### - s -

- s : SDL_glfuncs.h
- S1 : k_sin.c
- S2 : k_sin.c
- S3 : k_sin.c
- S4 : k_sin.c
- S5 : k_sin.c
- S6 : k_sin.c
- s_ControllerMappings : SDL_gamecontrollerdb.h
- s_pEmscriptenMapping : SDL_gamecontroller.c
- s_pSupportedControllers : SDL_gamecontroller.c
- s_pXInputMapping : SDL_gamecontroller.c
- screen : testgesture.c , testjoystick.c , testgamecontroller.c
- sdl_audio_rate_filters : SDL_audio_c.h , SDL_audiotypecvt.c
- sdl_audio_type_filters : SDL_audio_c.h , SDL_audiotypecvt.c
- SDL_SaveAllDollarTemplates : SDL_dynapi_procs.h
- SDL_scalbn : SDL_dynapi_procs.h
- SDL_scancode_names : SDL_keyboard.c
- SDL_SemValue : SDL_dynapi_procs.h
- SDL_SemWait : SDL_dynapi_procs.h
- SDL_SemWaitTimeout : SDL_dynapi_procs.h
- SDL_SetAssertionHandler : SDL_dynapi_procs.h
- SDL_SetClipboardText : SDL_dynapi_procs.h
- SDL_SetCursor : SDL_dynapi_procs.h
- SDL_SetEventFilter : SDL_dynapi_procs.h
- SDL_SetHint : SDL_dynapi_procs.h
- SDL_SetMainReady : SDL_dynapi_procs.h
- SDL_SetPaletteColors : SDL_dynapi_procs.h
- SDL_SetRenderDrawBlendMode : SDL_dynapi_procs.h
- SDL_SetRenderDrawColor : SDL_dynapi_procs.h
- SDL_SetRenderTarget : SDL_dynapi_procs.h
- SDL_SetSurfaceRLE : SDL_dynapi_procs.h
- SDL_SetWindowBrightness : SDL_dynapi_procs.h
- SDL_SetWindowDisplayMode : SDL_dynapi_procs.h
- SDL_SetWindowFullscreen : SDL_dynapi_procs.h
- SDL_SetWindowGammaRamp : SDL_dynapi_procs.h
- SDL_SetWindowGrab : SDL_dynapi_procs.h
- SDL_SetWindowIcon : SDL_dynapi_procs.h
- SDL_SetWindowShape : SDL_dynapi_procs.h
- SDL_SetWindowTitle : SDL_dynapi_procs.h
- SDL_ShowCursor : SDL_dynapi_procs.h
- SDL_ShowSimpleMessageBox : SDL_dynapi_procs.h
- SDL_ShowWindow : SDL_dynapi_procs.h
- SDL_sinf : SDL_dynapi_procs.h
- SDL_SoftStretch : SDL_dynapi_procs.h
- SDL_sscanf : SDL_dynapi_procs.h
- SDL_StartTextInput : SDL_dynapi_procs.h
- SDL_StopTextInput : SDL_dynapi_procs.h
- SDL_strlcat : SDL_dynapi_procs.h
- SDL_strlcpy : SDL_dynapi_procs.h
- SDL_strlwr : SDL_dynapi_procs.h
- SDL_strncasecmp : SDL_dynapi_procs.h
- SDL_strncmp : SDL_dynapi_procs.h
- SDL_strrchr : SDL_dynapi_procs.h
- SDL_strrev : SDL_dynapi_procs.h
- SDL_strtod : SDL_dynapi_procs.h
- SDL_strtol : SDL_dynapi_procs.h
- SDL_strtoll : SDL_dynapi_procs.h
- SDL_SubsystemRefCount : SDL.c
- SDL_SystemRAM : SDL_cpuinfo.c
- sdltestTest1 : testautomation_sdltest.c
- sdltestTest10 : testautomation_sdltest.c
- sdltestTest11 : testautomation_sdltest.c
- sdltestTest12 : testautomation_sdltest.c
- sdltestTest13 : testautomation_sdltest.c
- sdltestTest14 : testautomation_sdltest.c
- sdltestTest15 : testautomation_sdltest.c
- sdltestTest2 : testautomation_sdltest.c
- sdltestTest3 : testautomation_sdltest.c
- sdltestTest4 : testautomation_sdltest.c
- sdltestTest5 : testautomation_sdltest.c
- sdltestTest6 : testautomation_sdltest.c
- sdltestTest7 : testautomation_sdltest.c
- sdltestTest8 : testautomation_sdltest.c
- sdltestTest9 : testautomation_sdltest.c
- sdltestTests : testautomation_sdltest.c
- sdltestTestSuite : testautomation_sdltest.c , testautomation_suites.h
- sem : testsem.c
- send_quit_pending : SDL_quit.c
- sig_list : SDL_systhread.c
- SNDIO_bootstrap : SDL_audio.c
- SNDMGR_bootstrap : SDL_audio.c
- sound : loopwave.c , loopwavequeue.c , testaudiohotplug.c , testmultiaudio.c
- soundlen : loopwavequeue.c , testaudiohotplug.c , loopwave.c , testmultiaudio.c
- soundpos : loopwave.c , loopwavequeue.c
- spec : loopwave.c , testaudiohotplug.c , testmultiaudio.c , loopwavequeue.c
- sprite : testspriteminimal.c
- sprite_h : testsprite2.c , testspriteminimal.c
- sprite_w : testsprite2.c , testspriteminimal.c
- sprites : testsprite2.c
- state : testviewport.c , testwm2.c , testscale.c , SDL_waylandsym.h , testautomation.c , testdraw2.c , testime.c , testrendertarget.c , testdropfile.c , testsprite2.c , testrelative.c , testrendercopyex.c , testintersections.c
- stdlibTest1 : testautomation_stdlib.c
- stdlibTest2 : testautomation_stdlib.c
- stdlibTest3 : testautomation_stdlib.c
- stdlibTests : testautomation_stdlib.c
- stdlibTestSuite : testautomation_stdlib.c , testautomation_suites.h
- stride : SDL_glfuncs.h
- SUNAUDIO_bootstrap : SDL_audio.c
- surfaceTest1 : testautomation_surface.c
- surfaceTest10 : testautomation_surface.c
- surfaceTest11 : testautomation_surface.c
- surfaceTest12 : testautomation_surface.c
- surfaceTest2 : testautomation_surface.c
- surfaceTest3 : testautomation_surface.c
- surfaceTest4 : testautomation_surface.c
- surfaceTest5 : testautomation_surface.c
- surfaceTest6 : testautomation_surface.c
- surfaceTest7 : testautomation_surface.c
- surfaceTest8 : testautomation_surface.c
- surfaceTest9 : testautomation_surface.c
- surfaceTests : testautomation_surface.c
- surfaceTestSuite : testautomation_suites.h , testautomation_surface.c
- SW_RenderDriver : SDL_render_sw.c , SDL_sysrender.h
- SYS_Joystick : SDL_windowsjoystick_c.h
- system_cursor : testwm2.c
- syswmTest1 : testautomation_syswm.c
- syswmTests : testautomation_syswm.c
- syswmTestSuite : testautomation_syswm.c , testautomation_suites.h