OpAmp.h
/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2011-2024 Leandro Nini <drfiemost@users.sourceforge.net>
* Copyright 2007-2010 Antti Lankila
* Copyright 2004,2010 Dag Lem
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef OPAMP_H
#define OPAMP_H
#include <vector>
#include "Spline.h"
#include "sidcxx11.h"
namespace reSIDfp
{
class OpAmp
{
private:
mutable double x = 0.;
const double Vddt;
const double vmin;
const double vmax;
Spline opamp;
public:
OpAmp(const std::vector<Spline::Point> &opamp_voltages, double Vddt,
double vmin, double vmax
) :
Vddt(Vddt),
vmin(vmin),
vmax(vmax),
opamp(opamp_voltages) {}
void reset() const
{
x = vmin;
}
double solve(double n, double vi) const;
};
} // namespace reSIDfp
#endif
reSIDfp::OpAmp::solve
double solve(double n, double vi) const
Definition OpAmp.cpp:33
reSIDfp::OpAmp::reset
void reset() const
Definition OpAmp.h:102
reSIDfp::OpAmp::OpAmp
OpAmp(const std::vector< Spline::Point > &opamp_voltages, double Vddt, double vmin, double vmax)
Definition OpAmp.h:91
reSIDfp::Spline
Definition Spline.h:39