SDL_x11video.c
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_X11
#include <unistd.h> /* For getpid() and readlink() */
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "SDL_x11video.h"
#include "SDL_x11framebuffer.h"
#include "SDL_x11shape.h"
#include "SDL_x11touch.h"
#include "SDL_x11xinput2.h"
#if SDL_VIDEO_OPENGL_EGL
#include "SDL_x11opengles.h"
#endif
/* Initialization/Query functions */
static int X11_VideoInit(_THIS);
static void X11_VideoQuit(_THIS);
/* Find out what class name we should use */
static char *
get_classname()
{
char *spot;
#if defined(__LINUX__) || defined(__FREEBSD__)
char procfile[1024];
char linkfile[1024];
int linksize;
#endif
/* First allow environment variable override */
spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS");
if (spot) {
return SDL_strdup(spot);
}
/* Next look at the application's executable name */
#if defined(__LINUX__) || defined(__FREEBSD__)
#if defined(__LINUX__)
SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid());
#elif defined(__FREEBSD__)
SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file",
getpid());
#else
#error Where can we find the executable name?
#endif
linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1);
if (linksize > 0) {
linkfile[linksize] = '\0';
spot = SDL_strrchr(linkfile, '/');
if (spot) {
return SDL_strdup(spot + 1);
} else {
return SDL_strdup(linkfile);
}
}
#endif /* __LINUX__ || __FREEBSD__ */
/* Finally use the default we've used forever */
return SDL_strdup("SDL_App");
}
/* X11 driver bootstrap functions */
static int
X11_Available(void)
{
Display *display = NULL;
if (SDL_X11_LoadSymbols()) {
display = X11_XOpenDisplay(NULL);
if (display != NULL) {
X11_XCloseDisplay(display);
}
SDL_X11_UnloadSymbols();
}
return (display != NULL);
}
static void
X11_DeleteDevice(SDL_VideoDevice * device)
{
SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
if (data->display) {
X11_XCloseDisplay(data->display);
}
SDL_free(data->windowlist);
SDL_free(device->driverdata);
SDL_free(device);
SDL_X11_UnloadSymbols();
}
/* An error handler to reset the vidmode and then call the default handler. */
static SDL_bool safety_net_triggered = SDL_FALSE;
static int (*orig_x11_errhandler) (Display *, XErrorEvent *) = NULL;
static int
X11_SafetyNetErrHandler(Display * d, XErrorEvent * e)
{
SDL_VideoDevice *device = NULL;
/* if we trigger an error in our error handler, don't try again. */
if (!safety_net_triggered) {
safety_net_triggered = SDL_TRUE;
device = SDL_GetVideoDevice();
if (device != NULL) {
int i;
for (i = 0; i < device->num_displays; i++) {
SDL_VideoDisplay *display = &device->displays[i];
if (SDL_memcmp(&display->current_mode, &display->desktop_mode,
sizeof (SDL_DisplayMode)) != 0) {
X11_SetDisplayMode(device, display, &display->desktop_mode);
}
}
}
}
if (orig_x11_errhandler != NULL) {
return orig_x11_errhandler(d, e); /* probably terminate. */
}
return 0;
}
static SDL_VideoDevice *
X11_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
SDL_VideoData *data;
const char *display = NULL; /* Use the DISPLAY environment variable */
if (!SDL_X11_LoadSymbols()) {
return NULL;
}
/* Need for threading gl calls. This is also required for the proprietary
nVidia driver to be threaded. */
X11_XInitThreads();
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (!device) {
SDL_OutOfMemory();
return NULL;
}
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
if (!data) {
SDL_free(device);
SDL_OutOfMemory();
return NULL;
}
device->driverdata = data;
/* FIXME: Do we need this?
if ( (SDL_strncmp(X11_XDisplayName(display), ":", 1) == 0) ||
(SDL_strncmp(X11_XDisplayName(display), "unix:", 5) == 0) ) {
local_X11 = 1;
} else {
local_X11 = 0;
}
*/
data->display = X11_XOpenDisplay(display);
#if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC)
/* On Tru64 if linking without -lX11, it fails and you get following message.
