SDL_uikitviewcontroller.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#import <UIKit/UIKit.h>
#include "../SDL_sysvideo.h"
#include "SDL_touch.h"
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitviewcontroller : UIViewController <UITextFieldDelegate>
#else
@interface SDL_uikitviewcontroller : UIViewController
#endif
@property (nonatomic, assign) SDL_Window *window;
- (instancetype)initWithSDLWindow:(SDL_Window *)_window;
- (void)setAnimationCallback:(int)interval
callback:(void (*)(void*))callback
callbackParam:(void*)callbackParam;
- (void)startAnimation;
- (void)stopAnimation;
- (void)doLoop:(CADisplayLink*)sender;
- (void)loadView;
- (void)viewDidLayoutSubviews;
- (NSUInteger)supportedInterfaceOrientations;
- (BOOL)prefersStatusBarHidden;
#if SDL_IPHONE_KEYBOARD
- (void)showKeyboard;
- (void)hideKeyboard;
- (void)initKeyboard;
- (void)deinitKeyboard;
- (void)keyboardWillShow:(NSNotification *)notification;
- (void)keyboardWillHide:(NSNotification *)notification;
- (void)updateKeyboard;
@property (nonatomic, assign, getter=isKeyboardVisible) BOOL keyboardVisible;
@property (nonatomic, assign) SDL_Rect textInputRect;
@property (nonatomic, assign) int keyboardHeight;
#endif
@end
#if SDL_IPHONE_KEYBOARD
SDL_bool UIKit_HasScreenKeyboardSupport(_THIS);
void UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window);
void UIKit_HideScreenKeyboard(_THIS, SDL_Window *window);
SDL_bool UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window);
void UIKit_SetTextInputRect(_THIS, SDL_Rect *rect);
#endif
rect
SDL_Rect rect
Definition: testrelative.c:27
-[SDL_uikitviewcontroller stopAnimation]
void stopAnimation()
-[SDL_uikitviewcontroller startAnimation]
void startAnimation()
-[SDL_uikitviewcontroller loadView]
void loadView()
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:126
SDL_touch.h
-[SDL_uikitviewcontroller viewDidLayoutSubviews]
void viewDidLayoutSubviews()
-[SDL_uikitviewcontroller prefersStatusBarHidden]
BOOL prefersStatusBarHidden()
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
SDL_uikitviewcontroller
Definition: SDL_uikitviewcontroller.h:31
callback
static Uint32 callback(Uint32 interval, void *param)
Definition: testtimer.c:34
SDL_uikitviewcontroller::window
SDL_Window * window
Definition: SDL_uikitviewcontroller.h:34
void
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
Definition: SDL_dynapi_procs.h:93
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:71
SDL_Rect
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:64
-[SDL_uikitviewcontroller supportedInterfaceOrientations]
NSUInteger supportedInterfaceOrientations()