### - w -

- SDL_WaitEventTimeout : SDL_dynapi_procs.h
- SDL_WaitThread : SDL_dynapi_procs.h
- SDL_WarpMouseGlobal : SDL_dynapi_procs.h
- SDL_WarpMouseInWindow : SDL_dynapi_procs.h
- SDL_wcslcat : SDL_dynapi_procs.h
- SDL_wcslen : SDL_dynapi_procs.h
- SDL_WinRTGlobalApp : SDL_winrtapp_direct3d.cpp , SDL_winrtapp_direct3d.h
- SDL_WriteLE16 : SDL_dynapi_procs.h
- SDL_WriteLE32 : SDL_dynapi_procs.h
- SDL_WriteLE64 : SDL_dynapi_procs.h
- wave : loopwave.c , loopwavequeue.c
- width : SDL_glfuncs.h , SDL_x11sym.h
- window : testautomation_render.c , testdrawchessboard.c , testgesture.c , testoverlay2.c
- window_h : testoverlay2.c
- window_w : testoverlay2.c
- windows_scancode_table : scancodes_windows.h
- WINMM_bootstrap : SDL_audio.c
- WINRT_GlobalSDLWindow : SDL_winrtvideo_cpp.h
- WINRT_GlobalSwapChainBackgroundPanelNative : SDL_winrtapp_xaml.cpp
- WINRT_SDLAppEntryPoint : SDL_winrtapp_common.cpp , SDL_winrtapp_common.h
- WINRT_UsingRelativeMouseMode : SDL_winrtmouse_c.h
- WINRT_XAMLAppEventToken : SDL_winrtapp_xaml.cpp
- WINRT_XAMLWasEnabled : SDL_winrtapp_xaml.cpp
- wmmsg_free : SDL_events.c
- wmmsg_used : SDL_events.c
- wmtab : wmmsg.h
- writersDone : testatomic.c
- writersRunning : testatomic.c