SDL_glfuncs.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* list of OpenGL functions sorted alphabetically
If you need to use a GL function from the SDL video subsystem,
change its entry from SDL_PROC_UNUSED to SDL_PROC and rebuild.
*/
#define SDL_PROC_UNUSED(ret,func,params)
SDL_PROC_UNUSED(void, glAccum, (GLenum, GLfloat))
SDL_PROC_UNUSED(void, glAlphaFunc, (GLenum, GLclampf))
SDL_PROC_UNUSED(GLboolean, glAreTexturesResident,
(GLsizei, const GLuint *, GLboolean *))
SDL_PROC_UNUSED(void, glArrayElement, (GLint))
SDL_PROC(void, glBegin, (GLenum))
SDL_PROC(void, glBindTexture, (GLenum, GLuint))
SDL_PROC_UNUSED(void, glBitmap,
(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat,
const GLubyte *))
SDL_PROC(void, glBlendFunc, (GLenum, GLenum))
SDL_PROC(void, glBlendFuncSeparate, (GLenum, GLenum, GLenum, GLenum))
SDL_PROC_UNUSED(void, glCallList, (GLuint))
SDL_PROC_UNUSED(void, glCallLists, (GLsizei, GLenum, const GLvoid *))
SDL_PROC(void, glClear, (GLbitfield))
SDL_PROC_UNUSED(void, glClearAccum, (GLfloat, GLfloat, GLfloat, GLfloat))
SDL_PROC(void, glClearColor, (GLclampf, GLclampf, GLclampf, GLclampf))
SDL_PROC_UNUSED(void, glClearDepth, (GLclampd))
SDL_PROC_UNUSED(void, glClearIndex, (GLfloat))
SDL_PROC_UNUSED(void, glClearStencil, (GLint))
SDL_PROC_UNUSED(void, glClipPlane, (GLenum, const GLdouble *))
SDL_PROC_UNUSED(void, glColor3b, (GLbyte, GLbyte, GLbyte))
SDL_PROC_UNUSED(void, glColor3bv, (const GLbyte *))
SDL_PROC_UNUSED(void, glColor3d, (GLdouble, GLdouble, GLdouble))
SDL_PROC_UNUSED(void, glColor3dv, (const GLdouble *))
SDL_PROC_UNUSED(void, glColor3f, (GLfloat, GLfloat, GLfloat))
SDL_PROC(void, glColor3fv, (const GLfloat *))
SDL_PROC_UNUSED(void, glColor3i, (GLint, GLint, GLint))
SDL_PROC_UNUSED(void, glColor3iv, (const GLint *))
SDL_PROC_UNUSED(void, glColor3s, (GLshort, GLshort, GLshort))
SDL_PROC_UNUSED(void, glColor3sv, (const GLshort *))
SDL_PROC_UNUSED(void, glColor3ub, (GLubyte, GLubyte, GLubyte))
SDL_PROC_UNUSED(void, glColor3ubv, (const GLubyte *))
SDL_PROC_UNUSED(void, glColor3ui, (GLuint, GLuint, GLuint))
SDL_PROC_UNUSED(void, glColor3uiv, (const GLuint *))
SDL_PROC_UNUSED(void, glColor3us, (GLushort, GLushort, GLushort))
SDL_PROC_UNUSED(void, glColor3usv, (const GLushort *))
SDL_PROC_UNUSED(void, glColor4b, (GLbyte, GLbyte, GLbyte, GLbyte))
SDL_PROC_UNUSED(void, glColor4bv, (const GLbyte *))
SDL_PROC_UNUSED(void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble))
SDL_PROC_UNUSED(void, glColor4dv, (const GLdouble *))
SDL_PROC(void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat))
SDL_PROC_UNUSED(void, glColor4fv, (const GLfloat *))
SDL_PROC_UNUSED(void, glColor4i, (GLint, GLint, GLint, GLint))
SDL_PROC_UNUSED(void, glColor4iv, (const GLint *))
SDL_PROC_UNUSED(void, glColor4s, (GLshort, GLshort, GLshort, GLshort))
SDL_PROC_UNUSED(void, glColor4sv, (const GLshort *))
SDL_PROC_UNUSED(void, glColor4ub,
(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
SDL_PROC_UNUSED(void, glColor4ubv, (const GLubyte * v))
SDL_PROC_UNUSED(void, glColor4ui,
(GLuint red, GLuint green, GLuint blue, GLuint alpha))
SDL_PROC_UNUSED(void, glColor4uiv, (const GLuint * v))
SDL_PROC_UNUSED(void, glColor4us,
(GLushort red, GLushort green, GLushort blue, GLushort alpha))
SDL_PROC_UNUSED(void, glColor4usv, (const GLushort * v))
SDL_PROC_UNUSED(void, glColorMask,
(GLboolean red, GLboolean green, GLboolean blue,
GLboolean alpha))
SDL_PROC_UNUSED(void, glColorMaterial, (GLenum face, GLenum mode))
SDL_PROC_UNUSED(void, glColorPointer,
(GLint size, GLenum type, GLsizei stride,
const GLvoid * pointer))
SDL_PROC_UNUSED(void, glCopyPixels,
(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum type))
SDL_PROC_UNUSED(void, glCopyTexImage1D,
(GLenum target, GLint level, GLenum internalFormat, GLint x,
GLint y, GLsizei width, GLint border))
SDL_PROC_UNUSED(void, glCopyTexImage2D,
(GLenum target, GLint level, GLenum internalFormat, GLint x,
GLint y, GLsizei width, GLsizei height, GLint border))
SDL_PROC_UNUSED(void, glCopyTexSubImage1D,
(GLenum target, GLint level, GLint xoffset, GLint x, GLint y,
GLsizei width))
SDL_PROC_UNUSED(void, glCopyTexSubImage2D,
(GLenum target, GLint level, GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height))
SDL_PROC_UNUSED(void, glCullFace, (GLenum mode))
SDL_PROC_UNUSED(void, glDeleteLists, (GLuint list, GLsizei range))
SDL_PROC(void, glDeleteTextures, (GLsizei n, const GLuint * textures))
SDL_PROC(void, glDepthFunc, (GLenum func))
SDL_PROC_UNUSED(void, glDepthMask, (GLboolean flag))
SDL_PROC_UNUSED(void, glDepthRange, (GLclampd zNear, GLclampd zFar))
SDL_PROC(void, glDisable, (GLenum cap))
SDL_PROC_UNUSED(void, glDisableClientState, (GLenum array))
SDL_PROC_UNUSED(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count))
SDL_PROC_UNUSED(void, glDrawBuffer, (GLenum mode))
SDL_PROC_UNUSED(void, glDrawElements,
(GLenum mode, GLsizei count, GLenum type,
const GLvoid * indices))
SDL_PROC(void, glDrawPixels,
(GLsizei width, GLsizei height, GLenum format, GLenum type,
const GLvoid * pixels))
SDL_PROC_UNUSED(void, glEdgeFlag, (GLboolean flag))
SDL_PROC_UNUSED(void, glEdgeFlagPointer,
(GLsizei stride, const GLvoid * pointer))
SDL_PROC_UNUSED(void, glEdgeFlagv, (const GLboolean * flag))
SDL_PROC(void, glEnable, (GLenum cap))
SDL_PROC_UNUSED(void, glEnableClientState, (GLenum array))
SDL_PROC(void, glEnd, (void))
SDL_PROC_UNUSED(void, glEndList, (void))
SDL_PROC_UNUSED(void, glEvalCoord1d, (GLdouble u))
SDL_PROC_UNUSED(void, glEvalCoord1dv, (const GLdouble * u))
SDL_PROC_UNUSED(void, glEvalCoord1f, (GLfloat u))
SDL_PROC_UNUSED(void, glEvalCoord1fv, (const GLfloat * u))
SDL_PROC_UNUSED(void, glEvalCoord2d, (GLdouble u, GLdouble v))
SDL_PROC_UNUSED(void, glEvalCoord2dv, (const GLdouble * u))
SDL_PROC_UNUSED(void, glEvalCoord2f, (GLfloat u, GLfloat v))
SDL_PROC_UNUSED(void, glEvalCoord2fv, (const GLfloat * u))
SDL_PROC_UNUSED(void, glEvalMesh1, (GLenum mode, GLint i1, GLint i2))
SDL_PROC_UNUSED(void, glEvalMesh2,
(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2))
SDL_PROC_UNUSED(void, glEvalPoint1, (GLint i))
SDL_PROC_UNUSED(void, glEvalPoint2, (GLint i, GLint j))
SDL_PROC_UNUSED(void, glFeedbackBuffer,
(GLsizei size, GLenum type, GLfloat * buffer))
SDL_PROC_UNUSED(void, glFinish, (void))
SDL_PROC_UNUSED(void, glFlush, (void))
SDL_PROC_UNUSED(void, glFogf, (GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glFogfv, (GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glFogi, (GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glFogiv, (GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glFrontFace, (GLenum mode))
SDL_PROC_UNUSED(void, glFrustum,
(GLdouble left, GLdouble right, GLdouble bottom,
GLdouble top, GLdouble zNear, GLdouble zFar))
SDL_PROC_UNUSED(GLuint, glGenLists, (GLsizei range))
SDL_PROC(void, glGenTextures, (GLsizei n, GLuint * textures))
SDL_PROC_UNUSED(void, glGetBooleanv, (GLenum pname, GLboolean * params))
SDL_PROC_UNUSED(void, glGetClipPlane, (GLenum plane, GLdouble * equation))
SDL_PROC_UNUSED(void, glGetDoublev, (GLenum pname, GLdouble * params))
SDL_PROC(GLenum, glGetError, (void))
SDL_PROC_UNUSED(void, glGetFloatv, (GLenum pname, GLfloat * params))
