Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - c -

- CRC32_POLY : SDL_test_crc32.h
- CrcUint32 : SDL_test_crc32.h
- CrcUint8 : SDL_test_crc32.h
- SDL_CACHELINE_SIZE : SDL_cpuinfo.h
- SDL_CalculateGPUTextureFormatSize() : SDL_gpu.h
- SDL_calloc_func : SDL_stdinc.h
- SDL_Camera : SDL_camera.h
- SDL_CAMERA_POSITION_BACK_FACING : SDL_camera.h
- SDL_CAMERA_POSITION_FRONT_FACING : SDL_camera.h
- SDL_CAMERA_POSITION_UNKNOWN : SDL_camera.h
- SDL_CameraID : SDL_camera.h
- SDL_CameraPosition : SDL_camera.h
- SDL_CancelGPUCommandBuffer() : SDL_gpu.h
- SDL_CAPABILITY : SDL_mutex.h
- SDL_Capitalization : SDL_keyboard.h
- SDL_CAPITALIZE_LETTERS : SDL_keyboard.h
- SDL_CAPITALIZE_NONE : SDL_keyboard.h
- SDL_CAPITALIZE_SENTENCES : SDL_keyboard.h
- SDL_CAPITALIZE_WORDS : SDL_keyboard.h
- SDL_CaptureMouse() : SDL_mouse.h
- SDL_ceil() : SDL_stdinc.h
- SDL_ceilf() : SDL_stdinc.h
- SDL_CHROMA_LOCATION_CENTER : SDL_pixels.h
- SDL_CHROMA_LOCATION_LEFT : SDL_pixels.h
- SDL_CHROMA_LOCATION_NONE : SDL_pixels.h
- SDL_CHROMA_LOCATION_TOPLEFT : SDL_pixels.h
- SDL_ChromaLocation : SDL_pixels.h
- SDL_ClaimWindowForGPUDevice() : SDL_gpu.h
- SDL_clamp : SDL_stdinc.h
- SDL_CleanupPropertyCallback : SDL_properties.h
- SDL_CleanupTLS() : SDL_thread.h
- SDL_ClearAudioStream() : SDL_audio.h
- SDL_ClearClipboardData() : SDL_clipboard.h
- SDL_ClearComposition() : SDL_keyboard.h
- SDL_ClearError() : SDL_error.h
- SDL_ClearProperty() : SDL_properties.h
- SDL_ClearSurface() : SDL_surface.h
- SDL_ClickTrayEntry() : SDL_tray.h
- SDL_ClipboardCleanupCallback : SDL_clipboard.h
- SDL_ClipboardDataCallback : SDL_clipboard.h
- SDL_CLIPBOARDUPDATE : SDL_oldnames.h
- SDL_CloseAsyncIO() : SDL_asyncio.h
- SDL_CloseAudioDevice() : SDL_audio.h
- SDL_CloseCamera() : SDL_camera.h
- SDL_CloseGamepad() : SDL_gamepad.h
- SDL_CloseHaptic() : SDL_haptic.h
- SDL_CloseIO() : SDL_iostream.h
- SDL_CloseJoystick() : SDL_joystick.h
- SDL_CloseSensor() : SDL_sensor.h
- SDL_CloseStorage() : SDL_storage.h
- SDL_COLOR_PRIMARIES_BT2020 : SDL_pixels.h
- SDL_COLOR_PRIMARIES_BT470BG : SDL_pixels.h
- SDL_COLOR_PRIMARIES_BT470M : SDL_pixels.h
- SDL_COLOR_PRIMARIES_BT601 : SDL_pixels.h
- SDL_COLOR_PRIMARIES_BT709 : SDL_pixels.h
- SDL_COLOR_PRIMARIES_CUSTOM : SDL_pixels.h
- SDL_COLOR_PRIMARIES_EBU3213 : SDL_pixels.h
- SDL_COLOR_PRIMARIES_GENERIC_FILM : SDL_pixels.h
- SDL_COLOR_PRIMARIES_SMPTE240 : SDL_pixels.h
- SDL_COLOR_PRIMARIES_SMPTE431 : SDL_pixels.h
- SDL_COLOR_PRIMARIES_SMPTE432 : SDL_pixels.h
- SDL_COLOR_PRIMARIES_UNKNOWN : SDL_pixels.h
- SDL_COLOR_PRIMARIES_UNSPECIFIED : SDL_pixels.h
- SDL_COLOR_PRIMARIES_XYZ : SDL_pixels.h
- SDL_COLOR_RANGE_FULL : SDL_pixels.h
- SDL_COLOR_RANGE_LIMITED : SDL_pixels.h
- SDL_COLOR_RANGE_UNKNOWN : SDL_pixels.h
- SDL_COLOR_TYPE_RGB : SDL_pixels.h
- SDL_COLOR_TYPE_UNKNOWN : SDL_pixels.h
- SDL_COLOR_TYPE_YCBCR : SDL_pixels.h
- SDL_ColorPrimaries : SDL_pixels.h
- SDL_ColorRange : SDL_pixels.h
- SDL_Colorspace : SDL_pixels.h
- SDL_COLORSPACE_BT2020_FULL : SDL_pixels.h
- SDL_COLORSPACE_BT2020_LIMITED : SDL_pixels.h
- SDL_COLORSPACE_BT601_FULL : SDL_pixels.h
- SDL_COLORSPACE_BT601_LIMITED : SDL_pixels.h
- SDL_COLORSPACE_BT709_FULL : SDL_pixels.h
- SDL_COLORSPACE_BT709_LIMITED : SDL_pixels.h
- SDL_COLORSPACE_HDR10 : SDL_pixels.h
- SDL_COLORSPACE_JPEG : SDL_pixels.h
- SDL_COLORSPACE_RGB_DEFAULT : SDL_pixels.h
- SDL_COLORSPACE_SRGB : SDL_pixels.h
- SDL_COLORSPACE_SRGB_LINEAR : SDL_pixels.h
- SDL_COLORSPACE_UNKNOWN : SDL_pixels.h
