NOTES:

The API and emulator are heavily out-of-date and would benefit from changes
in various places. For instance (but not limited to),

 - configuration constants should be members
 - the emulator still contains obsolete experimental code and data
 - the audio drivers (not part of libsidplay though) should be changed
   to XSIDPLAY-style

Since any of these changes would break available applications, the
code has not been altered. If there were any noticable changes in the
emulation, this would justify changes in the API. But as long as there
are no emulation improvements, we better stick to the current design.

For bleeding-edge development, checkout the sidplay2 project:
http://sourceforge.net/projects/sidplay2


CHANGES since 1.36.59:

* Apply minor patches to silence warnings about potentially uninitialized
  values.
* Get rid of references to the old project home at GeoCities, which
  has been removed with the shut-down of GeoCities and won't reappear
  elsewhere.
* Patch ios::binary check for GCC 4.3.0 C++.


CHANGES since 1.36.58:

* Fix patch for Debian GNU/Linux bug #159966 which was wrong/insecure
  (Simon White). Probably no .mus file would have triggered it, though.


CHANGES since 1.36.57:

* Update auto*/libtool files.
* Fix smartptr.h for GCC 3.4 (Jon Hood + Debian bug #259444).
* Merge patch for Debian GNU/Linux bug #159966 (mus_.cpp).


CHANGES since 1.36.56:

* Fix PowerPacker decompression (rarely used these days).


CHANGES since 1.36.55:

* With HVSC 5.0 shipping files in PSID v2NG format, this patch-level
  adds further support for PSID v2NG speed settings.
  
  In particular, sidTuneInfo.clockSpeed and sidTuneInfo.songSpeed
  now reflect the used speed setting after song initialization,
  while sidTuneInfo.clock contains a copy of the clock speed flags
  as specified in the PSID v2NG header (for other formats, it
  contains SIDTUNE_CLOCK_UNKNOWN).


CHANGES since 1.36.54:

* Added 1-bit precision to CIA timer speed integer calculation.


CHANGES since 1.36.53:

--- samples.cpp.orig	Sun Aug  6 20:48:27 2000
+++ samples.cpp	Wed May 22 19:38:18 2002
@@ -6,7 +6,7 @@
 
 extern ubyte* c64mem1;
 extern ubyte* c64mem2;
-extern uword PCMfreq;
+extern udword PCMfreq;
 extern udword C64_clockSpeed;
 
 void sampleEmuTryStopAll();


CHANGES since 1.36.52:

* Fixed a minor bug in PSID v1 -> v2NG conversion that was ported
  from HVSC's Update Tool. PSID v1 has no reserved word. Hence the
  PSID reader must not read v2NG fields from a v1 header.


CHANGES since 1.36.51:

  **
  ** This is another release which is only source-compatible
  ** and requires applications to be rebuilt!
  **

+ Added rudimentary support for PSID v2NG as introduced with sidplay2.
  The PSID loader/saver now copies these extensions. Conversion to
  other file formats loses information. The emulator takes into
  account only the clock speed setting (unless Force Song Speed is
  enabled). The final sidtune speed description string is available
  only after song initialization.

+ Added configure switches --enable-optfixpoint and --enable-optendian
  to enable code optimizations DIRECT_FIXPOINT and OPTIMIZE_ENDIAN_ACCESS
  in libcfg.h, which previously had to be edited manually. They are
  disabled by default but highly recommended on little-endian platforms
  (ix86, Duron, Athlon), where word alignment of values in memory is not
  an issue.


CHANGES since 1.36.49:

* Put back in conditional compatibility code for old
  non-standard <strstream.h>.

* Merged MVSC compatibility changes.

- Removed dependency on non-standard stricmp/strnicmp or
  strcasecmp/strncasecmp.

* Made compatible with libstdc++3 and GCC3.


CHANGES since 1.36.46:

* Changed emuEngine::getSecondsTotal() to count only the actual
  listening time unlike emuEngine::getSecondsThisSong() which has
  the purpose of reflecting the current song position/time.


CHANGES since 1.36.45:

* Fixed configure check for "strncasecmp".

