Here is a list of all variables with links to the structures/unions they belong to:

### - v -

- value : SDL_AtomicInt, SDL_AtomicU32, SDL_GamepadAxisEvent, SDL_JoyAxisEvent, SDL_JoyHatEvent, SDL_PenAxisEvent
- vendor_id : SDL_hid_device_info, SDL_VirtualJoystickDesc
- verbose : SDLTest_CommonState
- version : SDL_IOStreamInterface, SDL_Palette, SDL_StorageInterface, SDL_VirtualJoystickDesc
- vertex_attributes : SDL_GPUVertexInputState
- vertex_buffer_descriptions : SDL_GPUVertexInputState
- vertex_input_state : SDL_GPUGraphicsPipelineCreateInfo
- vertex_offset : SDL_GPUIndexedIndirectDrawCommand
- vertex_shader : SDL_GPUGraphicsPipelineCreateInfo
- video_argparser : SDLTest_CommonState
- videodriver : SDLTest_CommonState
- vulkan_10_physical_device_features : SDL_GPUVulkanOptions
- vulkan_api_version : SDL_GPUVulkanOptions