digraph "SDL_AudioStream"
{
  edge [fontname="FreeSans",fontsize="10",labelfontname="FreeSans",labelfontsize="10"];
  node [fontname="FreeSans",fontsize="10",shape=record];
  Node1 [label="SDL_AudioStream",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled", fontcolor="black"];
  Node2 -> Node1 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" cvt_before_resampling\ncvt_after_resampling" ,fontname="FreeSans"];
  Node2 [label="SDL_AudioCVT",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$d1/d4b/struct_s_d_l___audio_c_v_t.html",tooltip="A structure to hold a set of audio conversion filters and buffers. "];
  Node2 -> Node2 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" filters" ,fontname="FreeSans"];
  Node3 -> Node1 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" queue" ,fontname="FreeSans"];
  Node3 [label="SDL_DataQueue",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$da/d4f/struct_s_d_l___data_queue.html"];
  Node4 -> Node3 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" head\ntail\npool" ,fontname="FreeSans"];
  Node4 [label="SDL_DataQueuePacket",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$d0/d2d/struct_s_d_l___data_queue_packet.html"];
  Node4 -> Node4 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" next" ,fontname="FreeSans"];
}