* Xlib: connection to ":0.0" refused by server
* Xlib: XDM authorization key matches an existing client!
*
* It succeeds if retrying 1 second later
* or if running xhost +localhost on shell.
*/
if (data->display == NULL) {
SDL_Delay(1000);
data->display = X11_XOpenDisplay(display);
}
#endif
if (data->display == NULL) {
SDL_free(device->driverdata);
SDL_free(device);
SDL_SetError("Couldn't open X11 display");
return NULL;
}
#ifdef X11_DEBUG
X11_XSynchronize(data->display, True);
#endif
/* Hook up an X11 error handler to recover the desktop resolution. */
safety_net_triggered = SDL_FALSE;
orig_x11_errhandler = X11_XSetErrorHandler(X11_SafetyNetErrHandler);
/* Set the function pointers */
device->VideoInit = X11_VideoInit;
device->VideoQuit = X11_VideoQuit;
device->GetDisplayModes = X11_GetDisplayModes;
device->GetDisplayBounds = X11_GetDisplayBounds;
device->GetDisplayDPI = X11_GetDisplayDPI;
device->SetDisplayMode = X11_SetDisplayMode;
device->SuspendScreenSaver = X11_SuspendScreenSaver;
device->PumpEvents = X11_PumpEvents;
device->CreateWindow = X11_CreateWindow;
device->CreateWindowFrom = X11_CreateWindowFrom;
device->SetWindowTitle = X11_SetWindowTitle;
device->SetWindowIcon = X11_SetWindowIcon;
device->SetWindowPosition = X11_SetWindowPosition;
device->SetWindowSize = X11_SetWindowSize;
device->SetWindowMinimumSize = X11_SetWindowMinimumSize;
device->SetWindowMaximumSize = X11_SetWindowMaximumSize;
device->ShowWindow = X11_ShowWindow;
device->HideWindow = X11_HideWindow;
device->RaiseWindow = X11_RaiseWindow;
device->MaximizeWindow = X11_MaximizeWindow;
device->MinimizeWindow = X11_MinimizeWindow;
device->RestoreWindow = X11_RestoreWindow;
device->SetWindowBordered = X11_SetWindowBordered;
device->SetWindowFullscreen = X11_SetWindowFullscreen;
device->SetWindowGammaRamp = X11_SetWindowGammaRamp;
device->SetWindowGrab = X11_SetWindowGrab;
device->DestroyWindow = X11_DestroyWindow;
device->CreateWindowFramebuffer = X11_CreateWindowFramebuffer;
device->UpdateWindowFramebuffer = X11_UpdateWindowFramebuffer;
device->DestroyWindowFramebuffer = X11_DestroyWindowFramebuffer;
device->GetWindowWMInfo = X11_GetWindowWMInfo;
device->SetWindowHitTest = X11_SetWindowHitTest;
device->shape_driver.CreateShaper = X11_CreateShaper;
device->shape_driver.SetWindowShape = X11_SetWindowShape;
device->shape_driver.ResizeWindowShape = X11_ResizeWindowShape;
#if SDL_VIDEO_OPENGL_GLX
device->GL_LoadLibrary = X11_GL_LoadLibrary;
device->GL_GetProcAddress = X11_GL_GetProcAddress;
device->GL_UnloadLibrary = X11_GL_UnloadLibrary;
device->GL_CreateContext = X11_GL_CreateContext;
device->GL_MakeCurrent = X11_GL_MakeCurrent;
device->GL_SetSwapInterval = X11_GL_SetSwapInterval;
device->GL_GetSwapInterval = X11_GL_GetSwapInterval;
device->GL_SwapWindow = X11_GL_SwapWindow;
device->GL_DeleteContext = X11_GL_DeleteContext;
#elif SDL_VIDEO_OPENGL_EGL
device->GL_LoadLibrary = X11_GLES_LoadLibrary;
device->GL_GetProcAddress = X11_GLES_GetProcAddress;
device->GL_UnloadLibrary = X11_GLES_UnloadLibrary;
device->GL_CreateContext = X11_GLES_CreateContext;
device->GL_MakeCurrent = X11_GLES_MakeCurrent;
device->GL_SetSwapInterval = X11_GLES_SetSwapInterval;
