SDL_rpivideo.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef __SDL_RPIVIDEO_H__
#define __SDL_RPIVIDEO_H__
#include "../../SDL_internal.h"
#include "../SDL_sysvideo.h"
#include <bcm_host.h>
#include "GLES/gl.h"
#include "EGL/egl.h"
#include "EGL/eglext.h"
typedef struct SDL_VideoData
{
uint32_t egl_refcount; /* OpenGL ES reference count */
} SDL_VideoData;
typedef struct SDL_DisplayData
{
DISPMANX_DISPLAY_HANDLE_T dispman_display;
} SDL_DisplayData;
typedef struct SDL_WindowData
{
EGL_DISPMANX_WINDOW_T dispman_window;
#if SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
#endif
/* Vsync callback cond and mutex */
SDL_cond *vsync_cond;
SDL_mutex *vsync_cond_mutex;
SDL_bool double_buffer;
} SDL_WindowData;
#define SDL_RPI_VIDEOLAYER 10000 /* High enough so to occlude everything */
#define SDL_RPI_MOUSELAYER SDL_RPI_VIDEOLAYER + 1
/****************************************************************************/
/* SDL_VideoDevice functions declaration */
/****************************************************************************/
/* Display and window functions */
int RPI_VideoInit(_THIS);
void RPI_VideoQuit(_THIS);
void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
int RPI_CreateWindow(_THIS, SDL_Window * window);
int RPI_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
void RPI_SetWindowTitle(_THIS, SDL_Window * window);
void RPI_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
void RPI_SetWindowPosition(_THIS, SDL_Window * window);
void RPI_SetWindowSize(_THIS, SDL_Window * window);
void RPI_ShowWindow(_THIS, SDL_Window * window);
void RPI_HideWindow(_THIS, SDL_Window * window);
void RPI_RaiseWindow(_THIS, SDL_Window * window);
void RPI_MaximizeWindow(_THIS, SDL_Window * window);
void RPI_MinimizeWindow(_THIS, SDL_Window * window);
void RPI_RestoreWindow(_THIS, SDL_Window * window);
void RPI_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
void RPI_DestroyWindow(_THIS, SDL_Window * window);
/* Window manager function */
SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
/* OpenGL/OpenGL ES functions */
int RPI_GLES_LoadLibrary(_THIS, const char *path);
void *RPI_GLES_GetProcAddress(_THIS, const char *proc);
void RPI_GLES_UnloadLibrary(_THIS);
SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window * window);
int RPI_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
int RPI_GLES_SetSwapInterval(_THIS, int interval);
int RPI_GLES_GetSwapInterval(_THIS);
int RPI_GLES_SwapWindow(_THIS, SDL_Window * window);
void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context);
#endif /* __SDL_RPIVIDEO_H__ */
/* vi: set ts=4 sw=4 expandtab: */
SDL_WindowData::vsync_cond
SDL_cond * vsync_cond
Definition: SDL_rpivideo.h:53
RPI_DestroyWindow
void RPI_DestroyWindow(_THIS, SDL_Window *window)
RPI_RestoreWindow
void RPI_RestoreWindow(_THIS, SDL_Window *window)
RPI_GLES_GetProcAddress
void * RPI_GLES_GetProcAddress(_THIS, const char *proc)
EGLSurface
void * EGLSurface
Definition: egl.h:59
RPI_CreateWindowFrom
int RPI_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
RPI_SetWindowTitle
void RPI_SetWindowTitle(_THIS, SDL_Window *window)
RPI_SetWindowGrab
void RPI_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
RPI_GLES_LoadLibrary
int RPI_GLES_LoadLibrary(_THIS, const char *path)
SDL_VideoData::display
struct wl_display * display
Definition: SDL_waylandvideo.h:40
RPI_GLES_UnloadLibrary
void RPI_GLES_UnloadLibrary(_THIS)
RPI_GetDisplayModes
void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
SDL_WindowData::vsync_cond_mutex
SDL_mutex * vsync_cond_mutex
Definition: SDL_rpivideo.h:54
RPI_GLES_MakeCurrent
int RPI_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
SDL_DisplayMode
The structure that defines a display mode.
Definition: SDL_video.h:53
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
RPI_RaiseWindow
void RPI_RaiseWindow(_THIS, SDL_Window *window)
RPI_GLES_GetSwapInterval
int RPI_GLES_GetSwapInterval(_THIS)
RPI_MaximizeWindow
void RPI_MaximizeWindow(_THIS, SDL_Window *window)
SDL_VideoData::egl_refcount
uint32_t egl_refcount
Definition: SDL_pandora.h:34
RPI_VideoInit
int RPI_VideoInit(_THIS)
SDL_cond
Definition: SDL_syscond.c:31
SDL_DisplayData
Definition: SDL_cocoamodes.h:26
SDL_WindowData
Definition: SDL_androidwindow.h:35
SDL_mutex
Definition: SDL_sysmutex.c:29
RPI_SetWindowIcon
void RPI_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
eglext.h
egl.h
SDL_GLContext
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:175
SDL_SysWMinfo
Definition: SDL_syswm.h:194
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
SDL_WindowData::dispman_window
EGL_DISPMANX_WINDOW_T dispman_window
Definition: SDL_rpivideo.h:47
RPI_HideWindow
void RPI_HideWindow(_THIS, SDL_Window *window)
RPI_SetWindowSize
void RPI_SetWindowSize(_THIS, SDL_Window *window)
mode
GLenum mode
Definition: SDL_opengl_glext.h:1122
RPI_GLES_DeleteContext
void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context)
SDL_DisplayData::dispman_display
DISPMANX_DISPLAY_HANDLE_T dispman_display
Definition: SDL_rpivideo.h:41
RPI_VideoQuit
void RPI_VideoQuit(_THIS)
SDL_VideoDisplay
Definition: SDL_sysvideo.h:125
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:139
uint32_t
unsigned int uint32_t
Definition: SDL_config_windows.h:63
RPI_ShowWindow
void RPI_ShowWindow(_THIS, SDL_Window *window)
RPI_MinimizeWindow
void RPI_MinimizeWindow(_THIS, SDL_Window *window)
RPI_SetDisplayMode
int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:73
RPI_GLES_CreateContext
SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window *window)
SDL_VideoData
Definition: SDL_androidvideo.h:35
RPI_CreateWindow
int RPI_CreateWindow(_THIS, SDL_Window *window)
path
GLsizei const GLchar *const * path
Definition: SDL_opengl_glext.h:3730
SDL_VideoData::context
EGLContext context
Definition: SDL_waylandvideo.h:56
RPI_GetWindowWMInfo
SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
RPI_SetWindowPosition
void RPI_SetWindowPosition(_THIS, SDL_Window *window)
RPI_GLES_SwapWindow
int RPI_GLES_SwapWindow(_THIS, SDL_Window *window)
RPI_GLES_SetSwapInterval
int RPI_GLES_SetSwapInterval(_THIS, int interval)