Here is a list of all functions with links to the files they belong to:

### - s -

- SDL_SaveBMP() : SDL_surface.h
- SDL_SaveBMP_IO() : SDL_surface.h
- SDL_SaveFile() : SDL_iostream.h
- SDL_SaveFile_IO() : SDL_iostream.h
- SDL_SavePNG() : SDL_surface.h
- SDL_SavePNG_IO() : SDL_surface.h
- SDL_scalbn() : SDL_stdinc.h
- SDL_scalbnf() : SDL_stdinc.h
- SDL_ScaleSurface() : SDL_surface.h
- SDL_ScreenKeyboardShown() : SDL_keyboard.h
- SDL_ScreenSaverEnabled() : SDL_video.h
- SDL_SeekIO() : SDL_iostream.h
- SDL_SendGamepadEffect() : SDL_gamepad.h
- SDL_SendJoystickEffect() : SDL_joystick.h
- SDL_SendJoystickVirtualSensorData() : SDL_joystick.h
- SDL_SetAppMetadata() : SDL_init.h
- SDL_SetAppMetadataProperty() : SDL_init.h
- SDL_SetAssertionHandler() : SDL_assert.h
- SDL_SetAtomicInt() : SDL_atomic.h
- SDL_SetAtomicPointer() : SDL_atomic.h
- SDL_SetAtomicU32() : SDL_atomic.h
- SDL_SetAudioDeviceGain() : SDL_audio.h
- SDL_SetAudioPostmixCallback() : SDL_audio.h
- SDL_SetAudioStreamFormat() : SDL_audio.h
- SDL_SetAudioStreamFrequencyRatio() : SDL_audio.h
- SDL_SetAudioStreamGain() : SDL_audio.h
- SDL_SetAudioStreamGetCallback() : SDL_audio.h
- SDL_SetAudioStreamInputChannelMap() : SDL_audio.h
- SDL_SetAudioStreamOutputChannelMap() : SDL_audio.h
- SDL_SetAudioStreamPutCallback() : SDL_audio.h
- SDL_SetBooleanProperty() : SDL_properties.h
- SDL_SetClipboardData() : SDL_clipboard.h
- SDL_SetClipboardText() : SDL_clipboard.h
- SDL_SetCurrentThreadPriority() : SDL_thread.h
- SDL_SetCursor() : SDL_mouse.h
- SDL_SetDefaultTextureScaleMode() : SDL_render.h
- SDL_setenv_unsafe() : SDL_stdinc.h
- SDL_SetEnvironmentVariable() : SDL_stdinc.h
- SDL_SetError() : SDL_error.h
- SDL_SetErrorV() : SDL_error.h
- SDL_SetEventEnabled() : SDL_events.h
- SDL_SetEventFilter() : SDL_events.h
- SDL_SetFloatProperty() : SDL_properties.h
- SDL_SetGamepadEventsEnabled() : SDL_gamepad.h
- SDL_SetGamepadLED() : SDL_gamepad.h
- SDL_SetGamepadMapping() : SDL_gamepad.h
- SDL_SetGamepadPlayerIndex() : SDL_gamepad.h
- SDL_SetGamepadSensorEnabled() : SDL_gamepad.h
- SDL_SetGPUAllowedFramesInFlight() : SDL_gpu.h
- SDL_SetGPUBlendConstants() : SDL_gpu.h
- SDL_SetGPUBufferName() : SDL_gpu.h
- SDL_SetGPURenderState() : SDL_render.h
- SDL_SetGPURenderStateFragmentUniforms() : SDL_render.h
- SDL_SetGPUScissor() : SDL_gpu.h
- SDL_SetGPUStencilReference() : SDL_gpu.h
- SDL_SetGPUSwapchainParameters() : SDL_gpu.h
- SDL_SetGPUTextureName() : SDL_gpu.h
- SDL_SetGPUViewport() : SDL_gpu.h
- SDL_SetHapticAutocenter() : SDL_haptic.h
- SDL_SetHapticGain() : SDL_haptic.h
- SDL_SetHint() : SDL_hints.h
- SDL_SetHintWithPriority() : SDL_hints.h
- SDL_SetInitialized() : SDL_mutex.h
- SDL_SetJoystickEventsEnabled() : SDL_joystick.h
- SDL_SetJoystickLED() : SDL_joystick.h
- SDL_SetJoystickPlayerIndex() : SDL_joystick.h
- SDL_SetJoystickVirtualAxis() : SDL_joystick.h
- SDL_SetJoystickVirtualBall() : SDL_joystick.h
