SDL_bwindow.h
Go to the documentation of this file.
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_BWINDOW_H
#define SDL_BWINDOW_H
#include "../SDL_sysvideo.h"
extern int BE_CreateWindow(_THIS, SDL_Window *window);
extern int BE_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
extern void BE_SetWindowTitle(_THIS, SDL_Window * window);
extern void BE_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
extern void BE_SetWindowPosition(_THIS, SDL_Window * window);
extern void BE_SetWindowSize(_THIS, SDL_Window * window);
extern void BE_ShowWindow(_THIS, SDL_Window * window);
extern void BE_HideWindow(_THIS, SDL_Window * window);
extern void BE_RaiseWindow(_THIS, SDL_Window * window);
extern void BE_MaximizeWindow(_THIS, SDL_Window * window);
extern void BE_MinimizeWindow(_THIS, SDL_Window * window);
extern void BE_RestoreWindow(_THIS, SDL_Window * window);
extern void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
extern void BE_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
extern void BE_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
extern int BE_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
extern int BE_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
extern void BE_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
extern void BE_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
#endif
/* vi: set ts=4 sw=4 expandtab: */
BE_DestroyWindow
void BE_DestroyWindow(_THIS, SDL_Window *window)
BE_SetWindowGammaRamp
int BE_SetWindowGammaRamp(_THIS, SDL_Window *window, const Uint16 *ramp)
BE_CreateWindowFrom
int BE_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
BE_RaiseWindow
void BE_RaiseWindow(_THIS, SDL_Window *window)
BE_SetWindowBordered
void BE_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
BE_HideWindow
void BE_HideWindow(_THIS, SDL_Window *window)
BE_SetWindowResizable
void BE_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable)
BE_RestoreWindow
void BE_RestoreWindow(_THIS, SDL_Window *window)
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
BE_MinimizeWindow
void BE_MinimizeWindow(_THIS, SDL_Window *window)
BE_GetWindowWMInfo
SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
BE_CreateWindow
int BE_CreateWindow(_THIS, SDL_Window *window)
BE_GetWindowGammaRamp
int BE_GetWindowGammaRamp(_THIS, SDL_Window *window, Uint16 *ramp)
BE_SetWindowPosition
void BE_SetWindowPosition(_THIS, SDL_Window *window)
BE_SetWindowGrab
void BE_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
SDL_SysWMinfo
Definition: SDL_syswm.h:194
BE_SetWindowFullscreen
void BE_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
BE_SetWindowIcon
void BE_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
SDL_VideoDisplay
Definition: SDL_sysvideo.h:125
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:139
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:73
Uint16
uint16_t Uint16
Definition: SDL_stdinc.h:169
BE_SetWindowTitle
void BE_SetWindowTitle(_THIS, SDL_Window *window)
BE_MaximizeWindow
void BE_MaximizeWindow(_THIS, SDL_Window *window)
BE_ShowWindow
void BE_ShowWindow(_THIS, SDL_Window *window)
BE_SetWindowSize
void BE_SetWindowSize(_THIS, SDL_Window *window)