SDL_pixels_c.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_pixel.c */
#include "SDL_blit.h"
/* Pixel format functions */
extern int SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format);
/* Blit mapping functions */
extern SDL_BlitMap *SDL_AllocBlitMap(void);
extern void SDL_InvalidateMap(SDL_BlitMap * map);
extern int SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst);
extern void SDL_FreeBlitMap(SDL_BlitMap * map);
/* Miscellaneous functions */
extern int SDL_CalculatePitch(SDL_Surface * surface);
extern void SDL_DitherColors(SDL_Color * colors, int bpp);
extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
/* vi: set ts=4 sw=4 expandtab: */
SDL_InitFormat
int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format)
Definition: SDL_pixels.c:521
dst
GLenum GLenum dst
Definition: SDL_opengl_glext.h:1737
format
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: SDL_opengl.h:1565
SDL_Color
Definition: SDL_pixels.h:279
r
GLdouble GLdouble GLdouble r
Definition: SDL_opengl.h:2072
Uint32
uint32_t Uint32
An unsigned 32-bit integer type.
Definition: SDL_stdinc.h:157
SDL_AllocBlitMap
SDL_BlitMap * SDL_AllocBlitMap(void)
Definition: SDL_pixels.c:954
SDL_MapSurface
int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst)
Definition: SDL_pixels.c:993
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
SDL_FreeBlitMap
void SDL_FreeBlitMap(SDL_BlitMap *map)
Definition: SDL_pixels.c:1079
g
GLboolean GLboolean g
Definition: SDL_opengl_glext.h:1109
SDL_DitherColors
void SDL_DitherColors(SDL_Color *colors, int bpp)
Definition: SDL_pixels.c:720
SDL_Palette
Definition: SDL_pixels.h:288
Uint8
uint8_t Uint8
An unsigned 8-bit integer type.
Definition: SDL_stdinc.h:139
SDL_CalculatePitch
int SDL_CalculatePitch(SDL_Surface *surface)
Definition: SDL_pixels.c:748
SDL_FindColor
Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_pixels.c:772
SDL_blit.h
SDL_PixelFormat
Definition: SDL_pixels.h:299
pixel_format
Uint32 pixel_format
Definition: testoverlay2.c:152
SDL_InvalidateMap
void SDL_InvalidateMap(SDL_BlitMap *map)
Definition: SDL_pixels.c:974
SDL_BlitMap
Definition: SDL_blit.h:85
map
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
Definition: SDL_glfuncs.h:289
colors
static int colors[7]
Definition: testgesture.c:40
a
GLboolean GLboolean GLboolean GLboolean a
Definition: SDL_opengl_glext.h:1109
src
GLenum src
Definition: SDL_opengl_glext.h:1737
b
GLboolean GLboolean GLboolean b
Definition: SDL_opengl_glext.h:1109