k_cos.c
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/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
/*
* __kernel_cos( x, y )
* kernel cos function on [-pi/4, pi/4], pi/4 ~ 0.785398164
* Input x is assumed to be bounded by ~pi/4 in magnitude.
* Input y is the tail of x.
*
* Algorithm
* 1. Since cos(-x) = cos(x), we need only to consider positive x.
* 2. if x < 2^-27 (hx<0x3e400000 0), return 1 with inexact if x!=0.
* 3. cos(x) is approximated by a polynomial of degree 14 on
* [0,pi/4]
* 4 14
* cos(x) ~ 1 - x*x/2 + C1*x + ... + C6*x
* where the remez error is
*
* | 2 4 6 8 10 12 14 | -58
* |cos(x)-(1-.5*x +C1*x +C2*x +C3*x +C4*x +C5*x +C6*x )| <= 2
* | |
*
* 4 6 8 10 12 14
* 4. let r = C1*x +C2*x +C3*x +C4*x +C5*x +C6*x , then
* cos(x) = 1 - x*x/2 + r
* since cos(x+y) ~ cos(x) - sin(x)*y
* ~ cos(x) - x*y,
* a correction term is necessary in cos(x) and hence
* cos(x+y) = 1 - (x*x/2 - (r - x*y))
* For better accuracy when x > 0.3, let qx = |x|/4 with
* the last 32 bits mask off, and if x > 0.78125, let qx = 0.28125.
* Then
* cos(x+y) = (1-qx) - ((x*x/2-qx) - (r-x*y)).
* Note that 1-qx and (x*x/2-qx) is EXACT here, and the
* magnitude of the latter is at least a quarter of x*x/2,
* thus, reducing the rounding error in the subtraction.
*/
#include "math_libm.h"
#include "math_private.h"
static const double
one = 1.00000000000000000000e+00, /* 0x3FF00000, 0x00000000 */
C1 = 4.16666666666666019037e-02, /* 0x3FA55555, 0x5555554C */
C2 = -1.38888888888741095749e-03, /* 0xBF56C16C, 0x16C15177 */
C3 = 2.48015872894767294178e-05, /* 0x3EFA01A0, 0x19CB1590 */
C4 = -2.75573143513906633035e-07, /* 0xBE927E4F, 0x809C52AD */
C5 = 2.08757232129817482790e-09, /* 0x3E21EE9E, 0xBDB4B1C4 */
C6 = -1.13596475577881948265e-11; /* 0xBDA8FAE9, 0xBE8838D4 */
double attribute_hidden __kernel_cos(double x, double y)
{
double a,hz,z,r,qx;
int32_t ix;
GET_HIGH_WORD(ix,x);
ix &= 0x7fffffff; /* ix = |x|'s high word*/
if(ix<0x3e400000) { /* if x < 2**27 */
if(((int)x)==0) return one; /* generate inexact */
}
z = x*x;
r = z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*C6)))));
if(ix < 0x3FD33333) /* if |x| < 0.3 */
return one - (0.5*z - (z*r - x*y));
else {
if(ix > 0x3fe90000) { /* x > 0.78125 */
qx = 0.28125;
} else {
INSERT_WORDS(qx,ix-0x00200000,0); /* x/4 */
}
hz = 0.5*z-qx;
a = one-qx;
return a - (hz - (z*r-x*y));
}
}
math_private.h
attribute_hidden
#define attribute_hidden
Definition: math_private.h:25
C3
static const double C3
Definition: k_cos.c:54
r
GLdouble GLdouble GLdouble r
Definition: SDL_opengl.h:2079
z
GLdouble GLdouble z
Definition: SDL_opengl_glext.h:404
a
GLboolean GLboolean GLboolean GLboolean a
Definition: SDL_opengl_glext.h:1109
math_libm.h
x
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1574
int32_t
signed int int32_t
Definition: SDL_config_windows.h:62
INSERT_WORDS
#define INSERT_WORDS(d, ix0, ix1)
Definition: math_private.h:127
C6
static const double C6
Definition: k_cos.c:57
C1
static const double C1
Definition: k_cos.c:52
y
GLint GLint GLint GLint GLint GLint y
Definition: SDL_opengl.h:1574
C2
static const double C2
Definition: k_cos.c:53
__kernel_cos
double attribute_hidden __kernel_cos(double x, double y)
Definition: k_cos.c:59
C4
static const double C4
Definition: k_cos.c:55
GET_HIGH_WORD
#define GET_HIGH_WORD(i, d)
Definition: math_private.h:109
one
static const double one
Definition: k_cos.c:51
C5
static const double C5
Definition: k_cos.c:56