SDL_cocoavideo.m
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_COCOA
#include "SDL.h"
#include "SDL_endian.h"
#include "SDL_cocoavideo.h"
#include "SDL_cocoashape.h"
#include "SDL_cocoavulkan.h"
#include "SDL_assert.h"
/* Initialization/Query functions */
static int Cocoa_VideoInit(_THIS);
static void Cocoa_VideoQuit(_THIS);
/* Cocoa driver bootstrap functions */
static int
Cocoa_Available(void)
{
return (1);
}
static void
Cocoa_DeleteDevice(SDL_VideoDevice * device)
{
SDL_free(device->driverdata);
SDL_free(device);
}
static SDL_VideoDevice *
Cocoa_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
SDL_VideoData *data;
Cocoa_RegisterApp();
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device) {
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
} else {
data = NULL;
}
if (!data) {
SDL_OutOfMemory();
SDL_free(device);
return NULL;
}
device->driverdata = data;
/* Set the function pointers */
device->VideoInit = Cocoa_VideoInit;
device->VideoQuit = Cocoa_VideoQuit;
device->GetDisplayBounds = Cocoa_GetDisplayBounds;
device->GetDisplayUsableBounds = Cocoa_GetDisplayUsableBounds;
device->GetDisplayDPI = Cocoa_GetDisplayDPI;
device->GetDisplayModes = Cocoa_GetDisplayModes;
device->SetDisplayMode = Cocoa_SetDisplayMode;
device->PumpEvents = Cocoa_PumpEvents;
device->SuspendScreenSaver = Cocoa_SuspendScreenSaver;
device->CreateSDLWindow = Cocoa_CreateWindow;
device->CreateSDLWindowFrom = Cocoa_CreateWindowFrom;
device->SetWindowTitle = Cocoa_SetWindowTitle;
device->SetWindowIcon = Cocoa_SetWindowIcon;
device->SetWindowPosition = Cocoa_SetWindowPosition;
device->SetWindowSize = Cocoa_SetWindowSize;
device->SetWindowMinimumSize = Cocoa_SetWindowMinimumSize;
device->SetWindowMaximumSize = Cocoa_SetWindowMaximumSize;
device->SetWindowOpacity = Cocoa_SetWindowOpacity;
device->ShowWindow = Cocoa_ShowWindow;
device->HideWindow = Cocoa_HideWindow;
device->RaiseWindow = Cocoa_RaiseWindow;
device->MaximizeWindow = Cocoa_MaximizeWindow;
device->MinimizeWindow = Cocoa_MinimizeWindow;
device->RestoreWindow = Cocoa_RestoreWindow;
device->SetWindowBordered = Cocoa_SetWindowBordered;
device->SetWindowResizable = Cocoa_SetWindowResizable;
device->SetWindowFullscreen = Cocoa_SetWindowFullscreen;
device->SetWindowGammaRamp = Cocoa_SetWindowGammaRamp;
device->GetWindowGammaRamp = Cocoa_GetWindowGammaRamp;
device->SetWindowGrab = Cocoa_SetWindowGrab;
device->DestroyWindow = Cocoa_DestroyWindow;
device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
device->SetWindowHitTest = Cocoa_SetWindowHitTest;
device->AcceptDragAndDrop = Cocoa_AcceptDragAndDrop;
device->shape_driver.CreateShaper = Cocoa_CreateShaper;
device->shape_driver.SetWindowShape = Cocoa_SetWindowShape;
device->shape_driver.ResizeWindowShape = Cocoa_ResizeWindowShape;
#if SDL_VIDEO_OPENGL_CGL
device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
device->GL_UnloadLibrary = Cocoa_GL_UnloadLibrary;
device->GL_CreateContext = Cocoa_GL_CreateContext;
device->GL_MakeCurrent = Cocoa_GL_MakeCurrent;
device->GL_GetDrawableSize = Cocoa_GL_GetDrawableSize;
device->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval;
device->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval;
device->GL_SwapWindow = Cocoa_GL_SwapWindow;
device->GL_DeleteContext = Cocoa_GL_DeleteContext;
