Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - l -

- L1 : e_pow.c
- L2 : e_pow.c
- L3 : e_pow.c
- L4 : e_pow.c
- L5 : e_pow.c
- L6 : e_pow.c
- label : SDL_opengles2_gl2ext.h , eglext.h , gl2ext.h , SDL_opengl_glext.h
- LACKS_ERRNO_H : SDL_malloc.c
- LACKS_FCNTL_H : SDL_malloc.c
- LACKS_STDIO_H : SDL_malloc.c
- LACKS_STDLIB_H : SDL_malloc.c
- LACKS_STRING_H : SDL_malloc.c
- LACKS_STRINGS_H : SDL_malloc.c
- LACKS_SYS_MMAN_H : SDL_config_psp.h , SDL_malloc.c
- LACKS_SYS_PARAM_H : SDL_malloc.c
- LACKS_SYS_TYPES_H : SDL_malloc.c
- LACKS_UNISTD_H : SDL_malloc.c
- latched_layout : SDL_waylandsym.h
- latched_mods : SDL_waylandsym.h
- layer : SDL_opengl_glext.h , eglext.h , gl2ext.h
- layered : SDL_opengl_glext.h , gl2ext.h
- layers : SDL_opengl_glext.h , eglext.h
- LCS_WINDOWS_COLOR_SPACE : SDL_bmp.c
- least_bit : SDL_malloc.c
- leaveLock() : SDL_atomic.c
- left : SDL_opengl_glext.h , gl2ext.h , SDL_glfuncs.h
- left_bits : SDL_malloc.c
- leftmost_child : SDL_malloc.c
- leftshift_for_tree_index : SDL_malloc.c
- len : SDL_opengl_glext.h
- length : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h , gl2.h , gl2ext.h
- lengths : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h , gl2ext.h
- level : SDL_opengl.h , SDL_opengl_glext.h , SDL_opengles2_gl2ext.h , gl2.h , gl2ext.h , SDL_glfuncs.h
- levels : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h , gl2ext.h
- Lg1 : e_log.c
- lg2 : e_pow.c
- Lg2 : e_log.c
- lg2_h : e_pow.c
- lg2_l : e_pow.c
- Lg3 : e_log.c
- Lg4 : e_log.c
- Lg5 : e_log.c
- Lg6 : e_log.c
- Lg7 : e_log.c
- libm_hidden_def : math_private.h , s_scalbn.c
- libm_hidden_proto : math_private.h
- light : SDL_glfuncs.h
- limit : SDL_opengl_glext.h
- lineColor : testime.c
- lines : testintersections.c
- linux_scancode_table : scancodes_linux.h
- LIST : SDL_wave.h
- LL_Intrinsic : testplatform.c
- LL_Tests : testplatform.c
- ln2_hi : e_log.c
- ln2_lo : e_log.c
- LO : SDL_blit_N.c
- LOAD_SI128 : yuv_rgb_sse_func.h
- loadDeviceFunctions() : testvulkan.c
- loadGlobalFunctions() : testvulkan.c
- loadInstanceFunctions() : testvulkan.c
- LoadSprite() : testsprite2.c , testspriteminimal.c , testnative.c
- LoadTexture() : controllermap.c , testgamecontroller.c , testrendercopyex.c , testrendertarget.c , testscale.c
- location : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h , gl2.h , gl2ext.h
- locations : SDL_opengl_glext.h
- lock : SDL_events.c
- locked_mods : SDL_waylandsym.h
- locks : SDL_atomic.c
- lod : SDL_opengl_glext.h
- log10_2hi : e_log10.c
- log10_2lo : e_log10.c
- LOG_DEBUG_CONVERT : SDL_audio_c.h
- lookup_0 : SDL_pixels.c
- lookup_1 : SDL_pixels.c
- lookup_2 : SDL_pixels.c
- lookup_3 : SDL_pixels.c
- lookup_4 : SDL_pixels.c
- lookup_5 : SDL_pixels.c
- lookup_6 : SDL_pixels.c
- lookup_7 : SDL_pixels.c
- lookup_8 : SDL_pixels.c
- loop() : testaudiocapture.c , testcustomcursor.c , loopwavequeue.c , testgesture.c , testsprite2.c , testjoystick.c , testoverlay2.c , testrendercopyex.c , testscale.c , testspriteminimal.c , teststreaming.c , testviewport.c , checkkeys.c , testrendertarget.c , testmultiaudio.c , testrelative.c , testdraw2.c , testdrawchessboard.c , testintersections.c , testwm2.c , testgamecontroller.c
- SDL_LASTERROR : SDL_error.h
- SDL_LASTEVENT : SDL_events.h
- SDL_letter_case : SDL_string.c
- SDL_LIBSAMPLERATE_DYNAMIC : SDL_config.h
- SDL_LIL_ENDIAN : SDL_endian.h
- SDL_LINE : SDL_assert.h
- SDL_lltoa : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_stdinc.h , SDL_string.c
- SDL_LoadBMP : SDL_surface.h
- SDL_LoadBMP_RW : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_surface.h , SDL_bmp.c
- SDL_LoadDollarTemplates : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_gesture.h , SDL_gesture.c
- SDL_LoadFile : SDL_rwops.h
- SDL_LoadFile_RW : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_rwops.h , SDL_rwops.c
- SDL_LoadFunction : SDL_dynapi_overrides.h , SDL_loadso.h
- SDL_LoadObject : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_loadso.h
- SDL_LOADSO_DISABLED : SDL_config_minimal.h , SDL_config_psp.h
- SDL_LOADSO_DLOPEN : SDL_config.h , SDL_config_android.h , SDL_config_iphoneos.h , SDL_config_macosx.h , SDL_config_pandora.h , SDL_config_wiz.h
