Resampler.h
/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2011-2013 Leandro Nini <drfiemost@users.sourceforge.net>
* Copyright 2007-2010 Antti Lankila
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef RESAMPLER_H
#define RESAMPLER_H
namespace reSIDfp
{
class Resampler
{
protected:
virtual int output() const = 0;
Resampler() {}
public:
virtual ~Resampler() {}
virtual bool input(int sample) = 0;
short getOutput() const
{
int value = output();
// Clip signed integer value into the -32768,32767 range.
if (value < -32768) value = -32768;
if (value > 32767) value = 32767;
return value;
}
virtual void reset() = 0;
};
} // namespace reSIDfp
#endif
reSIDfp::Resampler::getOutput
short getOutput() const
Definition: Resampler.h:55
reSIDfp
Definition: Dac.cpp:25
reSIDfp::Resampler
Definition: Resampler.h:32
reSIDfp::Resampler::input
virtual bool input(int sample)=0