SDL_dinputhaptic_c.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "SDL_haptic.h"
#include "SDL_windowshaptic_c.h"
extern int SDL_DINPUT_HapticInit(void);
extern int SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance);
extern int SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance);
extern int SDL_DINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item);
extern int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick);
extern int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick);
extern void SDL_DINPUT_HapticClose(SDL_Haptic * haptic);
extern void SDL_DINPUT_HapticQuit(void);
extern int SDL_DINPUT_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * base);
extern int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * data);
extern int SDL_DINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations);
extern int SDL_DINPUT_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
extern void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
extern int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect *effect);
extern int SDL_DINPUT_HapticSetGain(SDL_Haptic * haptic, int gain);
extern int SDL_DINPUT_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
extern int SDL_DINPUT_HapticPause(SDL_Haptic * haptic);
extern int SDL_DINPUT_HapticUnpause(SDL_Haptic * haptic);
extern int SDL_DINPUT_HapticStopAll(SDL_Haptic * haptic);
/* vi: set ts=4 sw=4 expandtab: */
SDL_DINPUT_HapticUpdateEffect
int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *data)
Definition: SDL_dinputhaptic.c:1245
SDL_DINPUT_HapticDestroyEffect
void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
Definition: SDL_dinputhaptic.c:1263
SDL_DINPUT_HapticClose
void SDL_DINPUT_HapticClose(SDL_Haptic *haptic)
Definition: SDL_dinputhaptic.c:1229
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
SDL_haptic.h
The SDL haptic subsystem allows you to control haptic (force feedback) devices.
iterations
static int iterations
Definition: testsprite2.c:43
Uint32
uint32_t Uint32
Definition: SDL_stdinc.h:181
SDL_DINPUT_JoystickSameHaptic
int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
Definition: SDL_dinputhaptic.c:1217
SDL_DINPUT_HapticSetAutocenter
int SDL_DINPUT_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
Definition: SDL_dinputhaptic.c:1280
SDL_DINPUT_HapticRunEffect
int SDL_DINPUT_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations)
Definition: SDL_dinputhaptic.c:1251
DIDEVICEINSTANCE
Definition: SDL_directx.h:106
SDL_DINPUT_HapticQuit
void SDL_DINPUT_HapticQuit(void)
Definition: SDL_dinputhaptic.c:1234
SDL_HapticEffect
The generic template for any haptic effect.
Definition: SDL_haptic.h:789
SDL_DINPUT_HapticUnpause
int SDL_DINPUT_HapticUnpause(SDL_Haptic *haptic)
Definition: SDL_dinputhaptic.c:1292
SDL_DINPUT_HapticGetEffectStatus
int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic *haptic, struct haptic_effect *effect)
Definition: SDL_dinputhaptic.c:1268
haptic_effect
Definition: SDL_syshaptic.h:30
haptic
static SDL_Haptic * haptic
Definition: testhaptic.c:25
SDL_DINPUT_HapticStopAll
int SDL_DINPUT_HapticStopAll(SDL_Haptic *haptic)
Definition: SDL_dinputhaptic.c:1298
SDL_DINPUT_HapticPause
int SDL_DINPUT_HapticPause(SDL_Haptic *haptic)
Definition: SDL_dinputhaptic.c:1286
SDL_hapticlist_item
Definition: SDL_windowshaptic_c.h:67
SDL_DINPUT_HapticNewEffect
int SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *base)
Definition: SDL_dinputhaptic.c:1239
SDL_DINPUT_HapticInit
int SDL_DINPUT_HapticInit(void)
Definition: SDL_dinputhaptic.c:1193
SDL_windowshaptic_c.h
SDL_DINPUT_HapticSetGain
int SDL_DINPUT_HapticSetGain(SDL_Haptic *haptic, int gain)
Definition: SDL_dinputhaptic.c:1274
SDL_DINPUT_HapticOpen
int SDL_DINPUT_HapticOpen(SDL_Haptic *haptic, SDL_hapticlist_item *item)
Definition: SDL_dinputhaptic.c:1211
SDL_DINPUT_MaybeRemoveDevice
int SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance)
Definition: SDL_dinputhaptic.c:1205
SDL_DINPUT_HapticStopEffect
int SDL_DINPUT_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
Definition: SDL_dinputhaptic.c:1257
SDL_DINPUT_MaybeAddDevice
int SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance)
Definition: SDL_dinputhaptic.c:1199
SDL_DINPUT_HapticOpenFromJoystick
int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
Definition: SDL_dinputhaptic.c:1223