Here is a list of all macros with links to the files they belong to:

### - p -

- SDL_PATCHLEVEL : SDL_oldnames.h
- SDL_PEN_INPUT_BUTTON_1 : SDL_pen.h
- SDL_PEN_INPUT_BUTTON_2 : SDL_pen.h
- SDL_PEN_INPUT_BUTTON_3 : SDL_pen.h
- SDL_PEN_INPUT_BUTTON_4 : SDL_pen.h
- SDL_PEN_INPUT_BUTTON_5 : SDL_pen.h
- SDL_PEN_INPUT_DOWN : SDL_pen.h
- SDL_PEN_INPUT_ERASER_TIP : SDL_pen.h
- SDL_PEN_MOUSEID : SDL_pen.h
- SDL_PEN_TOUCHID : SDL_pen.h
- SDL_PI_D : SDL_stdinc.h
- SDL_PI_F : SDL_stdinc.h
- SDL_PIXELFLAG : SDL_pixels.h
- SDL_PIXELFORMAT_BGR444 : SDL_oldnames.h
- SDL_PIXELFORMAT_BGR555 : SDL_oldnames.h
- SDL_PIXELFORMAT_BGR888 : SDL_oldnames.h
- SDL_PIXELFORMAT_RGB444 : SDL_oldnames.h
- SDL_PIXELFORMAT_RGB555 : SDL_oldnames.h
- SDL_PIXELFORMAT_RGB888 : SDL_oldnames.h
- SDL_PixelFormatEnumToMasks : SDL_oldnames.h
- SDL_PIXELLAYOUT : SDL_pixels.h
- SDL_PIXELORDER : SDL_pixels.h
- SDL_PIXELTYPE : SDL_pixels.h
- SDL_PLATFORM_WIN32 : SDL_platform_defines.h
- SDL_PLATFORM_WINDOWS : SDL_platform_defines.h
- SDL_PointInFRect : SDL_oldnames.h
- SDL_POLLSENTINEL : SDL_oldnames.h
- SDL_PREALLOC : SDL_oldnames.h
- SDL_PRILL_PREFIX : SDL_stdinc.h
- SDL_PRILLd : SDL_stdinc.h
- SDL_PRILLu : SDL_stdinc.h
- SDL_PRILLx : SDL_stdinc.h
- SDL_PRILLX : SDL_stdinc.h
- SDL_PRINTF_FORMAT_STRING : SDL_stdinc.h
- SDL_PRINTF_VARARG_FUNC : SDL_stdinc.h
- SDL_PRINTF_VARARG_FUNCV : SDL_stdinc.h
- SDL_PRIs32 : SDL_stdinc.h
- SDL_PRIs64 : SDL_stdinc.h
- SDL_PRIu32 : SDL_stdinc.h
- SDL_PRIu64 : SDL_stdinc.h
- SDL_PRIX32 : SDL_stdinc.h
- SDL_PRIx32 : SDL_stdinc.h
- SDL_PRIX64 : SDL_stdinc.h
- SDL_PRIx64 : SDL_stdinc.h
- SDL_PROP_APP_METADATA_COPYRIGHT_STRING : SDL_init.h
- SDL_PROP_APP_METADATA_CREATOR_STRING : SDL_init.h
- SDL_PROP_APP_METADATA_IDENTIFIER_STRING : SDL_init.h
- SDL_PROP_APP_METADATA_NAME_STRING : SDL_init.h
- SDL_PROP_APP_METADATA_TYPE_STRING : SDL_init.h
- SDL_PROP_APP_METADATA_URL_STRING : SDL_init.h
- SDL_PROP_APP_METADATA_VERSION_STRING : SDL_init.h
- SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN : SDL_video.h
- SDL_PROP_DISPLAY_KMSDRM_PANEL_ORIENTATION_NUMBER : SDL_video.h
- SDL_PROP_FILE_DIALOG_ACCEPT_STRING : SDL_dialog.h
- SDL_PROP_FILE_DIALOG_CANCEL_STRING : SDL_dialog.h
- SDL_PROP_FILE_DIALOG_FILTERS_POINTER : SDL_dialog.h
- SDL_PROP_FILE_DIALOG_LOCATION_STRING : SDL_dialog.h
- SDL_PROP_FILE_DIALOG_MANY_BOOLEAN : SDL_dialog.h
- SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER : SDL_dialog.h
- SDL_PROP_FILE_DIALOG_TITLE_STRING : SDL_dialog.h
- SDL_PROP_FILE_DIALOG_WINDOW_POINTER : SDL_dialog.h
- SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN : SDL_gamepad.h
- SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN : SDL_gamepad.h
- SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN : SDL_gamepad.h
- SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN : SDL_gamepad.h
- SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN : SDL_gamepad.h
- SDL_PROP_GLOBAL_VIDEO_WAYLAND_WL_DISPLAY_POINTER : SDL_video.h
- SDL_PROP_GPU_BUFFER_CREATE_NAME_STRING : SDL_gpu.h
- SDL_PROP_GPU_COMPUTEPIPELINE_CREATE_NAME_STRING : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_D3D12_SEMANTIC_NAME_STRING : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_DEBUGMODE_BOOLEAN : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_NAME_STRING : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_PREFERLOWPOWER_BOOLEAN : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXBC_BOOLEAN : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXIL_BOOLEAN : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_SHADERS_METALLIB_BOOLEAN : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_SHADERS_MSL_BOOLEAN : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_SHADERS_PRIVATE_BOOLEAN : SDL_gpu.h
- SDL_PROP_GPU_DEVICE_CREATE_SHADERS_SPIRV_BOOLEAN : SDL_gpu.h
- SDL_PROP_GPU_GRAPHICSPIPELINE_CREATE_NAME_STRING : SDL_gpu.h
- SDL_PROP_GPU_SAMPLER_CREATE_NAME_STRING : SDL_gpu.h
- SDL_PROP_GPU_SHADER_CREATE_NAME_STRING : SDL_gpu.h
- SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_A_FLOAT : SDL_gpu.h
- SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_B_FLOAT : SDL_gpu.h
- SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_DEPTH_FLOAT : SDL_gpu.h
- SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_G_FLOAT : SDL_gpu.h
- SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_R_FLOAT : SDL_gpu.h
- SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER : SDL_gpu.h
- SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING : SDL_gpu.h
- SDL_PROP_GPU_TRANSFERBUFFER_CREATE_NAME_STRING : SDL_gpu.h
- SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER : SDL_iostream.h
- SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER : SDL_iostream.h
- SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER : SDL_iostream.h
- SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER : SDL_iostream.h
- SDL_PROP_IOSTREAM_MEMORY_POINTER : SDL_iostream.h
- SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER : SDL_iostream.h
- SDL_PROP_IOSTREAM_STDIO_FILE_POINTER : SDL_iostream.h
- SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER : SDL_iostream.h
- SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN : SDL_joystick.h
- SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN : SDL_joystick.h
- SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN : SDL_joystick.h
- SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN : SDL_joystick.h
- SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN : SDL_joystick.h
- SDL_PROP_PROCESS_BACKGROUND_BOOLEAN : SDL_process.h
- SDL_PROP_PROCESS_CREATE_ARGS_POINTER : SDL_process.h
- SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN : SDL_process.h
- SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER : SDL_process.h
- SDL_PROP_PROCESS_CREATE_STDERR_NUMBER : SDL_process.h
- SDL_PROP_PROCESS_CREATE_STDERR_POINTER : SDL_process.h
- SDL_PROP_PROCESS_CREATE_STDERR_TO_STDOUT_BOOLEAN : SDL_process.h
- SDL_PROP_PROCESS_CREATE_STDIN_NUMBER : SDL_process.h
- SDL_PROP_PROCESS_CREATE_STDIN_POINTER : SDL_process.h
- SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER : SDL_process.h
- SDL_PROP_PROCESS_CREATE_STDOUT_POINTER : SDL_process.h
- SDL_PROP_PROCESS_PID_NUMBER : SDL_process.h
- SDL_PROP_PROCESS_STDERR_POINTER : SDL_process.h
- SDL_PROP_PROCESS_STDIN_POINTER : SDL_process.h
- SDL_PROP_PROCESS_STDOUT_POINTER : SDL_process.h
- SDL_PROP_RENDERER_CREATE_NAME_STRING : SDL_render.h
- SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_CREATE_SURFACE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_CREATE_WINDOW_POINTER : SDL_render.h
- SDL_PROP_RENDERER_D3D11_DEVICE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_D3D11_SWAPCHAIN_POINTER : SDL_render.h
- SDL_PROP_RENDERER_D3D12_COMMAND_QUEUE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_D3D12_DEVICE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_D3D12_SWAPCHAIN_POINTER : SDL_render.h
- SDL_PROP_RENDERER_D3D9_DEVICE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_GPU_DEVICE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_HDR_ENABLED_BOOLEAN : SDL_render.h
- SDL_PROP_RENDERER_HDR_HEADROOM_FLOAT : SDL_render.h
- SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_NAME_STRING : SDL_render.h
- SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_SDR_WHITE_POINT_FLOAT : SDL_render.h
- SDL_PROP_RENDERER_SURFACE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER : SDL_render.h
- SDL_PROP_RENDERER_VSYNC_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_VULKAN_DEVICE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_VULKAN_INSTANCE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_VULKAN_PHYSICAL_DEVICE_POINTER : SDL_render.h
- SDL_PROP_RENDERER_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_VULKAN_SURFACE_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_VULKAN_SWAPCHAIN_IMAGE_COUNT_NUMBER : SDL_render.h
- SDL_PROP_RENDERER_WINDOW_POINTER : SDL_render.h
- SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT : SDL_surface.h
- SDL_PROP_SURFACE_HOTSPOT_X_NUMBER : SDL_surface.h
- SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER : SDL_surface.h
- SDL_PROP_SURFACE_SDR_WHITE_POINT_FLOAT : SDL_surface.h
- SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING : SDL_surface.h
- SDL_PROP_TEXTINPUT_ANDROID_INPUTTYPE_NUMBER : SDL_keyboard.h
- SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN : SDL_keyboard.h
- SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER : SDL_keyboard.h
- SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN : SDL_keyboard.h
- SDL_PROP_TEXTINPUT_TYPE_NUMBER : SDL_keyboard.h
- SDL_PROP_TEXTURE_ACCESS_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_COLORSPACE_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_U_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_V_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_U_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_V_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_HDR_HEADROOM_FLOAT : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_U_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_UV_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_V_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_U_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_UV_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_V_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_D3D11_TEXTURE_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_D3D11_TEXTURE_U_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_D3D11_TEXTURE_V_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_D3D12_TEXTURE_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_D3D12_TEXTURE_U_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_D3D12_TEXTURE_V_POINTER : SDL_render.h
