SDL_windowsshape.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef _SDL_windowsshape_h
#define _SDL_windowsshape_h
#include "SDL_video.h"
#include "SDL_shape.h"
#include "../SDL_sysvideo.h"
#include "../SDL_shape_internals.h"
typedef struct {
SDL_ShapeTree *mask_tree;
} SDL_ShapeData;
extern SDL_WindowShaper* Win32_CreateShaper(SDL_Window * window);
extern int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
extern int Win32_ResizeWindowShape(SDL_Window *window);
#endif /* _SDL_windowsshape_h */
Win32_ResizeWindowShape
int Win32_ResizeWindowShape(SDL_Window *window)
window
SDL_Window * window
Definition: testautomation_render.c:26
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
Win32_CreateShaper
SDL_WindowShaper * Win32_CreateShaper(SDL_Window *window)
SDL_ShapeData
Definition: SDL_cocoashape.h:32
SDL_WindowShaper
Definition: SDL_sysvideo.h:38
SDL_shape.h
SDL_video.h
SDL_ShapeData::mask_tree
SDL_ShapeTree * mask_tree
Definition: SDL_windowsshape.h:33
Win32_SetWindowShape
int Win32_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:71
SDL_ShapeTree
Definition: SDL_shape_internals.h:49
SDL_WindowShapeMode
A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents...
Definition: SDL_shape.h:100