SDL_rpivideo.c
Go to the documentation of this file.
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_RPI
/* References
* http://elinux.org/RPi_VideoCore_APIs
* https://github.com/raspberrypi/firmware/blob/master/opt/vc/src/hello_pi/hello_triangle/triangle.c
* http://cgit.freedesktop.org/wayland/weston/tree/src/rpi-renderer.c
* http://cgit.freedesktop.org/wayland/weston/tree/src/compositor-rpi.c
*/
/* SDL internals */
#include "../SDL_sysvideo.h"
#include "SDL_version.h"
#include "SDL_syswm.h"
#include "SDL_loadso.h"
#include "SDL_events.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "SDL_hints.h"
#ifdef SDL_INPUT_LINUXEV
#include "../../core/linux/SDL_evdev.h"
#endif
/* RPI declarations */
#include "SDL_rpivideo.h"
#include "SDL_rpievents_c.h"
#include "SDL_rpiopengles.h"
#include "SDL_rpimouse.h"
static int
RPI_Available(void)
{
return 1;
}
static void
RPI_Destroy(SDL_VideoDevice * device)
{
SDL_free(device->driverdata);
SDL_free(device);
}
static int
RPI_GetRefreshRate()
{
TV_DISPLAY_STATE_T tvstate;
if (vc_tv_get_display_state( &tvstate ) == 0) {
//The width/height parameters are in the same position in the union
//for HDMI and SDTV
HDMI_PROPERTY_PARAM_T property;
property.property = HDMI_PROPERTY_PIXEL_CLOCK_TYPE;
vc_tv_hdmi_get_property(&property);
return property.param1 == HDMI_PIXEL_CLOCK_TYPE_NTSC ?
tvstate.display.hdmi.frame_rate * (1000.0f/1001.0f) :
tvstate.display.hdmi.frame_rate;
}
return 60; /* Failed to get display state, default to 60 */
}
static SDL_VideoDevice *
RPI_Create()
{
SDL_VideoDevice *device;
SDL_VideoData *phdata;
/* Initialize SDL_VideoDevice structure */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device == NULL) {
SDL_OutOfMemory();
return NULL;
}
/* Initialize internal data */
phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
if (phdata == NULL) {
SDL_OutOfMemory();
SDL_free(device);
return NULL;
}
device->driverdata = phdata;
/* Setup amount of available displays */
device->num_displays = 0;
/* Set device free function */
device->free = RPI_Destroy;
/* Setup all functions which we can handle */
device->VideoInit = RPI_VideoInit;
device->VideoQuit = RPI_VideoQuit;
device->GetDisplayModes = RPI_GetDisplayModes;
device->SetDisplayMode = RPI_SetDisplayMode;
device->CreateSDLWindow = RPI_CreateWindow;
device->CreateSDLWindowFrom = RPI_CreateWindowFrom;
device->SetWindowTitle = RPI_SetWindowTitle;
device->SetWindowIcon = RPI_SetWindowIcon;
device->SetWindowPosition = RPI_SetWindowPosition;
device->SetWindowSize = RPI_SetWindowSize;
device->ShowWindow = RPI_ShowWindow;
device->HideWindow = RPI_HideWindow;
device->RaiseWindow = RPI_RaiseWindow;
device->MaximizeWindow = RPI_MaximizeWindow;
device->MinimizeWindow = RPI_MinimizeWindow;
device->RestoreWindow = RPI_RestoreWindow;
device->SetWindowGrab = RPI_SetWindowGrab;
device->DestroyWindow = RPI_DestroyWindow;
#if 0
device->GetWindowWMInfo = RPI_GetWindowWMInfo;
#endif
device->GL_LoadLibrary = RPI_GLES_LoadLibrary;
device->GL_GetProcAddress = RPI_GLES_GetProcAddress;
device->GL_UnloadLibrary = RPI_GLES_UnloadLibrary;
device->GL_CreateContext = RPI_GLES_CreateContext;
device->GL_MakeCurrent = RPI_GLES_MakeCurrent;
device->GL_SetSwapInterval = RPI_GLES_SetSwapInterval;
device->GL_GetSwapInterval = RPI_GLES_GetSwapInterval;
device->GL_SwapWindow = RPI_GLES_SwapWindow;
device->GL_DeleteContext = RPI_GLES_DeleteContext;
device->GL_DefaultProfileConfig = RPI_GLES_DefaultProfileConfig;
device->PumpEvents = RPI_PumpEvents;
return device;
}
VideoBootStrap RPI_bootstrap = {
"RPI",
"RPI Video Driver",
