SDL_cocoavideo.m
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_COCOA
#include "SDL.h"
#include "SDL_endian.h"
#include "SDL_cocoavideo.h"
#include "SDL_cocoashape.h"
#include "SDL_cocoavulkan.h"
#include "SDL_assert.h"
/* Initialization/Query functions */
static int Cocoa_VideoInit(_THIS);
static void Cocoa_VideoQuit(_THIS);
/* Cocoa driver bootstrap functions */
static int
Cocoa_Available(void)
{
return (1);
}
static void
Cocoa_DeleteDevice(SDL_VideoDevice * device)
{
SDL_free(device->driverdata);
SDL_free(device);
}
static SDL_VideoDevice *
Cocoa_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
SDL_VideoData *data;
Cocoa_RegisterApp();
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device) {
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
} else {
data = NULL;
}
if (!data) {
SDL_OutOfMemory();
SDL_free(device);
return NULL;
}
device->driverdata = data;
/* Set the function pointers */
device->VideoInit = Cocoa_VideoInit;
device->VideoQuit = Cocoa_VideoQuit;
device->GetDisplayBounds = Cocoa_GetDisplayBounds;
device->GetDisplayUsableBounds = Cocoa_GetDisplayUsableBounds;
device->GetDisplayDPI = Cocoa_GetDisplayDPI;
device->GetDisplayModes = Cocoa_GetDisplayModes;
device->SetDisplayMode = Cocoa_SetDisplayMode;
device->PumpEvents = Cocoa_PumpEvents;
device->SuspendScreenSaver = Cocoa_SuspendScreenSaver;
device->CreateSDLWindow = Cocoa_CreateWindow;
device->CreateSDLWindowFrom = Cocoa_CreateWindowFrom;
device->SetWindowTitle = Cocoa_SetWindowTitle;
device->SetWindowIcon = Cocoa_SetWindowIcon;
device->SetWindowPosition = Cocoa_SetWindowPosition;
device->SetWindowSize = Cocoa_SetWindowSize;
device->SetWindowMinimumSize = Cocoa_SetWindowMinimumSize;
device->SetWindowMaximumSize = Cocoa_SetWindowMaximumSize;
device->SetWindowOpacity = Cocoa_SetWindowOpacity;
device->ShowWindow = Cocoa_ShowWindow;
device->HideWindow = Cocoa_HideWindow;
device->RaiseWindow = Cocoa_RaiseWindow;
device->MaximizeWindow = Cocoa_MaximizeWindow;
device->MinimizeWindow = Cocoa_MinimizeWindow;
device->RestoreWindow = Cocoa_RestoreWindow;
device->SetWindowBordered = Cocoa_SetWindowBordered;
device->SetWindowResizable = Cocoa_SetWindowResizable;
device->SetWindowFullscreen = Cocoa_SetWindowFullscreen;
device->SetWindowGammaRamp = Cocoa_SetWindowGammaRamp;
device->GetWindowGammaRamp = Cocoa_GetWindowGammaRamp;
device->SetWindowGrab = Cocoa_SetWindowGrab;
device->DestroyWindow = Cocoa_DestroyWindow;
device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
device->SetWindowHitTest = Cocoa_SetWindowHitTest;
device->shape_driver.CreateShaper = Cocoa_CreateShaper;
device->shape_driver.SetWindowShape = Cocoa_SetWindowShape;
device->shape_driver.ResizeWindowShape = Cocoa_ResizeWindowShape;
#if SDL_VIDEO_OPENGL_CGL
device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
device->GL_UnloadLibrary = Cocoa_GL_UnloadLibrary;
device->GL_CreateContext = Cocoa_GL_CreateContext;
device->GL_MakeCurrent = Cocoa_GL_MakeCurrent;
device->GL_GetDrawableSize = Cocoa_GL_GetDrawableSize;
device->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval;
device->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval;
device->GL_SwapWindow = Cocoa_GL_SwapWindow;
device->GL_DeleteContext = Cocoa_GL_DeleteContext;
