### - t -

- SDL_TEXTEDITING : SDL_events.h
- SDL_TEXTINPUT : SDL_events.h
- SDL_TEXTUREACCESS_STATIC : SDL_render.h
- SDL_TEXTUREACCESS_STREAMING : SDL_render.h
- SDL_TEXTUREACCESS_TARGET : SDL_render.h
- SDL_TEXTUREMODULATE_ALPHA : SDL_render.h
- SDL_TEXTUREMODULATE_COLOR : SDL_render.h
- SDL_TEXTUREMODULATE_NONE : SDL_render.h
- SDL_THREAD_PRIORITY_HIGH : SDL_thread.h
- SDL_THREAD_PRIORITY_LOW : SDL_thread.h
- SDL_THREAD_PRIORITY_NORMAL : SDL_thread.h
- SDL_THREAD_STATE_ALIVE : SDL_thread_c.h
- SDL_THREAD_STATE_CLEANED : SDL_thread_c.h
- SDL_THREAD_STATE_DETACHED : SDL_thread_c.h
- SDL_THREAD_STATE_ZOMBIE : SDL_thread_c.h
- SDL_TRUE : SDL_stdinc.h
- TransparentShape : SDL_shape_internals.h
- TWO_WAY_LEFT_ON_EVEN : edid.h
- TWO_WAY_RIGHT_ON_EVEN : edid.h