Here is a list of all struct and union fields with links to the structures/unions they belong to:

### - o -

- offset : SDL_AsyncIOOutcome, SDL_GPUBufferBinding, SDL_GPUBufferLocation, SDL_GPUBufferRegion, SDL_GPUTextureTransferInfo, SDL_GPUTransferBufferLocation, SDL_GPUVertexAttribute, SDL_HapticPeriodic
- output : SDL_GamepadBinding
- output_type : SDL_GamepadBinding
- owner : SDL_ClipboardEvent