device->GL_GetSwapInterval = X11_GLES_GetSwapInterval;
device->GL_SwapWindow = X11_GLES_SwapWindow;
device->GL_DeleteContext = X11_GLES_DeleteContext;
#endif
device->SetClipboardText = X11_SetClipboardText;
device->GetClipboardText = X11_GetClipboardText;
device->HasClipboardText = X11_HasClipboardText;
device->StartTextInput = X11_StartTextInput;
device->StopTextInput = X11_StopTextInput;
device->SetTextInputRect = X11_SetTextInputRect;
device->free = X11_DeleteDevice;
return device;
}
VideoBootStrap X11_bootstrap = {
"x11", "SDL X11 video driver",
X11_Available, X11_CreateDevice
};
static int (*handler) (Display *, XErrorEvent *) = NULL;
static int
X11_CheckWindowManagerErrorHandler(Display * d, XErrorEvent * e)
{
if (e->error_code == BadWindow) {
return (0);
} else {
return (handler(d, e));
}
}
static void
X11_CheckWindowManager(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
Display *display = data->display;
Atom _NET_SUPPORTING_WM_CHECK;
int status, real_format;
Atom real_type;
unsigned long items_read = 0, items_left = 0;
unsigned char *propdata = NULL;
Window wm_window = 0;
#ifdef DEBUG_WINDOW_MANAGER
char *wm_name;
#endif
/* Set up a handler to gracefully catch errors */
X11_XSync(display, False);
handler = X11_XSetErrorHandler(X11_CheckWindowManagerErrorHandler);
_NET_SUPPORTING_WM_CHECK = X11_XInternAtom(display, "_NET_SUPPORTING_WM_CHECK", False);
status = X11_XGetWindowProperty(display, DefaultRootWindow(display), _NET_SUPPORTING_WM_CHECK, 0L, 1L, False, XA_WINDOW, &real_type, &real_format, &items_read, &items_left, &propdata);
if (status == Success) {
if (items_read) {
wm_window = ((Window*)propdata)[0];
}
if (propdata) {
X11_XFree(propdata);
propdata = NULL;
}
}
if (wm_window) {
status = X11_XGetWindowProperty(display, wm_window, _NET_SUPPORTING_WM_CHECK, 0L, 1L, False, XA_WINDOW, &real_type, &real_format, &items_read, &items_left, &propdata);
if (status != Success || !items_read || wm_window != ((Window*)propdata)[0]) {
wm_window = None;
}
if (status == Success && propdata) {
X11_XFree(propdata);
propdata = NULL;
}
}
/* Reset the error handler, we're done checking */
X11_XSync(display, False);
X11_XSetErrorHandler(handler);
if (!wm_window) {
#ifdef DEBUG_WINDOW_MANAGER
printf("Couldn't get _NET_SUPPORTING_WM_CHECK property\n");
#endif
return;
}
data->net_wm = SDL_TRUE;
#ifdef DEBUG_WINDOW_MANAGER
wm_name = X11_GetWindowTitle(_this, wm_window);
printf("Window manager: %s\n", wm_name);
SDL_free(wm_name);
#endif
}
int
X11_VideoInit(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
/* Get the window class name, usually the name of the application */
data->classname = get_classname();
/* Get the process PID to be associated to the window */
data->pid = getpid();
/* Open a connection to the X input manager */
#ifdef X_HAVE_UTF8_STRING
if (SDL_X11_HAVE_UTF8) {
data->im =
X11_XOpenIM(data->display, NULL, data->classname, data->classname);
}
#endif
/* Look up some useful Atoms */
#define GET_ATOM(X) data->X = X11_XInternAtom(data->display, #X, False)
GET_ATOM(WM_PROTOCOLS);
GET_ATOM(WM_DELETE_WINDOW);
GET_ATOM(_NET_WM_STATE);
GET_ATOM(_NET_WM_STATE_HIDDEN);
GET_ATOM(_NET_WM_STATE_FOCUSED);
GET_ATOM(_NET_WM_STATE_MAXIMIZED_VERT);