SDL_PROC(void, glGetIntegerv, (GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetLightfv,
(GLenum light, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetLightiv,
(GLenum light, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetMapdv, (GLenum target, GLenum query, GLdouble * v))
SDL_PROC_UNUSED(void, glGetMapfv, (GLenum target, GLenum query, GLfloat * v))
SDL_PROC_UNUSED(void, glGetMapiv, (GLenum target, GLenum query, GLint * v))
SDL_PROC_UNUSED(void, glGetMaterialfv,
(GLenum face, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetMaterialiv,
(GLenum face, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetPixelMapfv, (GLenum map, GLfloat * values))
SDL_PROC_UNUSED(void, glGetPixelMapuiv, (GLenum map, GLuint * values))
SDL_PROC_UNUSED(void, glGetPixelMapusv, (GLenum map, GLushort * values))
SDL_PROC(void, glGetPointerv, (GLenum pname, GLvoid * *params))
SDL_PROC_UNUSED(void, glGetPolygonStipple, (GLubyte * mask))
SDL_PROC(const GLubyte *, glGetString, (GLenum name))
SDL_PROC_UNUSED(void, glGetTexEnvfv,
(GLenum target, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetTexEnviv,
(GLenum target, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetTexGendv,
(GLenum coord, GLenum pname, GLdouble * params))
SDL_PROC_UNUSED(void, glGetTexGenfv,
(GLenum coord, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetTexGeniv,
(GLenum coord, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetTexImage,
(GLenum target, GLint level, GLenum format, GLenum type,
GLvoid * pixels))
SDL_PROC_UNUSED(void, glGetTexLevelParameterfv,
(GLenum target, GLint level, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetTexLevelParameteriv,
(GLenum target, GLint level, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetTexParameterfv,
(GLenum target, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetTexParameteriv,
(GLenum target, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glHint, (GLenum target, GLenum mode))
SDL_PROC_UNUSED(void, glIndexMask, (GLuint mask))
SDL_PROC_UNUSED(void, glIndexPointer,
(GLenum type, GLsizei stride, const GLvoid * pointer))
SDL_PROC_UNUSED(void, glIndexd, (GLdouble c))
SDL_PROC_UNUSED(void, glIndexdv, (const GLdouble * c))
SDL_PROC_UNUSED(void, glIndexf, (GLfloat c))
SDL_PROC_UNUSED(void, glIndexfv, (const GLfloat * c))
SDL_PROC_UNUSED(void, glIndexi, (GLint c))
SDL_PROC_UNUSED(void, glIndexiv, (const GLint * c))
SDL_PROC_UNUSED(void, glIndexs, (GLshort c))
SDL_PROC_UNUSED(void, glIndexsv, (const GLshort * c))
SDL_PROC_UNUSED(void, glIndexub, (GLubyte c))
SDL_PROC_UNUSED(void, glIndexubv, (const GLubyte * c))
SDL_PROC_UNUSED(void, glInitNames, (void))
SDL_PROC_UNUSED(void, glInterleavedArrays,
(GLenum format, GLsizei stride, const GLvoid * pointer))
SDL_PROC_UNUSED(GLboolean, glIsEnabled, (GLenum cap))
SDL_PROC_UNUSED(GLboolean, glIsList, (GLuint list))
SDL_PROC_UNUSED(GLboolean, glIsTexture, (GLuint texture))
SDL_PROC_UNUSED(void, glLightModelf, (GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glLightModelfv, (GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glLightModeli, (GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glLightModeliv, (GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glLightf, (GLenum light, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glLightfv,
(GLenum light, GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glLighti, (GLenum light, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glLightiv,
(GLenum light, GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glLineStipple, (GLint factor, GLushort pattern))
SDL_PROC(void, glLineWidth, (GLfloat width))
SDL_PROC_UNUSED(void, glListBase, (GLuint base))
SDL_PROC(void, glLoadIdentity, (void))
SDL_PROC_UNUSED(void, glLoadMatrixd, (const GLdouble * m))
SDL_PROC_UNUSED(void, glLoadMatrixf, (const GLfloat * m))
SDL_PROC_UNUSED(void, glLoadName, (GLuint name))
SDL_PROC_UNUSED(void, glLogicOp, (GLenum opcode))
SDL_PROC_UNUSED(void, glMap1d,
(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble * points))
SDL_PROC_UNUSED(void, glMap1f,
(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat * points))
SDL_PROC_UNUSED(void, glMap2d,
(GLenum target, GLdouble u1, GLdouble u2, GLint ustride,
GLint uorder, GLdouble v1, GLdouble v2, GLint vstride,
GLint vorder, const GLdouble * points))
SDL_PROC_UNUSED(void, glMap2f,
(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
GLint uorder, GLfloat v1, GLfloat v2, GLint vstride,
GLint vorder, const GLfloat * points))
SDL_PROC_UNUSED(void, glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2))
SDL_PROC_UNUSED(void, glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2))
SDL_PROC_UNUSED(void, glMapGrid2d,
(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1,
GLdouble v2))
SDL_PROC_UNUSED(void, glMapGrid2f,
(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1,
GLfloat v2))
SDL_PROC_UNUSED(void, glMaterialf, (GLenum face, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glMaterialfv,
(GLenum face, GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glMateriali, (GLenum face, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glMaterialiv,
(GLenum face, GLenum pname, const GLint * params))
SDL_PROC(void, glMatrixMode, (GLenum mode))
SDL_PROC_UNUSED(void, glMultMatrixd, (const GLdouble * m))
SDL_PROC_UNUSED(void, glMultMatrixf, (const GLfloat * m))
SDL_PROC_UNUSED(void, glNewList, (GLuint list, GLenum mode))
SDL_PROC_UNUSED(void, glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz))
SDL_PROC_UNUSED(void, glNormal3bv, (const GLbyte * v))
SDL_PROC_UNUSED(void, glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz))
SDL_PROC_UNUSED(void, glNormal3dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz))
SDL_PROC_UNUSED(void, glNormal3fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glNormal3i, (GLint nx, GLint ny, GLint nz))
SDL_PROC_UNUSED(void, glNormal3iv, (const GLint * v))
SDL_PROC_UNUSED(void, glNormal3s, (GLshort nx, GLshort ny, GLshort nz))
SDL_PROC_UNUSED(void, glNormal3sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glNormalPointer,
(GLenum type, GLsizei stride, const GLvoid * pointer))
SDL_PROC(void, glOrtho,
(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
GLdouble zNear, GLdouble zFar))
SDL_PROC_UNUSED(void, glPassThrough, (GLfloat token))
SDL_PROC_UNUSED(void, glPixelMapfv,
(GLenum map, GLsizei mapsize, const GLfloat * values))
SDL_PROC_UNUSED(void, glPixelMapuiv,
(GLenum map, GLsizei mapsize, const GLuint * values))
SDL_PROC_UNUSED(void, glPixelMapusv,
(GLenum map, GLsizei mapsize, const GLushort * values))
SDL_PROC_UNUSED(void, glPixelStoref, (GLenum pname, GLfloat param))
SDL_PROC(void, glPixelStorei, (GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glPixelTransferf, (GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glPixelTransferi, (GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glPixelZoom, (GLfloat xfactor, GLfloat yfactor))
SDL_PROC(void, glPointSize, (GLfloat size))
SDL_PROC_UNUSED(void, glPolygonMode, (GLenum face, GLenum mode))
SDL_PROC_UNUSED(void, glPolygonOffset, (GLfloat factor, GLfloat units))
