SDL_blendfillrect.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
extern int SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
extern int SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
/* vi: set ts=4 sw=4 expandtab: */
r
GLdouble GLdouble GLdouble r
Definition: SDL_opengl.h:2079
dst
GLenum GLenum dst
Definition: SDL_opengl_glext.h:1737
SDL_BlendMode
SDL_BlendMode
The blend mode used in SDL_RenderCopy() and drawing operations.
Definition: SDL_blendmode.h:40
count
GLuint GLuint GLsizei count
Definition: SDL_opengl.h:1571
rect
SDL_Rect rect
Definition: testrelative.c:27
SDL_BlendFillRects
int SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_blendfillrect.c:263
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
SDL_BlendFillRect
int SDL_BlendFillRect(SDL_Surface *dst, const SDL_Rect *rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_blendfillrect.c:196
blendMode
static SDL_BlendMode blendMode
Definition: testdraw2.c:34
Uint8
uint8_t Uint8
Definition: SDL_stdinc.h:157
rects
EGLSurface EGLint * rects
Definition: eglext.h:282
a
GLboolean GLboolean GLboolean GLboolean a
Definition: SDL_opengl_glext.h:1109
g
GLboolean GLboolean g
Definition: SDL_opengl_glext.h:1109
b
GLboolean GLboolean GLboolean b
Definition: SDL_opengl_glext.h:1109
SDL_Rect
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:64