- SDL_LOADSO_WINDOWS : SDL_config_windows.h , SDL_config_winrt.h
- SDL_LoadVIDPIDListFromHint() : SDL_gamecontroller.c
- SDL_LoadWAV : SDL_audio.h
- SDL_LoadWAV_RW : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_wave.c , SDL_audio.h
- SDL_LockAudio() : SDL_audio.h , SDL_audio.c , SDL_dynapi_procs.h , SDL_dynapi_overrides.h
- SDL_LockAudioDevice : SDL_dynapi_overrides.h , SDL_audio.h , SDL_audio.c
- SDL_LockJoysticks : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_joystick.h , SDL_joystick.c
- SDL_LockMutex : SDL_dynapi_procs.h , SDL_mutex.h , SDL_sysmutex.c , SDL_dynapi_overrides.h , SDL_sysmutex.c
- SDL_LockSurface : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_surface.c , SDL_surface.h
- SDL_LockTexture : SDL_dynapi_overrides.h , SDL_render.h , SDL_render.c
- SDL_LockTextureNative() : SDL_render.c
- SDL_LockTextureYUV() : SDL_render.c
- SDL_log : SDL_dynapi_overrides.h
- SDL_Log : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_log.h , SDL_log.c
- SDL_log : SDL_dynapi_procs.h , SDL_stdinc.h , SDL_stdlib.c
- SDL_log10() : SDL_stdlib.c , SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_stdinc.h
- SDL_log10f() : SDL_stdlib.c , SDL_dynapi_overrides.h , SDL_stdinc.h
- SDL_LOG_CATEGORY_APPLICATION : SDL_log.h
- SDL_LOG_CATEGORY_ASSERT : SDL_log.h
- SDL_LOG_CATEGORY_AUDIO : SDL_log.h
- SDL_LOG_CATEGORY_CUSTOM : SDL_log.h
- SDL_LOG_CATEGORY_ERROR : SDL_log.h
- SDL_LOG_CATEGORY_INPUT : SDL_log.h
- SDL_LOG_CATEGORY_RENDER : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED1 : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED10 : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED2 : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED3 : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED4 : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED5 : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED6 : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED7 : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED8 : SDL_log.h
- SDL_LOG_CATEGORY_RESERVED9 : SDL_log.h
- SDL_LOG_CATEGORY_SYSTEM : SDL_log.h
- SDL_LOG_CATEGORY_TEST : SDL_log.h
- SDL_LOG_CATEGORY_VIDEO : SDL_log.h
- SDL_log_function : SDL_log.c
- SDL_LOG_PRIORITY_CRITICAL : SDL_log.h
- SDL_LOG_PRIORITY_DEBUG : SDL_log.h
- SDL_LOG_PRIORITY_ERROR : SDL_log.h
- SDL_LOG_PRIORITY_INFO : SDL_log.h
- SDL_LOG_PRIORITY_VERBOSE : SDL_log.h
- SDL_LOG_PRIORITY_WARN : SDL_log.h
- SDL_log_userdata : SDL_log.c
- SDL_LogCritical : SDL_dynapi_procs.h , SDL_dynapi_overrides.h , SDL_log.h , SDL_log.c
- SDL_LogDebug() : SDL_log.h , SDL_dynapi_procs.h , SDL_dynapi_overrides.h , SDL_log.c
- SDL_LogError() : SDL_log.c , SDL_dynapi_overrides.h , SDL_log.h
- SDL_logf : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_stdlib.c , SDL_stdinc.h
- SDL_LogGetOutputFunction : SDL_dynapi_procs.h , SDL_log.h , SDL_dynapi_overrides.h , SDL_log.c
- SDL_LogGetPriority() : SDL_log.h , SDL_log.c , SDL_dynapi_overrides.h
- SDL_LogInfo : SDL_dynapi_overrides.h , SDL_log.c , SDL_log.h
- SDL_loglevels : SDL_log.c
- SDL_LogMessage : SDL_dynapi_overrides.h , SDL_log.c , SDL_log.h
- SDL_LogMessageV() : SDL_log.h , SDL_log.c , SDL_dynapi_overrides.h
- SDL_LogOutput() : SDL_log.c
- SDL_LogOutputFunction : SDL_log.h
- SDL_LogPriority : SDL_log.h
- SDL_LogResetPriorities : SDL_dynapi_overrides.h , SDL_log.c , SDL_dynapi_procs.h , SDL_log.h
- SDL_LogSetAllPriority() : SDL_log.c , SDL_dynapi_overrides.h , SDL_log.h
- SDL_LogSetOutputFunction() : SDL_log.h , SDL_log.c , SDL_dynapi_overrides.h
- SDL_LogSetPriority() : SDL_log.h , SDL_log.c , SDL_dynapi_procs.h , SDL_dynapi_overrides.h
- SDL_LogVerbose : SDL_dynapi_overrides.h , SDL_log.c , SDL_log.h
- SDL_LogWarn() : SDL_log.h , SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_log.c
- SDL_LookupString() : SDL_error.c
- SDL_LowerBlit() : SDL_surface.h , SDL_dynapi_overrides.h , SDL_surface.c
- SDL_LowerBlitScaled() : SDL_surface.c , SDL_dynapi_procs.h , SDL_dynapi_overrides.h , SDL_surface.h
- SDL_ltoa : SDL_dynapi_overrides.h , SDL_stdinc.h , SDL_string.c , SDL_dynapi_procs.h