Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - c -

- c : SDL_opengl_glext.h , SDL_dynapi_procs.h , SDL_x11sym.h
- C1 : k_cos.c
- C2 : k_cos.c
- C3 : k_cos.c
- C4 : k_cos.c
- C5 : k_cos.c
- C6 : k_cos.c
- C_LINKAGE : SDL_main.h
- CALL_MMAP : SDL_malloc.c
- CALL_MORECORE : SDL_malloc.c
- CALL_MREMAP : SDL_malloc.c
- CALL_MUNMAP : SDL_malloc.c
- callback() : testtimer.c
- calloc : SDL_malloc.c
- calloc_must_clear : SDL_malloc.c
- cap : SDL_opengl_glext.h
- capsMask : SDL_opengl_glext.h
- capture_time : SDL_opengl_glext.h
- CASE : SDL_pixels.c
- categories : SDL_opengl_glext.h
- cbd : testmultiaudio.c
- cdDotProduct : SDL_opengl_glext.h
- cdOutput : SDL_opengl_glext.h
- change_mparam() : SDL_malloc.c
- charcodes : SDL_opengl_glext.h
- CHECK_DISPLAY_INDEX : SDL_video.c
- CHECK_FMT_STRING : SDL_audio.c
- check_free_chunk : SDL_malloc.c
- check_inuse_chunk : SDL_malloc.c
- check_malloc_state : SDL_malloc.c
- check_malloced_chunk : SDL_malloc.c
- check_mmapped_chunk : SDL_malloc.c
- CHECK_RENDERER_MAGIC : SDL_render.c
- CHECK_TEXTURE_MAGIC : SDL_render.c
- check_top_chunk : SDL_malloc.c
- CHECK_WINDOW_MAGIC : SDL_video.c
- CHOOSE_BLIT : SDL_RLEaccel.c
- chunk2mem : SDL_malloc.c
- CHUNK_ALIGN_MASK : SDL_malloc.c
- chunk_minus_offset : SDL_malloc.c
- CHUNK_OVERHEAD : SDL_malloc.c
- chunk_plus_offset : SDL_malloc.c
- chunksize : SDL_malloc.c
- cinuse : SDL_malloc.c
- CINUSE_BIT : SDL_malloc.c
- clamp : SDL_opengl_glext.h
- clean_out_device_list() : SDL_audio.c
- cleanup() : testfile.c
- CleanupDestroyRenderer() : testautomation_render.c
- CleanupVideo() : testime.c
- clear_cinuse : SDL_malloc.c
- clear_pinuse : SDL_malloc.c
- clear_smallmap : SDL_malloc.c
- clear_treemap : SDL_malloc.c
- clipboard_testClipboardTextFunctions() : testautomation_clipboard.c
- clipboard_testGetClipboardText() : testautomation_clipboard.c
- clipboard_testHasClipboardText() : testautomation_clipboard.c
- clipboard_testSetClipboardText() : testautomation_clipboard.c
- clipboardTest1 : testautomation_clipboard.c
- clipboardTest2 : testautomation_clipboard.c
- clipboardTest3 : testautomation_clipboard.c
- clipboardTest4 : testautomation_clipboard.c
- clipboardTests : testautomation_clipboard.c
- clipboardTestSuite : testautomation_clipboard.c , testautomation_suites.h
- close_audio_device() : SDL_audio.c
- closemutex() : testlock.c
- CMFAIL : SDL_malloc.c
- cmpmodes() : SDL_video.c
- Cocoa_CheckClipboardUpdate() : SDL_cocoaclipboard.h
- Cocoa_CreateImage() : SDL_cocoavideo.h
- Cocoa_CreateShaper() : SDL_cocoashape.h
- Cocoa_CreateWindow() : SDL_cocoawindow.h
- Cocoa_CreateWindowFrom() : SDL_cocoawindow.h
- Cocoa_DestroyWindow() : SDL_cocoawindow.h
- Cocoa_GetClipboardText() : SDL_cocoaclipboard.h
- Cocoa_GetDisplayBounds() : SDL_cocoamodes.h
- Cocoa_GetDisplayModes() : SDL_cocoamodes.h
- Cocoa_GetWindowGammaRamp() : SDL_cocoawindow.h
- Cocoa_GetWindowWMInfo() : SDL_cocoawindow.h
- Cocoa_HandleKeyEvent() : SDL_cocoakeyboard.h
- Cocoa_HandleMouseEvent() : SDL_cocoamouse.h
- Cocoa_HandleMouseWarp() : SDL_cocoamouse.h
- Cocoa_HandleMouseWheel() : SDL_cocoamouse.h
- Cocoa_HasClipboardText() : SDL_cocoaclipboard.h
- Cocoa_HideWindow() : SDL_cocoawindow.h
- Cocoa_InitKeyboard() : SDL_cocoakeyboard.h
- Cocoa_InitModes() : SDL_cocoamodes.h
- Cocoa_InitMouse() : SDL_cocoamouse.h
- Cocoa_InitMouseEventTap() : SDL_cocoamousetap.h
- Cocoa_MaximizeWindow() : SDL_cocoawindow.h
- Cocoa_MinimizeWindow() : SDL_cocoawindow.h
- Cocoa_PumpEvents() : SDL_cocoaevents.h
- Cocoa_QuitKeyboard() : SDL_cocoakeyboard.h
- Cocoa_QuitModes() : SDL_cocoamodes.h
- Cocoa_QuitMouse() : SDL_cocoamouse.h
- Cocoa_QuitMouseEventTap() : SDL_cocoamousetap.h
- Cocoa_RaiseWindow() : SDL_cocoawindow.h
