SDL_uikitappdelegate.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#import <UIKit/UIKit.h>
@interface SDLLaunchScreenController : UIViewController
- (instancetype)init;
- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil;
- (void)loadView;
@end
@interface SDLUIKitDelegate : NSObject<UIApplicationDelegate>
+ (id)sharedAppDelegate;
+ (NSString *)getAppDelegateClassName;
- (void)hideLaunchScreen;
/* This property is marked as optional, and is only intended to be used when
* the app's UI is storyboard-based. SDL is not storyboard-based, however
* several major third-party ad APIs (e.g. Google admob) incorrectly assume this
* property always exists, and will crash if it doesn't. */
@property (nonatomic) UIWindow *window;
@end
/* vi: set ts=4 sw=4 expandtab: */
SDLUIKitDelegate
Definition: SDL_uikitappdelegate.h:32
+[SDLUIKitDelegate getAppDelegateClassName]
NSString * getAppDelegateClassName()
+[SDLUIKitDelegate sharedAppDelegate]
id sharedAppDelegate()
-[SDLLaunchScreenController loadView]
void loadView()
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
id
GLuint id
Definition: SDL_opengl_glext.h:528
-[SDLLaunchScreenController init]
instancetype init()
SDLLaunchScreenController
Definition: SDL_uikitappdelegate.h:24
void
const SDL_PRINTF_FORMAT_STRING char int const SDL_PRINTF_FORMAT_STRING char int const SDL_PRINTF_FORMAT_STRING char int const SDL_PRINTF_FORMAT_STRING char const char const SDL_SCANF_FORMAT_STRING char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
Definition: SDL_dynapi_procs.h:89
-[SDLUIKitDelegate hideLaunchScreen]
void hideLaunchScreen()