SDL_timer_c.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_timer.c */
#include "SDL_timer.h"
#define ROUND_RESOLUTION(X) \
(((X+TIMER_RESOLUTION-1)/TIMER_RESOLUTION)*TIMER_RESOLUTION)
extern void SDL_TicksInit(void);
extern void SDL_TicksQuit(void);
extern int SDL_TimerInit(void);
extern void SDL_TimerQuit(void);
/* vi: set ts=4 sw=4 expandtab: */
SDL_TimerInit
int SDL_TimerInit(void)
Definition: SDL_timer.c:206
SDL_TimerQuit
void SDL_TimerQuit(void)
Definition: SDL_timer.c:246
SDL_TicksInit
void SDL_TicksInit(void)
SDL_TicksQuit
void SDL_TicksQuit(void)
SDL_timer.h