SDL_bmodes.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_BMODES_H
#define SDL_BMODES_H
#ifdef __cplusplus
extern "C" {
#endif
#include "../SDL_sysvideo.h"
extern int32 HAIKU_ColorSpaceToBitsPerPixel(uint32 colorspace);
extern int32 HAIKU_BPPToSDLPxFormat(int32 bpp);
extern int HAIKU_InitModes(_THIS);
extern int HAIKU_QuitModes(_THIS);
extern int HAIKU_GetDisplayBounds(_THIS, SDL_VideoDisplay *display,
SDL_Rect *rect);
extern void HAIKU_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
extern int HAIKU_SetDisplayMode(_THIS, SDL_VideoDisplay *display,
SDL_DisplayMode *mode);
#ifdef __cplusplus
}
#endif
#endif
/* vi: set ts=4 sw=4 expandtab: */
HAIKU_QuitModes
int HAIKU_QuitModes(_THIS)
HAIKU_InitModes
int HAIKU_InitModes(_THIS)
mode
GLenum mode
Definition: SDL_opengl_glext.h:1122
SDL_DisplayMode
The structure that defines a display mode.
Definition: SDL_video.h:53
rect
SDL_Rect rect
Definition: testrelative.c:27
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
HAIKU_GetDisplayBounds
int HAIKU_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
HAIKU_ColorSpaceToBitsPerPixel
int32 HAIKU_ColorSpaceToBitsPerPixel(uint32 colorspace)
SDL_VideoDisplay
Definition: SDL_sysvideo.h:125
SDL_Rect
A rectangle, with the origin at the upper left (integer).
Definition: SDL_rect.h:77
HAIKU_SetDisplayMode
int HAIKU_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
HAIKU_BPPToSDLPxFormat
int32 HAIKU_BPPToSDLPxFormat(int32 bpp)
HAIKU_GetDisplayModes
void HAIKU_GetDisplayModes(_THIS, SDL_VideoDisplay *display)