- SDL_SetJoystickVirtualButton() : SDL_joystick.h
- SDL_SetJoystickVirtualHat() : SDL_joystick.h
- SDL_SetJoystickVirtualTouchpad() : SDL_joystick.h
- SDL_SetLogOutputFunction() : SDL_log.h
- SDL_SetLogPriorities() : SDL_log.h
- SDL_SetLogPriority() : SDL_log.h
- SDL_SetLogPriorityPrefix() : SDL_log.h
- SDL_SetMainReady() : SDL_main.h
- SDL_SetMemoryFunctions() : SDL_stdinc.h
- SDL_SetModState() : SDL_keyboard.h
- SDL_SetNumberProperty() : SDL_properties.h
- SDL_SetPaletteColors() : SDL_pixels.h
- SDL_SetPointerProperty() : SDL_properties.h
- SDL_SetPointerPropertyWithCleanup() : SDL_properties.h
- SDL_SetPrimarySelectionText() : SDL_clipboard.h
- SDL_SetRelativeMouseTransform() : SDL_mouse.h
- SDL_SetRenderClipRect() : SDL_render.h
- SDL_SetRenderColorScale() : SDL_render.h
- SDL_SetRenderDrawBlendMode() : SDL_render.h
- SDL_SetRenderDrawColor() : SDL_render.h
- SDL_SetRenderDrawColorFloat() : SDL_render.h
- SDL_SetRenderLogicalPresentation() : SDL_render.h
- SDL_SetRenderScale() : SDL_render.h
- SDL_SetRenderTarget() : SDL_render.h
- SDL_SetRenderTextureAddressMode() : SDL_render.h
- SDL_SetRenderViewport() : SDL_render.h
- SDL_SetRenderVSync() : SDL_render.h
- SDL_SetScancodeName() : SDL_keyboard.h
- SDL_SetStringProperty() : SDL_properties.h
- SDL_SetSurfaceAlphaMod() : SDL_surface.h
- SDL_SetSurfaceBlendMode() : SDL_surface.h
- SDL_SetSurfaceClipRect() : SDL_surface.h
- SDL_SetSurfaceColorKey() : SDL_surface.h
- SDL_SetSurfaceColorMod() : SDL_surface.h
- SDL_SetSurfaceColorspace() : SDL_surface.h
- SDL_SetSurfacePalette() : SDL_surface.h
- SDL_SetSurfaceRLE() : SDL_surface.h
- SDL_SetTextInputArea() : SDL_keyboard.h
- SDL_SetTextureAlphaMod() : SDL_render.h
- SDL_SetTextureAlphaModFloat() : SDL_render.h
- SDL_SetTextureBlendMode() : SDL_render.h
- SDL_SetTextureColorMod() : SDL_render.h
- SDL_SetTextureColorModFloat() : SDL_render.h
- SDL_SetTexturePalette() : SDL_render.h
- SDL_SetTextureScaleMode() : SDL_render.h
- SDL_SetTLS() : SDL_thread.h
- SDL_SetTrayEntryCallback() : SDL_tray.h
- SDL_SetTrayEntryChecked() : SDL_tray.h
- SDL_SetTrayEntryEnabled() : SDL_tray.h
- SDL_SetTrayEntryLabel() : SDL_tray.h
- SDL_SetTrayIcon() : SDL_tray.h
- SDL_SetTrayTooltip() : SDL_tray.h
- SDL_SetWindowAlwaysOnTop() : SDL_video.h
- SDL_SetWindowAspectRatio() : SDL_video.h
- SDL_SetWindowBordered() : SDL_video.h
- SDL_SetWindowFillDocument() : SDL_video.h
- SDL_SetWindowFocusable() : SDL_video.h
- SDL_SetWindowFullscreen() : SDL_video.h
- SDL_SetWindowFullscreenMode() : SDL_video.h
- SDL_SetWindowHitTest() : SDL_video.h
- SDL_SetWindowIcon() : SDL_video.h
- SDL_SetWindowKeyboardGrab() : SDL_video.h
- SDL_SetWindowMaximumSize() : SDL_video.h
- SDL_SetWindowMinimumSize() : SDL_video.h
- SDL_SetWindowModal() : SDL_video.h
- SDL_SetWindowMouseGrab() : SDL_video.h
- SDL_SetWindowMouseRect() : SDL_video.h
- SDL_SetWindowOpacity() : SDL_video.h
- SDL_SetWindowParent() : SDL_video.h
