Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - n -

- n : SDL_opengl_glext.h , eglext.h , SDL_glfuncs.h , gl2ext.h
- n_rects : eglext.h
- NACL_bootstrap : SDL_sysvideo.h
- NACL_CreateWindow() : SDL_naclwindow.h
- NACL_DestroyWindow() : SDL_naclwindow.h
- NACL_GLES_CreateContext() : SDL_naclopengles.h
- NACL_GLES_DeleteContext() : SDL_naclopengles.h
- NACL_GLES_GetProcAddress() : SDL_naclopengles.h
- NACL_GLES_GetSwapInterval() : SDL_naclopengles.h
- NACL_GLES_LoadLibrary() : SDL_naclopengles.h
- NACL_GLES_MakeCurrent() : SDL_naclopengles.h
- NACL_GLES_SetSwapInterval() : SDL_naclopengles.h
- NACL_GLES_SwapWindow() : SDL_naclopengles.h
- NACL_GLES_UnloadLibrary() : SDL_naclopengles.h
- NACL_PumpEvents() : SDL_naclevents_c.h
- NACL_SetScreenResolution() : SDL_naclvideo.h
- NACL_SetWindowTitle() : SDL_naclwindow.h
- NACLAUDIO_bootstrap : SDL_sysaudio.h
- name : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h , eglext.h , gl2.h , gl2ext.h , SDL_iconv.c
- namelen : SDL_opengl_glext.h
- names : SDL_opengl_glext.h
- NAMESPACE : hidusb.cpp
- NAS_bootstrap : SDL_sysaudio.h
- native_display : eglext.h
- native_pixmap : eglext.h
- native_window : eglext.h , testnative.c
- NativeDisplayType : eglplatform.h
- NativePixmapType : eglplatform.h
- NativeWindowType : eglplatform.h
- nbuffers : SDL_opengl_glext.h
- NEED_SCALAR_CONVERTER_FALLBACKS : SDL_audiotypecvt.c
- NETBSDAUDIO_bootstrap : SDL_sysaudio.h
- next_chunk : SDL_malloc.c
- next_fps_check : testsprite2.c
- next_pinuse : SDL_malloc.c
- nextQueryId : SDL_opengl_glext.h , gl2ext.h
- nibble() : SDL_joystick.c
- NInter : testatomic.c
- NO_ALPHA : SDL_blit_N.c
- NO_MALLINFO : SDL_malloc.c
- NO_STEREO : edid.h
- noCounters : SDL_opengl_glext.h , gl2ext.h
- NOEXCEPT : vk_sdk_platform.h
- noInstances : SDL_opengl_glext.h , gl2ext.h
- NOMINMAX : SDL_opengl.h , vk_sdk_platform.h
- normal_blit : SDL_blit_N.c
- normal_blit_1 : SDL_blit_N.c
- normal_blit_2 : SDL_blit_N.c
- normal_blit_3 : SDL_blit_N.c
- normal_blit_4 : SDL_blit_N.c
- normalized : SDL_opengl_glext.h , gl2.h
- NOT_A_VULKAN_WINDOW : SDL_video.c
- NPINPUTCONTEXT2 : SDL_windowsvideo.h
- npio2_hw : e_rem_pio2.c
- NSEventMaskAny : SDL_cocoavideo.h
- NSEventModifierFlagCapsLock : SDL_cocoavideo.h
- NSEventModifierFlagOption : SDL_cocoavideo.h
- NSEventSubtypeMouseEvent : SDL_cocoavideo.h
- NSEventSubtypeTouch : SDL_cocoavideo.h
- NSMALLBINS : SDL_malloc.c
- NSWindowStyleMaskDocModalWindow : SDL_cocoavideo.h
- NSWindowStyleMaskHUDWindow : SDL_cocoavideo.h
- NSWindowStyleMaskUtilityWindow : SDL_cocoavideo.h
- NTDDI_WIN10 : SDL_config_winrt.h
- NTDDI_WINBLUE : SDL_config_winrt.h
- NThreads : testatomic.c
- ntoa_table : SDL_string.c
- NTREEBINS : SDL_malloc.c
- NULL : begin_code.h , testfile.c
- num : SDL_opengl_glext.h