- SDL_COLORSPACE_YUV_DEFAULT : SDL_pixels.h
- SDL_COLORSPACECHROMA : SDL_pixels.h
- SDL_COLORSPACEMATRIX : SDL_pixels.h
- SDL_COLORSPACEPRIMARIES : SDL_pixels.h
- SDL_COLORSPACERANGE : SDL_pixels.h
- SDL_COLORSPACETRANSFER : SDL_pixels.h
- SDL_COLORSPACETYPE : SDL_pixels.h
- SDL_ColorType : SDL_pixels.h
- SDL_Colour : SDL_oldnames.h
- SDL_CompareAndSwapAtomicInt() : SDL_atomic.h
- SDL_CompareAndSwapAtomicPointer() : SDL_atomic.h
- SDL_CompareAndSwapAtomicU32() : SDL_atomic.h
- SDL_CompareCallback : SDL_stdinc.h
- SDL_CompareCallback_r : SDL_stdinc.h
- SDL_COMPILE_TIME_ASSERT() : SDL_events.h, SDL_joystick.h, SDL_iostream.h, SDL_stdinc.h, SDL_storage.h
- SDL_COMPILEDVERSION : SDL_oldnames.h
- SDL_CompilerBarrier : SDL_atomic.h
- SDL_ComposeCustomBlendMode() : SDL_blendmode.h
- SDL_cond : SDL_oldnames.h
- SDL_CondBroadcast : SDL_oldnames.h
- SDL_Condition : SDL_mutex.h
- SDL_CondSignal : SDL_oldnames.h
- SDL_CondWait : SDL_oldnames.h
- SDL_CondWaitTimeout : SDL_oldnames.h
- SDL_const_cast : SDL_stdinc.h
- SDL_CONTROLLER_AXIS_INVALID : SDL_oldnames.h
- SDL_CONTROLLER_AXIS_LEFTX : SDL_oldnames.h
- SDL_CONTROLLER_AXIS_LEFTY : SDL_oldnames.h
- SDL_CONTROLLER_AXIS_MAX : SDL_oldnames.h
- SDL_CONTROLLER_AXIS_RIGHTX : SDL_oldnames.h
- SDL_CONTROLLER_AXIS_RIGHTY : SDL_oldnames.h
- SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_oldnames.h
- SDL_CONTROLLER_AXIS_TRIGGERRIGHT : SDL_oldnames.h
- SDL_CONTROLLER_BINDTYPE_AXIS : SDL_oldnames.h
- SDL_CONTROLLER_BINDTYPE_BUTTON : SDL_oldnames.h
- SDL_CONTROLLER_BINDTYPE_HAT : SDL_oldnames.h
- SDL_CONTROLLER_BINDTYPE_NONE : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_A : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_B : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_BACK : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_DPAD_DOWN : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_DPAD_LEFT : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_DPAD_RIGHT : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_DPAD_UP : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_GUIDE : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_INVALID : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_LEFTSHOULDER : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_LEFTSTICK : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_MAX : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_MISC1 : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_PADDLE1 : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_PADDLE2 : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_PADDLE3 : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_PADDLE4 : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_RIGHTSHOULDER : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_RIGHTSTICK : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_START : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_TOUCHPAD : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_X : SDL_oldnames.h
- SDL_CONTROLLER_BUTTON_Y : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_PS3 : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_PS4 : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_PS5 : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_UNKNOWN : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_VIRTUAL : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_XBOX360 : SDL_oldnames.h
- SDL_CONTROLLER_TYPE_XBOXONE : SDL_oldnames.h
- SDL_ControllerAxisEvent : SDL_oldnames.h
