SDL_androidwindow.c
Go to the documentation of this file.
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_ANDROID
#include "SDL_syswm.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../events/SDL_mouse_c.h"
#include "SDL_androidvideo.h"
#include "SDL_androidwindow.h"
int
Android_CreateWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data;
if (Android_Window) {
return SDL_SetError("Android only supports one window");
}
Android_PauseSem = SDL_CreateSemaphore(0);
Android_ResumeSem = SDL_CreateSemaphore(0);
/* Adjust the window data to match the screen */
window->x = 0;
window->y = 0;
window->w = Android_ScreenWidth;
window->h = Android_ScreenHeight;
window->flags &= ~SDL_WINDOW_RESIZABLE; /* window is NEVER resizeable */
window->flags |= SDL_WINDOW_FULLSCREEN; /* window is always fullscreen */
window->flags &= ~SDL_WINDOW_HIDDEN;
window->flags |= SDL_WINDOW_SHOWN; /* only one window on Android */
window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */
/* One window, it always has focus */
SDL_SetMouseFocus(window);
SDL_SetKeyboardFocus(window);
data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
if (!data) {
return SDL_OutOfMemory();
}
data->native_window = Android_JNI_GetNativeWindow();
if (!data->native_window) {
SDL_free(data);
return SDL_SetError("Could not fetch native window");
}
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->native_window);
if (data->egl_surface == EGL_NO_SURFACE) {
ANativeWindow_release(data->native_window);
SDL_free(data);
return SDL_SetError("Could not create GLES window surface");
}
window->driverdata = data;
Android_Window = window;
return 0;
}
void
Android_SetWindowTitle(_THIS, SDL_Window * window)
{
Android_JNI_SetActivityTitle(window->title);
}
void
Android_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data;
if (window == Android_Window) {
Android_Window = NULL;
if (Android_PauseSem) SDL_DestroySemaphore(Android_PauseSem);
if (Android_ResumeSem) SDL_DestroySemaphore(Android_ResumeSem);
Android_PauseSem = NULL;
Android_ResumeSem = NULL;
if(window->driverdata) {
data = (SDL_WindowData *) window->driverdata;
if (data->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, data->egl_surface);
}
if (data->native_window) {
ANativeWindow_release(data->native_window);
}
SDL_free(window->driverdata);
window->driverdata = NULL;
}
}
}
SDL_bool
Android_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (info->version.major == SDL_MAJOR_VERSION &&
info->version.minor == SDL_MINOR_VERSION) {
info->subsystem = SDL_SYSWM_ANDROID;
info->info.android.window = data->native_window;
info->info.android.surface = data->egl_surface;
return SDL_TRUE;
} else {
SDL_SetError("Application not compiled with SDL %d.%d\n",
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
return SDL_FALSE;
}
}
#endif /* SDL_VIDEO_DRIVER_ANDROID */
/* vi: set ts=4 sw=4 expandtab: */
SDL_MINOR_VERSION
#define SDL_MINOR_VERSION
Definition: SDL_version.h:61
SDL_androidwindow.h
SDL_SetKeyboardFocus
void SDL_SetKeyboardFocus(SDL_Window *window)
Definition: SDL_keyboard.c:612
Android_DestroyWindow
void Android_DestroyWindow(_THIS, SDL_Window *window)
SDL_Window::w
int w
Definition: SDL_sysvideo.h:78
SDL_SysWMinfo::surface
struct wl_surface * surface
Definition: SDL_syswm.h:242
SDL_MAJOR_VERSION
#define SDL_MAJOR_VERSION
Definition: SDL_version.h:60
SDL_Window::x
int x
Definition: SDL_sysvideo.h:77
SDL_CreateSemaphore
#define SDL_CreateSemaphore
Definition: SDL_dynapi_overrides.h:270
window
SDL_Window * window
Definition: testautomation_render.c:26
Android_ScreenHeight
int Android_ScreenHeight
Android_JNI_SetActivityTitle
void Android_JNI_SetActivityTitle(const char *title)
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1967
SDL_SysWMinfo::version
SDL_version version
Definition: SDL_syswm.h:183
SDL_version::major
Uint8 major
Definition: SDL_version.h:53
SDL_SysWMinfo::subsystem
SDL_SYSWM_TYPE subsystem
Definition: SDL_syswm.h:184
SDL_SetMouseFocus
void SDL_SetMouseFocus(SDL_Window *window)
Definition: SDL_mouse.c:103
SDL_WINDOW_HIDDEN
Definition: SDL_video.h:101
SDL_androidvideo.h
SDL_WINDOW_SHOWN
Definition: SDL_video.h:100
SDL_WindowData
Definition: SDL_androidwindow.h:34
Android_PauseSem
SDL_sem * Android_PauseSem
_this
static SDL_VideoDevice * _this
Definition: SDL_video.c:114
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:126
SDL_calloc
void * SDL_calloc(size_t nmemb, size_t size)
SDL_SysWMinfo
Definition: SDL_syswm.h:181
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
SDL_free
void SDL_free(void *mem)
SDL_SYSWM_ANDROID
Definition: SDL_syswm.h:123
Android_Window
SDL_Window * Android_Window
SDL_version::minor
Uint8 minor
Definition: SDL_version.h:54
SDL_Window::title
char * title
Definition: SDL_sysvideo.h:75
SDL_Window::y
int y
Definition: SDL_sysvideo.h:77
SDL_TRUE
Definition: SDL_stdinc.h:129
Android_ScreenWidth
int Android_ScreenWidth
SDL_Window::h
int h
Definition: SDL_sysvideo.h:78
SDL_SysWMinfo::window
Window window
Definition: SDL_syswm.h:204
NULL
#define NULL
Definition: begin_code.h:143
SDL_OutOfMemory
#define SDL_OutOfMemory()
Definition: SDL_error.h:52
SDL_WINDOW_INPUT_FOCUS
Definition: SDL_video.h:107
Android_SetWindowTitle
void Android_SetWindowTitle(_THIS, SDL_Window *window)
SDL_WINDOW_RESIZABLE
Definition: SDL_video.h:103
Android_JNI_GetNativeWindow
ANativeWindow * Android_JNI_GetNativeWindow(void)
SDL_SetError
#define SDL_SetError
Definition: SDL_dynapi_overrides.h:36
Android_ResumeSem
SDL_sem * Android_ResumeSem
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:71
Android_CreateWindow
int Android_CreateWindow(_THIS, SDL_Window *window)
SDL_DestroySemaphore
#define SDL_DestroySemaphore
Definition: SDL_dynapi_overrides.h:271
SDL_FALSE
Definition: SDL_stdinc.h:128
SDL_WINDOW_FULLSCREEN
Definition: SDL_video.h:98
Android_GetWindowWMInfo
SDL_bool Android_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
SDL_SysWMinfo::info
union SDL_SysWMinfo::@18 info
SDL_Window::driverdata
void * driverdata
Definition: SDL_sysvideo.h:106
SDL_WindowData::native_window
ANativeWindow * native_window
Definition: SDL_androidwindow.h:38
SDL_Window::flags
Uint32 flags
Definition: SDL_sysvideo.h:81
SDL_syswm.h
SDL_WindowData::egl_surface
EGLSurface egl_surface
Definition: SDL_androidwindow.h:36