SDL_sysfilesystem.c
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_FILESYSTEM_EMSCRIPTEN
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent filesystem routines */
#include <errno.h>
#include <sys/stat.h>
#include "SDL_error.h"
#include "SDL_filesystem.h"
#include <emscripten/emscripten.h>
char *
SDL_GetBasePath(void)
{
char *retval = "/";
return SDL_strdup(retval);
}
char *
SDL_GetPrefPath(const char *org, const char *app)
{
const char *append = "/libsdl/";
char *retval;
size_t len = 0;
if (!app) {
SDL_InvalidParamError("app");
return NULL;
}
if (!org) {
org = "";
}
len = SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3;
retval = (char *) SDL_malloc(len);
if (!retval) {
SDL_OutOfMemory();
return NULL;
}
if (*org) {
SDL_snprintf(retval, len, "%s%s/%s/", append, org, app);
} else {
SDL_snprintf(retval, len, "%s%s/", append, app);
}
if (mkdir(retval, 0700) != 0 && errno != EEXIST) {
SDL_SetError("Couldn't create directory '%s': '%s'", retval, strerror(errno));
SDL_free(retval);
return NULL;
}
return retval;
}
#endif /* SDL_FILESYSTEM_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */
SDL_InvalidParamError
#define SDL_InvalidParamError(param)
Definition: SDL_error.h:54
len
GLenum GLsizei len
Definition: SDL_opengl_glext.h:2926
retval
SDL_bool retval
Definition: testgamecontroller.c:65
SDL_free
#define SDL_free
Definition: SDL_dynapi_overrides.h:377
NULL
#define NULL
Definition: begin_code.h:164
SDL_OutOfMemory
#define SDL_OutOfMemory()
Definition: SDL_error.h:52
SDL_SetError
#define SDL_SetError
Definition: SDL_dynapi_overrides.h:30
SDL_strlen
#define SDL_strlen
Definition: SDL_dynapi_overrides.h:393
SDL_strdup
#define SDL_strdup
Definition: SDL_dynapi_overrides.h:397
SDL_GetPrefPath
#define SDL_GetPrefPath
Definition: SDL_dynapi_overrides.h:134
SDL_filesystem.h
Include file for filesystem SDL API functions.
SDL_snprintf
#define SDL_snprintf
Definition: SDL_dynapi_overrides.h:40
SDL_malloc
#define SDL_malloc
Definition: SDL_dynapi_overrides.h:374
SDL_GetBasePath
char * SDL_GetBasePath(void)
Get the path where the application resides.
SDL_error.h