#elif SDL_VIDEO_OPENGL_EGL
device->GL_LoadLibrary = Cocoa_GLES_LoadLibrary;
device->GL_GetProcAddress = Cocoa_GLES_GetProcAddress;
device->GL_UnloadLibrary = Cocoa_GLES_UnloadLibrary;
device->GL_CreateContext = Cocoa_GLES_CreateContext;
device->GL_MakeCurrent = Cocoa_GLES_MakeCurrent;
device->GL_SetSwapInterval = Cocoa_GLES_SetSwapInterval;
device->GL_GetSwapInterval = Cocoa_GLES_GetSwapInterval;
device->GL_SwapWindow = Cocoa_GLES_SwapWindow;
device->GL_DeleteContext = Cocoa_GLES_DeleteContext;
#endif
#if SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = Cocoa_Vulkan_LoadLibrary;
device->Vulkan_UnloadLibrary = Cocoa_Vulkan_UnloadLibrary;
device->Vulkan_GetInstanceExtensions = Cocoa_Vulkan_GetInstanceExtensions;
device->Vulkan_CreateSurface = Cocoa_Vulkan_CreateSurface;
device->Vulkan_GetDrawableSize = Cocoa_Vulkan_GetDrawableSize;
#endif
device->StartTextInput = Cocoa_StartTextInput;
device->StopTextInput = Cocoa_StopTextInput;
device->SetTextInputRect = Cocoa_SetTextInputRect;
device->SetClipboardText = Cocoa_SetClipboardText;
device->GetClipboardText = Cocoa_GetClipboardText;
device->HasClipboardText = Cocoa_HasClipboardText;
device->free = Cocoa_DeleteDevice;
return device;
}
VideoBootStrap COCOA_bootstrap = {
"cocoa", "SDL Cocoa video driver",
Cocoa_Available, Cocoa_CreateDevice
};
int
Cocoa_VideoInit(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
Cocoa_InitModes(_this);
Cocoa_InitKeyboard(_this);
if (Cocoa_InitMouse(_this) < 0) {
return -1;
}
data->allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE));
/* The IOPM assertion API can disable the screensaver as of 10.7. */
data->screensaver_use_iopm = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6;
data->swaplock = SDL_CreateMutex();
if (!data->swaplock) {
return -1;
}
return 0;
}
void
Cocoa_VideoQuit(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
Cocoa_QuitModes(_this);
Cocoa_QuitKeyboard(_this);
Cocoa_QuitMouse(_this);
SDL_DestroyMutex(data->swaplock);
data->swaplock = NULL;
}
/* This function assumes that it's called from within an autorelease pool */
NSImage *
Cocoa_CreateImage(SDL_Surface * surface)
{
SDL_Surface *converted;
NSBitmapImageRep *imgrep;
Uint8 *pixels;
int i;
NSImage *img;
converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_RGBA32, 0);
if (!converted) {
return nil;
}
imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
pixelsWide: converted->w
pixelsHigh: converted->h
bitsPerSample: 8
samplesPerPixel: 4
hasAlpha: YES
isPlanar: NO
colorSpaceName: NSDeviceRGBColorSpace
bytesPerRow: converted->pitch
bitsPerPixel: converted->format->BitsPerPixel] autorelease];
if (imgrep == nil) {
SDL_FreeSurface(converted);
return nil;
}
/* Copy the pixels */
pixels = [imgrep bitmapData];
SDL_memcpy(pixels, converted->pixels, converted->h * converted->pitch);
SDL_FreeSurface(converted);
/* Premultiply the alpha channel */
for (i = (surface->h * surface->w); i--; ) {
Uint8 alpha = pixels[3];
pixels[0] = (Uint8)(((Uint16)pixels[0] * alpha) / 255);
pixels[1] = (Uint8)(((Uint16)pixels[1] * alpha) / 255);
pixels[2] = (Uint8)(((Uint16)pixels[2] * alpha) / 255);
pixels += 4;
}
img = [[[NSImage alloc] initWithSize: NSMakeSize(surface->w, surface->h)] autorelease];
if (img != nil) {
[img addRepresentation: imgrep];
}
return img;
}
/*
* Mac OS X log support.
