sidemu.h
/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2011-2013 Leandro Nini <drfiemost@users.sourceforge.net>
* Copyright 2007-2010 Antti Lankila
* Copyright 2000-2001 Simon White
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef SIDEMU_H
#define SIDEMU_H
#include "component.h"
#include "SidConfig.h"
#include "siddefs.h"
#include "c64/c64sid.h"
class sidbuilder;
class EventContext;
enum
{
OUTPUTBUFFERSIZE = 5000
};
class sidemu : public c64sid, public component
{
private:
sidbuilder *m_builder;
protected:
short *m_buffer;
int m_bufferpos;
public:
sidemu(sidbuilder *builder) :
m_builder (builder), m_buffer(0) {}
virtual ~sidemu() {}
// Standard component functions
void reset() { reset(0); }
virtual void reset(uint8_t volume) = 0;
virtual void clock() = 0;
virtual bool lock(EventContext *env) = 0;
virtual void unlock() = 0;
// Standard SID functions
virtual void voice(unsigned int num, bool mute) = 0;
virtual void model(SidConfig::sid_model_t model) = 0;
sidbuilder *builder() const { return m_builder; }
virtual void sampling(float systemfreq SID_UNUSED, float outputfreq SID_UNUSED,
SidConfig::sampling_method_t method SID_UNUSED, bool fast SID_UNUSED) {}
int bufferpos() const { return m_bufferpos; }
void bufferpos(int pos) { m_bufferpos = pos; }
short *buffer() const { return m_buffer; }
void poke(uint_least16_t address, uint8_t value) { write(address & 0x1f, value); }
uint8_t peek(uint_least16_t address) { return read(address & 0x1f); }
};
#endif // SIDEMU_H
sidemu
Definition: sidemu.h:45
sidemu::poke
void poke(uint_least16_t address, uint8_t value)
Definition: sidemu.h:82
c64sid
Definition: c64sid.h:31
EventContext
Definition: event.h:101
component
Definition: component.h:28
sidemu::peek
uint8_t peek(uint_least16_t address)
Definition: sidemu.h:83
sidbuilder
Definition: sidbuilder.h:37