#elif SDL_VIDEO_OPENGL_EGL
device->GL_LoadLibrary = Cocoa_GLES_LoadLibrary;
device->GL_GetProcAddress = Cocoa_GLES_GetProcAddress;
device->GL_UnloadLibrary = Cocoa_GLES_UnloadLibrary;
device->GL_CreateContext = Cocoa_GLES_CreateContext;
device->GL_MakeCurrent = Cocoa_GLES_MakeCurrent;
device->GL_SetSwapInterval = Cocoa_GLES_SetSwapInterval;
device->GL_GetSwapInterval = Cocoa_GLES_GetSwapInterval;
device->GL_SwapWindow = Cocoa_GLES_SwapWindow;
device->GL_DeleteContext = Cocoa_GLES_DeleteContext;
#endif
#if SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = Cocoa_Vulkan_LoadLibrary;
device->Vulkan_UnloadLibrary = Cocoa_Vulkan_UnloadLibrary;
device->Vulkan_GetInstanceExtensions = Cocoa_Vulkan_GetInstanceExtensions;
device->Vulkan_CreateSurface = Cocoa_Vulkan_CreateSurface;
device->Vulkan_GetDrawableSize = Cocoa_Vulkan_GetDrawableSize;
#endif
device->StartTextInput = Cocoa_StartTextInput;
device->StopTextInput = Cocoa_StopTextInput;
device->SetTextInputRect = Cocoa_SetTextInputRect;
device->SetClipboardText = Cocoa_SetClipboardText;
device->GetClipboardText = Cocoa_GetClipboardText;
device->HasClipboardText = Cocoa_HasClipboardText;
device->free = Cocoa_DeleteDevice;
return device;
}
VideoBootStrap COCOA_bootstrap = {
"cocoa", "SDL Cocoa video driver",
Cocoa_Available, Cocoa_CreateDevice
};
int
Cocoa_VideoInit(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
Cocoa_InitModes(_this);
Cocoa_InitKeyboard(_this);
Cocoa_InitMouse(_this);
data->allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE));
/* The IOPM assertion API can disable the screensaver as of 10.7. */
data->screensaver_use_iopm = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6;
return 0;
}
void
Cocoa_VideoQuit(_THIS)
{
Cocoa_QuitModes(_this);
Cocoa_QuitKeyboard(_this);
Cocoa_QuitMouse(_this);
}
/* This function assumes that it's called from within an autorelease pool */
NSImage *
Cocoa_CreateImage(SDL_Surface * surface)
{
SDL_Surface *converted;
NSBitmapImageRep *imgrep;
Uint8 *pixels;
int i;
NSImage *img;
converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_RGBA32, 0);
if (!converted) {
return nil;
}
imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
pixelsWide: converted->w
pixelsHigh: converted->h
bitsPerSample: 8
samplesPerPixel: 4
hasAlpha: YES
isPlanar: NO
colorSpaceName: NSDeviceRGBColorSpace
bytesPerRow: converted->pitch
bitsPerPixel: converted->format->BitsPerPixel] autorelease];
if (imgrep == nil) {
SDL_FreeSurface(converted);
return nil;
}
/* Copy the pixels */
pixels = [imgrep bitmapData];
SDL_memcpy(pixels, converted->pixels, converted->h * converted->pitch);
SDL_FreeSurface(converted);
/* Premultiply the alpha channel */
for (i = (surface->h * surface->w); i--; ) {
Uint8 alpha = pixels[3];
pixels[0] = (Uint8)(((Uint16)pixels[0] * alpha) / 255);
pixels[1] = (Uint8)(((Uint16)pixels[1] * alpha) / 255);
pixels[2] = (Uint8)(((Uint16)pixels[2] * alpha) / 255);
pixels += 4;
}
img = [[[NSImage alloc] initWithSize: NSMakeSize(surface->w, surface->h)] autorelease];
if (img != nil) {
[img addRepresentation: imgrep];
}
return img;
}
/*
* Mac OS X log support.
*
* This doesn't really have aything to do with the interfaces of the SDL video
* subsystem, but we need to stuff this into an Objective-C source code file.