- Cocoa_RegisterApp() : SDL_cocoaevents.h
- Cocoa_ResizeWindowShape() : SDL_cocoashape.h
- Cocoa_RestoreWindow() : SDL_cocoawindow.h
- Cocoa_SetClipboardText() : SDL_cocoaclipboard.h
- Cocoa_SetDisplayMode() : SDL_cocoamodes.h
- Cocoa_SetTextInputRect() : SDL_cocoakeyboard.h
- Cocoa_SetWindowBordered() : SDL_cocoawindow.h
- Cocoa_SetWindowFullscreen() : SDL_cocoawindow.h
- Cocoa_SetWindowGammaRamp() : SDL_cocoawindow.h
- Cocoa_SetWindowGrab() : SDL_cocoawindow.h
- Cocoa_SetWindowHitTest() : SDL_cocoawindow.h
- Cocoa_SetWindowIcon() : SDL_cocoawindow.h
- Cocoa_SetWindowMaximumSize() : SDL_cocoawindow.h
- Cocoa_SetWindowMinimumSize() : SDL_cocoawindow.h
- Cocoa_SetWindowPosition() : SDL_cocoawindow.h
- Cocoa_SetWindowShape() : SDL_cocoashape.h
- Cocoa_SetWindowSize() : SDL_cocoawindow.h
- Cocoa_SetWindowTitle() : SDL_cocoawindow.h
- Cocoa_ShowWindow() : SDL_cocoawindow.h
- Cocoa_StartTextInput() : SDL_cocoakeyboard.h
- Cocoa_StopTextInput() : SDL_cocoakeyboard.h
- Cocoa_SuspendScreenSaver() : SDL_cocoaevents.h
- CODE_BOTTOM : SDL_rect.c
- CODE_LEFT : SDL_rect.c
- CODE_RIGHT : SDL_rect.c
- CODE_TOP : SDL_rect.c
- coeffs : SDL_opengl_glext.h
- color : SDL_opengl_glext.h
- Color16DitherYUY2Mod1X() : SDL_yuv_sw.c
- Color16DitherYUY2Mod2X() : SDL_yuv_sw.c
- Color16DitherYV12Mod1X() : SDL_yuv_sw.c
- Color16DitherYV12Mod2X() : SDL_yuv_sw.c
- Color24DitherYUY2Mod1X() : SDL_yuv_sw.c
- Color24DitherYUY2Mod2X() : SDL_yuv_sw.c
- Color24DitherYV12Mod1X() : SDL_yuv_sw.c
- Color24DitherYV12Mod2X() : SDL_yuv_sw.c
- Color32DitherYUY2Mod1X() : SDL_yuv_sw.c
- Color32DitherYUY2Mod2X() : SDL_yuv_sw.c
- Color32DitherYV12Mod1X() : SDL_yuv_sw.c
- Color32DitherYV12Mod2X() : SDL_yuv_sw.c
- colorFormat : SDL_opengl_glext.h
- colorkey_blit : SDL_blit_0.c
- colorNumber : SDL_opengl_glext.h
- colors : testgesture.c
- colorSamples : SDL_opengl_glext.h
- ColorType : edid.h
- column : SDL_opengl_glext.h
- columnBufSize : SDL_opengl_glext.h
- commands : SDL_opengl_glext.h
- commandStart : SDL_opengl_glext.h
- commandsToDelete : SDL_opengl_glext.h
- components : SDL_opengl_glext.h
- componentUsage : SDL_opengl_glext.h
- compute_bit2idx : SDL_malloc.c
- compute_tree_index : SDL_malloc.c
- ComputeOutCode() : SDL_rect.c
- condition : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h
- ControllerAxisName() : SDL_test_common.c
- ControllerButtonName() : SDL_test_common.c
- ConvertRGBtoNV12() : testoverlay2.c
- ConvertRGBtoYV12() : testoverlay2.c
- coord : SDL_opengl_glext.h , SDL_glfuncs.h
- coords : SDL_opengl_glext.h
- coordStart : SDL_opengl_glext.h
- coordType : SDL_opengl_glext.h
- copy_32() : SDL_RLEaccel.c
- copy_opaque_16() : SDL_RLEaccel.c
- copy_row3() : SDL_stretch.c
- copy_transl_555() : SDL_RLEaccel.c
- copy_transl_565() : SDL_RLEaccel.c
- copysign : math_private.h
- COREAUDIO_bootstrap : SDL_audio.c
- CorrectAlphaChannel() : SDL_bmp.c
- CORRUPTION_ERROR_ACTION : SDL_malloc.c
- cos : math_private.h
- count : SDL_opengl.h , SDL_opengl_glext.h , SDL_opengles2_gl2ext.h , SDL_events.c
- counter : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h
- counterDataSize : SDL_opengl_glext.h
- counterDataTypeEnum : SDL_opengl_glext.h
- counterDesc : SDL_opengl_glext.h
- counterDescLength : SDL_opengl_glext.h
- counterId : SDL_opengl_glext.h
- counterList : SDL_opengl_glext.h
- counterName : SDL_opengl_glext.h
- counterNameLength : SDL_opengl_glext.h
- counterOffset : SDL_opengl_glext.h
- counters : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h
- counterSize : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h
- countersList : SDL_opengles2_gl2ext.h
- counterString : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h
- counterTypeEnum : SDL_opengl_glext.h
