SDL_spinlock.c
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#if defined(__WIN32__) || defined(__WINRT__)
#include "../core/windows/SDL_windows.h"
#endif
#include "SDL_atomic.h"
#include "SDL_mutex.h"
#include "SDL_timer.h"
#if !defined(HAVE_GCC_ATOMICS) && defined(__SOLARIS__)
#include <atomic.h>
#endif
#if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
#include <xmmintrin.h>
#endif
#if defined(__WATCOMC__) && defined(__386__)
SDL_COMPILE_TIME_ASSERT(locksize, 4==sizeof(SDL_SpinLock));
extern _inline int _SDL_xchg_watcom(volatile int *a, int v);
#pragma aux _SDL_xchg_watcom = \
"lock xchg [ecx], eax" \
parm [ecx] [eax] \
value [eax] \
modify exact [eax];
#endif /* __WATCOMC__ && __386__ */
/* This function is where all the magic happens... */
SDL_bool
SDL_AtomicTryLock(SDL_SpinLock *lock)
{
#if SDL_ATOMIC_DISABLED
/* Terrible terrible damage */
static SDL_mutex *_spinlock_mutex;
if (!_spinlock_mutex) {
/* Race condition on first lock... */
_spinlock_mutex = SDL_CreateMutex();
}
SDL_LockMutex(_spinlock_mutex);
if (*lock == 0) {
*lock = 1;
SDL_UnlockMutex(_spinlock_mutex);
return SDL_TRUE;
} else {
SDL_UnlockMutex(_spinlock_mutex);
return SDL_FALSE;
}
#elif defined(_MSC_VER)
SDL_COMPILE_TIME_ASSERT(locksize, sizeof(*lock) == sizeof(long));
return (InterlockedExchange((long*)lock, 1) == 0);
#elif defined(__WATCOMC__) && defined(__386__)
return _SDL_xchg_watcom(lock, 1) == 0;
#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
return (__sync_lock_test_and_set(lock, 1) == 0);
#elif defined(__GNUC__) && defined(__arm__) && \
(defined(__ARM_ARCH_4__) || defined(__ARM_ARCH_4T__) || \
defined(__ARM_ARCH_5__) || defined(__ARM_ARCH_5TE__) || \
defined(__ARM_ARCH_5TEJ__))
int result;
__asm__ __volatile__ (
"swp %0, %1, [%2]\n"
: "=&r,&r" (result) : "r,0" (1), "r,r" (lock) : "memory");
return (result == 0);
#elif defined(__GNUC__) && defined(__arm__)
int result;
__asm__ __volatile__ (
"ldrex %0, [%2]\nteq %0, #0\nstrexeq %0, %1, [%2]"
: "=&r" (result) : "r" (1), "r" (lock) : "cc", "memory");
return (result == 0);
#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
int result;
__asm__ __volatile__(
"lock ; xchgl %0, (%1)\n"
: "=r" (result) : "r" (lock), "0" (1) : "cc", "memory");
return (result == 0);
#elif defined(__MACOSX__) || defined(__IPHONEOS__)
/* Maybe used for PowerPC, but the Intel asm or gcc atomics are favored. */
return OSAtomicCompareAndSwap32Barrier(0, 1, lock);
#elif defined(__SOLARIS__) && defined(_LP64)
/* Used for Solaris with non-gcc compilers. */
return (SDL_bool) ((int) atomic_cas_64((volatile uint64_t*)lock, 0, 1) == 0);
#elif defined(__SOLARIS__) && !defined(_LP64)
/* Used for Solaris with non-gcc compilers. */
return (SDL_bool) ((int) atomic_cas_32((volatile uint32_t*)lock, 0, 1) == 0);
#else
#error Please implement for your platform.
return SDL_FALSE;
#endif
}
/* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
#define PAUSE_INSTRUCTION() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
#define PAUSE_INSTRUCTION() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */
#elif defined(__WATCOMC__) && defined(__386__)
/* watcom assembler rejects PAUSE if CPU < i686, and it refuses REP NOP as an invalid combination. Hardcode the bytes. */
extern _inline void PAUSE_INSTRUCTION(void);
#pragma aux PAUSE_INSTRUCTION = "db 0f3h,90h"
#else
#define PAUSE_INSTRUCTION()
#endif
void
SDL_AtomicLock(SDL_SpinLock *lock)
{
int iterations = 0;
/* FIXME: Should we have an eventual timeout? */
while (!SDL_AtomicTryLock(lock)) {
if (iterations < 32) {
iterations++;
PAUSE_INSTRUCTION();
} else {
/* !!! FIXME: this doesn't definitely give up the current timeslice, it does different things on various platforms. */
SDL_Delay(0);
}
}
}
void
SDL_AtomicUnlock(SDL_SpinLock *lock)
{
#if defined(_MSC_VER)
_ReadWriteBarrier();
*lock = 0;
#elif defined(__WATCOMC__) && defined(__386__)
SDL_CompilerBarrier ();
*lock = 0;
#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
__sync_lock_release(lock);
#elif defined(__SOLARIS__)
/* Used for Solaris when not using gcc. */
*lock = 0;
membar_producer();
#else
*lock = 0;
#endif
}
/* vi: set ts=4 sw=4 expandtab: */
SDL_AtomicLock
void SDL_AtomicLock(SDL_SpinLock *lock)
Lock a spin lock by setting it to a non-zero value.
Definition: SDL_spinlock.c:137
SDL_LockMutex
#define SDL_LockMutex
Definition: SDL_dynapi_overrides.h:260
SDL_atomic.h
SDL_timer.h
SDL_mutex
Definition: SDL_sysmutex.c:29
iterations
static int iterations
Definition: testsprite2.c:45
SDL_CreateMutex
#define SDL_CreateMutex
Definition: SDL_dynapi_overrides.h:259
SDL_AtomicTryLock
SDL_bool SDL_AtomicTryLock(SDL_SpinLock *lock)
Try to lock a spin lock by setting it to a non-zero value.
Definition: SDL_spinlock.c:51
a
GLboolean GLboolean GLboolean GLboolean a
Definition: SDL_opengl_glext.h:1109
v
const GLdouble * v
Definition: SDL_opengl.h:2064
result
GLuint64EXT * result
Definition: SDL_opengl_glext.h:9432
SDL_AtomicUnlock
void SDL_AtomicUnlock(SDL_SpinLock *lock)
Unlock a spin lock by setting it to 0. Always returns immediately.
Definition: SDL_spinlock.c:153
SDL_FALSE
@ SDL_FALSE
Definition: SDL_stdinc.h:163
SDL_COMPILE_TIME_ASSERT
#define SDL_COMPILE_TIME_ASSERT(name, x)
Definition: SDL_stdinc.h:312
SDL_mutex.h
SDL_CompilerBarrier
#define SDL_CompilerBarrier()
Definition: SDL_atomic.h:132
SDL_Delay
#define SDL_Delay
Definition: SDL_dynapi_overrides.h:486
SDL_SpinLock
int SDL_SpinLock
Definition: SDL_atomic.h:89
uint32_t
unsigned int uint32_t
Definition: SDL_config_windows.h:63
SDL_TRUE
@ SDL_TRUE
Definition: SDL_stdinc.h:164
PAUSE_INSTRUCTION
#define PAUSE_INSTRUCTION()
Definition: SDL_spinlock.c:133
SDL_UnlockMutex
#define SDL_UnlockMutex
Definition: SDL_dynapi_overrides.h:262
uint64_t
unsigned long long uint64_t
Definition: SDL_config_windows.h:65
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:161
lock
SDL_mutex * lock
Definition: SDL_events.c:76