### - c -

- C_LINKAGE : SDL_main.h
- CALL_MMAP : SDL_malloc.c
- CALL_MORECORE : SDL_malloc.c
- CALL_MREMAP : SDL_malloc.c
- CALL_MUNMAP : SDL_malloc.c
- calloc : SDL_malloc.c
- calloc_must_clear : SDL_malloc.c
- CASE : SDL_pixels.c
- CHECK_DISPLAY_INDEX : SDL_video.c
- CHECK_FMT_STRING : SDL_audio.c
- check_free_chunk : SDL_malloc.c
- check_inuse_chunk : SDL_malloc.c
- check_malloc_state : SDL_malloc.c
- check_malloced_chunk : SDL_malloc.c
- check_mmapped_chunk : SDL_malloc.c
- CHECK_RENDERER_MAGIC : SDL_render.c
- CHECK_TEXTURE_MAGIC : SDL_render.c
- check_top_chunk : SDL_malloc.c
- CHECK_WINDOW_MAGIC : SDL_video.c
- CHOOSE_BLIT : SDL_RLEaccel.c
- chunk2mem : SDL_malloc.c
- CHUNK_ALIGN_MASK : SDL_malloc.c
- chunk_minus_offset : SDL_malloc.c
- CHUNK_OVERHEAD : SDL_malloc.c
- chunk_plus_offset : SDL_malloc.c
- chunksize : SDL_malloc.c
- cinuse : SDL_malloc.c
- CINUSE_BIT : SDL_malloc.c
- clear_cinuse : SDL_malloc.c
- clear_pinuse : SDL_malloc.c
- clear_smallmap : SDL_malloc.c
- clear_treemap : SDL_malloc.c
- CMFAIL : SDL_malloc.c
- CODE_BOTTOM : SDL_rect.c
- CODE_LEFT : SDL_rect.c
- CODE_RIGHT : SDL_rect.c
- CODE_TOP : SDL_rect.c
- compute_bit2idx : SDL_malloc.c
- compute_tree_index : SDL_malloc.c
- copysign : math_private.h
- CORRUPTION_ERROR_ACTION : SDL_malloc.c
- cos : math_private.h
- CountInc : testatomic.c
- CountTo : testatomic.c
- CPU_HAS_3DNOW : SDL_cpuinfo.c
- CPU_HAS_ALTIVEC : SDL_cpuinfo.c
- CPU_HAS_AVX : SDL_cpuinfo.c
- CPU_HAS_AVX2 : SDL_cpuinfo.c
- CPU_HAS_MMX : SDL_cpuinfo.c
- CPU_HAS_RDTSC : SDL_cpuinfo.c
- CPU_HAS_SSE : SDL_cpuinfo.c
- CPU_HAS_SSE2 : SDL_cpuinfo.c
- CPU_HAS_SSE3 : SDL_cpuinfo.c
- CPU_HAS_SSE41 : SDL_cpuinfo.c
- CPU_HAS_SSE42 : SDL_cpuinfo.c
- cpuid : SDL_cpuinfo.c
- CRC32_POLY : SDL_test_crc32.h
- CrcUint32 : SDL_test_crc32.h
- CrcUint8 : SDL_test_crc32.h
- CREATE_FLAGS : SDL_video.c
- SDL_CACHELINE_SIZE : SDL_cpuinfo.h
- SDL_CalculateGammaRamp : SDL_dynapi_overrides.h
- SDL_calloc : SDL_dynapi_overrides.h
- SDL_CaptureMouse : SDL_dynapi_overrides.h
- SDL_ceil : SDL_dynapi_overrides.h
- SDL_ClearError : SDL_dynapi_overrides.h
- SDL_ClearHints : SDL_dynapi_overrides.h
- SDL_ClearQueuedAudio : SDL_dynapi_overrides.h
- SDL_CloseAudio : SDL_dynapi_overrides.h
- SDL_CloseAudioDevice : SDL_dynapi_overrides.h
- SDL_Colour : SDL_pixels.h
- SDL_COMPILE_TIME_ASSERT : SDL_stdinc.h
- SDL_COMPILEDVERSION : SDL_version.h
- SDL_CompilerBarrier : SDL_atomic.h
- SDL_CondBroadcast : SDL_dynapi_overrides.h
- SDL_CondSignal : SDL_dynapi_overrides.h
- SDL_CondWait : SDL_dynapi_overrides.h
- SDL_CondWaitTimeout : SDL_dynapi_overrides.h
- SDL_const_cast : SDL_stdinc.h
- SDL_CONTROLLER_PLATFORM_FIELD : SDL_gamecontroller.c
- SDL_ConvertAudio : SDL_dynapi_overrides.h
- SDL_ConvertPixels : SDL_dynapi_overrides.h
- SDL_ConvertSurface : SDL_dynapi_overrides.h
- SDL_ConvertSurfaceFormat : SDL_dynapi_overrides.h
- SDL_COPY_ADD : SDL_blit.h
- SDL_COPY_BLEND : SDL_blit.h
- SDL_COPY_COLORKEY : SDL_blit.h
- SDL_COPY_MOD : SDL_blit.h
- SDL_COPY_MODULATE_ALPHA : SDL_blit.h
- SDL_COPY_MODULATE_COLOR : SDL_blit.h
- SDL_COPY_NEAREST : SDL_blit.h
- SDL_COPY_RLE_ALPHAKEY : SDL_blit.h
- SDL_COPY_RLE_COLORKEY : SDL_blit.h
- SDL_COPY_RLE_DESIRED : SDL_blit.h
- SDL_COPY_RLE_MASK : SDL_blit.h
- SDL_copysign : SDL_dynapi_overrides.h
- SDL_cos : SDL_dynapi_overrides.h
- SDL_cosf : SDL_dynapi_overrides.h
- SDL_CPU_3DNOW : SDL_blit.h
- SDL_CPU_ALTIVEC_NOPREFETCH : SDL_blit.h
- SDL_CPU_ALTIVEC_PREFETCH : SDL_blit.h
- SDL_CPU_ANY : SDL_blit.h
- SDL_CPU_MMX : SDL_blit.h
- SDL_CPU_SSE : SDL_blit.h
- SDL_CPU_SSE2 : SDL_blit.h
- SDL_CreateColorCursor : SDL_dynapi_overrides.h
- SDL_CreateCond : SDL_dynapi_overrides.h
- SDL_CreateCursor : SDL_dynapi_overrides.h
- SDL_CreateMutex : SDL_dynapi_overrides.h
- SDL_CreateRenderer : SDL_dynapi_overrides.h
- SDL_CreateRGBSurface : SDL_dynapi_overrides.h
- SDL_CreateRGBSurfaceFrom : SDL_dynapi_overrides.h
- SDL_CreateSemaphore : SDL_dynapi_overrides.h
- SDL_CreateShapedWindow : SDL_dynapi_overrides.h
- SDL_CreateSoftwareRenderer : SDL_dynapi_overrides.h
- SDL_CreateSystemCursor : SDL_dynapi_overrides.h
- SDL_CreateTexture : SDL_dynapi_overrides.h
- SDL_CreateTextureFromSurface : SDL_dynapi_overrides.h
- SDL_CreateThread : SDL_dynapi_overrides.h , SDL_thread.c
- SDL_CreateWindow : SDL_dynapi_overrides.h
- SDL_CreateWindowAndRenderer : SDL_dynapi_overrides.h
- SDL_CreateWindowFrom : SDL_dynapi_overrides.h
- SDLCALL : SDL_internal.h