- CountInc : testatomic.c
- CountTo : testatomic.c
- coverageSamples : SDL_opengl_glext.h
- coverMode : SDL_opengl_glext.h
- cp : e_pow.c
- cp_h : e_pow.c
- cp_l : e_pow.c
- CPU_getCPUIDFeatures() : SDL_cpuinfo.c
- CPU_HAS_3DNOW : SDL_cpuinfo.c
- CPU_HAS_ALTIVEC : SDL_cpuinfo.c
- CPU_HAS_AVX : SDL_cpuinfo.c
- CPU_HAS_AVX2 : SDL_cpuinfo.c
- CPU_HAS_MMX : SDL_cpuinfo.c
- CPU_HAS_RDTSC : SDL_cpuinfo.c
- CPU_HAS_SSE : SDL_cpuinfo.c
- CPU_HAS_SSE2 : SDL_cpuinfo.c
- CPU_HAS_SSE3 : SDL_cpuinfo.c
- CPU_HAS_SSE41 : SDL_cpuinfo.c
- CPU_HAS_SSE42 : SDL_cpuinfo.c
- CPU_have3DNow() : SDL_cpuinfo.c
- CPU_haveAltiVec() : SDL_cpuinfo.c
- CPU_haveAVX() : SDL_cpuinfo.c
- CPU_haveAVX2() : SDL_cpuinfo.c
- CPU_haveCPUID() : SDL_cpuinfo.c
- CPU_haveMMX() : SDL_cpuinfo.c
- CPU_haveRDTSC() : SDL_cpuinfo.c
- CPU_haveSSE() : SDL_cpuinfo.c
- CPU_haveSSE2() : SDL_cpuinfo.c
- CPU_haveSSE3() : SDL_cpuinfo.c
- CPU_haveSSE41() : SDL_cpuinfo.c
- CPU_haveSSE42() : SDL_cpuinfo.c
- CPU_OSSavesYMM() : SDL_cpuinfo.c
- cpuid : SDL_cpuinfo.c
- CRC32_POLY : SDL_test_crc32.h
- CrcUint32 : SDL_test_crc32.h
- CrcUint8 : SDL_test_crc32.h
- CREATE_FLAGS : SDL_video.c
- current_alpha : testdraw2.c , testsprite2.c , testintersections.c
- current_audio : SDL_audio.c
- current_color : testdraw2.c , testsprite2.c , testintersections.c
- cursor : testime.c , testwm2.c
- cursorNames : testwm2.c
- cycle_alpha : testdraw2.c , testsprite2.c , testintersections.c
- cycle_color : testsprite2.c , testintersections.c , testdraw2.c
- cycle_direction : testdraw2.c , testintersections.c , testsprite2.c
- SDL_CACHELINE_SIZE : SDL_cpuinfo.h
- SDL_CalculateAudioSpec() : SDL_audio.c , SDL_audio_c.h
- SDL_CalculateBlendLineFunc() : SDL_blendline.c
- SDL_CalculateBlit() : SDL_blit.h , SDL_blit.c
- SDL_CalculateBlit0() : SDL_blit.h , SDL_blit_0.c
- SDL_CalculateBlit1() : SDL_blit.h , SDL_blit_1.c
- SDL_CalculateBlitA() : SDL_blit.h , SDL_blit_A.c
- SDL_CalculateBlitN() : SDL_blit.h , SDL_blit_N.c
- SDL_CalculateDrawLineFunc() : SDL_drawline.c
- SDL_CalculateGammaRamp : SDL_dynapi_procs.h , SDL_dynapi_overrides.h , SDL_pixels.h , SDL_pixels.c
- SDL_CalculatePitch() : SDL_pixels_c.h , SDL_pixels.c
- SDL_CalculateShapeBitmap() : SDL_shape.c , SDL_shape_internals.h
- SDL_CalculateShapeTree() : SDL_shape.c , SDL_shape_internals.h
- SDL_calloc : SDL_dynapi_overrides.h , SDL_stdinc.h
- SDL_CaptureMouse : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_mouse.h , SDL_mouse.c
- SDL_CASE_LOWER : SDL_string.c
- SDL_CASE_NOCHANGE : SDL_string.c
- SDL_CASE_UPPER : SDL_string.c
- SDL_ceil() : SDL_stdlib.c , SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_stdinc.h
- SDL_ChooseBlitFunc() : SDL_blit.c
- SDL_ClearError : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_error.h , SDL_error.c
- SDL_ClearHints : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_hints.h , SDL_hints.c
- SDL_ClearQueuedAudio : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_audio.h , SDL_audio.c
- SDL_CLIPBOARDUPDATE : SDL_events.h
- SDL_CloseAudio() : SDL_audio.c , SDL_dynapi_procs.h , SDL_dynapi_overrides.h , SDL_audio.h
- SDL_CloseAudioDevice() : SDL_audio.c , SDL_dynapi_overrides.h , SDL_audio.h
- SDL_Colour : SDL_pixels.h
- SDL_COMPILE_TIME_ASSERT : SDL_stdinc.h , SDL_surface.c , testatomic.c
- SDL_COMPILEDVERSION : SDL_version.h
- SDL_CompilerBarrier : SDL_atomic.h
- SDL_ComputeDiagonalDPI() : SDL_sysvideo.h , SDL_video.c
- SDL_CondBroadcast : SDL_dynapi_procs.h , SDL_syscond.cpp , SDL_syscond.c , SDL_mutex.h , SDL_dynapi_overrides.h , SDL_syscond.c
- SDL_CondSignal() : SDL_syscond.cpp , SDL_syscond.c , SDL_dynapi_overrides.h , SDL_mutex.h , SDL_syscond.c
- SDL_CondWait() : SDL_syscond.cpp , SDL_dynapi_overrides.h , SDL_syscond.c , SDL_mutex.h , SDL_syscond.c