* Changed all header include-check preprocessor conditionals to
  SIDPLAY1_<HEADERNAME>.

* Changed emu defaults to 44.1 kHz, 16-bit, and full bank-switching.


CHANGES since 1.36.44:

* Minor 'configure' and Automake related set-up fix.

* If all goes well with the various distributions this package
  compiles on, this will be the last stability fix for some time.
  Meanwhile, check out and support the public sidplay2 development
  project at:
  
   --> http://sidplay2.sourceforge.net


CHANGES since 1.36.43:

* Fixed another of those SID_HAVE_EXCEPTIONS conditionals.

* Another change to Galway Noise emulation. A digi sound that has
  been set up during playback of an active sound is played right
  after the currently active sound has ended.

* Standard C++ fixes.


CHANGES since 1.36.41:

* Moved a couple of SID_HAVE_EXCEPTIONS conditionals to where they
  belong (behind #include "compconf.h").


CHANGES since 1.36.41:

* Added the missing and most likely unused function:
  bool sidTune::open(const char*, const bool);

- Dropped a few lines of superfluous code in sidTune constructor.

* Fixed conditional NO_STDIN_LOADER in sidtune.cpp and libcfg.h
  which was left over since SID_NO_STDIN_LOADER was introduced
  in pl36.


CHANGES since 1.36.40:

* Fixed a bug in the DigiScan-preprocessing which didn't consider
  bank-switching.

* Fixed conditional NO_STDIN_LOADER in sidtune.h which was
  left over since SID_NO_STDIN_LOADER was introduced in pl36.


CHANGES since 1.36.39:

* Fixed a minor bug in the Galway Noise emulation
  (visible in WAV files, but (again) isn't really audible, is it?).
  (Thanks to Simon White for digging into it as well)


CHANGES since 1.36.38:

* Changed implementation of Galway Noise emulation slightly
  (simplifies the code, but is not really audible).


CHANGES since 1.36.37:

* Since standard C++ compilers seem to be widely available nowadays,
  this patchlevel gets rid of the pre-exception-handling-C++
  convention that the default "new" operator returns 0 upon memory
  exhaustion. However, rather than catching the bad_alloc
  exceptions, the "nothrow allocator" is used.


CHANGES since 1.36.35:

* Took a different implementation of illegal opcode $AB from VICE.
  A single sidtune has been found so far (not in HVSC!) which seems
  to need such an implementation.

* Changed configuration mechanism and files, so that automake
  packages which use libsidplay don't clash with all the definitions
  in the previously included header file config.h. Configuration is
  now divided into two files (compconf.h and libcfg.h).

  Some words on libtool's versioning system. The purpose of library
  interface versions is understood. But since libsidplay is made of
  experimental code, it may be necessary to break the versioning
  system occasionally in order to avoid any confusion caused by the
  introduction of library versions that are higher than the emulator
  version (even though the emu_version is defined in version.h).
  Usage of libtool's option -release to set a custom library version
  is inappropriate, because it breaks binary compatibility anytime
  the library version changes.


CHANGES since 1.36.34:

* Don't allow SID to disable voice 3 if it has filters enabled.

* Improved emulation of Galway Noise based on PlaySID's
  Extended SID registers.

* Improved random number generator's bit 0.

* Improved ASCII conversion of CHR$-strings in MUS file format.
  (Peter Weighill)


CHANGES since 1.36.33:

* Fixed digiPlayerScans to detect usage of digi registers during song
  initialization already. (Reported by S.Schneider)

+ Merged publicly available patches for NetBSD.


CHANGES since 1.36.32:

* New C64 player code for MUS file format fixes non-working MUS files.
  New player is "Compute's Basic Sidplayer" by Craig Chamberlain.
  (Peter Weighill and Adam Lorentzon)

* Improved ASCII conversion of CHR$-strings in MUS file format.


CHANGES since 1.36:

* Random number generator fixed.  (Spotted by Adam Lorentzon)

* Changed standard input loader to read up to maxSidtuneFileLen.

