SDL_xinputhaptic_c.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "SDL_haptic.h"
#include "SDL_windowshaptic_c.h"
extern int SDL_XINPUT_HapticInit(void);
extern int SDL_XINPUT_MaybeAddDevice(const DWORD dwUserid);
extern int SDL_XINPUT_MaybeRemoveDevice(const DWORD dwUserid);
extern int SDL_XINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item);
extern int SDL_XINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick);
extern int SDL_XINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick);
extern void SDL_XINPUT_HapticClose(SDL_Haptic * haptic);
extern void SDL_XINPUT_HapticQuit(void);
extern int SDL_XINPUT_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * base);
extern int SDL_XINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * data);
extern int SDL_XINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations);
extern int SDL_XINPUT_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
extern void SDL_XINPUT_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
extern int SDL_XINPUT_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect *effect);
extern int SDL_XINPUT_HapticSetGain(SDL_Haptic * haptic, int gain);
extern int SDL_XINPUT_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
extern int SDL_XINPUT_HapticPause(SDL_Haptic * haptic);
extern int SDL_XINPUT_HapticUnpause(SDL_Haptic * haptic);
extern int SDL_XINPUT_HapticStopAll(SDL_Haptic * haptic);
/* vi: set ts=4 sw=4 expandtab: */
SDL_XINPUT_JoystickSameHaptic
int SDL_XINPUT_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
Definition: SDL_xinputhaptic.c:407
SDL_XINPUT_HapticStopEffect
int SDL_XINPUT_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
Definition: SDL_xinputhaptic.c:447
SDL_XINPUT_MaybeAddDevice
int SDL_XINPUT_MaybeAddDevice(const DWORD dwUserid)
Definition: SDL_xinputhaptic.c:389
Uint32
uint32_t Uint32
An unsigned 32-bit integer type.
Definition: SDL_stdinc.h:155
SDL_XINPUT_HapticSetAutocenter
int SDL_XINPUT_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
Definition: SDL_xinputhaptic.c:470
SDL_XINPUT_HapticNewEffect
int SDL_XINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *base)
Definition: SDL_xinputhaptic.c:429
SDL_XINPUT_HapticQuit
void SDL_XINPUT_HapticQuit(void)
Definition: SDL_xinputhaptic.c:424
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1967
SDL_XINPUT_HapticStopAll
int SDL_XINPUT_HapticStopAll(SDL_Haptic *haptic)
Definition: SDL_xinputhaptic.c:488
SDL_haptic.h
The SDL Haptic subsystem allows you to control haptic (force feedback) devices.
iterations
static int iterations
Definition: testsprite2.c:43
SDL_XINPUT_HapticClose
void SDL_XINPUT_HapticClose(SDL_Haptic *haptic)
Definition: SDL_xinputhaptic.c:419
SDL_XINPUT_HapticRunEffect
int SDL_XINPUT_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations)
Definition: SDL_xinputhaptic.c:441
SDL_XINPUT_HapticOpenFromJoystick
int SDL_XINPUT_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
Definition: SDL_xinputhaptic.c:413
SDL_HapticEffect
The generic template for any haptic effect.
Definition: SDL_haptic.h:785
haptic_effect
Definition: SDL_syshaptic.h:30
SDL_XINPUT_HapticOpen
int SDL_XINPUT_HapticOpen(SDL_Haptic *haptic, SDL_hapticlist_item *item)
Definition: SDL_xinputhaptic.c:401
SDL_XINPUT_HapticDestroyEffect
void SDL_XINPUT_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
Definition: SDL_xinputhaptic.c:453
SDL_XINPUT_MaybeRemoveDevice
int SDL_XINPUT_MaybeRemoveDevice(const DWORD dwUserid)
Definition: SDL_xinputhaptic.c:395
haptic
static SDL_Haptic * haptic
Definition: testhaptic.c:25
SDL_XINPUT_HapticSetGain
int SDL_XINPUT_HapticSetGain(SDL_Haptic *haptic, int gain)
Definition: SDL_xinputhaptic.c:464
SDL_XINPUT_HapticUpdateEffect
int SDL_XINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *data)
Definition: SDL_xinputhaptic.c:435
SDL_XINPUT_HapticInit
int SDL_XINPUT_HapticInit(void)
Definition: SDL_xinputhaptic.c:383
SDL_hapticlist_item
Definition: SDL_windowshaptic_c.h:67
SDL_XINPUT_HapticUnpause
int SDL_XINPUT_HapticUnpause(SDL_Haptic *haptic)
Definition: SDL_xinputhaptic.c:482
SDL_windowshaptic_c.h
SDL_XINPUT_HapticPause
int SDL_XINPUT_HapticPause(SDL_Haptic *haptic)
Definition: SDL_xinputhaptic.c:476
SDL_XINPUT_HapticGetEffectStatus
int SDL_XINPUT_HapticGetEffectStatus(SDL_Haptic *haptic, struct haptic_effect *effect)
Definition: SDL_xinputhaptic.c:458