*/
void SDL_NSLog(const char *text)
{
NSLog(@"%s", text);
}
#endif /* SDL_VIDEO_DRIVER_COCOA */
/* vim: set ts=4 sw=4 expandtab: */
Cocoa_GetDisplayModes
void Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
SDL_VideoDevice::Vulkan_LoadLibrary
int(* Vulkan_LoadLibrary)(_THIS, const char *path)
Definition: SDL_sysvideo.h:270
Cocoa_CreateWindowFrom
int Cocoa_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
Cocoa_SetTextInputRect
void Cocoa_SetTextInputRect(_THIS, SDL_Rect *rect)
Cocoa_RegisterApp
void Cocoa_RegisterApp(void)
SDL_VideoDevice::GetDisplayDPI
int(* GetDisplayDPI)(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
Definition: SDL_sysvideo.h:186
Cocoa_InitMouse
void Cocoa_InitMouse(_THIS)
SDL_ConvertSurfaceFormat
#define SDL_ConvertSurfaceFormat
Definition: SDL_dynapi_overrides.h:464
SDL_VideoDevice::RestoreWindow
void(* RestoreWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:227
Cocoa_GetClipboardText
char * Cocoa_GetClipboardText(_THIS)
SDL_TRUE
Definition: SDL_stdinc.h:142
SDL_cocoavulkan.h
Cocoa_MinimizeWindow
void Cocoa_MinimizeWindow(_THIS, SDL_Window *window)
SDL_VideoDevice::SetWindowHitTest
int(* SetWindowHitTest)(SDL_Window *window, SDL_bool enabled)
Definition: SDL_sysvideo.h:305
SDL_Surface::h
int h
Definition: SDL_surface.h:73
Cocoa_SetWindowIcon
void Cocoa_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
Cocoa_SetWindowMaximumSize
void Cocoa_SetWindowMaximumSize(_THIS, SDL_Window *window)
Cocoa_SetWindowResizable
void Cocoa_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable)
Cocoa_SetWindowBordered
void Cocoa_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
SDL_VideoDevice::free
void(* free)(_THIS)
Definition: SDL_sysvideo.h:390
surface
EGLSurface surface
Definition: eglext.h:248
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
SDL_VideoDevice::driverdata
void * driverdata
Definition: SDL_sysvideo.h:377
SDL_VideoDevice::GL_SetSwapInterval
int(* GL_SetSwapInterval)(_THIS, int interval)
Definition: SDL_sysvideo.h:260
SDL_VideoDevice::ShowWindow
void(* ShowWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:222
SDL_VideoDevice::StartTextInput
void(* StartTextInput)(_THIS)
Definition: SDL_sysvideo.h:286
SDL_VideoDevice::SetWindowSize
void(* SetWindowSize)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:215
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
Cocoa_SuspendScreenSaver
void Cocoa_SuspendScreenSaver(_THIS)
Cocoa_SetWindowTitle
void Cocoa_SetWindowTitle(_THIS, SDL_Window *window)
Cocoa_SetWindowPosition
void Cocoa_SetWindowPosition(_THIS, SDL_Window *window)
SDL_Surface::w
int w
Definition: SDL_surface.h:73
Cocoa_StartTextInput
void Cocoa_StartTextInput(_THIS)
SDL_VideoDevice::GL_LoadLibrary
int(* GL_LoadLibrary)(_THIS, const char *path)
Definition: SDL_sysvideo.h:254
alpha
GLfloat GLfloat GLfloat alpha
Definition: SDL_opengl_glext.h:412
Cocoa_GetDisplayUsableBounds
int Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
SDL_VideoDevice::SetDisplayMode
int(* SetDisplayMode)(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
Definition: SDL_sysvideo.h:204
SDL_GetHintBoolean
#define SDL_GetHintBoolean
Definition: SDL_dynapi_overrides.h:608
SDL_VideoDevice::SetWindowBordered
