SDL_miropengl.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
Contributed by Brandon Schaefer, <brandon.schaefer@canonical.com>
*/
#ifndef SDL_miropengl_h_
#define SDL_miropengl_h_
#include "SDL_mirwindow.h"
#include "../SDL_egl_c.h"
#define MIR_GL_DeleteContext SDL_EGL_DeleteContext
#define MIR_GL_GetSwapInterval SDL_EGL_GetSwapInterval
#define MIR_GL_SetSwapInterval SDL_EGL_SetSwapInterval
#define MIR_GL_UnloadLibrary SDL_EGL_UnloadLibrary
#define MIR_GL_GetProcAddress SDL_EGL_GetProcAddress
extern int
MIR_GL_SwapWindow(_THIS, SDL_Window* window);
extern int
MIR_GL_MakeCurrent(_THIS, SDL_Window* window, SDL_GLContext context);
extern SDL_GLContext
MIR_GL_CreateContext(_THIS, SDL_Window* window);
extern int
MIR_GL_LoadLibrary(_THIS, const char* path);
#endif /* SDL_miropengl_h_ */
/* vi: set ts=4 sw=4 expandtab: */
context
static screen_context_t context
Definition: video.c:25
SDL_mirwindow.h
SDL_GLContext
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:175
MIR_GL_CreateContext
SDL_GLContext MIR_GL_CreateContext(_THIS, SDL_Window *window)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
MIR_GL_SwapWindow
int MIR_GL_SwapWindow(_THIS, SDL_Window *window)
MIR_GL_MakeCurrent
int MIR_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:73
path
GLsizei const GLchar *const * path
Definition: SDL_opengl_glext.h:3730
MIR_GL_LoadLibrary
int MIR_GL_LoadLibrary(_THIS, const char *path)