- SDL_PROP_TEXTURE_FORMAT_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_HDR_HEADROOM_FLOAT : SDL_render.h
- SDL_PROP_TEXTURE_HEIGHT_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGL_TEX_H_FLOAT : SDL_render.h
- SDL_PROP_TEXTURE_OPENGL_TEX_W_FLOAT : SDL_render.h
- SDL_PROP_TEXTURE_OPENGL_TEXTURE_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGL_TEXTURE_TARGET_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGL_TEXTURE_U_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGL_TEXTURE_UV_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGL_TEXTURE_V_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_TARGET_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_U_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_UV_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_V_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_SDR_WHITE_POINT_FLOAT : SDL_render.h
- SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER : SDL_render.h
- SDL_PROP_TEXTURE_WIDTH_NUMBER : SDL_render.h
- SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER : SDL_thread.h
- SDL_PROP_THREAD_CREATE_NAME_STRING : SDL_thread.h
- SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER : SDL_thread.h
- SDL_PROP_THREAD_CREATE_USERDATA_POINTER : SDL_thread.h
- SDL_PROP_WINDOW_ANDROID_SURFACE_POINTER : SDL_video.h
- SDL_PROP_WINDOW_ANDROID_WINDOW_POINTER : SDL_video.h
- SDL_PROP_WINDOW_COCOA_METAL_VIEW_TAG_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_COCOA_WINDOW_POINTER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_COCOA_VIEW_POINTER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_COCOA_WINDOW_POINTER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_CONSTRAIN_POPUP_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_HIDDEN_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_MAXIMIZED_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_MENU_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_METAL_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_MINIMIZED_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_MODAL_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_MOUSE_GRABBED_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_PARENT_POINTER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_RESIZABLE_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_TITLE_STRING : SDL_video.h
- SDL_PROP_WINDOW_CREATE_TOOLTIP_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_TRANSPARENT_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_UTILITY_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_VULKAN_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_WAYLAND_CREATE_EGL_WINDOW_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_WIN32_HWND_POINTER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_WIN32_PIXEL_FORMAT_HWND_POINTER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_X11_WINDOW_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_X_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_CREATE_Y_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_HDR_ENABLED_BOOLEAN : SDL_video.h
- SDL_PROP_WINDOW_HDR_HEADROOM_FLOAT : SDL_video.h
- SDL_PROP_WINDOW_KMSDRM_DEVICE_INDEX_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_KMSDRM_DRM_FD_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_KMSDRM_GBM_DEVICE_POINTER : SDL_video.h
- SDL_PROP_WINDOW_OPENVR_OVERLAY_ID : SDL_video.h
- SDL_PROP_WINDOW_SDR_WHITE_LEVEL_FLOAT : SDL_video.h
- SDL_PROP_WINDOW_SHAPE_POINTER : SDL_video.h
- SDL_PROP_WINDOW_UIKIT_METAL_VIEW_TAG_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_UIKIT_OPENGL_FRAMEBUFFER_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_UIKIT_OPENGL_RENDERBUFFER_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_UIKIT_OPENGL_RESOLVE_FRAMEBUFFER_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_UIKIT_WINDOW_POINTER : SDL_video.h
- SDL_PROP_WINDOW_VIVANTE_DISPLAY_POINTER : SDL_video.h
- SDL_PROP_WINDOW_VIVANTE_SURFACE_POINTER : SDL_video.h
- SDL_PROP_WINDOW_VIVANTE_WINDOW_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WAYLAND_XDG_POPUP_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WAYLAND_XDG_POSITIONER_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WAYLAND_XDG_SURFACE_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_EXPORT_HANDLE_STRING : SDL_video.h
- SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WIN32_HDC_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WIN32_HWND_POINTER : SDL_video.h
- SDL_PROP_WINDOW_WIN32_INSTANCE_POINTER : SDL_video.h
- SDL_PROP_WINDOW_X11_DISPLAY_POINTER : SDL_video.h
- SDL_PROP_WINDOW_X11_SCREEN_NUMBER : SDL_video.h
- SDL_PROP_WINDOW_X11_WINDOW_NUMBER : SDL_video.h
- SDL_PT_GUARDED_BY : SDL_mutex.h