+ Added separate member function for setting the file name extension
  search list. Else this would only work during initialization with a
  constructor.

+ Added special support for path names from POSIX function readdir().
  By setting an extra flag you can specify whether a supplied path name
  has the forward slash (/) as file/directory separator. The class then
  can successfully split the path name into directory and file name
  regardless of what the file system's standard file separator is.

* Changed sidTune::open() to allow reading from standard input as well.

- Dropped obsolete experimental envelope code.

* Updated smart.h.

+ Added error message for loading empty files.

* Adapted some MOS-6581 read-out combined waveforms from reSID.

+ Integrated Vincent Penné's fixed-point class as a configurable alternative
  for floating-point calculations.

* Fixed digiPlayerScans variable in sidEmuConfig to accept values other
  than 0 and 1 (*still* experimental though). Reported by Thomas Neumann.

+ Added security to fix more bad sidtunes (songs==0, startsong>songs,...).

* Changed MS Windows/DOS file/path separator to backslash and colon.

* Band-pass test.

* Dropped path from sidtune file names in info structure.
  Added separate path string. I've never thought about more of those sidTune
  class related issues. If anything else is not so usable, tell.

* Const, const, const.

* No bug fixes. Merely a few internal changes.

* Dropped the last few old public member functions of name ``returnFoo(..)''.
  Use ``getFoo(..)'' instead.

* Changed any platform-detecting and portability-specific preprocessor
  instructions to be configurable in ``include/config.h''.

+ Now using Cygnus configure on Un*x systems. On all other systems create
  your custom ``include/config.h'' from the template ``include/config.h.in''.

+ Security: Fixed PP-support against segmentation faults in case of
  damaged compressed data. Changed PP-support to use bool. That file
  is a mess!

- Dropped definition of TRUE+FALSE from ``mytypes.h''.

* Merged in compiler dependent preprocessor code. Check ``compconf.h'' for
  dependencies. Only a very few __POWERPC__ and __GNUC__ checks are left
  outside that header file.

+ Perform ``4th-channel'' DigiScans also for second digi channel.

* Replaced the heavily detuned combined waveform $50 and dropped support for
  the very old combined waveforms.

+ Added emulation of SID feature ``silent voice 3''. Better late than never.

* Made essential filter calculations fully dependent from output frequency.

* SIDEMU_HWMIXING didn't work in 16-bit mode. Not used by Linux version.

* Waveform $60 is audible on a MOS-6581 as well.

* Made speed of auto-panning independent from fast sidtune speed. However
  it was not worth the effort to do the same for slow sidtune speed.
  
- Dropped normal (!) auto-panning (SIDEMU_AUTOPANNING). It actually doesn't
  sound good for a high number of songs in the HVSC.

* Band-pass and high-pass filter reconfigured. Band-pass filter is not yet
  adjustable.

- Integer-arithmetic filter (SID_FPUFILTER) dropped. In case of quick
  filter tests and adjustsments it would be too much effort to maintain
  the separate code.

* Changed the noise seed value.

* Minor fix to the SID filter cut-off frequency value.
  Take three least significant bits instead of eight.

* Minor fix to the noise waveform. Now it is also correct for very high noise
  frequencies as well as low soundcard frequencies.

* A few changes to the SID file support based on proof-reading.

* Trying to get rid of problems on big-endian architectures RiscPC and UltraSPARC.
  
* Added definable OPTIMIZE_ENDIAN_ACCESS to ``compconf.h''. This needs to be
  undefined on machines with 4-byte or 8-byte alignment.

- Dropped the old confusing functions m68k(), m68word() and m68dword()
  from ``myendian.h''. Equivalent functions are still available:
  readEndian(hi-byte,..,lo-byte) and convertEndianess(uword or udword)


CHANGES from 1.35 to 1.36:

+ Merged Phill's floating-point-to-fix-point-arithmetic changes.
  Configurable in include/compconf.h.
  
! Fix-point filter functions break existent filter view dialogs.

* sidTune class:
   - save functions now take filename as (const char*)
   - save functions don't affect object's state any longer
   - added function load(..), which takes one-file format sidtune
     data from a memory buffer

* Finalized synchronization click fix from v1.32 (e.g. R1D1.sid).


