Here is a list of all functions with links to the files they belong to:

### - g -

- SDL_GamepadConnected() : SDL_gamepad.h
- SDL_GamepadEventsEnabled() : SDL_gamepad.h
- SDL_GamepadHasAxis() : SDL_gamepad.h
- SDL_GamepadHasButton() : SDL_gamepad.h
- SDL_GamepadHasSensor() : SDL_gamepad.h
- SDL_GamepadSensorEnabled() : SDL_gamepad.h
- SDL_GDKSuspendComplete() : SDL_main.h
- SDL_GenerateMipmapsForGPUTexture() : SDL_gpu.h
- SDL_GetAppMetadataProperty() : SDL_init.h
- SDL_GetAssertionHandler() : SDL_assert.h
- SDL_GetAssertionReport() : SDL_assert.h
- SDL_GetAsyncIOResult() : SDL_asyncio.h
- SDL_GetAsyncIOSize() : SDL_asyncio.h
- SDL_GetAtomicInt() : SDL_atomic.h
- SDL_GetAtomicPointer() : SDL_atomic.h
- SDL_GetAtomicU32() : SDL_atomic.h
- SDL_GetAudioDeviceChannelMap() : SDL_audio.h
- SDL_GetAudioDeviceFormat() : SDL_audio.h
- SDL_GetAudioDeviceGain() : SDL_audio.h
- SDL_GetAudioDeviceName() : SDL_audio.h
- SDL_GetAudioDriver() : SDL_audio.h
- SDL_GetAudioFormatName() : SDL_audio.h
- SDL_GetAudioPlaybackDevices() : SDL_audio.h
- SDL_GetAudioRecordingDevices() : SDL_audio.h
- SDL_GetAudioStreamAvailable() : SDL_audio.h
- SDL_GetAudioStreamData() : SDL_audio.h
- SDL_GetAudioStreamDevice() : SDL_audio.h
- SDL_GetAudioStreamFormat() : SDL_audio.h
- SDL_GetAudioStreamFrequencyRatio() : SDL_audio.h
- SDL_GetAudioStreamGain() : SDL_audio.h
- SDL_GetAudioStreamInputChannelMap() : SDL_audio.h
- SDL_GetAudioStreamOutputChannelMap() : SDL_audio.h
- SDL_GetAudioStreamProperties() : SDL_audio.h
- SDL_GetAudioStreamQueued() : SDL_audio.h
- SDL_GetBasePath() : SDL_filesystem.h
- SDL_GetBooleanProperty() : SDL_properties.h
- SDL_GetCameraDriver() : SDL_camera.h
- SDL_GetCameraFormat() : SDL_camera.h
- SDL_GetCameraID() : SDL_camera.h
- SDL_GetCameraName() : SDL_camera.h
- SDL_GetCameraPermissionState() : SDL_camera.h
- SDL_GetCameraPosition() : SDL_camera.h
- SDL_GetCameraProperties() : SDL_camera.h
- SDL_GetCameras() : SDL_camera.h
- SDL_GetCameraSupportedFormats() : SDL_camera.h
- SDL_GetClipboardData() : SDL_clipboard.h
- SDL_GetClipboardMimeTypes() : SDL_clipboard.h
- SDL_GetClipboardText() : SDL_clipboard.h
- SDL_GetClosestFullscreenDisplayMode() : SDL_video.h
- SDL_GetCPUCacheLineSize() : SDL_cpuinfo.h
- SDL_GetCurrentAudioDriver() : SDL_audio.h
- SDL_GetCurrentCameraDriver() : SDL_camera.h
- SDL_GetCurrentDirectory() : SDL_filesystem.h
- SDL_GetCurrentDisplayMode() : SDL_video.h
- SDL_GetCurrentDisplayOrientation() : SDL_video.h
- SDL_GetCurrentRenderOutputSize() : SDL_render.h
- SDL_GetCurrentThreadID() : SDL_thread.h
- SDL_GetCurrentTime() : SDL_time.h
- SDL_GetCurrentVideoDriver() : SDL_video.h
- SDL_GetCursor() : SDL_mouse.h
- SDL_GetDateTimeLocalePreferences() : SDL_time.h
