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BlendMode.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_BLENDMODE_HPP
26 #define SFML_BLENDMODE_HPP
27
28 namespace sf
29 {
35 enum BlendMode
36 {
37 BlendAlpha,
38 BlendAdd,
39 BlendMultiply,
40 BlendNone
41 };
42
43 } // namespace sf
44
45
46 #endif // SFML_BLENDMODE_HPP
sf::BlendMultiply
Pixel = Source * Dest.
Definition: BlendMode.hpp:39
sf::BlendAlpha
Pixel = Source * Source.a + Dest * (1 - Source.a)
Definition: BlendMode.hpp:37
sf::BlendAdd
Pixel = Source + Dest.
Definition: BlendMode.hpp:38
sf::BlendMode
BlendMode
Available blending modes for drawing.
Definition: BlendMode.hpp:35
sf::BlendNone
Pixel = Source.
Definition: BlendMode.hpp:40