SDL_windowsmodes.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_windowsmodes_h_
#define SDL_windowsmodes_h_
typedef struct
{
TCHAR DeviceName[32];
HMONITOR MonitorHandle;
} SDL_DisplayData;
typedef struct
{
DEVMODE DeviceMode;
} SDL_DisplayModeData;
extern int WIN_InitModes(_THIS);
extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void WIN_QuitModes(_THIS);
#endif /* SDL_windowsmodes_h_ */
/* vi: set ts=4 sw=4 expandtab: */
WIN_QuitModes
void WIN_QuitModes(_THIS)
SDL_DisplayModeData::DeviceMode
DEVMODE DeviceMode
Definition: SDL_windowsmodes.h:34
rect
SDL_Rect rect
Definition: testrelative.c:27
SDL_DisplayMode
The structure that defines a display mode.
Definition: SDL_video.h:53
WIN_InitModes
int WIN_InitModes(_THIS)
SDL_DisplayData
Definition: SDL_cocoamodes.h:26
WIN_GetDisplayModes
void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
SDL_DisplayModeData
Definition: SDL_cocoamodes.h:31
WIN_GetDisplayBounds
int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
WIN_SetDisplayMode
int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
mode
GLenum mode
Definition: SDL_opengl_glext.h:1122
SDL_VideoDisplay
Definition: SDL_sysvideo.h:125
WIN_GetDisplayDPI
int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
SDL_DisplayData::MonitorHandle
HMONITOR MonitorHandle
Definition: SDL_windowsmodes.h:29
SDL_Rect
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:64
WIN_GetDisplayUsableBounds
int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)