Here is a list of all struct and union fields with links to the structures/unions they belong to:

### - g -

- g : SDL_Color, SDL_FColor, SDL_MessageBoxColor
- gaxis : SDL_Event
- Gbits : SDL_PixelFormatDetails
- gbutton : SDL_Event
- gdevice : SDL_Event
- gl_accelerated : SDLTest_CommonState
- gl_accum_alpha_size : SDLTest_CommonState
- gl_accum_blue_size : SDLTest_CommonState
- gl_accum_green_size : SDLTest_CommonState
- gl_accum_red_size : SDLTest_CommonState
- gl_alpha_size : SDLTest_CommonState
- gl_blue_size : SDLTest_CommonState
- gl_buffer_size : SDLTest_CommonState
- gl_debug : SDLTest_CommonState
- gl_depth_size : SDLTest_CommonState
- gl_double_buffer : SDLTest_CommonState
- gl_green_size : SDLTest_CommonState
- gl_major_version : SDLTest_CommonState
- gl_minor_version : SDLTest_CommonState
- gl_multisamplebuffers : SDLTest_CommonState
- gl_multisamplesamples : SDLTest_CommonState
- gl_profile_mask : SDLTest_CommonState
- gl_red_size : SDLTest_CommonState
- gl_release_behavior : SDLTest_CommonState
- gl_retained_backing : SDLTest_CommonState
- gl_stencil_size : SDLTest_CommonState
- gl_stereo : SDLTest_CommonState
- Gmask : SDL_PixelFormatDetails
- gpudriver : SDLTest_CommonState
- groupcount_x : SDL_GPUIndirectDispatchCommand
- groupcount_y : SDL_GPUIndirectDispatchCommand
- groupcount_z : SDL_GPUIndirectDispatchCommand
- gsensor : SDL_Event
- Gshift : SDL_PixelFormatDetails
- gtouchpad : SDL_Event