SDL_DirectFB_window.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_directfb_window_h
#define _SDL_directfb_window_h
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_WM.h"
#define SDL_DFB_WINDOWDATA(win) DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL)
typedef struct _DFB_WindowData DFB_WindowData;
struct _DFB_WindowData
{
IDirectFBSurface *window_surface; /* window surface */
IDirectFBSurface *surface; /* client drawing surface */
IDirectFBWindow *dfbwin;
IDirectFBEventBuffer *eventbuffer;
/* SDL_Window *sdlwin; */
SDL_Window *next;
Uint8 opacity;
DFBRectangle client;
DFBDimension size;
DFBRectangle restore;
/* WM extras */
int is_managed;
int wm_needs_redraw;
IDirectFBSurface *icon;
IDirectFBFont *font;
DFB_Theme theme;
/* WM moving and sizing */
int wm_grab;
int wm_lastx;
int wm_lasty;
};
extern int DirectFB_CreateWindow(_THIS, SDL_Window * window);
extern int DirectFB_CreateWindowFrom(_THIS, SDL_Window * window,
const void *data);
extern void DirectFB_SetWindowTitle(_THIS, SDL_Window * window);
extern void DirectFB_SetWindowIcon(_THIS, SDL_Window * window,
SDL_Surface * icon);
extern void DirectFB_SetWindowPosition(_THIS, SDL_Window * window);
extern void DirectFB_SetWindowSize(_THIS, SDL_Window * window);
extern void DirectFB_ShowWindow(_THIS, SDL_Window * window);
extern void DirectFB_HideWindow(_THIS, SDL_Window * window);
extern void DirectFB_RaiseWindow(_THIS, SDL_Window * window);
extern void DirectFB_MaximizeWindow(_THIS, SDL_Window * window);
extern void DirectFB_MinimizeWindow(_THIS, SDL_Window * window);
extern void DirectFB_RestoreWindow(_THIS, SDL_Window * window);
extern void DirectFB_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
extern void DirectFB_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
extern void DirectFB_AdjustWindowSurface(SDL_Window * window);
#endif /* _SDL_directfb_window_h */
/* vi: set ts=4 sw=4 expandtab: */
DirectFB_ShowWindow
void DirectFB_ShowWindow(_THIS, SDL_Window *window)
SDL_DirectFB_video.h
_DFB_WindowData::size
DFBDimension size
Definition: SDL_DirectFB_window.h:41
_DFB_WindowData::restore
DFBRectangle restore
Definition: SDL_DirectFB_window.h:42
DirectFB_CreateWindow
int DirectFB_CreateWindow(_THIS, SDL_Window *window)
DirectFB_GetWindowWMInfo
SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
_DFB_WindowData::is_managed
int is_managed
Definition: SDL_DirectFB_window.h:45
SDL_DirectFB_WM.h
_DFB_WindowData::surface
IDirectFBSurface * surface
Definition: SDL_DirectFB_window.h:34
window
SDL_Window * window
Definition: testautomation_render.c:26
_DFB_WindowData::next
SDL_Window * next
Definition: SDL_DirectFB_window.h:38
_DFB_WindowData::window_surface
IDirectFBSurface * window_surface
Definition: SDL_DirectFB_window.h:33
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1967
_DFB_WindowData::wm_needs_redraw
int wm_needs_redraw
Definition: SDL_DirectFB_window.h:46
DirectFB_RaiseWindow
void DirectFB_RaiseWindow(_THIS, SDL_Window *window)
DirectFB_SetWindowGrab
void DirectFB_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
_DFB_WindowData::wm_grab
int wm_grab
Definition: SDL_DirectFB_window.h:52
DirectFB_CreateWindowFrom
int DirectFB_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
DirectFB_AdjustWindowSurface
void DirectFB_AdjustWindowSurface(SDL_Window *window)
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:126
_DFB_WindowData::font
IDirectFBFont * font
Definition: SDL_DirectFB_window.h:48
SDL_SysWMinfo
Definition: SDL_syswm.h:181
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
Uint8
uint8_t Uint8
An unsigned 8-bit integer type.
Definition: SDL_stdinc.h:139
_DFB_WindowData
Definition: SDL_DirectFB_window.h:31
_DFB_WindowData::theme
DFB_Theme theme
Definition: SDL_DirectFB_window.h:49
_DFB_WindowData::dfbwin
IDirectFBWindow * dfbwin
Definition: SDL_DirectFB_window.h:35
_DFB_WindowData::opacity
Uint8 opacity
Definition: SDL_DirectFB_window.h:39
_DFB_WindowData::wm_lastx
int wm_lastx
Definition: SDL_DirectFB_window.h:53
_DFB_WindowData::client
DFBRectangle client
Definition: SDL_DirectFB_window.h:40
_DFB_WindowData::eventbuffer
IDirectFBEventBuffer * eventbuffer
Definition: SDL_DirectFB_window.h:36
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:71
DirectFB_SetWindowTitle
void DirectFB_SetWindowTitle(_THIS, SDL_Window *window)
DirectFB_MaximizeWindow
void DirectFB_MaximizeWindow(_THIS, SDL_Window *window)
_DFB_WindowData::icon
IDirectFBSurface * icon
Definition: SDL_DirectFB_window.h:47
DirectFB_SetWindowSize
void DirectFB_SetWindowSize(_THIS, SDL_Window *window)
_DFB_WindowData::wm_lasty
int wm_lasty
Definition: SDL_DirectFB_window.h:54
DirectFB_MinimizeWindow
void DirectFB_MinimizeWindow(_THIS, SDL_Window *window)
DirectFB_DestroyWindow
void DirectFB_DestroyWindow(_THIS, SDL_Window *window)
DirectFB_SetWindowPosition
void DirectFB_SetWindowPosition(_THIS, SDL_Window *window)
DirectFB_HideWindow
void DirectFB_HideWindow(_THIS, SDL_Window *window)
DirectFB_RestoreWindow
void DirectFB_RestoreWindow(_THIS, SDL_Window *window)
DirectFB_SetWindowIcon
void DirectFB_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)