*
* This doesn't really have aything to do with the interfaces of the SDL video
* subsystem, but we need to stuff this into an Objective-C source code file.
*
* NOTE: This is copypasted in src/video/uikit/SDL_uikitvideo.m! Be sure both
* versions remain identical!
*/
void SDL_NSLog(const char *text)
{
NSLog(@"%s", text);
}
#endif /* SDL_VIDEO_DRIVER_COCOA */
/* vim: set ts=4 sw=4 expandtab: */
SDL.h
Cocoa_CreateShaper
SDL_WindowShaper * Cocoa_CreateShaper(SDL_Window *window)
Cocoa_StartTextInput
void Cocoa_StartTextInput(_THIS)
Cocoa_SuspendScreenSaver
void Cocoa_SuspendScreenSaver(_THIS)
SDL_VideoDevice::driverdata
void * driverdata
Definition: SDL_sysvideo.h:381
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:70
SDL_ConvertSurfaceFormat
#define SDL_ConvertSurfaceFormat
Definition: SDL_dynapi_overrides.h:464
Cocoa_SetWindowTitle
void Cocoa_SetWindowTitle(_THIS, SDL_Window *window)
Cocoa_InitMouse
int Cocoa_InitMouse(_THIS)
NULL
#define NULL
Definition: begin_code.h:167
surface
EGLSurface surface
Definition: eglext.h:248
SDL_Surface::pixels
void * pixels
Definition: SDL_surface.h:76
Cocoa_SetClipboardText
int Cocoa_SetClipboardText(_THIS, const char *text)
Cocoa_SetWindowIcon
void Cocoa_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
Cocoa_MaximizeWindow
void Cocoa_MaximizeWindow(_THIS, SDL_Window *window)
Cocoa_GetDisplayDPI
int Cocoa_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hpdi, float *vdpi)
Cocoa_SetWindowPosition
void Cocoa_SetWindowPosition(_THIS, SDL_Window *window)
Cocoa_CreateImage
NSImage * Cocoa_CreateImage(SDL_Surface *surface)
SDL_CreateMutex
#define SDL_CreateMutex
Definition: SDL_dynapi_overrides.h:259
Cocoa_StopTextInput
void Cocoa_StopTextInput(_THIS)
COCOA_bootstrap
VideoBootStrap COCOA_bootstrap
Cocoa_CreateWindow
int Cocoa_CreateWindow(_THIS, SDL_Window *window)
SDL_endian.h
Cocoa_RestoreWindow
void Cocoa_RestoreWindow(_THIS, SDL_Window *window)
Cocoa_SetWindowGammaRamp
int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window *window, const Uint16 *ramp)
SDL_cocoavideo.h
Cocoa_GetDisplayBounds
int Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
Cocoa_GetClipboardText
char * Cocoa_GetClipboardText(_THIS)
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
Cocoa_QuitMouse
void Cocoa_QuitMouse(_THIS)
Cocoa_MinimizeWindow
void Cocoa_MinimizeWindow(_THIS, SDL_Window *window)
SDL_cocoavulkan.h
Cocoa_AcceptDragAndDrop
void Cocoa_AcceptDragAndDrop(SDL_Window *window, SDL_bool accept)
Cocoa_SetWindowMaximumSize
void Cocoa_SetWindowMaximumSize(_THIS, SDL_Window *window)
alpha
GLfloat GLfloat GLfloat alpha
Definition: SDL_opengl_glext.h:412
SDL_Surface::pitch
int pitch
Definition: SDL_surface.h:75
Cocoa_InitKeyboard
void Cocoa_InitKeyboard(_THIS)
SDL_memcpy
#define SDL_memcpy
Definition: SDL_dynapi_overrides.h:387
SDL_GetHintBoolean
#define SDL_GetHintBoolean
Definition: SDL_dynapi_overrides.h:608
_this
static SDL_VideoDevice * _this
Definition: SDL_video.c:118
Cocoa_GetDisplayUsableBounds
int Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
Cocoa_SetDisplayMode
int Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
SDL_free
#define SDL_free
Definition: SDL_dynapi_overrides.h:377
Cocoa_SetWindowSize
void Cocoa_SetWindowSize(_THIS, SDL_Window *window)
Cocoa_RaiseWindow
void Cocoa_RaiseWindow(_THIS, SDL_Window *window)
Cocoa_ResizeWindowShape
int Cocoa_ResizeWindowShape(SDL_Window *window)
Cocoa_CreateWindowFrom
int Cocoa_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
SDL_FreeSurface
#define SDL_FreeSurface
Definition: SDL_dynapi_overrides.h:446
Cocoa_GetDisplayModes
void Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
Uint16
uint16_t Uint16
Definition: SDL_stdinc.h:191
SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
#define SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
A variable that dictates policy for fullscreen Spaces on Mac OS X.
