SDL_steamcontroller.c
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
#include "SDL_steamcontroller.h"
void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback,
SteamControllerDisconnectedCallback_t disconnectedCallback)
{
}
void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats)
{
*nbuttons = 0;
*naxes = 0;
*nhats = 0;
}
void SDL_UpdateSteamControllers(void)
{
}
void SDL_UpdateSteamController(SDL_Joystick *joystick)
{
}
void SDL_QuitSteamControllers(void)
{
}
/* vi: set ts=4 sw=4 expandtab: */
SDL_UpdateSteamControllers
void SDL_UpdateSteamControllers(void)
Definition: SDL_steamcontroller.c:40
SDL_steamcontroller.h
_SDL_Joystick::naxes
int naxes
Definition: SDL_sysjoystick.h:46
SDL_InitSteamControllers
void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback, SteamControllerDisconnectedCallback_t disconnectedCallback)
Definition: SDL_steamcontroller.c:28
SDL_QuitSteamControllers
void SDL_QuitSteamControllers(void)
Definition: SDL_steamcontroller.c:48
SteamControllerConnectedCallback_t
SDL_bool(* SteamControllerConnectedCallback_t)(const char *name, SDL_JoystickGUID guid, int *device_instance)
Definition: SDL_steamcontroller.h:23
SteamControllerDisconnectedCallback_t
void(* SteamControllerDisconnectedCallback_t)(int device_instance)
Definition: SDL_steamcontroller.h:24
_SDL_Joystick::nhats
int nhats
Definition: SDL_sysjoystick.h:49
SDL_UpdateSteamController
void SDL_UpdateSteamController(SDL_Joystick *joystick)
Definition: SDL_steamcontroller.c:44
SDL_GetSteamControllerInputs
void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats)
Definition: SDL_steamcontroller.c:33
_SDL_Joystick::nbuttons
int nbuttons
Definition: SDL_sysjoystick.h:58