void(* SetWindowBordered)(_THIS, SDL_Window *window, SDL_bool bordered)
Definition: SDL_sysvideo.h:228
SDL_VideoDevice::GL_GetDrawableSize
void(* GL_GetDrawableSize)(_THIS, SDL_Window *window, int *w, int *h)
Definition: SDL_sysvideo.h:259
SDL_cocoavideo.h
Cocoa_QuitKeyboard
void Cocoa_QuitKeyboard(_THIS)
_this
static SDL_VideoDevice * _this
Definition: SDL_video.c:121
Cocoa_RestoreWindow
void Cocoa_RestoreWindow(_THIS, SDL_Window *window)
Cocoa_SetClipboardText
int Cocoa_SetClipboardText(_THIS, const char *text)
Cocoa_HasClipboardText
SDL_bool Cocoa_HasClipboardText(_THIS)
SDL_VideoDevice::HideWindow
void(* HideWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:223
device
static SDL_AudioDeviceID device
Definition: loopwave.c:37
Cocoa_SetWindowShape
int Cocoa_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
SDL_VideoDevice::RaiseWindow
void(* RaiseWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:224
SDL_ShapeDriver::SetWindowShape
int(* SetWindowShape)(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
Definition: SDL_sysvideo.h:61
Cocoa_ShowWindow
void Cocoa_ShowWindow(_THIS, SDL_Window *window)
SDL_VideoDevice::SetTextInputRect
void(* SetTextInputRect)(_THIS, SDL_Rect *rect)
Definition: SDL_sysvideo.h:288
SDL_memcpy
#define SDL_memcpy
Definition: SDL_dynapi_overrides.h:387
SDL_VideoDevice::Vulkan_GetInstanceExtensions
SDL_bool(* Vulkan_GetInstanceExtensions)(_THIS, SDL_Window *window, unsigned *count, const char **names)
Definition: SDL_sysvideo.h:272
img
GLint GLvoid * img
Definition: SDL_opengl.h:1980
SDL_VideoDevice::GetWindowWMInfo
SDL_bool(* GetWindowWMInfo)(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
Definition: SDL_sysvideo.h:247
Cocoa_SetDisplayMode
int Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
Cocoa_CreateImage
NSImage * Cocoa_CreateImage(SDL_Surface *surface)
SDL_VideoDevice::GL_CreateContext
SDL_GLContext(* GL_CreateContext)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:257
SDL_VideoDevice::Vulkan_GetDrawableSize
void(* Vulkan_GetDrawableSize)(_THIS, SDL_Window *window, int *w, int *h)
Definition: SDL_sysvideo.h:274
SDL_VideoDevice::Vulkan_CreateSurface
SDL_bool(* Vulkan_CreateSurface)(_THIS, SDL_Window *window, VkInstance instance, VkSurfaceKHR *surface)
Definition: SDL_sysvideo.h:273
SDL_Surface::pixels
void * pixels
Definition: SDL_surface.h:75
SDL_FreeSurface
#define SDL_FreeSurface
Definition: SDL_dynapi_overrides.h:446
Cocoa_QuitMouse
void Cocoa_QuitMouse(_THIS)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
SDL_VideoDevice::GL_MakeCurrent
int(* GL_MakeCurrent)(_THIS, SDL_Window *window, SDL_GLContext context)
Definition: SDL_sysvideo.h:258
Uint8
uint8_t Uint8
Definition: SDL_stdinc.h:157
SDL_free
#define SDL_free
Definition: SDL_dynapi_overrides.h:377
Cocoa_PumpEvents
void Cocoa_PumpEvents(_THIS)
Cocoa_SetWindowGammaRamp
int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window *window, const Uint16 *ramp)
Cocoa_DestroyWindow
void Cocoa_DestroyWindow(_THIS, SDL_Window *window)
SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
#define SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
A variable that dictates policy for fullscreen Spaces on Mac OS X.