RPI_Available,
RPI_Create
};
/*****************************************************************************/
/* SDL Video and Display initialization/handling functions */
/*****************************************************************************/
static void
AddDispManXDisplay(const int display_id)
{
DISPMANX_MODEINFO_T modeinfo;
DISPMANX_DISPLAY_HANDLE_T handle;
SDL_VideoDisplay display;
SDL_DisplayMode current_mode;
SDL_DisplayData *data;
handle = vc_dispmanx_display_open(display_id);
if (!handle) {
return; /* this display isn't available */
}
if (vc_dispmanx_display_get_info(handle, &modeinfo) < 0) {
vc_dispmanx_display_close(handle);
return;
}
/* RPI_GetRefreshRate() doesn't distinguish between displays. I'm not sure the hardware distinguishes either */
SDL_zero(current_mode);
current_mode.w = modeinfo.width;
current_mode.h = modeinfo.height;
current_mode.refresh_rate = RPI_GetRefreshRate();
/* 32 bpp for default */
current_mode.format = SDL_PIXELFORMAT_ABGR8888;
current_mode.driverdata = NULL;
SDL_zero(display);
display.desktop_mode = current_mode;
display.current_mode = current_mode;
/* Allocate display internal data */
data = (SDL_DisplayData *) SDL_calloc(1, sizeof(SDL_DisplayData));
if (data == NULL) {
vc_dispmanx_display_close(handle);
return; /* oh well */
}
data->dispman_display = handle;
display.driverdata = data;
SDL_AddVideoDisplay(&display);
}
int
RPI_VideoInit(_THIS)
{
/* Initialize BCM Host */
bcm_host_init();
AddDispManXDisplay(DISPMANX_ID_MAIN_LCD); /* your default display */
AddDispManXDisplay(DISPMANX_ID_FORCE_OTHER); /* an "other" display...maybe DSI-connected screen while HDMI is your main */
#ifdef SDL_INPUT_LINUXEV
if (SDL_EVDEV_Init() < 0) {
return -1;
}
#endif
RPI_InitMouse(_this);
return 1;
}
void
RPI_VideoQuit(_THIS)
{
#ifdef SDL_INPUT_LINUXEV
SDL_EVDEV_Quit();
#endif
}
void
RPI_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
{
/* Only one display mode available, the current one */
SDL_AddDisplayMode(display, &display->current_mode);
}
int
RPI_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
return 0;
}
static void
RPI_vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *data)
{
SDL_WindowData *wdata = ((SDL_WindowData *) data);
SDL_LockMutex(wdata->vsync_cond_mutex);
SDL_CondSignal(wdata->vsync_cond);
SDL_UnlockMutex(wdata->vsync_cond_mutex);
}
int
RPI_CreateWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *wdata;
SDL_VideoDisplay *display;
SDL_DisplayData *displaydata;
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
VC_DISPMANX_ALPHA_T dispman_alpha;
DISPMANX_UPDATE_HANDLE_T dispman_update;
uint32_t layer = SDL_RPI_VIDEOLAYER;
const char *env;
/* Disable alpha, otherwise the app looks composed with whatever dispman is showing (X11, console,etc) */
dispman_alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
dispman_alpha.opacity = 0xFF;
dispman_alpha.mask = 0;
/* Allocate window internal data */
wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
if (wdata == NULL) {
return SDL_OutOfMemory();
}
display = SDL_GetDisplayForWindow(window);
displaydata = (SDL_DisplayData *) display->driverdata;
/* Windows have one size for now */
window->w = display->desktop_mode.w;
window->h = display->desktop_mode.h;
/* OpenGL ES is the law here, buddy */
window->flags |= SDL_WINDOW_OPENGL;
/* Create a dispman element and associate a window to it */
dst_rect.x = 0;
dst_rect.y = 0;
dst_rect.width = window->w;
dst_rect.height = window->h;
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = window->w << 16;
src_rect.height = window->h << 16;