SDL_PROC_UNUSED(void, glPolygonStipple, (const GLubyte * mask))
SDL_PROC_UNUSED(void, glPopAttrib, (void))
SDL_PROC_UNUSED(void, glPopClientAttrib, (void))
SDL_PROC(void, glPopMatrix, (void))
SDL_PROC_UNUSED(void, glPopName, (void))
SDL_PROC_UNUSED(void, glPrioritizeTextures,
(GLsizei n, const GLuint * textures,
const GLclampf * priorities))
SDL_PROC_UNUSED(void, glPushAttrib, (GLbitfield mask))
SDL_PROC_UNUSED(void, glPushClientAttrib, (GLbitfield mask))
SDL_PROC(void, glPushMatrix, (void))
SDL_PROC_UNUSED(void, glPushName, (GLuint name))
SDL_PROC_UNUSED(void, glRasterPos2d, (GLdouble x, GLdouble y))
SDL_PROC_UNUSED(void, glRasterPos2dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glRasterPos2f, (GLfloat x, GLfloat y))
SDL_PROC_UNUSED(void, glRasterPos2fv, (const GLfloat * v))
SDL_PROC(void, glRasterPos2i, (GLint x, GLint y))
SDL_PROC_UNUSED(void, glRasterPos2iv, (const GLint * v))
SDL_PROC_UNUSED(void, glRasterPos2s, (GLshort x, GLshort y))
SDL_PROC_UNUSED(void, glRasterPos2sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z))
SDL_PROC_UNUSED(void, glRasterPos3dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z))
SDL_PROC_UNUSED(void, glRasterPos3fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glRasterPos3i, (GLint x, GLint y, GLint z))
SDL_PROC_UNUSED(void, glRasterPos3iv, (const GLint * v))
SDL_PROC_UNUSED(void, glRasterPos3s, (GLshort x, GLshort y, GLshort z))
SDL_PROC_UNUSED(void, glRasterPos3sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glRasterPos4d,
(GLdouble x, GLdouble y, GLdouble z, GLdouble w))
SDL_PROC_UNUSED(void, glRasterPos4dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glRasterPos4f,
(GLfloat x, GLfloat y, GLfloat z, GLfloat w))
SDL_PROC_UNUSED(void, glRasterPos4fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glRasterPos4i, (GLint x, GLint y, GLint z, GLint w))
SDL_PROC_UNUSED(void, glRasterPos4iv, (const GLint * v))
SDL_PROC_UNUSED(void, glRasterPos4s,
(GLshort x, GLshort y, GLshort z, GLshort w))
SDL_PROC_UNUSED(void, glRasterPos4sv, (const GLshort * v))
SDL_PROC(void, glReadBuffer, (GLenum mode))
SDL_PROC(void, glReadPixels,
(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid * pixels))
SDL_PROC_UNUSED(void, glRectd,
(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
SDL_PROC_UNUSED(void, glRectdv, (const GLdouble * v1, const GLdouble * v2))
SDL_PROC(void, glRectf,
(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2))
SDL_PROC_UNUSED(void, glRectfv, (const GLfloat * v1, const GLfloat * v2))
SDL_PROC_UNUSED(void, glRecti, (GLint x1, GLint y1, GLint x2, GLint y2))
SDL_PROC_UNUSED(void, glRectiv, (const GLint * v1, const GLint * v2))
SDL_PROC_UNUSED(void, glRects,
(GLshort x1, GLshort y1, GLshort x2, GLshort y2))
SDL_PROC_UNUSED(void, glRectsv, (const GLshort * v1, const GLshort * v2))
SDL_PROC_UNUSED(GLint, glRenderMode, (GLenum mode))
SDL_PROC(void, glRotated,
(GLdouble angle, GLdouble x, GLdouble y, GLdouble z))
SDL_PROC(void, glRotatef,
(GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
SDL_PROC_UNUSED(void, glScaled, (GLdouble x, GLdouble y, GLdouble z))
SDL_PROC_UNUSED(void, glScalef, (GLfloat x, GLfloat y, GLfloat z))
SDL_PROC(void, glScissor, (GLint x, GLint y, GLsizei width, GLsizei height))
SDL_PROC_UNUSED(void, glSelectBuffer, (GLsizei size, GLuint * buffer))
SDL_PROC(void, glShadeModel, (GLenum mode))
SDL_PROC_UNUSED(void, glStencilFunc, (GLenum func, GLint ref, GLuint mask))
SDL_PROC_UNUSED(void, glStencilMask, (GLuint mask))
SDL_PROC_UNUSED(void, glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass))
SDL_PROC_UNUSED(void, glTexCoord1d, (GLdouble s))
SDL_PROC_UNUSED(void, glTexCoord1dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glTexCoord1f, (GLfloat s))
SDL_PROC_UNUSED(void, glTexCoord1fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glTexCoord1i, (GLint s))
SDL_PROC_UNUSED(void, glTexCoord1iv, (const GLint * v))
SDL_PROC_UNUSED(void, glTexCoord1s, (GLshort s))
SDL_PROC_UNUSED(void, glTexCoord1sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glTexCoord2d, (GLdouble s, GLdouble t))
SDL_PROC_UNUSED(void, glTexCoord2dv, (const GLdouble * v))
SDL_PROC(void, glTexCoord2f, (GLfloat s, GLfloat t))
SDL_PROC_UNUSED(void, glTexCoord2fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glTexCoord2i, (GLint s, GLint t))
SDL_PROC_UNUSED(void, glTexCoord2iv, (const GLint * v))
SDL_PROC_UNUSED(void, glTexCoord2s, (GLshort s, GLshort t))
SDL_PROC_UNUSED(void, glTexCoord2sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r))
SDL_PROC_UNUSED(void, glTexCoord3dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r))
SDL_PROC_UNUSED(void, glTexCoord3fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glTexCoord3i, (GLint s, GLint t, GLint r))
SDL_PROC_UNUSED(void, glTexCoord3iv, (const GLint * v))
SDL_PROC_UNUSED(void, glTexCoord3s, (GLshort s, GLshort t, GLshort r))
SDL_PROC_UNUSED(void, glTexCoord3sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glTexCoord4d,
(GLdouble s, GLdouble t, GLdouble r, GLdouble q))
SDL_PROC_UNUSED(void, glTexCoord4dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glTexCoord4f,
(GLfloat s, GLfloat t, GLfloat r, GLfloat q))
SDL_PROC_UNUSED(void, glTexCoord4fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glTexCoord4i, (GLint s, GLint t, GLint r, GLint q))
SDL_PROC_UNUSED(void, glTexCoord4iv, (const GLint * v))
SDL_PROC_UNUSED(void, glTexCoord4s,
(GLshort s, GLshort t, GLshort r, GLshort q))
SDL_PROC_UNUSED(void, glTexCoord4sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glTexCoordPointer,
(GLint size, GLenum type, GLsizei stride,
const GLvoid * pointer))
SDL_PROC(void, glTexEnvf, (GLenum target, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glTexEnvfv,
(GLenum target, GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glTexEnvi, (GLenum target, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glTexEnviv,
(GLenum target, GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glTexGend, (GLenum coord, GLenum pname, GLdouble param))
SDL_PROC_UNUSED(void, glTexGendv,
(GLenum coord, GLenum pname, const GLdouble * params))
SDL_PROC_UNUSED(void, glTexGenf, (GLenum coord, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glTexGenfv,
(GLenum coord, GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glTexGeni, (GLenum coord, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glTexGeniv,
(GLenum coord, GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glTexImage1D,
(GLenum target, GLint level, GLint internalformat,
GLsizei width, GLint border, GLenum format, GLenum type,
const GLvoid * pixels))
SDL_PROC(void, glTexImage2D,
(GLenum target, GLint level, GLint internalformat, GLsizei width,
GLsizei height, GLint border, GLenum format, GLenum type,
const GLvoid * pixels))
SDL_PROC_UNUSED(void, glTexParameterf,
(GLenum target, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glTexParameterfv,
(GLenum target, GLenum pname, const GLfloat * params))
SDL_PROC(void, glTexParameteri, (GLenum target, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glTexParameteriv,
(GLenum target, GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glTexSubImage1D,
