SDL_androidwindow.h
Go to the documentation of this file.
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_androidwindow_h_
#define SDL_androidwindow_h_
#include "../../core/android/SDL_android.h"
#include "../SDL_egl_c.h"
extern int Android_CreateWindow(_THIS, SDL_Window * window);
extern void Android_SetWindowTitle(_THIS, SDL_Window * window);
extern void Android_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
extern void Android_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool Android_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo * info);
typedef struct
{
EGLSurface egl_surface;
EGLContext egl_context; /* We use this to preserve the context when losing focus */
ANativeWindow* native_window;
} SDL_WindowData;
#endif /* SDL_androidwindow_h_ */
/* vi: set ts=4 sw=4 expandtab: */
EGLSurface
void * EGLSurface
Definition: egl.h:59
Android_DestroyWindow
void Android_DestroyWindow(_THIS, SDL_Window *window)
SDL_WindowData
Definition: SDL_androidwindow.h:35
Android_SetWindowFullscreen
void Android_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
EGLContext
void * EGLContext
Definition: egl.h:60
SDL_SysWMinfo
Definition: SDL_syswm.h:194
SDL_WindowData::egl_context
EGLContext egl_context
Definition: SDL_androidwindow.h:38
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
SDL_VideoDisplay
Definition: SDL_sysvideo.h:125
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:139
Android_SetWindowTitle
void Android_SetWindowTitle(_THIS, SDL_Window *window)
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:73
Android_CreateWindow
int Android_CreateWindow(_THIS, SDL_Window *window)
Android_GetWindowWMInfo
SDL_bool Android_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
SDL_WindowData::native_window
ANativeWindow * native_window
Definition: SDL_androidwindow.h:39
SDL_WindowData::egl_surface
EGLSurface egl_surface
Definition: SDL_androidwindow.h:37