env = SDL_GetHint(SDL_HINT_RPI_VIDEO_LAYER);
if (env) {
layer = SDL_atoi(env);
}
dispman_update = vc_dispmanx_update_start( 0 );
wdata->dispman_window.element = vc_dispmanx_element_add (dispman_update,
displaydata->dispman_display,
layer /* layer */,
&dst_rect,
0 /*src*/,
&src_rect,
DISPMANX_PROTECTION_NONE,
&dispman_alpha /*alpha*/,
0 /*clamp*/,
0 /*transform*/);
wdata->dispman_window.width = window->w;
wdata->dispman_window.height = window->h;
vc_dispmanx_update_submit_sync(dispman_update);
if (!_this->egl_data) {
if (SDL_GL_LoadLibrary(NULL) < 0) {
return -1;
}
}
wdata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) &wdata->dispman_window);
if (wdata->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("Could not create GLES window surface");
}
/* Start generating vsync callbacks if necesary */
wdata->double_buffer = SDL_FALSE;
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_DOUBLE_BUFFER, SDL_FALSE)) {
wdata->vsync_cond = SDL_CreateCond();
wdata->vsync_cond_mutex = SDL_CreateMutex();
wdata->double_buffer = SDL_TRUE;
vc_dispmanx_vsync_callback(displaydata->dispman_display, RPI_vsync_callback, (void*)wdata);
}
/* Setup driver data for this window */
window->driverdata = wdata;
/* One window, it always has focus */
SDL_SetMouseFocus(window);
SDL_SetKeyboardFocus(window);
/* Window has been successfully created */
return 0;
}
void
RPI_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
if(data) {
if (data->double_buffer) {
/* Wait for vsync, and then stop vsync callbacks and destroy related stuff, if needed */
SDL_LockMutex(data->vsync_cond_mutex);
SDL_CondWait(data->vsync_cond, data->vsync_cond_mutex);
SDL_UnlockMutex(data->vsync_cond_mutex);
vc_dispmanx_vsync_callback(displaydata->dispman_display, NULL, NULL);
SDL_DestroyCond(data->vsync_cond);
SDL_DestroyMutex(data->vsync_cond_mutex);
}
#if SDL_VIDEO_OPENGL_EGL
if (data->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, data->egl_surface);
}
#endif
SDL_free(data);
window->driverdata = NULL;
}
}
int
RPI_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
return -1;
}
void
RPI_SetWindowTitle(_THIS, SDL_Window * window)
{
}
void
RPI_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
{
}
void
RPI_SetWindowPosition(_THIS, SDL_Window * window)
{
}
void
RPI_SetWindowSize(_THIS, SDL_Window * window)
{
}
void
RPI_ShowWindow(_THIS, SDL_Window * window)
{
}
void
RPI_HideWindow(_THIS, SDL_Window * window)
{
}
void
RPI_RaiseWindow(_THIS, SDL_Window * window)
{
}
void
RPI_MaximizeWindow(_THIS, SDL_Window * window)
{
}
void
RPI_MinimizeWindow(_THIS, SDL_Window * window)
{
}
void
RPI_RestoreWindow(_THIS, SDL_Window * window)
{
}
void
RPI_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
{
}
/*****************************************************************************/
/* SDL Window Manager function */
/*****************************************************************************/
#if 0
SDL_bool
RPI_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
{
if (info->version.major <= SDL_MAJOR_VERSION) {
return SDL_TRUE;
} else {
SDL_SetError("application not compiled with SDL %d.%d",
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
return SDL_FALSE;
}
/* Failed to get window manager information */
return SDL_FALSE;
}
#endif
#endif /* SDL_VIDEO_DRIVER_RPI */
/* vi: set ts=4 sw=4 expandtab: */
SDL_zero
#define SDL_zero(x)
Definition: SDL_stdinc.h:416
RPI_HideWindow
void RPI_HideWindow(_THIS, SDL_Window *window)
RPI_SetWindowSize
void RPI_SetWindowSize(_THIS, SDL_Window *window)
RPI_RaiseWindow
