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SoundFileReader.hpp
Go to the documentation of this file.
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_SOUNDFILEREADER_HPP
26#define SFML_SOUNDFILEREADER_HPP
27
29// Headers
31#include <SFML/Audio/Export.hpp>
32#include <string>
33
34
35 namespace sf
36{
37 class InputStream;
38
43 class SFML_AUDIO_API SoundFileReader
44{
45 public:
46
51 struct Info
52 {
53 Uint64 sampleCount;
54 unsigned int channelCount;
55 unsigned int sampleRate;
56 };
57
62 virtual ~SoundFileReader() {}
63
77 virtual bool open(InputStream& stream, Info& info) = 0;
78
92 virtual void seek(Uint64 sampleOffset) = 0;
93
103 virtual Uint64 read(Int16* samples, Uint64 maxCount) = 0;
104};
105
106} // namespace sf
107
108
109#endif // SFML_SOUNDFILEREADER_HPP
110
111
Export.hpp
SFML_AUDIO_API
#define SFML_AUDIO_API
Definition Audio/Export.hpp:43
sf::InputStream
Abstract class for custom file input streams.
Definition InputStream.hpp:42
sf::SoundFileReader
Abstract base class for sound file decoding.
Definition SoundFileReader.hpp:44
sf::SoundFileReader::seek
virtual void seek(Uint64 sampleOffset)=0
Change the current read position to the given sample offset.
sf::SoundFileReader::~SoundFileReader
virtual ~SoundFileReader()
Virtual destructor.
Definition SoundFileReader.hpp:62
sf::SoundFileReader::read
virtual Uint64 read(Int16 *samples, Uint64 maxCount)=0
Read audio samples from the open file.
sf::SoundFileReader::open
virtual bool open(InputStream &stream, Info &info)=0
Open a sound file for reading.
sf
Definition AlResource.hpp:35
sf::Int16
signed short Int16
Definition Config.hpp:222
sf::Uint64
unsigned long long Uint64
Definition Config.hpp:239
sf::SoundFileReader::Info
Structure holding the audio properties of a sound file.
Definition SoundFileReader.hpp:52
sf::SoundFileReader::Info::sampleRate
unsigned int sampleRate
Samples rate of the sound, in samples per second.
Definition SoundFileReader.hpp:55
sf::SoundFileReader::Info::sampleCount
Uint64 sampleCount
Total number of samples in the file.
Definition SoundFileReader.hpp:53
sf::SoundFileReader::Info::channelCount
unsigned int channelCount
Number of channels of the sound.
Definition SoundFileReader.hpp:54