(GLenum target, GLint level, GLint xoffset, GLsizei width,
GLenum format, GLenum type, const GLvoid * pixels))
SDL_PROC(void, glTexSubImage2D,
(GLenum target, GLint level, GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height, GLenum format, GLenum type,
const GLvoid * pixels))
SDL_PROC_UNUSED(void, glTranslated, (GLdouble x, GLdouble y, GLdouble z))
SDL_PROC(void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z))
SDL_PROC_UNUSED(void, glVertex2d, (GLdouble x, GLdouble y))
SDL_PROC_UNUSED(void, glVertex2dv, (const GLdouble * v))
SDL_PROC(void, glVertex2f, (GLfloat x, GLfloat y))
SDL_PROC_UNUSED(void, glVertex2fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glVertex2i, (GLint x, GLint y))
SDL_PROC_UNUSED(void, glVertex2iv, (const GLint * v))
SDL_PROC_UNUSED(void, glVertex2s, (GLshort x, GLshort y))
SDL_PROC_UNUSED(void, glVertex2sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glVertex3d, (GLdouble x, GLdouble y, GLdouble z))
SDL_PROC_UNUSED(void, glVertex3dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glVertex3f, (GLfloat x, GLfloat y, GLfloat z))
SDL_PROC(void, glVertex3fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glVertex3i, (GLint x, GLint y, GLint z))
SDL_PROC_UNUSED(void, glVertex3iv, (const GLint * v))
SDL_PROC_UNUSED(void, glVertex3s, (GLshort x, GLshort y, GLshort z))
SDL_PROC_UNUSED(void, glVertex3sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glVertex4d,
(GLdouble x, GLdouble y, GLdouble z, GLdouble w))
SDL_PROC_UNUSED(void, glVertex4dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glVertex4f,
(GLfloat x, GLfloat y, GLfloat z, GLfloat w))
SDL_PROC_UNUSED(void, glVertex4fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glVertex4i, (GLint x, GLint y, GLint z, GLint w))
SDL_PROC_UNUSED(void, glVertex4iv, (const GLint * v))
SDL_PROC_UNUSED(void, glVertex4s,
(GLshort x, GLshort y, GLshort z, GLshort w))
SDL_PROC_UNUSED(void, glVertex4sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glVertexPointer,
(GLint size, GLenum type, GLsizei stride,
const GLvoid * pointer))
SDL_PROC(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
/* vi: set ts=4 sw=4 expandtab: */
glColor4sv
GLAPI void GLAPIENTRY glColor4sv(const GLshort *v)
xoffset
GLint GLint xoffset
Definition: SDL_opengl.h:1566
glTexGenf
GLAPI void GLAPIENTRY glTexGenf(GLenum coord, GLenum pname, GLfloat param)
mapsize
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei mapsize
Definition: SDL_glfuncs.h:289
glNormal3fv
GLAPI void GLAPIENTRY glNormal3fv(const GLfloat *v)
glViewport
GLAPI void GLAPIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
glClearIndex
GLAPI void GLAPIENTRY glClearIndex(GLfloat c)
glReadBuffer
GLAPI void GLAPIENTRY glReadBuffer(GLenum mode)
glTexCoord1s
GLAPI void GLAPIENTRY glTexCoord1s(GLshort s)
glEvalCoord1fv
GLAPI void GLAPIENTRY glEvalCoord1fv(const GLfloat *u)
glScalef
GLAPI void GLAPIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
glShadeModel
GLAPI void GLAPIENTRY glShadeModel(GLenum mode)
format
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: SDL_opengl.h:1565
glMultMatrixf
GLAPI void GLAPIENTRY glMultMatrixf(const GLfloat *m)
glRasterPos2iv
GLAPI void GLAPIENTRY glRasterPos2iv(const GLint *v)
glGenLists
GLAPI GLuint GLAPIENTRY glGenLists(GLsizei range)
glTexCoord3sv
GLAPI void GLAPIENTRY glTexCoord3sv(const GLshort *v)
glColor4bv
GLAPI void GLAPIENTRY glColor4bv(const GLbyte *v)
glTexImage1D
GLAPI void GLAPIENTRY glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
glVertex4iv
GLAPI void GLAPIENTRY glVertex4iv(const GLint *v)
glFrustum
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 glFrustum
Definition: SDL_glfuncs.h:152
glColor3iv
GLAPI void GLAPIENTRY glColor3iv(const GLint *v)
vorder
GLfixed GLfixed GLint GLint GLfixed GLfixed GLint GLint vorder
Definition: SDL_opengl_glext.h:4559
glGetFloatv
GLAPI void GLAPIENTRY glGetFloatv(GLenum pname, GLfloat *params)
x1
GLuint GLfloat GLfloat GLfloat x1
Definition: SDL_opengl_glext.h:8583
glTexSubImage2D
GLAPI void GLAPIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
glRasterPos3f
GLAPI void GLAPIENTRY glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
r
GLdouble GLdouble GLdouble r
Definition: SDL_opengl.h:2072
glMaterialiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 glMaterialiv
Definition: SDL_glfuncs.h:265
glTexCoord4s
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q glTexCoord4s
Definition: SDL_glfuncs.h:400
s
GLdouble s
Definition: SDL_opengl.h:2056
light
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum light
Definition: SDL_glfuncs.h:165
glColor3i
GLAPI void GLAPIENTRY glColor3i(GLint red, GLint green, GLint blue)
glGetTexParameteriv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params glGetTexParameteriv
Definition: SDL_glfuncs.h:199
width
GLint GLint GLsizei width
Definition: SDL_opengl.h:1565
n
GLdouble n
Definition: SDL_opengl_glext.h:1952
first
const GLint * first
Definition: SDL_opengl_glext.h:368
glRasterPos3i
GLAPI void GLAPIENTRY glRasterPos3i(GLint x, GLint y, GLint z)
right
GLdouble GLdouble right
Definition: SDL_opengl_glext.h:6103
glLineStipple
GLAPI void GLAPIENTRY glLineStipple(GLint factor, GLushort pattern)
glVertex3f
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
glTexCoord4sv
GLAPI void GLAPIENTRY glTexCoord4sv(const GLshort *v)
glPixelMapuiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar glPixelMapuiv
Definition: SDL_glfuncs.h:289
glVertex4dv
GLAPI void GLAPIENTRY glVertex4dv(const GLdouble *v)
glRasterPos4fv
GLAPI void GLAPIENTRY glRasterPos4fv(const GLfloat *v)
glEdgeFlagPointer
GLAPI void GLAPIENTRY glEdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
glRasterPos4iv
GLAPI void GLAPIENTRY glRasterPos4iv(const GLint *v)
uorder
GLfixed GLfixed GLint GLint uorder
Definition: SDL_opengl_glext.h:4559
glRasterPos3fv
GLAPI void GLAPIENTRY glRasterPos3fv(const GLfloat *v)
glTexCoord1i
GLAPI void GLAPIENTRY glTexCoord1i(GLint s)
x
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1567
glDisable
GLAPI void GLAPIENTRY glDisable(GLenum cap)
glColorMaterial
GLAPI void GLAPIENTRY glColorMaterial(GLenum face, GLenum mode)
q
GLdouble GLdouble GLdouble GLdouble q
Definition: SDL_opengl.h:2080
glGetDoublev
GLAPI void GLAPIENTRY glGetDoublev(GLenum pname, GLdouble *params)
glTexCoord1dv
GLAPI void GLAPIENTRY glTexCoord1dv(const GLdouble *v)
coord
GLuint coord
Definition: SDL_opengl_glext.h:5502
glArrayElement
GLAPI void GLAPIENTRY glArrayElement(GLint i)
glGetMapfv
GLAPI void GLAPIENTRY glGetMapfv(GLenum target, GLenum query, GLfloat *v)
count
GLuint GLuint GLsizei count
Definition: SDL_opengl.h:1564
glFogi
GLAPI void GLAPIENTRY glFogi(GLenum pname, GLint param)
m
const GLfloat * m
Definition: SDL_opengl_glext.h:6092
glLightModelf
GLAPI void GLAPIENTRY glLightModelf(GLenum pname, GLfloat param)
glColor3dv
GLAPI void GLAPIENTRY glColor3dv(const GLdouble *v)
glVertex4i
GLAPI void GLAPIENTRY glVertex4i(GLint x, GLint y, GLint z, GLint w)
glLogicOp
GLAPI void GLAPIENTRY glLogicOp(GLenum opcode)
glLoadMatrixd
GLAPI void GLAPIENTRY glLoadMatrixd(const GLdouble *m)
glRasterPos4f
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities glRasterPos4f
