SDL_GetGamepadSteamHandle(3)

NAME
SDL_GetGamepadSteamHandle - Get the Steam Input handle of an opened gamepad, if available.

HEADER FILE
Defined in SDL3/SDL_gamepad.h

SYNOPSIS
#include "SDL3/SDL.h"

Uint64 SDL_GetGamepadSteamHandle(SDL_Gamepad *gamepad);

DESCRIPTION
Returns an InputHandle_t for the gamepad that can be used with Steam Input API: https://partner.steamgames.com/doc/api/ISteamInput

FUNCTION PARAMETERS

gamepad
    the gamepad object to query.

RETURN VALUE
( Uint64 ) Returns the gamepad handle, or 0 if unavailable.

AVAILABILITY
This function is available since SDL 3.2.0.