CHANGES from 1.34.2 to 1.35:

* Emergency release: Experimental envelope emulation changes in the 1.31 version
  have broken sidtunes. Since emulation emphasis is put on older sidtunes, the
  changes have been cancelled.
  
+ Added an alternative combined waveform (-> MOS-6581).


CHANGES from 1.34 to 1.34.2:

* Fixed digi bug: Galway-Noise sample period interfered with normal samples.
  Reported first by: Kristoffer Johansson.

* Fixed sample frequency-shifting register $D45D.
  Reported first by: Warren Pilkington.


CHANGES from 1.33i to 1.34:

* Changed most file name arguments in sidtune class to ``const''.

+ Second digi channel (real samples only) at $D51D upwards.

* Fixed high/low sample-order bug.

* Linux command-line sidplay:

  + Finished fragmentation and buffer size set up possibilities.
  - Dropped non-Linux audio drivers to external files.


CHANGES from 1.32.3 to 1.33i (interim release):

* Security: Fast-forward protected against bufferfill deadlock.

  Usage unchanged: extern sidEmuFastForwardReplay(int samplesPercentage);
  Where parameter is out of [1=fastest,...,100=normal_speed].
  50 would be double-speed, 25 would be quadro-speed. This fast-forward
  replay works by calculating fewer samples per C64 player call.
  To fill the sample buffer more C64 player calls have to be done.
  Hence the 6510-interpreter usage increases. This might be too much
  for slower machines.

* Portability: Got rid of some annoying non-GCC compiler warnings that
  can cause quite some confusion when applying changes.
   
+ Revised selection of default file name extensions in sidtune class.
  When I cleaned up my harddisc /sidmusic directory this selection managed
  to load *all* sidtunes.
  (.sid, .dat, .inf, '', .DAT, .SID, .INF, .c64, .prg, .C64, .PRG,
  .info, .INFO, .data, .DATA)
  
	// Preferred default file extension for single-file sidtunes
	// or sidtune description files in SIDPLAY INFOFILE format.
	".sid",
	// Common file extension for single-file sidtunes due to SIDPLAY/DOS
	// displaying files *.DAT in its file selector by default.
	// Originally this was intended to be the extension of the raw data file
	// of two-file sidtunes in SIDPLAY INFOFILE format.
	".dat",
	// Extension of Amiga Workbench tooltype icon info files, which
	// have been cut to MS-DOS file name length (8.3).
	".inf",
	// No extension for the raw data file of two-file sidtunes in
	// PlaySID Amiga Workbench tooltype icon info format.
	"",
	// Common upper-case file extensions from MS-DOS (unconverted).
	".DAT", ".SID", ".INF", 
	// File extensions used (and created) by various C64 emulators and
	// related utilities. These extensions are recommended to be used as
	// a replacement for ".dat" in conjunction with two-file sidtunes.
	".c64", ".prg", ".C64", ".PRG",
	// Uncut extensions from Amiga.
	".info", ".INFO", ".data", ".DATA",
	// End.
	0

* Changed filter type 7 as Andreas suggested.

+ Define SIDEMU_TIME_COUNT to compile an internal time counter plus
  related member functions. Sample buffers smaller than bytesPerSecond
  (frequency*channels*bytesPerSample) will result in the counters being
  incremented sufficiently fast. Supported right now are:
  
  int emuEngine::getSecondsThisSong();
  int emuEngine::getSecondsTotal();     // good for listening mileage

* SIDEMU_HWMIXING: Stereo did fill half of the buffer only. Perhaps I was
  the only one using this mode when looking at samples. Never tried stereo
  until now.

* Linux command-line sidplay:

  * Changed audio device driver to return correct number of fragments.
  * Changed evaluation of argument line to protect against segmentation
    faults caused by compiler/linker stack frame problems (aka ``argc'').
  * Fixed non-Linux audio driver code.
  