Definition: SDL_glfuncs.h:332
glPolygonMode
GLAPI void GLAPIENTRY glPolygonMode(GLenum face, GLenum mode)
cap
GLenum cap
Definition: SDL_opengl_glext.h:7963
glBlendFunc
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
glTexEnviv
GLAPI void GLAPIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
texture
GLenum GLenum GLuint texture
Definition: SDL_opengl_glext.h:1178
indices
GLuint GLuint GLsizei GLenum const GLvoid * indices
Definition: SDL_opengl.h:1564
glNormal3s
GLAPI void GLAPIENTRY glNormal3s(GLshort nx, GLshort ny, GLshort nz)
glVertex4s
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params GLenum GLint GLint GLsizei GLenum GLenum const GLvoid *pixels GLdouble GLdouble GLdouble GLdouble w glVertex4s
Definition: SDL_glfuncs.h:469
y2
GLfixed GLfixed GLfixed y2
Definition: SDL_opengl_glext.h:4583
glRasterPos4dv
GLAPI void GLAPIENTRY glRasterPos4dv(const GLdouble *v)
glCopyTexImage2D
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type glCopyTexImage2D
Definition: SDL_glfuncs.h:97
glPopName
GLAPI void GLAPIENTRY glPopName(void)
GLint
int GLint
Definition: SDL_opengl.h:175
glVertexPointer
GLAPI void GLAPIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
glFinish
GLAPI void GLAPIENTRY glFinish(void)
glColor3bv
GLAPI void GLAPIENTRY glColor3bv(const GLbyte *v)
glEdgeFlagv
GLAPI void GLAPIENTRY glEdgeFlagv(const GLboolean *flag)
glEvalMesh2
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels glEvalMesh2
Definition: SDL_glfuncs.h:139
glColor3ui
GLAPI void GLAPIENTRY glColor3ui(GLuint red, GLuint green, GLuint blue)
glMapGrid1f
GLAPI void GLAPIENTRY glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
vstride
GLfixed GLfixed GLint GLint GLfixed GLfixed GLint vstride
Definition: SDL_opengl_glext.h:4559
glAreTexturesResident
GLAPI GLboolean GLAPIENTRY glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
glTexCoord2fv
GLAPI void GLAPIENTRY glTexCoord2fv(const GLfloat *v)
glVertex2dv
GLAPI void GLAPIENTRY glVertex2dv(const GLdouble *v)
units
GLfixed units
Definition: SDL_opengl_glext.h:4524
glNormal3iv
GLAPI void GLAPIENTRY glNormal3iv(const GLint *v)
glPixelTransferf
GLAPI void GLAPIENTRY glPixelTransferf(GLenum pname, GLfloat param)
glVertex2d
GLAPI void GLAPIENTRY glVertex2d(GLdouble x, GLdouble y)
glIndexPointer
GLAPI void GLAPIENTRY glIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
glTexSubImage1D
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params glTexSubImage1D
Definition: SDL_glfuncs.h:436
glMapGrid2f
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points glMapGrid2f
Definition: SDL_glfuncs.h:258
glIndexubv
GLAPI void GLAPIENTRY glIndexubv(const GLubyte *c)
glPopAttrib
GLAPI void GLAPIENTRY glPopAttrib(void)
u1
GLfixed u1
Definition: SDL_opengl_glext.h:4558
glLoadName
GLAPI void GLAPIENTRY glLoadName(GLuint name)
glDeleteTextures
GLAPI void GLAPIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
glTexParameteri
GLAPI void GLAPIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
glGetTexParameterfv
GLAPI void GLAPIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
glGetLightiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar glGetLightiv
Definition: SDL_glfuncs.h:165
glCopyTexSubImage2D
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border glCopyTexSubImage2D
Definition: SDL_glfuncs.h:103
glNormal3f
GLAPI void GLAPIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
glEnableClientState
GLAPI void GLAPIENTRY glEnableClientState(GLenum cap)
glVertex3s
GLAPI void GLAPIENTRY glVertex3s(GLshort x, GLshort y, GLshort z)
pixels
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: SDL_opengl.h:1565
glTexCoord2d
GLAPI void GLAPIENTRY glTexCoord2d(GLdouble s, GLdouble t)
glTexCoord1d
GLAPI void GLAPIENTRY glTexCoord1d(GLdouble s)
glEvalCoord2fv
GLAPI void GLAPIENTRY glEvalCoord2fv(const GLfloat *u)
zFar
GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar
Definition: SDL_opengl_glext.h:6103
name
GLuint const GLchar * name
Definition: SDL_opengl_glext.h:660
glLightModelfv
GLAPI void GLAPIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
glVertex3d
GLAPI void GLAPIENTRY glVertex3d(GLdouble x, GLdouble y, GLdouble z)
glTranslated
GLAPI void GLAPIENTRY glTranslated(GLdouble x, GLdouble y, GLdouble z)
GLfloat
float GLfloat
Definition: SDL_opengl.h:180
glVertex2i
GLAPI void GLAPIENTRY glVertex2i(GLint x, GLint y)
glClipPlane
GLAPI void GLAPIENTRY glClipPlane(GLenum plane, const GLdouble *equation)
height
GLint GLint GLsizei GLsizei height
Definition: SDL_opengl.h:1565
i2
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint i2
Definition: SDL_glfuncs.h:139
glColor4us
GLAPI void GLAPIENTRY glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
glEvalPoint2
GLAPI void GLAPIENTRY glEvalPoint2(GLint i, GLint j)
order
GLfixed GLfixed GLint GLint order
Definition: SDL_opengl_glext.h:4558
glRectd
GLAPI void GLAPIENTRY glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
glGetTexGeniv
GLAPI void GLAPIENTRY glGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
v2
GLfloat GLfloat GLfloat v2
Definition: SDL_opengl_glext.h:692
top
GLdouble GLdouble GLdouble GLdouble top
Definition: SDL_opengl_glext.h:6103
glInterleavedArrays
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params glInterleavedArrays
Definition: SDL_glfuncs.h:216
glTexParameterf
GLAPI void GLAPIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
size
GLsizeiptr size
Definition: SDL_opengl_glext.h:537
glVertex3fv
GLAPI void GLAPIENTRY glVertex3fv(const GLfloat *v)
glColor4ubv
GLAPI void GLAPIENTRY glColor4ubv(const GLubyte *v)
x2
GLfixed GLfixed x2
Definition: SDL_opengl_glext.h:4583
glBlendFuncSeparate
GL_APICALL void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
param
GLfloat param
Definition: SDL_opengl_glext.h:370
glNormalPointer
GLAPI void GLAPIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
glEnable
GLAPI void GLAPIENTRY glEnable(GLenum cap)
glTexCoord2f
GLAPI void GLAPIENTRY glTexCoord2f(GLfloat s, GLfloat t)
glPixelMapfv
GLAPI void GLAPIENTRY glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
alpha
GLfloat GLfloat GLfloat alpha
Definition: SDL_opengl_glext.h:412
glTexCoord3i
GLAPI void GLAPIENTRY glTexCoord3i(GLint s, GLint t, GLint r)
glVertex4d
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params GLenum GLint GLint GLsizei GLenum GLenum const GLvoid *pixels glVertex4d
Definition: SDL_glfuncs.h:461
pointer
GLsizei const void * pointer
Definition: SDL_opengl_glext.h:378
points
GLfixed GLfixed GLint GLint GLfixed points
Definition: SDL_opengl_glext.h:4558
glColor4d
GLAPI void GLAPIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
glNormal3b
GLAPI void GLAPIENTRY glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
glIsTexture
GLAPI GLboolean GLAPIENTRY glIsTexture(GLuint texture)
GLbitfield
unsigned int GLbitfield
Definition: SDL_opengl.h:171
glColor3fv
GLAPI void GLAPIENTRY glColor3fv(const GLfloat *v)
glDrawPixels
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height glDrawPixels
Definition: SDL_glfuncs.h:119
glGetTexEnvfv
GLAPI void GLAPIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