- SDL_CondWaitTimeout() : SDL_syscond.c , SDL_mutex.h , SDL_dynapi_procs.h , SDL_dynapi_overrides.h , SDL_syscond.cpp
- SDL_const_cast : SDL_stdinc.h
- SDL_CONTROLLER_AXIS_INVALID : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_LEFTX : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_LEFTY : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_MAX : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_RIGHTX : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_RIGHTY : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_TRIGGERRIGHT : SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_AXIS : SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_BUTTON : SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_HAT : SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_NONE : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_A : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_B : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_BACK : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_DOWN : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_LEFT : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_RIGHT : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_UP : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_GUIDE : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_INVALID : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_LEFTSHOULDER : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_LEFTSTICK : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_MAX : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_RIGHTSHOULDER : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_RIGHTSTICK : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_START : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_X : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_Y : SDL_gamecontroller.h
- SDL_CONTROLLER_PLATFORM_FIELD : SDL_gamecontroller.c
- SDL_CONTROLLERAXISMOTION : SDL_events.h
- SDL_CONTROLLERBUTTONDOWN : SDL_events.h
- SDL_CONTROLLERBUTTONUP : SDL_events.h
- SDL_CONTROLLERDEVICEADDED : SDL_events.h
- SDL_CONTROLLERDEVICEREMAPPED : SDL_events.h
- SDL_CONTROLLERDEVICEREMOVED : SDL_events.h
- SDL_Convert_F32LSB_to_F32MSB() : SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S16LSB() : SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S16MSB() : SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S32LSB() : SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S32MSB() : SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S8() : SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_U16LSB() : SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_U16MSB() : SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_U8() : SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_F32LSB() : SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S16LSB() : SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S16MSB() : SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S32LSB() : SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S32MSB() : SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S8() : SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_U16LSB() : SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_U16MSB() : SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_U8() : SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_F32LSB() : SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_F32MSB() : SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_S16MSB() : SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_S32LSB() : SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_S32MSB() : SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_S8() : SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_U16LSB() : SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_U16MSB() : SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_U8() : SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_F32LSB() : SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_F32MSB() : SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_S16LSB() : SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_S32LSB() : SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_S32MSB() : SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_S8() : SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_U16LSB() : SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_U16MSB() : SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_U8() : SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_F32LSB() : SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_F32MSB() : SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_S16LSB() : SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_S16MSB() : SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_S32MSB() : SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_S8() : SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_U16LSB() : SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_U16MSB() : SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_U8() : SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_F32LSB() : SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_F32MSB() : SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_S16LSB() : SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_S16MSB() : SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_S32LSB() : SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_S8() : SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_U16LSB() : SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_U16MSB() : SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_U8() : SDL_audiotypecvt.c
- SDL_Convert_S8_to_F32LSB() : SDL_audiotypecvt.c
- SDL_Convert_S8_to_F32MSB() : SDL_audiotypecvt.c
- SDL_Convert_S8_to_S16LSB() : SDL_audiotypecvt.c
- SDL_Convert_S8_to_S16MSB() : SDL_audiotypecvt.c
- SDL_Convert_S8_to_S32LSB() : SDL_audiotypecvt.c
- SDL_Convert_S8_to_S32MSB() : SDL_audiotypecvt.c
- SDL_Convert_S8_to_U16LSB() : SDL_audiotypecvt.c
- SDL_Convert_S8_to_U16MSB() : SDL_audiotypecvt.c
- SDL_Convert_S8_to_U8() : SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_F32LSB() : SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_F32MSB() : SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S16LSB() : SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S16MSB() : SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S32LSB() : SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S32MSB() : SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S8() : SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_U16MSB() : SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_U8() : SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_F32LSB() : SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_F32MSB() : SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S16LSB() : SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S16MSB() : SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S32LSB() : SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S32MSB() : SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S8() : SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_U16LSB() : SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_U8() : SDL_audiotypecvt.c
- SDL_Convert_U8_to_F32LSB() : SDL_audiotypecvt.c
- SDL_Convert_U8_to_F32MSB() : SDL_audiotypecvt.c