GET_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ);
GET_ATOM(_NET_WM_STATE_FULLSCREEN);
GET_ATOM(_NET_WM_ALLOWED_ACTIONS);
GET_ATOM(_NET_WM_ACTION_FULLSCREEN);
GET_ATOM(_NET_WM_NAME);
GET_ATOM(_NET_WM_ICON_NAME);
GET_ATOM(_NET_WM_ICON);
GET_ATOM(_NET_WM_PING);
GET_ATOM(_NET_ACTIVE_WINDOW);
GET_ATOM(UTF8_STRING);
GET_ATOM(PRIMARY);
GET_ATOM(XdndEnter);
GET_ATOM(XdndPosition);
GET_ATOM(XdndStatus);
GET_ATOM(XdndTypeList);
GET_ATOM(XdndActionCopy);
GET_ATOM(XdndDrop);
GET_ATOM(XdndFinished);
GET_ATOM(XdndSelection);
GET_ATOM(XKLAVIER_STATE);
/* Detect the window manager */
X11_CheckWindowManager(_this);
if (X11_InitModes(_this) < 0) {
return -1;
}
X11_InitXinput2(_this);
if (X11_InitKeyboard(_this) != 0) {
return -1;
}
X11_InitMouse(_this);
X11_InitTouch(_this);
#if SDL_USE_LIBDBUS
SDL_DBus_Init();
#endif
return 0;
}
void
X11_VideoQuit(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_free(data->classname);
#ifdef X_HAVE_UTF8_STRING
if (data->im) {
X11_XCloseIM(data->im);
}
#endif
X11_QuitModes(_this);
X11_QuitKeyboard(_this);
X11_QuitMouse(_this);
X11_QuitTouch(_this);
#if SDL_USE_LIBDBUS
SDL_DBus_Quit();
#endif
}
SDL_bool
X11_UseDirectColorVisuals(void)
{
return SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ? SDL_FALSE : SDL_TRUE;
}
#endif /* SDL_VIDEO_DRIVER_X11 */
/* vim: set ts=4 sw=4 expandtab: */
X11_PumpEvents
void X11_PumpEvents(_THIS)
SDL_VideoDevice::GetDisplayDPI
int(* GetDisplayDPI)(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
Definition: SDL_sysvideo.h:176
X11_SetWindowHitTest
int X11_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
SDL_VideoData::_NET_WM_STATE_FULLSCREEN
Atom _NET_WM_STATE_FULLSCREEN
Definition: SDL_x11video.h:96
X11_ResizeWindowShape
int X11_ResizeWindowShape(SDL_Window *window)
SDL_VideoData::XdndEnter
Atom XdndEnter
Definition: SDL_x11video.h:106
SDL_VideoData::pid
pid_t pid
Definition: SDL_x11video.h:78
SDL_VideoData::_NET_WM_ALLOWED_ACTIONS
Atom _NET_WM_ALLOWED_ACTIONS
Definition: SDL_x11video.h:97
SDL_VideoDevice::RestoreWindow
void(* RestoreWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:208
X11_SetWindowTitle
void X11_SetWindowTitle(_THIS, SDL_Window *window)
X11_CreateWindowFramebuffer
int X11_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
SDL_VideoDevice::SetWindowHitTest
int(* SetWindowHitTest)(SDL_Window *window, SDL_bool enabled)
Definition: SDL_sysvideo.h:274
e
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 SDL_AssertionHandler void SDL_SpinLock SDL_atomic_t int int return SDL_atomic_t return void void void return void return int return SDL_AudioSpec SDL_AudioSpec return int int return return int SDL_RWops int SDL_AudioSpec Uint8 Uint32 * e
Definition: SDL_dynapi_procs.h:121
X11_SetDisplayMode
int X11_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
X11_InitXinput2
void X11_InitXinput2(_THIS)
SDL_VideoData::_NET_WM_STATE_MAXIMIZED_VERT
Atom _NET_WM_STATE_MAXIMIZED_VERT
Definition: SDL_x11video.h:94
X11_GetClipboardText
char * X11_GetClipboardText(_THIS)
X11_QuitKeyboard
void X11_QuitKeyboard(_THIS)
X11_SetTextInputRect
void X11_SetTextInputRect(_THIS, SDL_Rect *rect)
SDL_VideoDevice::CreateWindowFrom
int(* CreateWindowFrom)(_THIS, SDL_Window *window, const void *data)