- SDL_GetDayOfWeek() : SDL_time.h
- SDL_GetDayOfYear() : SDL_time.h
- SDL_GetDaysInMonth() : SDL_time.h
- SDL_GetDefaultAssertionHandler() : SDL_assert.h
- SDL_GetDefaultCursor() : SDL_mouse.h
- SDL_GetDefaultLogOutputFunction() : SDL_log.h
- SDL_GetDesktopDisplayMode() : SDL_video.h
- SDL_GetDisplayBounds() : SDL_video.h
- SDL_GetDisplayContentScale() : SDL_video.h
- SDL_GetDisplayForPoint() : SDL_video.h
- SDL_GetDisplayForRect() : SDL_video.h
- SDL_GetDisplayForWindow() : SDL_video.h
- SDL_GetDisplayName() : SDL_video.h
- SDL_GetDisplayProperties() : SDL_video.h
- SDL_GetDisplays() : SDL_video.h
- SDL_GetDisplayUsableBounds() : SDL_video.h
- SDL_getenv() : SDL_stdinc.h
- SDL_getenv_unsafe() : SDL_stdinc.h
- SDL_GetEnvironment() : SDL_stdinc.h
- SDL_GetEnvironmentVariable() : SDL_stdinc.h
- SDL_GetEnvironmentVariables() : SDL_stdinc.h
- SDL_GetError() : SDL_error.h
- SDL_GetEventFilter() : SDL_events.h
- SDL_GetFloatProperty() : SDL_properties.h
- SDL_GetFullscreenDisplayModes() : SDL_video.h
- SDL_GetGamepadAppleSFSymbolsNameForAxis() : SDL_gamepad.h
- SDL_GetGamepadAppleSFSymbolsNameForButton() : SDL_gamepad.h
- SDL_GetGamepadAxis() : SDL_gamepad.h
- SDL_GetGamepadAxisFromString() : SDL_gamepad.h
- SDL_GetGamepadBindings() : SDL_gamepad.h
- SDL_GetGamepadButton() : SDL_gamepad.h
- SDL_GetGamepadButtonFromString() : SDL_gamepad.h
- SDL_GetGamepadButtonLabel() : SDL_gamepad.h
- SDL_GetGamepadButtonLabelForType() : SDL_gamepad.h
- SDL_GetGamepadConnectionState() : SDL_gamepad.h
- SDL_GetGamepadFirmwareVersion() : SDL_gamepad.h
- SDL_GetGamepadFromID() : SDL_gamepad.h
- SDL_GetGamepadFromPlayerIndex() : SDL_gamepad.h
- SDL_GetGamepadGUIDForID() : SDL_gamepad.h
- SDL_GetGamepadID() : SDL_gamepad.h
- SDL_GetGamepadJoystick() : SDL_gamepad.h
- SDL_GetGamepadMapping() : SDL_gamepad.h
- SDL_GetGamepadMappingForGUID() : SDL_gamepad.h
- SDL_GetGamepadMappingForID() : SDL_gamepad.h
- SDL_GetGamepadMappings() : SDL_gamepad.h
- SDL_GetGamepadName() : SDL_gamepad.h
- SDL_GetGamepadNameForID() : SDL_gamepad.h
- SDL_GetGamepadPath() : SDL_gamepad.h
- SDL_GetGamepadPathForID() : SDL_gamepad.h
- SDL_GetGamepadPlayerIndex() : SDL_gamepad.h
- SDL_GetGamepadPlayerIndexForID() : SDL_gamepad.h
- SDL_GetGamepadPowerInfo() : SDL_gamepad.h
- SDL_GetGamepadProduct() : SDL_gamepad.h
- SDL_GetGamepadProductForID() : SDL_gamepad.h
- SDL_GetGamepadProductVersion() : SDL_gamepad.h
- SDL_GetGamepadProductVersionForID() : SDL_gamepad.h
- SDL_GetGamepadProperties() : SDL_gamepad.h
- SDL_GetGamepads() : SDL_gamepad.h
- SDL_GetGamepadSensorData() : SDL_gamepad.h
- SDL_GetGamepadSensorDataRate() : SDL_gamepad.h
- SDL_GetGamepadSerial() : SDL_gamepad.h
- SDL_GetGamepadSteamHandle() : SDL_gamepad.h
- SDL_GetGamepadStringForAxis() : SDL_gamepad.h
