out it)
template<typename List >
ListIterator< List > | wibble::list::begin (List l)
template<typename List >
ListIterator< List > | wibble::list::end (List)