y1
GLfixed y1
Definition: SDL_opengl_glext.h:4583
glTexCoord1fv
GLAPI void GLAPIENTRY glTexCoord1fv(const GLfloat *v)
red
const GLubyte GLuint red
Definition: SDL_glfuncs.h:78
glTexCoord2dv
GLAPI void GLAPIENTRY glTexCoord2dv(const GLdouble *v)
glCallLists
GLAPI void GLAPIENTRY glCallLists(GLsizei n, GLenum type, const GLvoid *lists)
glIsList
GLAPI GLboolean GLAPIENTRY glIsList(GLuint list)
glGetPolygonStipple
GLAPI void GLAPIENTRY glGetPolygonStipple(GLubyte *mask)
glReadPixels
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w glReadPixels
Definition: SDL_glfuncs.h:341
glGetTexGenfv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params glGetTexGenfv
Definition: SDL_glfuncs.h:186
SDL_PROC
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z SDL_PROC(void, glRotatef,(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) SDL_PROC_UNUSED(void
v
const GLdouble * v
Definition: SDL_opengl.h:2057
pattern
GLubyte * pattern
Definition: SDL_opengl_glext.h:3486
glAccum
GLAPI void GLAPIENTRY glAccum(GLenum op, GLfloat value)
glColor3s
GLAPI void GLAPIENTRY glColor3s(GLshort red, GLshort green, GLshort blue)
u2
GLfixed GLfixed u2
Definition: SDL_opengl_glext.h:4558
glNormal3d
GLAPI void GLAPIENTRY glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
glBindTexture
GLAPI void GLAPIENTRY glBindTexture(GLenum target, GLuint texture)
glRasterPos2f
GLAPI void GLAPIENTRY glRasterPos2f(GLfloat x, GLfloat y)
glCallList
GLAPI void GLAPIENTRY glCallList(GLuint list)
textures
GLsizei const GLuint * textures
Definition: SDL_opengl_glext.h:2562
glPopMatrix
GLAPI void GLAPIENTRY glPopMatrix(void)
glColor3us
GLAPI void GLAPIENTRY glColor3us(GLushort red, GLushort green, GLushort blue)
ny
GLfixed ny
Definition: SDL_opengl_glext.h:4520
type
GLuint GLuint GLsizei GLenum type
Definition: SDL_opengl.h:1564
glColor4s
GLAPI void GLAPIENTRY glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
params
const GLfloat * params
Definition: SDL_opengl_glext.h:371
face
GLenum GLuint GLint GLenum face
Definition: SDL_opengl_glext.h:3019
glIndexd
GLAPI void GLAPIENTRY glIndexd(GLdouble c)
glColor4fv
GLAPI void GLAPIENTRY glColor4fv(const GLfloat *v)
glRasterPos3d
GLAPI void GLAPIENTRY glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
glTexCoord3iv
GLAPI void GLAPIENTRY glTexCoord3iv(const GLint *v)
glTexCoord4d
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z glTexCoord4d
Definition: SDL_glfuncs.h:392
glStencilFunc
GLAPI void GLAPIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
glFlush
GLAPI void GLAPIENTRY glFlush(void)
glClearStencil
GLAPI void GLAPIENTRY glClearStencil(GLint s)
glEvalCoord1d
GLAPI void GLAPIENTRY glEvalCoord1d(GLdouble u)
glScissor
GLAPI void GLAPIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
glMapGrid2d
GLAPI void GLAPIENTRY glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
y
GLint GLint GLint GLint GLint GLint y
Definition: SDL_opengl.h:1567
glRasterPos4s
GLAPI void GLAPIENTRY glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
priorities
const GLuint const GLfixed * priorities
Definition: SDL_opengl_glext.h:4576
glEvalCoord1f
GLAPI void GLAPIENTRY glEvalCoord1f(GLfloat u)
left
GLint left
Definition: SDL_opengl_glext.h:1949
glDrawArrays
GLAPI void GLAPIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
SDL_PROC_UNUSED
#define SDL_PROC_UNUSED(ret, func, params)
Definition: SDL_glfuncs.h:26
glColor4b
GLAPI void GLAPIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
glDepthFunc
GLAPI void GLAPIENTRY glDepthFunc(GLenum func)
glGetPixelMapuiv
GLAPI void GLAPIENTRY glGetPixelMapuiv(GLenum map, GLuint *values)
glVertex3sv
GLAPI void GLAPIENTRY glVertex3sv(const GLshort *v)
internalformat
GLint GLint internalformat
Definition: SDL_opengl.h:1565
glColor4ub
GLAPI void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
internalFormat
GLenum internalFormat
Definition: SDL_opengl_glext.h:5063
glColor3usv
GLAPI void GLAPIENTRY glColor3usv(const GLushort *v)
glIsEnabled
GLAPI GLboolean GLAPIENTRY glIsEnabled(GLenum cap)
glLightModeli
GLAPI void GLAPIENTRY glLightModeli(GLenum pname, GLint param)
glEvalPoint1
GLAPI void GLAPIENTRY glEvalPoint1(GLint i)
glPushMatrix
GLAPI void GLAPIENTRY glPushMatrix(void)
glScaled
GLAPI void GLAPIENTRY glScaled(GLdouble x, GLdouble y, GLdouble z)
target
GLenum target
Definition: SDL_opengl_glext.h:1551
GLclampd
double GLclampd
Definition: SDL_opengl.h:183
glRasterPos3dv
GLAPI void GLAPIENTRY glRasterPos3dv(const GLdouble *v)
glRasterPos4i
GLAPI void GLAPIENTRY glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
glTexCoord4i
GLAPI void GLAPIENTRY glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
glSelectBuffer
GLAPI void GLAPIENTRY glSelectBuffer(GLsizei size, GLuint *buffer)
glTexCoord1iv
GLAPI void GLAPIENTRY glTexCoord1iv(const GLint *v)
glTexCoord2sv
GLAPI void GLAPIENTRY glTexCoord2sv(const GLshort *v)
j1
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint j1
Definition: SDL_glfuncs.h:139
glGenTextures
GLAPI void GLAPIENTRY glGenTextures(GLsizei n, GLuint *textures)
glVertex4f
GLAPI void GLAPIENTRY glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
glRects
GLAPI void GLAPIENTRY glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
GLushort
unsigned short GLushort
Definition: SDL_opengl.h:177
glMap2f
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points glMap2f
Definition: SDL_glfuncs.h:249
nx
GLbyte nx
Definition: SDL_opengl_glext.h:5713
glFogfv
GLAPI void GLAPIENTRY glFogfv(GLenum pname, const GLfloat *params)
glIndexf
GLAPI void GLAPIENTRY glIndexf(GLfloat c)
c
const GLubyte * c
Definition: SDL_opengl_glext.h:11093
range
GLenum GLint * range
Definition: SDL_opengl_glext.h:1869
mode
GLenum mode
Definition: SDL_opengl_glext.h:1122
GLbyte
signed char GLbyte
Definition: SDL_opengl.h:173
glVertex3dv
GLAPI void GLAPIENTRY glVertex3dv(const GLdouble *v)
GLclampf
float GLclampf
Definition: SDL_opengl.h:181
glPushClientAttrib
GLAPI void GLAPIENTRY glPushClientAttrib(GLbitfield mask)
glClear
GLAPI void GLAPIENTRY glClear(GLbitfield mask)
glGetTexEnviv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params glGetTexEnviv
Definition: SDL_glfuncs.h:182
glTexCoord2s
GLAPI void GLAPIENTRY glTexCoord2s(GLshort s, GLshort t)
glGetMapiv
GLAPI void GLAPIENTRY glGetMapiv(GLenum target, GLenum query, GLint *v)
blue
GLbyte GLbyte blue
Definition: SDL_opengl_glext.h:379
glListBase
GLAPI void GLAPIENTRY glListBase(GLuint base)
values
GLenum GLsizei GLsizei GLint * values
Definition: SDL_opengl_glext.h:1486
glLightf
GLAPI void GLAPIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
glEvalCoord1dv
GLAPI void GLAPIENTRY glEvalCoord1dv(const GLdouble *u)
glNormal3dv
GLAPI void GLAPIENTRY glNormal3dv(const GLdouble *v)
glCopyTexSubImage1D
GLAPI void GLAPIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
glClearAccum
GLAPI void GLAPIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
glTranslatef
GLAPI void GLAPIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
glTexCoord4f
GLAPI void GLAPIENTRY glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
glLightModeliv
GLAPI void GLAPIENTRY glLightModeliv(GLenum pname, const GLint *params)