* Initial problem perhaps was specific to gcc/ld. Anyway, all compile
  time definitions, such as IS_LITTLE_ENDIAN, moved to include file 
  ``compconf.h''. This prevents compiling emulator engine related class
  code with different settings than there were used in libsidplay.

+ Regrouped envelope emulator code. Allows better inline-optimizations.
  Regrouped waveform emulator code. Allows better inline-optimizations.
  

CHANGES from 1.32.2 to 1.32.3:

* Try to please Alpha-Linux (and ...) with different gcc settings in makefile.


CHANGES from 1.31-beta to 1.32:

* Minor quality fix on digi emulation in high/low order.
  Thanks to Ulf Jaenicke-Roessler for the mention.
  
* Sync+Ring click fix. Thanks for the excellent tip, Kristoffer Johansson !

+ Implemented readable SID + operator 3 (frame based).

+ Added additional sidtune constructor, which takes one-file format sidtune
  data from a memory buffer.


CHANGES from 1.30-pl6 to 1.31-beta:

+ Implementation of short temporary attack in ADSR volume envelope. Under
  normal circumstances this would *require* a precise cycle-based 6510- and
  ADSR-emulation. (e.g. drax/jsschrst.dat)
  
  [Note: VACSID and Frodo don't handle it. CCS64, C64S do, but are not 100%
  right either.]

+ Smarter locking/unlocking of noise waveform.


CHANGES from 1.27.4 to 1.30:

+ Most wanted feature: SID chip clock speed now can be set to either PAL or NTSC.
  This affects the pitch but not the song speed unless "force song speed" is
  chosen, which will force the C64 clock to be equal to the SID clock, setting
  any PAL song to NTSC and vice versa. NTSC users now can listen to sids with the
  intended song speed (the one preset for each sidtune), but the sound of an NTSC
  SID chip. Clock speed checkbox's name still should be "C64 clock speed".

- Dropped ``forceClockSpeed''. More below.

+ Improved dynamic ADSR envelope emulation. A few sidtunes were dropping notes
  since v1.27. If some still do, they are most likely bad rips, like the one
  already found. Check the next HVSC update for working ones.

+ New measured volume mode (default, but experimental). Replaces previous
  "measured master volume" mode, since that one did not achieve what I wanted
  it to, anyway. Related checkbox should be renamed to just ``measured volume''.

+ Now setVoiceVolume() accepts a further argument, the relative voice volume from
  0 (mute) to 256 (max). This also makes it possible to mute the centered auto
  panning.
  Previously you most likely used own code similar to this:

    voice_volume = left_or_right_level * new_voice_volume / max_voice_volume
    where: 0 <= new_voice_volume <= max_voice_volume
    e.g.: 0 <= x <= 256, half volume: x = 128

  If you don't feel like changing that code, use 256=max when calling 
  setVoiceVolume() in your code anywhere.

* Auto-panning default: Reset 4th voice to middle position.

o Stereo volume control documentation update.

  In stereo mode and panning modes either modulate both, left and right, levels
  with the voice_volume technique from above or via the new argument of
  setVoiceVolume().
  
  SIDEMU_FULLPANNING:

     Slider position
         Voice A
  Left              Right
   X...................        : full left, L=255/R=0
   ...................X        : full right, L=0/R=255
   ..........X.........        : middle, L=128/R=127 or L=127/R=128
   ....................        : mute, L=0/R=0
   .....X..............        : more left than right, L=200/R=55

  But also and *only* in FULLPANNING mode, but most likely not used, you can
  set any possible combination of volume levels out of 0<=x<=255, for instance:

   X..................X        : louder middle, L=255/R=255
   X.........x.........        : full left and 50% right, L=255/R=128
   
  SIDEMU_VOLCONTROL  info was also unclear IMHO. setVoiceVolume() does not anymore
  check the correctness of the given volume settings, since this would limit the
  possibilities badly. But it does not do anything and returns false upon an invalid
  voice number, voice_volume > 256 or no mixing mode, respectively.

