Here is a list of all variables with links to the structures/unions they belong to:

### - c -

- candidates : SDL_TextEditingCandidatesEvent
- cdevice : SDL_Event
- center : SDL_HapticCondition
- channels : SDL_AudioSpec, SDL_HapticCustom
- Cleanup : SDL_VirtualJoystickDesc
- clear_color : SDL_GPUBlitInfo, SDL_GPUColorTargetInfo
- clear_depth : SDL_GPUDepthStencilTargetInfo
- clear_stencil : SDL_GPUDepthStencilTargetInfo
- clicks : SDL_MouseButtonEvent
- clipboard : SDL_Event
- close : SDL_IOStreamInterface, SDL_StorageInterface
- code : SDL_GPUComputePipelineCreateInfo, SDL_GPUShaderCreateInfo, SDL_UserEvent
- code_size : SDL_GPUComputePipelineCreateInfo, SDL_GPUShaderCreateInfo
- color : SDL_Vertex
- color_blend_op : SDL_GPUColorTargetBlendState
- color_target_descriptions : SDL_GPUGraphicsPipelineTargetInfo
- color_write_mask : SDL_GPUColorTargetBlendState
- colors : SDL_MessageBoxColorScheme, SDL_Palette
- colorScheme : SDL_MessageBoxData
- colorspace : SDL_CameraSpec
- common : SDL_Event
- common_argparser : SDLTest_CommonState
- compare_mask : SDL_GPUDepthStencilState
- compare_op : SDL_GPUDepthStencilState, SDL_GPUSamplerCreateInfo, SDL_GPUStencilOpState
- condition : SDL_AssertData, SDL_HapticEffect
- confine : SDLTest_CommonState
- constant : SDL_HapticEffect
- copy : SDL_StorageInterface
- country : SDL_Locale
- crc32_table : SDLTest_Crc32Context
- create_time : SDL_PathInfo
- cull_mode : SDL_GPURasterizerState
- current : SDLTest_TextWindow
- custom : SDL_HapticEffect
- cycle : SDL_GPUBlitInfo, SDL_GPUColorTargetInfo, SDL_GPUDepthStencilTargetInfo, SDL_GPUStorageBufferReadWriteBinding, SDL_GPUStorageTextureReadWriteBinding
- cycle_resolve_texture : SDL_GPUColorTargetInfo