ustride
GLfixed GLfixed GLint ustride
Definition: SDL_opengl_glext.h:4559
glVertex4sv
GLAPI void GLAPIENTRY glVertex4sv(const GLshort *v)
glLightiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer glLightiv
Definition: SDL_glfuncs.h:229
glColor3sv
GLAPI void GLAPIENTRY glColor3sv(const GLshort *v)
glRasterPos4sv
GLAPI void GLAPIENTRY glRasterPos4sv(const GLshort *v)
glGetMapdv
GLAPI void GLAPIENTRY glGetMapdv(GLenum target, GLenum query, GLdouble *v)
glTexParameteriv
GLAPI void GLAPIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
glTexCoord1f
GLAPI void GLAPIENTRY glTexCoord1f(GLfloat s)
glMap2d
GLAPI void GLAPIENTRY glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
glRasterPos2dv
GLAPI void GLAPIENTRY glRasterPos2dv(const GLdouble *v)
zNear
GLdouble GLdouble GLdouble GLdouble GLdouble zNear
Definition: SDL_opengl_glext.h:6103
glRotated
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 glRotated
Definition: SDL_glfuncs.h:356
GLubyte
unsigned char GLubyte
Definition: SDL_opengl.h:176
glStencilOp
GLAPI void GLAPIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
glRecti
GLAPI void GLAPIENTRY glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
glGetBooleanv
GLAPI void GLAPIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
glPassThrough
GLAPI void GLAPIENTRY glPassThrough(GLfloat token)
mask
GLenum GLint GLuint mask
Definition: SDL_opengl_glext.h:657
glLineWidth
GLAPI void GLAPIENTRY glLineWidth(GLfloat width)
glVertex3i
GLAPI void GLAPIENTRY glVertex3i(GLint x, GLint y, GLint z)
glEndList
GLAPI void GLAPIENTRY glEndList(void)
glRectfv
GLAPI void GLAPIENTRY glRectfv(const GLfloat *v1, const GLfloat *v2)
glPrioritizeTextures
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values glPrioritizeTextures
Definition: SDL_glfuncs.h:306
glBitmap
glBitmap
Definition: SDL_glfuncs.h:35
glEvalCoord2dv
GLAPI void GLAPIENTRY glEvalCoord2dv(const GLdouble *u)
glPolygonOffset
GLAPI void GLAPIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
query
GLenum query
Definition: SDL_opengl_glext.h:3480
glGetClipPlane
GLAPI void GLAPIENTRY glGetClipPlane(GLenum plane, GLdouble *equation)
glTexGend
GLAPI void GLAPIENTRY glTexGend(GLenum coord, GLenum pname, GLdouble param)
i1
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint i1
Definition: SDL_glfuncs.h:139
i
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
Definition: SDL_x11sym.h:42
glRectsv
GLAPI void GLAPIENTRY glRectsv(const GLshort *v1, const GLshort *v2)
glPopClientAttrib
GLAPI void GLAPIENTRY glPopClientAttrib(void)
glBegin
GLAPI void GLAPIENTRY glBegin(GLenum mode)
glLoadMatrixf
GLAPI void GLAPIENTRY glLoadMatrixf(const GLfloat *m)
glTexEnvf
GLAPI void GLAPIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
glTexCoord2i
GLAPI void GLAPIENTRY glTexCoord2i(GLint s, GLint t)
glMaterialf
GLAPI void GLAPIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
GLenum
unsigned int GLenum
Definition: SDL_opengl.h:169
pname
GLenum pname
Definition: SDL_opengl_glext.h:530
nz
GLfixed GLfixed nz
Definition: SDL_opengl_glext.h:4520
glGetIntegerv
GLAPI void GLAPIENTRY glGetIntegerv(GLenum pname, GLint *params)
glMaterialfv
GLAPI void GLAPIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
glFrontFace
GLAPI void GLAPIENTRY glFrontFace(GLenum mode)
glPolygonStipple
GLAPI void GLAPIENTRY glPolygonStipple(const GLubyte *mask)
glInitNames
GLAPI void GLAPIENTRY glInitNames(void)
glGetTexLevelParameteriv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels glGetTexLevelParameteriv
Definition: SDL_glfuncs.h:195
GLshort
short GLshort
Definition: SDL_opengl.h:174
glIndexfv
GLAPI void GLAPIENTRY glIndexfv(const GLfloat *c)
glEvalMesh1
GLAPI void GLAPIENTRY glEvalMesh1(GLenum mode, GLint i1, GLint i2)
GLvoid
void GLvoid
Definition: SDL_opengl.h:172
glDisableClientState
GLAPI void GLAPIENTRY glDisableClientState(GLenum cap)
z
GLdouble GLdouble z
Definition: SDL_opengl_glext.h:404
glRasterPos2fv
GLAPI void GLAPIENTRY glRasterPos2fv(const GLfloat *v)
glColor4dv
GLAPI void GLAPIENTRY glColor4dv(const GLdouble *v)
GLuint
unsigned int GLuint
Definition: SDL_opengl.h:178
glTexCoord3fv
GLAPI void GLAPIENTRY glTexCoord3fv(const GLfloat *v)
equation
const GLfixed * equation
Definition: SDL_opengl_glext.h:4500
glMap1d
GLAPI void GLAPIENTRY glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
glColorPointer
GLAPI void GLAPIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
glDrawBuffer
GLAPI void GLAPIENTRY glDrawBuffer(GLenum mode)
glEvalCoord2d
GLAPI void GLAPIENTRY glEvalCoord2d(GLdouble u, GLdouble v)
glMap1f
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params glMap1f
Definition: SDL_glfuncs.h:242
glLoadIdentity
GLAPI void GLAPIENTRY glLoadIdentity(void)
func
GLenum func
Definition: SDL_opengl_glext.h:657
glTexCoord3dv
GLAPI void GLAPIENTRY glTexCoord3dv(const GLdouble *v)
glGetPixelMapfv
GLAPI void GLAPIENTRY glGetPixelMapfv(GLenum map, GLfloat *values)
glPixelZoom
GLAPI void GLAPIENTRY glPixelZoom(GLfloat xfactor, GLfloat yfactor)
glRasterPos3iv
GLAPI void GLAPIENTRY glRasterPos3iv(const GLint *v)
glPixelStorei
GLAPI void GLAPIENTRY glPixelStorei(GLenum pname, GLint param)
glMatrixMode
GLAPI void GLAPIENTRY glMatrixMode(GLenum mode)
glVertex3iv
GLAPI void GLAPIENTRY glVertex3iv(const GLint *v)
glGetMaterialfv
GLAPI void GLAPIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
glPixelMapusv
GLAPI void GLAPIENTRY glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
glIndexub
GLAPI void GLAPIENTRY glIndexub(GLubyte c)
glColor4iv
GLAPI void GLAPIENTRY glColor4iv(const GLint *v)
glTexCoord3s
GLAPI void GLAPIENTRY glTexCoord3s(GLshort s, GLshort t, GLshort r)
glIndexi
GLAPI void GLAPIENTRY glIndexi(GLint c)
yoffset
GLint GLint GLint yoffset
Definition: SDL_opengl.h:1566
glRasterPos2i
GLAPI void GLAPIENTRY glRasterPos2i(GLint x, GLint y)
v1
GLfloat GLfloat v1
Definition: SDL_opengl_glext.h:691
glClearDepth
GLAPI void GLAPIENTRY glClearDepth(GLclampd depth)
glTexCoord4iv
GLAPI void GLAPIENTRY glTexCoord4iv(const GLint *v)
glTexCoordPointer
GLAPI void GLAPIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
glNormal3bv
GLAPI void GLAPIENTRY glNormal3bv(const GLbyte *v)
glVertex2f
GLAPI void GLAPIENTRY glVertex2f(GLfloat x, GLfloat y)
glMateriali
GLAPI void GLAPIENTRY glMateriali(GLenum face, GLenum pname, GLint param)
GLboolean
unsigned char GLboolean
Definition: SDL_opengl.h:170
stride
GLsizei stride
Definition: SDL_opengl_glext.h:378
glFogf
GLAPI void GLAPIENTRY glFogf(GLenum pname, GLfloat param)
glLighti
GLAPI void GLAPIENTRY glLighti(GLenum light, GLenum pname, GLint param)
buffer
GLuint buffer
Definition: SDL_opengl_glext.h:533
bottom
GLint GLint bottom
Definition: SDL_opengl_glext.h:1949
glGetTexGendv
GLAPI void GLAPIENTRY glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
glPointSize
GLAPI void GLAPIENTRY glPointSize(GLfloat size)
glGetError
GLAPI GLenum GLAPIENTRY glGetError(void)
glAlphaFunc
GLAPI void GLAPIENTRY glAlphaFunc(GLenum func, GLclampf ref)
level
GLint level
Definition: SDL_opengl.h:1565
glNormal3i
GLAPI void GLAPIENTRY glNormal3i(GLint nx, GLint ny, GLint nz)
glTexEnvi