void RPI_RaiseWindow(_THIS, SDL_Window *window)
SDL_DisplayMode::format
Uint32 format
Definition: SDL_video.h:55
SDL_events.h
SDL_WindowData::vsync_cond_mutex
SDL_mutex * vsync_cond_mutex
Definition: SDL_rpivideo.h:54
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:70
SDL_WindowData::vsync_cond
SDL_cond * vsync_cond
Definition: SDL_rpivideo.h:53
RPI_GLES_UnloadLibrary
void RPI_GLES_UnloadLibrary(_THIS)
SDL_LockMutex
#define SDL_LockMutex
Definition: SDL_dynapi_overrides.h:260
NULL
#define NULL
Definition: begin_code.h:167
handle
EGLImageKHR EGLint EGLint * handle
Definition: eglext.h:937
layer
GLenum GLuint GLint GLint layer
Definition: SDL_opengl_glext.h:1186
mode
GLenum mode
Definition: SDL_opengl_glext.h:1122
NativeWindowType
EGLNativeWindowType NativeWindowType
Definition: eglplatform.h:112
SDL_SysWMinfo
Definition: SDL_syswm.h:197
SDL_RPI_VIDEOLAYER
#define SDL_RPI_VIDEOLAYER
Definition: SDL_rpivideo.h:59
SDL_WindowData
Definition: SDL_androidwindow.h:38
SDL_GetDisplayForWindow
SDL_VideoDisplay * SDL_GetDisplayForWindow(SDL_Window *window)
Definition: SDL_video.c:1089
RPI_GetDisplayModes
void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
RPI_InitMouse
void RPI_InitMouse(_THIS)
SDL_rpivideo.h
SDL_WINDOW_OPENGL
@ SDL_WINDOW_OPENGL
Definition: SDL_video.h:101
RPI_GLES_SwapWindow
int RPI_GLES_SwapWindow(_THIS, SDL_Window *window)
SDL_CreateMutex
#define SDL_CreateMutex
Definition: SDL_dynapi_overrides.h:259
SDL_DestroyCond
#define SDL_DestroyCond
Definition: SDL_dynapi_overrides.h:272
SDL_CondSignal
#define SDL_CondSignal
Definition: SDL_dynapi_overrides.h:273
SDL_GL_LoadLibrary
#define SDL_GL_LoadLibrary
Definition: SDL_dynapi_overrides.h:553
SDL_SetKeyboardFocus
void SDL_SetKeyboardFocus(SDL_Window *window)
Definition: SDL_keyboard.c:630
RPI_GLES_MakeCurrent
int RPI_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
RPI_SetWindowPosition
void RPI_SetWindowPosition(_THIS, SDL_Window *window)
SDL_VideoDisplay::desktop_mode
SDL_DisplayMode desktop_mode
Definition: SDL_sysvideo.h:131
SDL_GetHint
#define SDL_GetHint
Definition: SDL_dynapi_overrides.h:191
SDL_SetMouseFocus
void SDL_SetMouseFocus(SDL_Window *window)
Definition: SDL_mouse.c:211
RPI_DestroyWindow
void RPI_DestroyWindow(_THIS, SDL_Window *window)
SDL_DisplayMode::h
int h
Definition: SDL_video.h:57
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:73
SDL_DisplayMode
The structure that defines a display mode.
Definition: SDL_video.h:53
SDL_AddDisplayMode
SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode *mode)
Definition: SDL_video.c:751
SDL_CondWait
#define SDL_CondWait
Definition: SDL_dynapi_overrides.h:275
RPI_MinimizeWindow
void RPI_MinimizeWindow(_THIS, SDL_Window *window)
SDL_WindowData::dispman_window
EGL_DISPMANX_WINDOW_T dispman_window
Definition: SDL_rpivideo.h:47
RPI_bootstrap
VideoBootStrap RPI_bootstrap
SDL_GetHintBoolean
#define SDL_GetHintBoolean
Definition: SDL_dynapi_overrides.h:608
SDL_FALSE
@ SDL_FALSE
Definition: SDL_stdinc.h:163
RPI_PumpEvents
void RPI_PumpEvents(_THIS)
RPI_VideoQuit
void RPI_VideoQuit(_THIS)
_this
static SDL_VideoDevice * _this
Definition: SDL_video.c:118
RPI_GLES_DeleteContext
void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context)
SDL_MINOR_VERSION
#define SDL_MINOR_VERSION
Definition: SDL_version.h:61
RPI_GLES_SetSwapInterval
int RPI_GLES_SetSwapInterval(_THIS, int interval)
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
EGL_NO_SURFACE
#define EGL_NO_SURFACE
Definition: egl.h:100
SDL_free
#define SDL_free
Definition: SDL_dynapi_overrides.h:377