Definition: SDL_hints.h:697
VideoBootStrap
Definition: SDL_sysvideo.h:393
Cocoa_RaiseWindow
void Cocoa_RaiseWindow(_THIS, SDL_Window *window)
SDL_VideoDevice::Vulkan_UnloadLibrary
void(* Vulkan_UnloadLibrary)(_THIS)
Definition: SDL_sysvideo.h:271
Cocoa_GetWindowWMInfo
SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
SDL_VideoData::screensaver_use_iopm
BOOL screensaver_use_iopm
Definition: SDL_cocoavideo.h:108
SDL_VideoDevice::SetWindowMinimumSize
void(* SetWindowMinimumSize)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:216
Cocoa_GetDisplayDPI
int Cocoa_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hpdi, float *vdpi)
SDL_VideoDevice::GetDisplayBounds
int(* GetDisplayBounds)(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
Definition: SDL_sysvideo.h:181
SDL_VideoDevice::DestroyWindow
void(* DestroyWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:234
SDL_VideoDevice::StopTextInput
void(* StopTextInput)(_THIS)
Definition: SDL_sysvideo.h:287
Cocoa_CreateShaper
SDL_WindowShaper * Cocoa_CreateShaper(SDL_Window *window)
SDL_VideoDevice::SetWindowIcon
void(* SetWindowIcon)(_THIS, SDL_Window *window, SDL_Surface *icon)
Definition: SDL_sysvideo.h:213
Cocoa_SetWindowOpacity
int Cocoa_SetWindowOpacity(_THIS, SDL_Window *window, float opacity)
pixels
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: SDL_opengl.h:1572
floor
double floor(double x)
Definition: s_floor.c:29
Cocoa_SetWindowFullscreen
void Cocoa_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
SDL_endian.h
SDL_VideoDevice::GL_UnloadLibrary
void(* GL_UnloadLibrary)(_THIS)
Definition: SDL_sysvideo.h:256
i
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
Definition: SDL_x11sym.h:50
SDL_VideoDevice::GetDisplayModes
void(* GetDisplayModes)(_THIS, SDL_VideoDisplay *display)
Definition: SDL_sysvideo.h:196
SDL_VideoDevice::SetWindowMaximumSize
void(* SetWindowMaximumSize)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:217
NULL
#define NULL
Definition: begin_code.h:164
SDL_VideoDevice::CreateSDLWindow
int(* CreateSDLWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:210
SDL_OutOfMemory
#define SDL_OutOfMemory()
Definition: SDL_error.h:52
SDL_VideoDevice::VideoQuit
void(* VideoQuit)(_THIS)
Definition: SDL_sysvideo.h:166
Cocoa_CreateWindow
int Cocoa_CreateWindow(_THIS, SDL_Window *window)
SDL_ShapeDriver::CreateShaper
SDL_WindowShaper *(* CreateShaper)(SDL_Window *window)
Definition: SDL_sysvideo.h:60
Cocoa_GetWindowGammaRamp
int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window *window, Uint16 *ramp)
text
static char text[MAX_TEXT_LENGTH]
Definition: testime.c:47
SDL_calloc
#define SDL_calloc
Definition: SDL_dynapi_overrides.h:375
SDL_ShapeDriver::ResizeWindowShape
int(* ResizeWindowShape)(SDL_Window *window)
Definition: SDL_sysvideo.h:62
SDL_VideoDevice::SetWindowOpacity
int(* SetWindowOpacity)(_THIS, SDL_Window *window, float opacity)
Definition: SDL_sysvideo.h:219
SDL_VideoDevice::SetWindowPosition
void(* SetWindowPosition)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:214
SDL_VideoDevice::GL_SwapWindow
int(* GL_SwapWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:262
SDL_VideoDevice::GetWindowGammaRamp
int(* GetWindowGammaRamp)(_THIS, SDL_Window *window, Uint16 *ramp)
Definition: SDL_sysvideo.h:232
Cocoa_SetWindowSize
void Cocoa_SetWindowSize(_THIS, SDL_Window *window)
