SDL_DirectFB_modes.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_directfb_modes_h
#define _SDL_directfb_modes_h
#include <directfb.h>
#include "../SDL_sysvideo.h"
#define SDL_DFB_DISPLAYDATA(win) DFB_DisplayData *dispdata = ((win) ? (DFB_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata : NULL)
typedef struct _DFB_DisplayData DFB_DisplayData;
struct _DFB_DisplayData
{
IDirectFBDisplayLayer *layer;
DFBSurfacePixelFormat pixelformat;
/* FIXME: support for multiple video layer.
* However, I do not know any card supporting
* more than one
*/
DFBDisplayLayerID vidID;
IDirectFBDisplayLayer *vidlayer;
int vidIDinuse;
int cw;
int ch;
};
extern void DirectFB_InitModes(_THIS);
extern void DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void DirectFB_QuitModes(_THIS);
extern void DirectFB_SetContext(_THIS, SDL_Window *window);
#endif /* _SDL_directfb_modes_h */
/* vi: set ts=4 sw=4 expandtab: */
_DFB_DisplayData::vidIDinuse
int vidIDinuse
Definition: SDL_DirectFB_modes.h:43
window
SDL_Window * window
Definition: testautomation_render.c:26
_DFB_DisplayData::pixelformat
DFBSurfacePixelFormat pixelformat
Definition: SDL_DirectFB_modes.h:35
_DFB_DisplayData::cw
int cw
Definition: SDL_DirectFB_modes.h:45
_DFB_DisplayData
Definition: SDL_DirectFB_modes.h:32
SDL_DisplayMode
The structure that defines a display mode.
Definition: SDL_video.h:53
DirectFB_SetContext
void DirectFB_SetContext(_THIS, SDL_Window *window)
_DFB_DisplayData::ch
int ch
Definition: SDL_DirectFB_modes.h:46
DirectFB_GetDisplayModes
void DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
_DFB_DisplayData::layer
IDirectFBDisplayLayer * layer
Definition: SDL_DirectFB_modes.h:34
DirectFB_QuitModes
void DirectFB_QuitModes(_THIS)
DirectFB_InitModes
void DirectFB_InitModes(_THIS)
mode
GLenum mode
Definition: SDL_opengl_glext.h:1122
_DFB_DisplayData::vidID
DFBDisplayLayerID vidID
Definition: SDL_DirectFB_modes.h:40
SDL_VideoDisplay
Definition: SDL_sysvideo.h:120
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:71
_DFB_DisplayData::vidlayer
IDirectFBDisplayLayer * vidlayer
Definition: SDL_DirectFB_modes.h:41
DirectFB_SetDisplayMode
int DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)