- SDL_Convert_U8_to_S16LSB() : SDL_audiotypecvt.c
- SDL_Convert_U8_to_S16MSB() : SDL_audiotypecvt.c
- SDL_Convert_U8_to_S32LSB() : SDL_audiotypecvt.c
- SDL_Convert_U8_to_S32MSB() : SDL_audiotypecvt.c
- SDL_Convert_U8_to_S8() : SDL_audiotypecvt.c
- SDL_Convert_U8_to_U16LSB() : SDL_audiotypecvt.c
- SDL_Convert_U8_to_U16MSB() : SDL_audiotypecvt.c
- SDL_ConvertAudio() : SDL_audiocvt.c , SDL_audio.h , SDL_dynapi_overrides.h
- SDL_ConvertColorkeyToAlpha() : SDL_surface.c
- SDL_ConvertMono() : SDL_audiocvt.c
- SDL_ConvertPixels() : SDL_surface.h , SDL_dynapi_overrides.h , SDL_surface.c
- SDL_ConvertStereo() : SDL_audiocvt.c
- SDL_ConvertStrip() : SDL_audiocvt.c
- SDL_ConvertStrip_2() : SDL_audiocvt.c
- SDL_ConvertSurface() : SDL_surface.h , SDL_dynapi_overrides.h , SDL_surface.c
- SDL_ConvertSurfaceFormat : SDL_dynapi_overrides.h , SDL_surface.h , SDL_dynapi_procs.h , SDL_surface.c
- SDL_ConvertSurround() : SDL_audiocvt.c
- SDL_ConvertSurround_4() : SDL_audiocvt.c
- SDL_COPY_ADD : SDL_blit.h
- SDL_COPY_BLEND : SDL_blit.h
- SDL_COPY_COLORKEY : SDL_blit.h
- SDL_COPY_MOD : SDL_blit.h
- SDL_COPY_MODULATE_ALPHA : SDL_blit.h
- SDL_COPY_MODULATE_COLOR : SDL_blit.h
- SDL_COPY_NEAREST : SDL_blit.h
- SDL_COPY_RLE_ALPHAKEY : SDL_blit.h
- SDL_COPY_RLE_COLORKEY : SDL_blit.h
- SDL_COPY_RLE_DESIRED : SDL_blit.h
- SDL_COPY_RLE_MASK : SDL_blit.h
- SDL_copysign() : SDL_stdlib.c , SDL_stdinc.h , SDL_dynapi_overrides.h
- SDL_cos() : SDL_stdlib.c , SDL_stdinc.h , SDL_dynapi_overrides.h , SDL_dynapi_procs.h
- SDL_cosf() : SDL_stdlib.c , SDL_stdinc.h , SDL_dynapi_overrides.h
- SDL_CPU_3DNOW : SDL_blit.h
- SDL_CPU_ALTIVEC_NOPREFETCH : SDL_blit.h
- SDL_CPU_ALTIVEC_PREFETCH : SDL_blit.h
- SDL_CPU_ANY : SDL_blit.h
- SDL_CPU_MMX : SDL_blit.h
- SDL_CPU_SSE : SDL_blit.h
- SDL_CPU_SSE2 : SDL_blit.h
- SDL_CPUCount : SDL_cpuinfo.c
- SDL_CPUFeatures : SDL_cpuinfo.c
- SDL_CreateColorCursor : SDL_dynapi_procs.h , SDL_mouse.c , SDL_dynapi_overrides.h , SDL_mouse.h
- SDL_CreateCond() : SDL_syscond.c , SDL_mutex.h , SDL_syscond.c , SDL_dynapi_overrides.h , SDL_syscond.cpp
- SDL_CreateCursor : SDL_dynapi_overrides.h , SDL_mouse.h , SDL_mouse.c
- SDL_CreateMutex : SDL_dynapi_overrides.h , SDL_sysmutex.c , SDL_sysmutex.cpp , SDL_mutex.h
- SDL_CreateRenderer() : SDL_render.h , SDL_dynapi_overrides.h , SDL_render.c
- SDL_CreateRGBSurface : SDL_dynapi_procs.h , SDL_dynapi_overrides.h , SDL_surface.h , SDL_surface.c
- SDL_CreateRGBSurfaceFrom() : SDL_surface.h , SDL_dynapi_overrides.h , SDL_surface.c
- SDL_CreateSemaphore : SDL_dynapi_overrides.h , SDL_syssem.c , SDL_mutex.h , SDL_dynapi_procs.h , SDL_syssem.c
- SDL_CreateShapedWindow : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_shape.c , SDL_shape.h
- SDL_CreateSoftwareRenderer() : SDL_render.h , SDL_render.c , SDL_dynapi_overrides.h , SDL_dynapi_procs.h
- SDL_CreateSurfaceOnStack() : SDL_surface.c
- SDL_CreateSystemCursor() : SDL_mouse.c , SDL_mouse.h , SDL_dynapi_overrides.h
- SDL_CreateTexture : SDL_dynapi_overrides.h , SDL_render.h , SDL_render.c , SDL_dynapi_procs.h
- SDL_CreateTextureFromSurface() : SDL_render.c , SDL_dynapi_overrides.h , SDL_render.h
- SDL_CreateThread : SDL_dynapi_overrides.h , SDL_dynapi_procs.h , SDL_thread.c , SDL_thread.h
- SDL_CreateWindow() : SDL_video.h , SDL_dynapi_overrides.h , SDL_video.c
- SDL_CreateWindowAndRenderer : SDL_dynapi_procs.h , SDL_render.c , SDL_dynapi_overrides.h , SDL_render.h
- SDL_CreateWindowFramebuffer() : SDL_video.c
- SDL_CreateWindowFrom() : SDL_video.c , SDL_dynapi_procs.h , SDL_video.h , SDL_dynapi_overrides.h
- SDL_CreateWindowTexture() : SDL_video.c
- SDL_cursor : SDL_windowsmouse.h
- SDL_CutEvent() : SDL_events.c
- SDLCALL : SDL_internal.h