SDL_VideoDevice::MinimizeWindow
void(* MinimizeWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:226
Cocoa_InitKeyboard
void Cocoa_InitKeyboard(_THIS)
Cocoa_ResizeWindowShape
int Cocoa_ResizeWindowShape(SDL_Window *window)
Cocoa_StopTextInput
void Cocoa_StopTextInput(_THIS)
COCOA_bootstrap
VideoBootStrap COCOA_bootstrap
SDL_Surface::pitch
int pitch
Definition: SDL_surface.h:74
SDL_VideoDevice
Definition: SDL_sysvideo.h:147
SDL_VideoData
Definition: SDL_androidvideo.h:35
Uint16
uint16_t Uint16
Definition: SDL_stdinc.h:169
SDL_VideoDevice::HasClipboardText
SDL_bool(* HasClipboardText)(_THIS)
Definition: SDL_sysvideo.h:299
SDL_VideoDevice::shape_driver
SDL_ShapeDriver shape_driver
Definition: SDL_sysvideo.h:244
SDL_VideoDevice::VideoInit
int(* VideoInit)(_THIS)
Definition: SDL_sysvideo.h:160
SDL_VideoDevice::CreateSDLWindowFrom
int(* CreateSDLWindowFrom)(_THIS, SDL_Window *window, const void *data)
Definition: SDL_sysvideo.h:211
SDL_VideoDevice::SetWindowFullscreen
void(* SetWindowFullscreen)(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
Definition: SDL_sysvideo.h:230
Cocoa_HideWindow
void Cocoa_HideWindow(_THIS, SDL_Window *window)
Cocoa_GetDisplayBounds
int Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
SDL_VideoDevice::GL_DeleteContext
void(* GL_DeleteContext)(_THIS, SDL_GLContext context)
Definition: SDL_sysvideo.h:263
Cocoa_SetWindowGrab
void Cocoa_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
SDL_VideoDevice::GetClipboardText
char *(* GetClipboardText)(_THIS)
Definition: SDL_sysvideo.h:298
SDL_VideoDevice::SetWindowTitle
void(* SetWindowTitle)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:212
SDL_VideoDevice::SetWindowResizable
void(* SetWindowResizable)(_THIS, SDL_Window *window, SDL_bool resizable)
Definition: SDL_sysvideo.h:229
SDL_VideoDevice::GetDisplayUsableBounds
int(* GetDisplayUsableBounds)(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
Definition: SDL_sysvideo.h:191
SDL_VideoDevice::GL_GetSwapInterval
int(* GL_GetSwapInterval)(_THIS)
Definition: SDL_sysvideo.h:261
SDL_VideoDevice::MaximizeWindow
void(* MaximizeWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:225
SDL_VideoDevice::SetClipboardText
int(* SetClipboardText)(_THIS, const char *text)
Definition: SDL_sysvideo.h:297
Cocoa_QuitModes
void Cocoa_QuitModes(_THIS)
SDL.h
SDL_VideoDevice::SetWindowGammaRamp
int(* SetWindowGammaRamp)(_THIS, SDL_Window *window, const Uint16 *ramp)
Definition: SDL_sysvideo.h:231
SDL_cocoashape.h
SDL_VideoDevice::SuspendScreenSaver
void(* SuspendScreenSaver)(_THIS)
Definition: SDL_sysvideo.h:283
Cocoa_InitModes
void Cocoa_InitModes(_THIS)
SDL_VideoDevice::SetWindowGrab
void(* SetWindowGrab)(_THIS, SDL_Window *window, SDL_bool grabbed)
Definition: SDL_sysvideo.h:233
SDL_PIXELFORMAT_RGBA32
Definition: SDL_pixels.h:271
SDL_VideoDevice::GL_GetProcAddress
void *(* GL_GetProcAddress)(_THIS, const char *proc)
Definition: SDL_sysvideo.h:255
Cocoa_MaximizeWindow
void Cocoa_MaximizeWindow(_THIS, SDL_Window *window)
SDL_assert.h
SDL_VideoDevice::PumpEvents
void(* PumpEvents)(_THIS)
Definition: SDL_sysvideo.h:280
Cocoa_SetWindowHitTest
int Cocoa_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
Cocoa_SetWindowMinimumSize
void Cocoa_SetWindowMinimumSize(_THIS, SDL_Window *window)
SDL_VideoData::allow_spaces
int allow_spaces
Definition: SDL_cocoavideo.h:102