  Two voices should build a pair, satisfying the equation:
  
    left(voice_A) + left(voice_B) <= 255

  Generally, the equations:
    
	sum leftLevel(i) <= 512       i=[1,2,3,4]
	sum rightLevel(i) <= 512      i=[1,2,3,4]
  
  must be satisfied, because only a maximum of two voices can be mixed
  to one physical audio channel.
  
  Building pairs can be, but don't has to be, done like this:
  
    left(voice_A) = right(voice_B)
	right(voice_A) = left(voice_B)
    left(voice_A) + right(voice_A) <= 255
    left(voice_B) + right(voice_B) <= 255

  It is not possible to position both from a pair of voices on the same side.

                  Slider Pos.
			    Pair of voices
            Left              Right
  Voice A:   X...................        : full left, L=255/R=0
  Voice B:   ...................X        : full right, L=0/R=255
  
  Voice A:   ....X...............        : L=200/R=55
  Voice B:   ...............X....        : L=55/R=200

  Voice A:   .........X..........        : middle, L=128/R=127
  Voice B:   .........X..........        : middle, L=127/R=128 (or vice versa)

  Voice A:   ...............X....        : L=55/R=200
  Voice B:   ....X...............        : L=200/R=55

  Voice A:   ...................X        : full right, L=0/R=255
  Voice B:   X...................        : full left, L=255/R=0

  Side note: You could also mute voice_A and then could safely do
  left(voice_B)+right(voice_B) > 255, but you most likely will never do so,
  as this would require a much more complex mixer.
  
o The following was done due to consistency and because I have replaced any internal
  constants with the external configuration constants and because I think the name
  "configuration" suits better than "specifications", which I found confusing and
  unreadable. These changes build upon everything I found to be better in the
  now obsolete pre-2.0 testing engine.
  
  Single header file to include has not changed and still is ``player.h'' only.

o Dropped directories mos_6510/ and mos_6581/. Put all the emulation stuff into emu/. 
  Some files became obsolete.
  *** Do the renaming in this order and you'll likely be safe !
  
   o Renamed class ``sidEmuConfig'' to ``emuEngine''.
   o Renamed structure ``sidEmuSpecs'' to ``emuConfig''.
   o Renamed header file ``sidemu.h'' to ``emucfg.h''.
     All configuration information resides in here.
   o Renamed member function ``setSpecs'' to ``setConfig''.
   o Renamed member function ``returnSpecs'' to ``returnConfig''.
   o Dropped class ``mpuEmu''. Integrated its functionality into the
     ``emuEngine'' class. Also affects sidEmuFillBuffer() calls.
   o Renamed ``MPU_PAL_CLOCK'' to ``SIDTUNE_CLOCK_PAL''.
   o Renamed ``MPU_NTSC_CLOCK'' to ``SIDTUNE_CLOCK_NTSC''.
   o Above was named SIDTUNE_* because it is the same enum constant as in the
     sidtune format support.
   o Hope I didn't miss anything here.

! Changed the behaviour of the emulator engine configuration class in case of
  invalid settings. Although the return value still is ``false'', the engine
  will not be locked and neither be moved into an unusable state. Be aware that
  this is not really a difference to before, because you are able to make
  settings different than you made for your audio driver (e.g. replaying stereo
  SID data on a mono soundcard set up).
  At any time you can read out the current settings using returnConfig().
  Consider the ``false'' return value of functions like setVoiceVolume() or
  setConfig() as a hint and debugging aid. Basically, you should only write
  valid settings to the emulator engine, so your application never receives
  a ``false''.

- Dropped ``forceClockSpeed''. Now is ``forceSongSpeed'' and was moved to the 
  ``emuConfig'' structure. If ``true'' it overrides the sidtune song speed and
  sets the C64 clock to the SID clock. Drop the ``forceClockSpeed'' argument
  from every call to sidEmuInitializeSong().

  Changing ``clockSpeed'' will affect the playback upon the next call to
  setConfig().
  
  Changing ``forceSongSpeed'' will affect the playback upon the next call to
  sidEmuInitializeSong().

* Typos in (abandoned) portable fixpoint mode (DIRECT_FIXPOINT off).

* By default set a random seed value from a virtual member function using <time.h>.


