digraph "SDL_Renderer"
{
  edge [fontname="FreeSans",fontsize="10",labelfontname="FreeSans",labelfontsize="10"];
  node [fontname="FreeSans",fontsize="10",shape=record];
  Node1 [label="SDL_Renderer",height=0.2,width=0.4,color="black", fillcolor="grey75", style="filled", fontcolor="black"];
  Node2 -> Node1 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" window" ,fontname="FreeSans"];
  Node2 [label="SDL_Window",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$da/d91/struct_s_d_l___window.html",tooltip="The type used to identify a window. "];
  Node2 -> Node2 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" prev\nnext\nhit_test" ,fontname="FreeSans"];
  Node3 -> Node2 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" windowed" ,fontname="FreeSans"];
  Node3 [label="SDL_Rect",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$d4/dda/struct_s_d_l___rect.html",tooltip="A rectangle, with the origin at the upper left. "];
  Node4 -> Node2 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" surface\nicon" ,fontname="FreeSans"];
  Node4 [label="SDL_Surface",height=0.2,width=0.4,color="red", fillcolor="white", style="filled",URL="$d6/d0f/struct_s_d_l___surface.html",tooltip="A collection of pixels used in software blitting. "];
  Node3 -> Node4 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" clip_rect" ,fontname="FreeSans"];
  Node5 -> Node2 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" shaper" ,fontname="FreeSans"];
  Node5 [label="SDL_WindowShaper",height=0.2,width=0.4,color="red", fillcolor="white", style="filled",URL="$db/d3f/struct_s_d_l___window_shaper.html"];
  Node2 -> Node5 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" window" ,fontname="FreeSans"];
  Node6 -> Node2 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" fullscreen_mode" ,fontname="FreeSans"];
  Node6 [label="SDL_DisplayMode",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$d1/d16/struct_s_d_l___display_mode.html",tooltip="The structure that defines a display mode. "];
  Node7 -> Node2 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" data" ,fontname="FreeSans"];
  Node7 [label="SDL_WindowUserData",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$d7/dad/struct_s_d_l___window_user_data.html"];
  Node7 -> Node7 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" next" ,fontname="FreeSans"];
  Node8 -> Node1 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" info" ,fontname="FreeSans"];
  Node8 [label="SDL_RendererInfo",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$d8/d04/struct_s_d_l___renderer_info.html",tooltip="Information on the capabilities of a render driver or context. "];
  Node3 -> Node1 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" viewport_backup\nviewport\nclip_rect_backup\nclip_rect" ,fontname="FreeSans"];
  Node9 -> Node1 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" target\ntextures" ,fontname="FreeSans"];
  Node9 [label="SDL_Texture",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$d5/dd9/struct_s_d_l___texture.html"];
  Node3 -> Node9 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" locked_rect" ,fontname="FreeSans"];
  Node1 -> Node9 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" renderer" ,fontname="FreeSans"];
  Node9 -> Node9 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" prev\nnext\nnative" ,fontname="FreeSans"];
  Node10 -> Node9 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" yuv" ,fontname="FreeSans"];
  Node10 [label="SDL_SW_YUVTexture",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$de/d87/struct_s_d_l___s_w___y_u_v_texture.html"];
  Node4 -> Node10 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" display\nstretch" ,fontname="FreeSans"];
  Node11 -> Node1 [dir="back",color="darkorchid3",fontsize="10",style="dashed",label=" scale\nscale_backup" ,fontname="FreeSans"];
  Node11 [label="SDL_FPoint",height=0.2,width=0.4,color="black", fillcolor="white", style="filled",URL="$d8/d8f/struct_s_d_l___f_point.html"];
}
