SDL_uikitmodes.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef _SDL_uikitmodes_h
#define _SDL_uikitmodes_h
#include "SDL_uikitvideo.h"
@interface SDL_DisplayData : NSObject
@property (nonatomic, strong) UIScreen *uiscreen;
@end
@interface SDL_DisplayModeData : NSObject
@property (nonatomic, strong) UIScreenMode *uiscreenmode;
@end
extern SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen);
extern int UIKit_InitModes(_THIS);
extern void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void UIKit_QuitModes(_THIS);
#endif /* _SDL_uikitmodes_h */
/* vi: set ts=4 sw=4 expandtab: */
UIKit_InitModes
int UIKit_InitModes(_THIS)
UIKit_QuitModes
void UIKit_QuitModes(_THIS)
UIKit_IsDisplayLandscape
SDL_bool UIKit_IsDisplayLandscape(UIScreen *uiscreen)
SDL_DisplayMode
The structure that defines a display mode.
Definition: SDL_video.h:53
SDL_DisplayData::display
CGDirectDisplayID display
Definition: SDL_cocoamodes.h:28
UIKit_GetDisplayModes
void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
SDL_DisplayData
Definition: SDL_cocoamodes.h:26
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:126
SDL_DisplayData::uiscreen
UIScreen * uiscreen
Definition: SDL_uikitmodes.h:30
SDL_DisplayModeData
Definition: SDL_cocoamodes.h:31
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
mode
GLenum mode
Definition: SDL_opengl_glext.h:1122
SDL_VideoDisplay
Definition: SDL_sysvideo.h:120
SDL_uikitvideo.h
UIKit_SetDisplayMode
int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)