- SDL_GetGamepadStringForButton() : SDL_gamepad.h
- SDL_GetGamepadStringForType() : SDL_gamepad.h
- SDL_GetGamepadTouchpadFinger() : SDL_gamepad.h
- SDL_GetGamepadType() : SDL_gamepad.h
- SDL_GetGamepadTypeForID() : SDL_gamepad.h
- SDL_GetGamepadTypeFromString() : SDL_gamepad.h
- SDL_GetGamepadVendor() : SDL_gamepad.h
- SDL_GetGamepadVendorForID() : SDL_gamepad.h
- SDL_GetGlobalMouseState() : SDL_mouse.h
- SDL_GetGlobalProperties() : SDL_properties.h
- SDL_GetGPUDeviceDriver() : SDL_gpu.h
- SDL_GetGPUDriver() : SDL_gpu.h
- SDL_GetGPUShaderFormats() : SDL_gpu.h
- SDL_GetGPUSwapchainTextureFormat() : SDL_gpu.h
- SDL_GetGrabbedWindow() : SDL_video.h
- SDL_GetHapticEffectStatus() : SDL_haptic.h
- SDL_GetHapticFeatures() : SDL_haptic.h
- SDL_GetHapticFromID() : SDL_haptic.h
- SDL_GetHapticID() : SDL_haptic.h
- SDL_GetHapticName() : SDL_haptic.h
- SDL_GetHapticNameForID() : SDL_haptic.h
- SDL_GetHaptics() : SDL_haptic.h
- SDL_GetHint() : SDL_hints.h
- SDL_GetHintBoolean() : SDL_hints.h
- SDL_GetIOProperties() : SDL_iostream.h
- SDL_GetIOSize() : SDL_iostream.h
- SDL_GetIOStatus() : SDL_iostream.h
- SDL_GetJoystickAxis() : SDL_joystick.h
- SDL_GetJoystickAxisInitialState() : SDL_joystick.h
- SDL_GetJoystickBall() : SDL_joystick.h
- SDL_GetJoystickButton() : SDL_joystick.h
- SDL_GetJoystickConnectionState() : SDL_joystick.h
- SDL_GetJoystickFirmwareVersion() : SDL_joystick.h
- SDL_GetJoystickFromID() : SDL_joystick.h
- SDL_GetJoystickFromPlayerIndex() : SDL_joystick.h
- SDL_GetJoystickGUID() : SDL_joystick.h
- SDL_GetJoystickGUIDForID() : SDL_joystick.h
- SDL_GetJoystickGUIDInfo() : SDL_joystick.h
- SDL_GetJoystickHat() : SDL_joystick.h
- SDL_GetJoystickID() : SDL_joystick.h
- SDL_GetJoystickName() : SDL_joystick.h
- SDL_GetJoystickNameForID() : SDL_joystick.h
- SDL_GetJoystickPath() : SDL_joystick.h
- SDL_GetJoystickPathForID() : SDL_joystick.h
- SDL_GetJoystickPlayerIndex() : SDL_joystick.h
- SDL_GetJoystickPlayerIndexForID() : SDL_joystick.h
- SDL_GetJoystickPowerInfo() : SDL_joystick.h
- SDL_GetJoystickProduct() : SDL_joystick.h
- SDL_GetJoystickProductForID() : SDL_joystick.h
- SDL_GetJoystickProductVersion() : SDL_joystick.h
- SDL_GetJoystickProductVersionForID() : SDL_joystick.h
- SDL_GetJoystickProperties() : SDL_joystick.h
- SDL_GetJoysticks() : SDL_joystick.h
- SDL_GetJoystickSerial() : SDL_joystick.h
- SDL_GetJoystickType() : SDL_joystick.h
- SDL_GetJoystickTypeForID() : SDL_joystick.h
- SDL_GetJoystickVendor() : SDL_joystick.h
- SDL_GetJoystickVendorForID() : SDL_joystick.h
- SDL_GetKeyboardFocus() : SDL_keyboard.h
- SDL_GetKeyboardNameForID() : SDL_keyboard.h
- SDL_GetKeyboards() : SDL_keyboard.h
- SDL_GetKeyboardState() : SDL_keyboard.h
- SDL_GetKeyFromName() : SDL_keyboard.h