Definition: SDL_sysvideo.h:196
SDL_VideoData::display
struct wl_display * display
Definition: SDL_waylandvideo.h:40
SDL_VideoDevice::free
void(* free)(_THIS)
Definition: SDL_sysvideo.h:345
X11_SetWindowShape
int X11_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shapeMode)
X11_UseDirectColorVisuals
SDL_bool X11_UseDirectColorVisuals(void)
SDL_VideoDevice::driverdata
void * driverdata
Definition: SDL_sysvideo.h:332
SDL_VideoDevice::GL_SetSwapInterval
int(* GL_SetSwapInterval)(_THIS, int interval)
Definition: SDL_sysvideo.h:240
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1967
SDL_VideoDevice::ShowWindow
void(* ShowWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:203
SDL_DisplayMode
The structure that defines a display mode.
Definition: SDL_video.h:53
SDL_VideoData::WM_PROTOCOLS
Atom WM_PROTOCOLS
Definition: SDL_x11video.h:89
SDL_VideoData::windowlist
SDL_WindowData ** windowlist
Definition: SDL_x11video.h:82
X11_StartTextInput
void X11_StartTextInput(_THIS)
SDL_VideoDevice::StartTextInput
void(* StartTextInput)(_THIS)
Definition: SDL_sysvideo.h:255
SDL_x11opengles.h
SDL_VideoDevice::SetWindowSize
void(* SetWindowSize)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:200
X11_UpdateWindowFramebuffer
int X11_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
X11_SetWindowFullscreen
void X11_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
X11_MinimizeWindow
void X11_MinimizeWindow(_THIS, SDL_Window *window)
SDL_VideoDevice::GL_SwapWindow
void(* GL_SwapWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:242
X11_InitMouse
void X11_InitMouse(_THIS)
X11_DestroyWindowFramebuffer
void X11_DestroyWindowFramebuffer(_THIS, SDL_Window *window)
SDL_VideoData::XdndPosition
Atom XdndPosition
Definition: SDL_x11video.h:107
SDL_VideoData::_NET_WM_ICON
Atom _NET_WM_ICON
Definition: SDL_x11video.h:101
SDL_VideoData::im
XIM im
Definition: SDL_x11video.h:79
SDL_VideoDevice::GL_LoadLibrary
int(* GL_LoadLibrary)(_THIS, const char *path)
Definition: SDL_sysvideo.h:234
X11_MaximizeWindow
void X11_MaximizeWindow(_THIS, SDL_Window *window)
SDL_VideoDevice::SetDisplayMode
int(* SetDisplayMode)(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
Definition: SDL_sysvideo.h:189
SDL_VideoDevice::SetWindowBordered
void(* SetWindowBordered)(_THIS, SDL_Window *window, SDL_bool bordered)
Definition: SDL_sysvideo.h:209
X11_GetDisplayBounds
int X11_GetDisplayBounds(_THIS, SDL_VideoDisplay *sdl_display, SDL_Rect *rect)
SDL_VideoData::_NET_WM_STATE
Atom _NET_WM_STATE
Definition: SDL_x11video.h:91
_this
static SDL_VideoDevice * _this
Definition: SDL_video.c:114
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:126
SDL_VideoDevice::HideWindow
void(* HideWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:204
SDL_x11shape.h
SDL_x11touch.h
SDL_VideoDevice::RaiseWindow
void(* RaiseWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:205
SDL_VideoData::classname
char * classname
Definition: SDL_x11video.h:77
SDL_ShapeDriver::SetWindowShape
int(* SetWindowShape)(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
Definition: SDL_sysvideo.h:59
SDL_VideoData::_NET_WM_STATE_HIDDEN
Atom _NET_WM_STATE_HIDDEN