- SDL_CONTROLLERAXISMOTION : SDL_oldnames.h
- SDL_CONTROLLERBUTTONDOWN : SDL_oldnames.h
- SDL_ControllerButtonEvent : SDL_oldnames.h
- SDL_CONTROLLERBUTTONUP : SDL_oldnames.h
- SDL_CONTROLLERDEVICEADDED : SDL_oldnames.h
- SDL_ControllerDeviceEvent : SDL_oldnames.h
- SDL_CONTROLLERDEVICEREMAPPED : SDL_oldnames.h
- SDL_CONTROLLERDEVICEREMOVED : SDL_oldnames.h
- SDL_ControllerSensorEvent : SDL_oldnames.h
- SDL_CONTROLLERSENSORUPDATE : SDL_oldnames.h
- SDL_CONTROLLERSTEAMHANDLEUPDATED : SDL_oldnames.h
- SDL_CONTROLLERTOUCHPADDOWN : SDL_oldnames.h
- SDL_ControllerTouchpadEvent : SDL_oldnames.h
- SDL_CONTROLLERTOUCHPADMOTION : SDL_oldnames.h
- SDL_CONTROLLERTOUCHPADUP : SDL_oldnames.h
- SDL_ConvertAudioSamples() : SDL_audio.h
- SDL_ConvertEventToRenderCoordinates() : SDL_render.h
- SDL_ConvertPixels() : SDL_surface.h
- SDL_ConvertPixelsAndColorspace() : SDL_surface.h
- SDL_ConvertSurface() : SDL_surface.h
- SDL_ConvertSurfaceAndColorspace() : SDL_surface.h
- SDL_ConvertSurfaceFormat : SDL_oldnames.h
- SDL_CopyFile() : SDL_filesystem.h
- SDL_CopyGPUBufferToBuffer() : SDL_gpu.h
- SDL_CopyGPUTextureToTexture() : SDL_gpu.h
- SDL_copyp : SDL_stdinc.h
- SDL_CopyProperties() : SDL_properties.h
- SDL_copysign() : SDL_stdinc.h
- SDL_copysignf() : SDL_stdinc.h
- SDL_CopyStorageFile() : SDL_storage.h
- SDL_cos() : SDL_stdinc.h
- SDL_cosf() : SDL_stdinc.h
- SDL_CPUPauseInstruction : SDL_atomic.h
- SDL_crc16() : SDL_stdinc.h
- SDL_crc32() : SDL_stdinc.h
- SDL_CreateAsyncIOQueue() : SDL_asyncio.h
- SDL_CreateAudioStream() : SDL_audio.h
- SDL_CreateColorCursor() : SDL_mouse.h
- SDL_CreateCond : SDL_oldnames.h
- SDL_CreateCondition() : SDL_mutex.h
- SDL_CreateCursor() : SDL_mouse.h
- SDL_CreateDirectory() : SDL_filesystem.h
- SDL_CreateEnvironment() : SDL_stdinc.h
- SDL_CreateGPUBuffer() : SDL_gpu.h
- SDL_CreateGPUComputePipeline() : SDL_gpu.h
- SDL_CreateGPUDevice() : SDL_gpu.h
- SDL_CreateGPUDeviceWithProperties() : SDL_gpu.h
- SDL_CreateGPUGraphicsPipeline() : SDL_gpu.h
- SDL_CreateGPUSampler() : SDL_gpu.h
- SDL_CreateGPUShader() : SDL_gpu.h
- SDL_CreateGPUTexture() : SDL_gpu.h
- SDL_CreateGPUTransferBuffer() : SDL_gpu.h
- SDL_CreateHapticEffect() : SDL_haptic.h
- SDL_CreateMutex() : SDL_mutex.h
- SDL_CreatePalette() : SDL_pixels.h
- SDL_CreatePopupWindow() : SDL_video.h
- SDL_CreateProcess() : SDL_process.h
- SDL_CreateProcessWithProperties() : SDL_process.h
- SDL_CreateProperties() : SDL_properties.h
- SDL_CreateRenderer() : SDL_render.h
- SDL_CreateRendererWithProperties() : SDL_render.h
- SDL_CreateRWLock() : SDL_mutex.h
- SDL_CreateSemaphore() : SDL_mutex.h
- SDL_CreateSoftwareRenderer() : SDL_render.h
- SDL_CreateStorageDirectory() : SDL_storage.h
- SDL_CreateSurface() : SDL_surface.h
- SDL_CreateSurfaceFrom() : SDL_surface.h
- SDL_CreateSurfacePalette() : SDL_surface.h
- SDL_CreateSystemCursor() : SDL_mouse.h
- SDL_CreateTexture() : SDL_render.h
- SDL_CreateTextureFromSurface() : SDL_render.h
- SDL_CreateTextureWithProperties() : SDL_render.h
- SDL_CreateThread : SDL_thread.h
- SDL_CreateThreadRuntime() : SDL_thread.h
- SDL_CreateThreadWithProperties : SDL_thread.h
- SDL_CreateThreadWithPropertiesRuntime() : SDL_thread.h
- SDL_CreateTray() : SDL_tray.h
- SDL_CreateTrayMenu() : SDL_tray.h
- SDL_CreateTraySubmenu() : SDL_tray.h
- SDL_CreateWindow() : SDL_video.h
- SDL_CreateWindowAndRenderer() : SDL_render.h
- SDL_CreateWindowWithProperties() : SDL_video.h
- SDL_Cursor : SDL_mouse.h
- SDL_CursorVisible() : SDL_mouse.h