- num_allocations : SDL_malloc.c
- NUM_BUFFERS : SDL_openslES.h , SDL_pspaudio.h , SDL_winmm.h
- num_compare() : testqsort.c
- num_devices : eglext.h
- num_entries : eglext.h
- NUM_FORMATS : SDL_audio.c
- num_formats : eglext.h
- num_groups_y : SDL_opengl_glext.h
- num_groups_z : SDL_opengl_glext.h
- num_layers : eglext.h
- num_lines : testintersections.c
- num_modifiers : eglext.h
- NUM_OBJECTS : testdraw2.c , testintersections.c
- num_objects : testdraw2.c , testintersections.c
- num_planes : eglext.h
- num_ports : eglext.h
- NUM_READERS : testatomic.c
- num_rects : testintersections.c
- NUM_SHADERS : SDL_shaders_d3d.h , SDL_shaders_d3d11.h , SDL_shaders_gl.h
- NUM_SPRITES : testspriteminimal.c
- num_sprites : testsprite2.c
- NUM_SPRITES : testsprite2.c , testnative.c
- NUM_THREADS : testsem.c
- NUM_WRITERS : testatomic.c
- numareas : testhittesting.c
- numAttachments : SDL_opengl_glext.h , SDL_opengles2_gl2ext.h , gl2ext.h
- numBufferBarriers : gl2ext.h
- numBuffers : gl2ext.h , SDL_opengles2_gl2ext.h
- numCommands : gl2ext.h , SDL_opengl_glext.h
- numCoords : gl2ext.h , SDL_opengl_glext.h
- numCounters : SDL_opengles2_gl2ext.h , SDL_opengl_glext.h , gl2ext.h
- numFramebuffers : SDL_opengles2_gl2ext.h , gl2ext.h
- numGlyphs : gl2ext.h , SDL_opengl_glext.h
- numjoysticks : SDL_sysjoystick.m
- numlayers : gl2ext.h , SDL_opengl_glext.h
- numLayers : gl2ext.h
- numlevels : gl2ext.h , SDL_opengl_glext.h
- numPaths : SDL_opengl_glext.h , gl2ext.h
- numPrograms : SDL_opengles2_gl2ext.h , gl2ext.h
- numRects : eglext.h
- numRenderbuffers : gl2ext.h , SDL_opengles2_gl2ext.h
- numSegments : gl2ext.h , SDL_opengl_glext.h
- numShaders : SDL_opengles2_gl2ext.h , gl2ext.h
- numTextureBarriers : gl2ext.h
- numTextureNames : SDL_opengl_glext.h
- numTextures : SDL_opengles2_gl2ext.h , gl2ext.h
- NUMTHREADS : torturethread.c
- numViews : gl2ext.h
- nx : SDL_opengl_glext.h
- ny : SDL_opengl_glext.h
- nz : SDL_opengl_glext.h
- SDL_NAME : SDL_name.h
- SDL_NewAudioStream : SDL_dynapi_overrides.h , SDL_audiocvt.c , SDL_audio.h
- SDL_NewDataQueue() : SDL_dataqueue.c , SDL_dataqueue.h
- SDL_next_joystick_instance_id : SDL_joystick.c
- SDL_next_sensor_instance_id : SDL_sensor.c
- SDL_NextAudioFormat() : SDL_audio_c.h , SDL_audio.c
- SDL_NONSHAPEABLE_WINDOW : SDL_shape.h
- SDL_NORETURN : begin_code.h
- SDL_NULL_WHILE_LOOP_CONDITION : SDL_assert.h
- SDL_NUM_LOG_PRIORITIES : SDL_log.h
- SDL_NUM_SCANCODES : SDL_scancode.h
- SDL_NUM_SYSTEM_CURSORS : SDL_mouse.h
- SDL_num_touch : SDL_touch.c
- SDL_numGestureTouches : SDL_gesture.c
- SDL_NumHaptics() : SDL_haptic.c , SDL_dynapi_overrides.h , SDL_haptic.h
- SDL_NumJoysticks() : SDL_joystick.h , SDL_joystick.c , SDL_dynapi_overrides.h
- SDL_NumSensors() : SDL_sensor.c , SDL_sensor.h , SDL_dynapi_overrides.h