- SDL_GetKeyFromScancode() : SDL_keyboard.h
- SDL_GetKeyName() : SDL_keyboard.h
- SDL_GetLogOutputFunction() : SDL_log.h
- SDL_GetLogPriority() : SDL_log.h
- SDL_GetMasksForPixelFormat() : SDL_pixels.h
- SDL_GetMaxHapticEffects() : SDL_haptic.h
- SDL_GetMaxHapticEffectsPlaying() : SDL_haptic.h
- SDL_GetMemoryFunctions() : SDL_stdinc.h
- SDL_GetMice() : SDL_mouse.h
- SDL_GetModState() : SDL_keyboard.h
- SDL_GetMouseFocus() : SDL_mouse.h
- SDL_GetMouseNameForID() : SDL_mouse.h
- SDL_GetMouseState() : SDL_mouse.h
- SDL_GetNaturalDisplayOrientation() : SDL_video.h
- SDL_GetNumAllocations() : SDL_stdinc.h
- SDL_GetNumAudioDrivers() : SDL_audio.h
- SDL_GetNumberProperty() : SDL_properties.h
- SDL_GetNumCameraDrivers() : SDL_camera.h
- SDL_GetNumGamepadTouchpadFingers() : SDL_gamepad.h
- SDL_GetNumGamepadTouchpads() : SDL_gamepad.h
- SDL_GetNumGPUDrivers() : SDL_gpu.h
- SDL_GetNumHapticAxes() : SDL_haptic.h
- SDL_GetNumJoystickAxes() : SDL_joystick.h
- SDL_GetNumJoystickBalls() : SDL_joystick.h
- SDL_GetNumJoystickButtons() : SDL_joystick.h
- SDL_GetNumJoystickHats() : SDL_joystick.h
- SDL_GetNumLogicalCPUCores() : SDL_cpuinfo.h
- SDL_GetNumRenderDrivers() : SDL_render.h
- SDL_GetNumVideoDrivers() : SDL_video.h
- SDL_GetOriginalMemoryFunctions() : SDL_stdinc.h
- SDL_GetPathInfo() : SDL_filesystem.h
- SDL_GetPerformanceCounter() : SDL_timer.h
- SDL_GetPerformanceFrequency() : SDL_timer.h
- SDL_GetPixelFormatDetails() : SDL_pixels.h
- SDL_GetPixelFormatForMasks() : SDL_pixels.h
- SDL_GetPixelFormatName() : SDL_pixels.h
- SDL_GetPlatform() : SDL_platform.h
- SDL_GetPointerProperty() : SDL_properties.h
- SDL_GetPowerInfo() : SDL_power.h
- SDL_GetPreferredLocales() : SDL_locale.h
- SDL_GetPrefPath() : SDL_filesystem.h
- SDL_GetPrimaryDisplay() : SDL_video.h
- SDL_GetPrimarySelectionText() : SDL_clipboard.h
- SDL_GetProcessInput() : SDL_process.h
- SDL_GetProcessOutput() : SDL_process.h
- SDL_GetProcessProperties() : SDL_process.h
- SDL_GetPropertyType() : SDL_properties.h
- SDL_GetRealGamepadType() : SDL_gamepad.h
- SDL_GetRealGamepadTypeForID() : SDL_gamepad.h
- SDL_GetRectAndLineIntersection() : SDL_rect.h
- SDL_GetRectAndLineIntersectionFloat() : SDL_rect.h
- SDL_GetRectEnclosingPoints() : SDL_rect.h
- SDL_GetRectEnclosingPointsFloat() : SDL_rect.h
- SDL_GetRectIntersection() : SDL_rect.h
- SDL_GetRectIntersectionFloat() : SDL_rect.h
- SDL_GetRectUnion() : SDL_rect.h
- SDL_GetRectUnionFloat() : SDL_rect.h
- SDL_GetRelativeMouseState() : SDL_mouse.h
- SDL_GetRenderClipRect() : SDL_render.h
- SDL_GetRenderColorScale() : SDL_render.h
- SDL_GetRenderDrawBlendMode() : SDL_render.h
- SDL_GetRenderDrawColor() : SDL_render.h
- SDL_GetRenderDrawColorFloat() : SDL_render.h