GLAPI void GLAPIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
angle
GLfloat angle
Definition: SDL_opengl_glext.h:6097
glGetPointerv
GLAPI void GLAPIENTRY glGetPointerv(GLenum pname, GLvoid **params)
glRasterPos3s
GLAPI void GLAPIENTRY glRasterPos3s(GLshort x, GLshort y, GLshort z)
border
GLint GLint GLsizei GLsizei GLsizei GLint border
Definition: SDL_opengl.h:1565
glVertex2sv
GLAPI void GLAPIENTRY glVertex2sv(const GLshort *v)
glMultMatrixd
GLAPI void GLAPIENTRY glMultMatrixd(const GLdouble *m)
green
GLbyte green
Definition: SDL_opengl_glext.h:379
glTexCoord2iv
GLAPI void GLAPIENTRY glTexCoord2iv(const GLint *v)
glColor3ubv
GLAPI void GLAPIENTRY glColor3ubv(const GLubyte *v)
glPixelTransferi
GLAPI void GLAPIENTRY glPixelTransferi(GLenum pname, GLint param)
glRotatef
GLAPI void GLAPIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
array
GLenum array
Definition: SDL_opengl_glext.h:6300
glEvalCoord2f
GLAPI void GLAPIENTRY glEvalCoord2f(GLfloat u, GLfloat v)
glRenderMode
GLAPI GLint GLAPIENTRY glRenderMode(GLenum mode)
glColor4uiv
GLAPI void GLAPIENTRY glColor4uiv(const GLuint *v)
glTexCoord1sv
GLAPI void GLAPIENTRY glTexCoord1sv(const GLshort *v)
glColor3ub
GLAPI void GLAPIENTRY glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
glPushName
GLAPI void GLAPIENTRY glPushName(GLuint name)
w
GLubyte GLubyte GLubyte GLubyte w
Definition: SDL_opengl_glext.h:731
glColor3b
GLAPI void GLAPIENTRY glColor3b(GLbyte red, GLbyte green, GLbyte blue)
glColor3d
GLAPI void GLAPIENTRY glColor3d(GLdouble red, GLdouble green, GLdouble blue)
glIndexs
GLAPI void GLAPIENTRY glIndexs(GLshort c)
glStencilMask
GLAPI void GLAPIENTRY glStencilMask(GLuint mask)
glLightfv
GLAPI void GLAPIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
glClearColor
GLAPI void GLAPIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
GLsizei
int GLsizei
Definition: SDL_opengl.h:179
glColor4usv
GLAPI void GLAPIENTRY glColor4usv(const GLushort *v)
glTexGeniv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params glTexGeniv
Definition: SDL_glfuncs.h:419
GLdouble
double GLdouble
Definition: SDL_opengl.h:182
glRasterPos2s
GLAPI void GLAPIENTRY glRasterPos2s(GLshort x, GLshort y)
glVertex4fv
GLAPI void GLAPIENTRY glVertex4fv(const GLfloat *v)
glColor3f
GLAPI void GLAPIENTRY glColor3f(GLfloat red, GLfloat green, GLfloat blue)
yfactor
GLfixed yfactor
Definition: SDL_opengl_glext.h:4575
glRasterPos2sv
GLAPI void GLAPIENTRY glRasterPos2sv(const GLshort *v)
map
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
Definition: SDL_glfuncs.h:289
glFeedbackBuffer
GLAPI void GLAPIENTRY glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
ref
GLenum GLint ref
Definition: SDL_opengl_glext.h:657
glRasterPos4d
GLAPI void GLAPIENTRY glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
glMapGrid1d
GLAPI void GLAPIENTRY glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
glIndexiv
GLAPI void GLAPIENTRY glIndexiv(const GLint *c)
glColor4f
GLAPI void GLAPIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
glRectdv
GLAPI void GLAPIENTRY glRectdv(const GLdouble *v1, const GLdouble *v2)
glDepthMask
GLAPI void GLAPIENTRY glDepthMask(GLboolean flag)
vn
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint vn
Definition: SDL_glfuncs.h:258
glCopyPixels
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha glCopyPixels
Definition: SDL_glfuncs.h:91
glCopyTexImage1D
GLAPI void GLAPIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
glEdgeFlag
GLAPI void GLAPIENTRY glEdgeFlag(GLboolean flag)
glTexCoord4dv
GLAPI void GLAPIENTRY glTexCoord4dv(const GLdouble *v)
glGetMaterialiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params glGetMaterialiv
Definition: SDL_glfuncs.h:172
un
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint un
Definition: SDL_glfuncs.h:258
glRectiv
GLAPI void GLAPIENTRY glRectiv(const GLint *v1, const GLint *v2)
glColor4ui
const GLubyte glColor4ui
Definition: SDL_glfuncs.h:78
glFogiv
GLAPI void GLAPIENTRY glFogiv(GLenum pname, const GLint *params)
glEnd
GLAPI void GLAPIENTRY glEnd(void)
glHint
GLAPI void GLAPIENTRY glHint(GLenum target, GLenum mode)
glDeleteLists
GLAPI void GLAPIENTRY glDeleteLists(GLuint list, GLsizei range)
glTexCoord4fv
GLAPI void GLAPIENTRY glTexCoord4fv(const GLfloat *v)
glTexCoord3f
GLAPI void GLAPIENTRY glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
glGetTexLevelParameterfv
GLAPI void GLAPIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
glColorMask
const GLubyte GLuint GLuint GLuint GLuint alpha glColorMask
Definition: SDL_glfuncs.h:84
glCullFace
GLAPI void GLAPIENTRY glCullFace(GLenum mode)
glIndexsv
GLAPI void GLAPIENTRY glIndexsv(const GLshort *c)
glPushAttrib
GLAPI void GLAPIENTRY glPushAttrib(GLbitfield mask)
glTexGenfv
GLAPI void GLAPIENTRY glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
glTexEnvfv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q glTexEnvfv
Definition: SDL_glfuncs.h:407
glTexGendv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params glTexGendv
Definition: SDL_glfuncs.h:413
glRasterPos2d
GLAPI void GLAPIENTRY glRasterPos2d(GLdouble x, GLdouble y)
glTexGeni
GLAPI void GLAPIENTRY glTexGeni(GLenum coord, GLenum pname, GLint param)
glGetTexImage
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params glGetTexImage
Definition: SDL_glfuncs.h:190
t
GLdouble GLdouble t
Definition: SDL_opengl.h:2064
glTexParameterfv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels glTexParameterfv
Definition: SDL_glfuncs.h:431
glColor3uiv
GLAPI void GLAPIENTRY glColor3uiv(const GLuint *v)
glTexImage2D
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params glTexImage2D
Definition: SDL_glfuncs.h:425
glIndexMask
GLAPI void GLAPIENTRY glIndexMask(GLuint mask)
glVertex2fv
GLAPI void GLAPIENTRY glVertex2fv(const GLfloat *v)
glVertex2s
GLAPI void GLAPIENTRY glVertex2s(GLshort x, GLshort y)
glOrtho
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params glOrtho
Definition: SDL_glfuncs.h:283
glDrawElements
GLAPI void GLAPIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
glDepthRange
GLAPI void GLAPIENTRY glDepthRange(GLclampd near_val, GLclampd far_val)
glNormal3sv
GLAPI void GLAPIENTRY glNormal3sv(const GLshort *v)
glNewList
GLAPI void GLAPIENTRY glNewList(GLuint list, GLenum mode)
glGetString
GLAPI const GLubyte *GLAPIENTRY glGetString(GLenum name)
glGetLightfv
GLAPI void GLAPIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
glColor4i
GLAPI void GLAPIENTRY glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
glGetPixelMapusv
GLAPI void GLAPIENTRY glGetPixelMapusv(GLenum map, GLushort *values)
glTexCoord3d
GLAPI void GLAPIENTRY glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
glPixelStoref
GLAPI void GLAPIENTRY glPixelStoref(GLenum pname, GLfloat param)
j
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int int in j)
Definition: SDL_x11sym.h:42
glRectf
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels glRectf
Definition: SDL_glfuncs.h:347
glIndexdv
GLAPI void GLAPIENTRY glIndexdv(const GLdouble *c)
glRasterPos3sv
GLAPI void GLAPIENTRY glRasterPos3sv(const GLshort *v)
glVertex2iv
GLAPI void GLAPIENTRY glVertex2iv(const GLint *v)