SDL_gesture_c.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#ifndef _SDL_gesture_c_h
#define _SDL_gesture_c_h
extern int SDL_GestureAddTouch(SDL_TouchID touchId);
extern void SDL_GestureProcessEvent(SDL_Event* event);
extern int SDL_RecordGesture(SDL_TouchID touchId);
#endif /* _SDL_gesture_c_h */
/* vi: set ts=4 sw=4 expandtab: */
SDL_RecordGesture
int SDL_RecordGesture(SDL_TouchID touchId)
Begin Recording a gesture on the specified touch, or all touches (-1)
Definition: SDL_gesture.c:90
SDL_GestureProcessEvent
void SDL_GestureProcessEvent(SDL_Event *event)
Definition: SDL_gesture.c:510
event
struct _cl_event * event
Definition: SDL_opengl_glext.h:2649
SDL_TouchID
Sint64 SDL_TouchID
Definition: SDL_touch.h:41
SDL_GestureAddTouch
int SDL_GestureAddTouch(SDL_TouchID touchId)
Definition: SDL_gesture.c:442
SDL_Event
General event structure.
Definition: SDL_events.h:521