- SDL_GetRenderDriver() : SDL_render.h
- SDL_GetRenderer() : SDL_render.h
- SDL_GetRendererFromTexture() : SDL_render.h
- SDL_GetRendererName() : SDL_render.h
- SDL_GetRendererProperties() : SDL_render.h
- SDL_GetRenderLogicalPresentation() : SDL_render.h
- SDL_GetRenderLogicalPresentationRect() : SDL_render.h
- SDL_GetRenderMetalCommandEncoder() : SDL_render.h
- SDL_GetRenderMetalLayer() : SDL_render.h
- SDL_GetRenderOutputSize() : SDL_render.h
- SDL_GetRenderSafeArea() : SDL_render.h
- SDL_GetRenderScale() : SDL_render.h
- SDL_GetRenderTarget() : SDL_render.h
- SDL_GetRenderViewport() : SDL_render.h
- SDL_GetRenderVSync() : SDL_render.h
- SDL_GetRenderWindow() : SDL_render.h
- SDL_GetRevision() : SDL_version.h
- SDL_GetRGB() : SDL_pixels.h
- SDL_GetRGBA() : SDL_pixels.h
- SDL_GetSandbox() : SDL_system.h
- SDL_GetScancodeFromKey() : SDL_keyboard.h
- SDL_GetScancodeFromName() : SDL_keyboard.h
- SDL_GetScancodeName() : SDL_keyboard.h
- SDL_GetSemaphoreValue() : SDL_mutex.h
- SDL_GetSensorData() : SDL_sensor.h
- SDL_GetSensorFromID() : SDL_sensor.h
- SDL_GetSensorID() : SDL_sensor.h
- SDL_GetSensorName() : SDL_sensor.h
- SDL_GetSensorNameForID() : SDL_sensor.h
- SDL_GetSensorNonPortableType() : SDL_sensor.h
- SDL_GetSensorNonPortableTypeForID() : SDL_sensor.h
- SDL_GetSensorProperties() : SDL_sensor.h
- SDL_GetSensors() : SDL_sensor.h
- SDL_GetSensorType() : SDL_sensor.h
- SDL_GetSensorTypeForID() : SDL_sensor.h
- SDL_GetSilenceValueForFormat() : SDL_audio.h
- SDL_GetSIMDAlignment() : SDL_cpuinfo.h
- SDL_GetStorageFileSize() : SDL_storage.h
- SDL_GetStoragePathInfo() : SDL_storage.h
- SDL_GetStorageSpaceRemaining() : SDL_storage.h
- SDL_GetStringProperty() : SDL_properties.h
- SDL_GetSurfaceAlphaMod() : SDL_surface.h
- SDL_GetSurfaceBlendMode() : SDL_surface.h
- SDL_GetSurfaceClipRect() : SDL_surface.h
- SDL_GetSurfaceColorKey() : SDL_surface.h
- SDL_GetSurfaceColorMod() : SDL_surface.h
- SDL_GetSurfaceColorspace() : SDL_surface.h
- SDL_GetSurfaceImages() : SDL_surface.h
- SDL_GetSurfacePalette() : SDL_surface.h
- SDL_GetSurfaceProperties() : SDL_surface.h
- SDL_GetSystemRAM() : SDL_cpuinfo.h
- SDL_GetSystemTheme() : SDL_video.h
- SDL_GetTextInputArea() : SDL_keyboard.h
- SDL_GetTextureAlphaMod() : SDL_render.h
- SDL_GetTextureAlphaModFloat() : SDL_render.h
- SDL_GetTextureBlendMode() : SDL_render.h
- SDL_GetTextureColorMod() : SDL_render.h
- SDL_GetTextureColorModFloat() : SDL_render.h
- SDL_GetTextureProperties() : SDL_render.h
- SDL_GetTextureScaleMode() : SDL_render.h
- SDL_GetTextureSize() : SDL_render.h
- SDL_GetThreadID() : SDL_thread.h
- SDL_GetThreadName() : SDL_thread.h
- SDL_GetThreadState() : SDL_thread.h
- SDL_GetTicks() : SDL_timer.h
- SDL_GetTicksNS() : SDL_timer.h
- SDL_GetTLS() : SDL_thread.h