Definition: SDL_x11video.h:92
SDL_VideoDevice::SetTextInputRect
void(* SetTextInputRect)(_THIS, SDL_Rect *rect)
Definition: SDL_sysvideo.h:257
SDL_VideoData::_NET_ACTIVE_WINDOW
Atom _NET_ACTIVE_WINDOW
Definition: SDL_x11video.h:103
SDL_video.h
SDL_VideoData::WM_DELETE_WINDOW
Atom WM_DELETE_WINDOW
Definition: SDL_x11video.h:90
SDL_calloc
void * SDL_calloc(size_t nmemb, size_t size)
X11_HasClipboardText
SDL_bool X11_HasClipboardText(_THIS)
SDL_VideoData::XdndActionCopy
Atom XdndActionCopy
Definition: SDL_x11video.h:110
SDL_VideoDevice::GetWindowWMInfo
SDL_bool(* GetWindowWMInfo)(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
Definition: SDL_sysvideo.h:227
SDL_VideoData::PRIMARY
Atom PRIMARY
Definition: SDL_x11video.h:105
X11_CreateWindow
int X11_CreateWindow(_THIS, SDL_Window *window)
X11_GetDisplayModes
void X11_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
SDL_VideoDevice::GL_CreateContext
SDL_GLContext(* GL_CreateContext)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:237
X11_SuspendScreenSaver
void X11_SuspendScreenSaver(_THIS)
d
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 SDL_AssertionHandler void SDL_SpinLock SDL_atomic_t int int return SDL_atomic_t return void void void return void return int return SDL_AudioSpec SDL_AudioSpec return int int return return int SDL_RWops int SDL_AudioSpec Uint8 ** d
Definition: SDL_dynapi_procs.h:121
SDL_VideoData::_NET_WM_ICON_NAME
Atom _NET_WM_ICON_NAME
Definition: SDL_x11video.h:100
X11_SetWindowGammaRamp
int X11_SetWindowGammaRamp(_THIS, SDL_Window *window, const Uint16 *ramp)
X11_InitModes
int X11_InitModes(_THIS)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
SDL_VideoDevice::GL_MakeCurrent
int(* GL_MakeCurrent)(_THIS, SDL_Window *window, SDL_GLContext context)
Definition: SDL_sysvideo.h:238
SDL_free
void SDL_free(void *mem)
SDL_mouse.h
VideoBootStrap
Definition: SDL_sysvideo.h:348
X11_CreateWindowFrom
int X11_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
SDL_VideoData::XKLAVIER_STATE
Atom XKLAVIER_STATE
Definition: SDL_x11video.h:114
SDL_VideoDevice::num_displays
int num_displays
Definition: SDL_sysvideo.h:279
SDL_memcmp
#define SDL_memcmp
Definition: SDL_dynapi_overrides.h:395
SDL_X11_LoadSymbols
int SDL_X11_LoadSymbols(void)
SDL_VideoDevice::SetWindowMinimumSize
void(* SetWindowMinimumSize)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:201
X11_GetDisplayDPI
int X11_GetDisplayDPI(_THIS, SDL_VideoDisplay *sdl_display, float *ddpi, float *hdpi, float *vdpi)
SDL_VideoDisplay::current_mode
SDL_DisplayMode current_mode
Definition: SDL_sysvideo.h:127
X11_RestoreWindow
void X11_RestoreWindow(_THIS, SDL_Window *window)
SDL_VideoDevice::displays
SDL_VideoDisplay * displays
Definition: SDL_sysvideo.h:280
SDL_VideoDevice::GetDisplayBounds
int(* GetDisplayBounds)(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
Definition: SDL_sysvideo.h:171
SDL_VideoDevice::DestroyWindow
void(* DestroyWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:214
SDL_VideoDevice::StopTextInput
void(* StopTextInput)(_THIS)
Definition: SDL_sysvideo.h:256
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i
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