- SDL_SetWindowPosition() : SDL_video.h
- SDL_SetWindowProgressState() : SDL_video.h
- SDL_SetWindowProgressValue() : SDL_video.h
- SDL_SetWindowRelativeMouseMode() : SDL_mouse.h
- SDL_SetWindowResizable() : SDL_video.h
- SDL_SetWindowShape() : SDL_video.h
- SDL_SetWindowSize() : SDL_video.h
- SDL_SetWindowSurfaceVSync() : SDL_video.h
- SDL_SetWindowTitle() : SDL_video.h
- SDL_SetX11EventHook() : SDL_system.h
- SDL_ShouldInit() : SDL_mutex.h
- SDL_ShouldQuit() : SDL_mutex.h
- SDL_ShowCursor() : SDL_mouse.h
- SDL_ShowFileDialogWithProperties() : SDL_dialog.h
- SDL_ShowMessageBox() : SDL_messagebox.h
- SDL_ShowOpenFileDialog() : SDL_dialog.h
- SDL_ShowOpenFolderDialog() : SDL_dialog.h
- SDL_ShowSaveFileDialog() : SDL_dialog.h
- SDL_ShowSimpleMessageBox() : SDL_messagebox.h
- SDL_ShowWindow() : SDL_video.h
- SDL_ShowWindowSystemMenu() : SDL_video.h
- SDL_SignalAsyncIOQueue() : SDL_asyncio.h
- SDL_SignalCondition() : SDL_mutex.h
- SDL_SignalSemaphore() : SDL_mutex.h
- SDL_sin() : SDL_stdinc.h
- SDL_sinf() : SDL_stdinc.h
- SDL_size_add_check_overflow() : SDL_stdinc.h
- SDL_size_mul_check_overflow() : SDL_stdinc.h
- SDL_snprintf() : SDL_stdinc.h
- SDL_sqrt() : SDL_stdinc.h
- SDL_sqrtf() : SDL_stdinc.h
- SDL_srand() : SDL_stdinc.h
- SDL_sscanf() : SDL_stdinc.h
- SDL_StartTextInput() : SDL_keyboard.h
- SDL_StartTextInputWithProperties() : SDL_keyboard.h
- SDL_StepBackUTF8() : SDL_stdinc.h
- SDL_StepUTF8() : SDL_stdinc.h
- SDL_StopHapticEffect() : SDL_haptic.h
- SDL_StopHapticEffects() : SDL_haptic.h
- SDL_StopHapticRumble() : SDL_haptic.h
- SDL_StopTextInput() : SDL_keyboard.h
- SDL_StorageReady() : SDL_storage.h
- SDL_strcasecmp() : SDL_stdinc.h
- SDL_strcasestr() : SDL_stdinc.h
- SDL_strchr() : SDL_stdinc.h
- SDL_strcmp() : SDL_stdinc.h
- SDL_strdup() : SDL_stdinc.h
- SDL_StretchSurface() : SDL_surface.h
- SDL_StringToGUID() : SDL_guid.h
- SDL_strlcat() : SDL_stdinc.h
- SDL_strlcpy() : SDL_stdinc.h
- SDL_strlen() : SDL_stdinc.h
- SDL_strlwr() : SDL_stdinc.h
- SDL_strncasecmp() : SDL_stdinc.h
- SDL_strncmp() : SDL_stdinc.h
- SDL_strndup() : SDL_stdinc.h
- SDL_strnlen() : SDL_stdinc.h
- SDL_strnstr() : SDL_stdinc.h
- SDL_strpbrk() : SDL_stdinc.h
- SDL_strrchr() : SDL_stdinc.h
- SDL_strrev() : SDL_stdinc.h
- SDL_strstr() : SDL_stdinc.h
- SDL_strtod() : SDL_stdinc.h
- SDL_strtok_r() : SDL_stdinc.h
- SDL_strtol() : SDL_stdinc.h
- SDL_strtoll() : SDL_stdinc.h
- SDL_strtoul() : SDL_stdinc.h
- SDL_strtoull() : SDL_stdinc.h
- SDL_strupr() : SDL_stdinc.h
- SDL_SubmitGPUCommandBuffer() : SDL_gpu.h
- SDL_SubmitGPUCommandBufferAndAcquireFence() : SDL_gpu.h
- SDL_SurfaceHasAlternateImages() : SDL_surface.h
- SDL_SurfaceHasColorKey() : SDL_surface.h
- SDL_SurfaceHasRLE() : SDL_surface.h
- SDL_Swap16() : SDL_endian.h
- SDL_Swap32() : SDL_endian.h
- SDL_Swap64() : SDL_endian.h
- SDL_SwapFloat() : SDL_endian.h
- SDL_swprintf() : SDL_stdinc.h
- SDL_SyncWindow() : SDL_video.h