- SDL_GetTouchDeviceName() : SDL_touch.h
- SDL_GetTouchDevices() : SDL_touch.h
- SDL_GetTouchDeviceType() : SDL_touch.h
- SDL_GetTouchFingers() : SDL_touch.h
- SDL_GetTrayEntries() : SDL_tray.h
- SDL_GetTrayEntryChecked() : SDL_tray.h
- SDL_GetTrayEntryEnabled() : SDL_tray.h
- SDL_GetTrayEntryLabel() : SDL_tray.h
- SDL_GetTrayEntryParent() : SDL_tray.h
- SDL_GetTrayMenu() : SDL_tray.h
- SDL_GetTrayMenuParentEntry() : SDL_tray.h
- SDL_GetTrayMenuParentTray() : SDL_tray.h
- SDL_GetTraySubmenu() : SDL_tray.h
- SDL_GetUserFolder() : SDL_filesystem.h
- SDL_GetVersion() : SDL_version.h
- SDL_GetVideoDriver() : SDL_video.h
- SDL_GetWindowAspectRatio() : SDL_video.h
- SDL_GetWindowBordersSize() : SDL_video.h
- SDL_GetWindowDisplayScale() : SDL_video.h
- SDL_GetWindowFlags() : SDL_video.h
- SDL_GetWindowFromEvent() : SDL_events.h
- SDL_GetWindowFromID() : SDL_video.h
- SDL_GetWindowFullscreenMode() : SDL_video.h
- SDL_GetWindowICCProfile() : SDL_video.h
- SDL_GetWindowID() : SDL_video.h
- SDL_GetWindowKeyboardGrab() : SDL_video.h
- SDL_GetWindowMaximumSize() : SDL_video.h
- SDL_GetWindowMinimumSize() : SDL_video.h
- SDL_GetWindowMouseGrab() : SDL_video.h
- SDL_GetWindowMouseRect() : SDL_video.h
- SDL_GetWindowOpacity() : SDL_video.h
- SDL_GetWindowParent() : SDL_video.h
- SDL_GetWindowPixelDensity() : SDL_video.h
- SDL_GetWindowPixelFormat() : SDL_video.h
- SDL_GetWindowPosition() : SDL_video.h
- SDL_GetWindowProperties() : SDL_video.h
- SDL_GetWindowRelativeMouseMode() : SDL_mouse.h
- SDL_GetWindows() : SDL_video.h
- SDL_GetWindowSafeArea() : SDL_video.h
- SDL_GetWindowSize() : SDL_video.h
- SDL_GetWindowSizeInPixels() : SDL_video.h
- SDL_GetWindowSurface() : SDL_video.h
- SDL_GetWindowSurfaceVSync() : SDL_video.h
- SDL_GetWindowTitle() : SDL_video.h
- SDL_GL_CreateContext() : SDL_video.h
- SDL_GL_DestroyContext() : SDL_video.h
- SDL_GL_ExtensionSupported() : SDL_video.h
- SDL_GL_GetAttribute() : SDL_video.h
- SDL_GL_GetCurrentContext() : SDL_video.h
- SDL_GL_GetCurrentWindow() : SDL_video.h
- SDL_GL_GetProcAddress() : SDL_video.h
- SDL_GL_GetSwapInterval() : SDL_video.h
- SDL_GL_LoadLibrary() : SDL_video.h
- SDL_GL_MakeCurrent() : SDL_video.h
- SDL_GL_ResetAttributes() : SDL_video.h
- SDL_GL_SetAttribute() : SDL_video.h
- SDL_GL_SetSwapInterval() : SDL_video.h
- SDL_GL_SwapWindow() : SDL_video.h
- SDL_GL_UnloadLibrary() : SDL_video.h
- SDL_GlobDirectory() : SDL_filesystem.h
- SDL_GlobStorageDirectory() : SDL_storage.h
- SDL_GPUSupportsProperties() : SDL_gpu.h
- SDL_GPUSupportsShaderFormats() : SDL_gpu.h
- SDL_GPUTextureFormatTexelBlockSize() : SDL_gpu.h
- SDL_GPUTextureSupportsFormat() : SDL_gpu.h
- SDL_GPUTextureSupportsSampleCount() : SDL_gpu.h
- SDL_GUIDToString() : SDL_guid.h