Definition: SDL_hints.h:813
SDL_assert.h
Cocoa_SetWindowFullscreen
void Cocoa_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
Cocoa_HideWindow
void Cocoa_HideWindow(_THIS, SDL_Window *window)
Cocoa_QuitModes
void Cocoa_QuitModes(_THIS)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
text
static char text[MAX_TEXT_LENGTH]
Definition: testime.c:47
Cocoa_QuitKeyboard
void Cocoa_QuitKeyboard(_THIS)
Cocoa_DestroyWindow
void Cocoa_DestroyWindow(_THIS, SDL_Window *window)
pixels
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: SDL_opengl.h:1572
SDL_VideoDevice
Definition: SDL_sysvideo.h:148
SDL_OutOfMemory
#define SDL_OutOfMemory()
Definition: SDL_error.h:52
Cocoa_SetWindowBordered
void Cocoa_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
Cocoa_SetWindowGrab
void Cocoa_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
SDL_Surface::h
int h
Definition: SDL_surface.h:74
SDL_calloc
#define SDL_calloc
Definition: SDL_dynapi_overrides.h:375
Cocoa_RegisterApp
void Cocoa_RegisterApp(void)
Cocoa_SetWindowMinimumSize
void Cocoa_SetWindowMinimumSize(_THIS, SDL_Window *window)
Cocoa_SetWindowShape
int Cocoa_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
SDL_TRUE
@ SDL_TRUE
Definition: SDL_stdinc.h:164
Cocoa_SetTextInputRect
void Cocoa_SetTextInputRect(_THIS, SDL_Rect *rect)
Cocoa_PumpEvents
void Cocoa_PumpEvents(_THIS)
SDL_DestroyMutex
#define SDL_DestroyMutex
Definition: SDL_dynapi_overrides.h:263
Cocoa_SetWindowOpacity
int Cocoa_SetWindowOpacity(_THIS, SDL_Window *window, float opacity)
Cocoa_GetWindowGammaRamp
int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window *window, Uint16 *ramp)
SDL_PIXELFORMAT_RGBA32
@ SDL_PIXELFORMAT_RGBA32
Definition: SDL_pixels.h:271
Cocoa_SetWindowHitTest
int Cocoa_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
Cocoa_HasClipboardText
SDL_bool Cocoa_HasClipboardText(_THIS)
Cocoa_InitModes
void Cocoa_InitModes(_THIS)
SDL_cocoashape.h
VideoBootStrap
Definition: SDL_sysvideo.h:397
device
static SDL_AudioDeviceID device
Definition: loopwave.c:37
floor
double floor(double x)
Definition: s_floor.c:33
Cocoa_GetWindowWMInfo
SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
i
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
Definition: SDL_x11sym.h:50
img
GLint GLvoid * img
Definition: SDL_opengl.h:1980
Cocoa_ShowWindow
void Cocoa_ShowWindow(_THIS, SDL_Window *window)
SDL_VideoData
Definition: SDL_androidvideo.h:36
Cocoa_SetWindowResizable
void Cocoa_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable)
Uint8
uint8_t Uint8
Definition: SDL_stdinc.h:179