SDL_DisplayMode::refresh_rate
int refresh_rate
Definition: SDL_video.h:58
RPI_SetDisplayMode
int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
SDL_DisplayData::dispman_display
DISPMANX_DISPLAY_HANDLE_T dispman_display
Definition: SDL_rpivideo.h:41
SDL_DisplayMode::w
int w
Definition: SDL_video.h:56
SDL_AddVideoDisplay
int SDL_AddVideoDisplay(const SDL_VideoDisplay *display)
Definition: SDL_video.c:603
SDL_VideoDisplay::driverdata
void * driverdata
Definition: SDL_sysvideo.h:139
SDL_DisplayData
Definition: SDL_cocoamodes.h:26
SDL_VideoDevice
Definition: SDL_sysvideo.h:148
SDL_OutOfMemory
#define SDL_OutOfMemory()
Definition: SDL_error.h:52
RPI_SetWindowIcon
void RPI_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
RPI_RestoreWindow
void RPI_RestoreWindow(_THIS, SDL_Window *window)
SDL_CreateCond
#define SDL_CreateCond
Definition: SDL_dynapi_overrides.h:271
SDL_calloc
#define SDL_calloc
Definition: SDL_dynapi_overrides.h:375
SDL_atoi
#define SDL_atoi
Definition: SDL_dynapi_overrides.h:410
SDL_WindowData::double_buffer
SDL_bool double_buffer
Definition: SDL_kmsdrmvideo.h:68
uint32_t
unsigned int uint32_t
Definition: SDL_config_windows.h:63
SDL_TRUE
@ SDL_TRUE
Definition: SDL_stdinc.h:164
RPI_GLES_LoadLibrary
int RPI_GLES_LoadLibrary(_THIS, const char *path)
SDL_SysWMinfo::version
SDL_version version
Definition: SDL_syswm.h:199
SDL_VideoDisplay
Definition: SDL_sysvideo.h:125
RPI_ShowWindow
void RPI_ShowWindow(_THIS, SDL_Window *window)
SDL_SetError
#define SDL_SetError
Definition: SDL_dynapi_overrides.h:30
RPI_CreateWindowFrom
int RPI_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
display_id
EGLNativeDisplayType * display_id
Definition: eglext.h:1024
SDL_hints.h
SDL_HINT_RPI_VIDEO_LAYER
#define SDL_HINT_RPI_VIDEO_LAYER
Tell SDL which Dispmanx layer to use on a Raspberry PI.
Definition: SDL_hints.h:975
RPI_GLES_GetProcAddress
void * RPI_GLES_GetProcAddress(_THIS, const char *proc)
SDL_DestroyMutex
#define SDL_DestroyMutex
Definition: SDL_dynapi_overrides.h:263
SDL_HINT_VIDEO_DOUBLE_BUFFER
#define SDL_HINT_VIDEO_DOUBLE_BUFFER
Tell the video driver that we only want a double buffer.
Definition: SDL_hints.h:993
RPI_SetWindowGrab
void RPI_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
RPI_VideoInit
int RPI_VideoInit(_THIS)
RPI_GetWindowWMInfo
SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
SDL_rpiopengles.h
RPI_SetWindowTitle
void RPI_SetWindowTitle(_THIS, SDL_Window *window)
SDL_rpimouse.h
SDL_DisplayMode::driverdata
void * driverdata
Definition: SDL_video.h:59
RPI_GLES_CreateContext
SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window *window)
SDL_version.h
SDL_VideoDisplay::current_mode
SDL_DisplayMode current_mode
Definition: SDL_sysvideo.h:132
RPI_GLES_GetSwapInterval
int RPI_GLES_GetSwapInterval(_THIS)
SDL_UnlockMutex
#define SDL_UnlockMutex
Definition: SDL_dynapi_overrides.h:262
SDL_version::major
Uint8 major
Definition: SDL_version.h:53
VideoBootStrap
Definition: SDL_sysvideo.h:397
SDL_MAJOR_VERSION
#define SDL_MAJOR_VERSION
Definition: SDL_version.h:60
device
static SDL_AudioDeviceID device
Definition: loopwave.c:37
RPI_CreateWindow
int RPI_CreateWindow(_THIS, SDL_Window *window)
SDL_rpievents_c.h
SDL_WindowData::egl_surface
EGLSurface egl_surface
Definition: SDL_androidwindow.h:40
SDL_PIXELFORMAT_ABGR8888
@ SDL_PIXELFORMAT_ABGR8888
Definition: SDL_pixels.h:254
SDL_loadso.h
RPI_MaximizeWindow
void RPI_MaximizeWindow(_THIS, SDL_Window *window)
SDL_VideoData
Definition: SDL_androidvideo.h:36
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:161
SDL_syswm.h