SDL_dinputjoystick.c
Go to the documentation of this file.
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "../SDL_sysjoystick.h"
#if SDL_JOYSTICK_DINPUT
#include "SDL_windowsjoystick_c.h"
#include "SDL_dinputjoystick_c.h"
#include "SDL_xinputjoystick_c.h"
#include "../hidapi/SDL_hidapijoystick_c.h"
#ifndef DIDFT_OPTIONAL
#define DIDFT_OPTIONAL 0x80000000
#endif
#define INPUT_QSIZE 32 /* Buffer up to 32 input messages */
#define JOY_AXIS_THRESHOLD (((SDL_JOYSTICK_AXIS_MAX)-(SDL_JOYSTICK_AXIS_MIN))/100) /* 1% motion */
#define CONVERT_MAGNITUDE(x) (((x)*10000) / 0x7FFF)
/* external variables referenced. */
extern HWND SDL_HelperWindow;
/* local variables */
static SDL_bool coinitialized = SDL_FALSE;
static LPDIRECTINPUT8 dinput = NULL;
static PRAWINPUTDEVICELIST SDL_RawDevList = NULL;
static UINT SDL_RawDevListCount = 0;
/* Taken from Wine - Thanks! */
static DIOBJECTDATAFORMAT dfDIJoystick2[] = {
{ &GUID_XAxis, DIJOFS_X, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_YAxis, DIJOFS_Y, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_ZAxis, DIJOFS_Z, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RxAxis, DIJOFS_RX, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RyAxis, DIJOFS_RY, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RzAxis, DIJOFS_RZ, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_Slider, DIJOFS_SLIDER(0), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_Slider, DIJOFS_SLIDER(1), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_POV, DIJOFS_POV(0), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
{ &GUID_POV, DIJOFS_POV(1), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
{ &GUID_POV, DIJOFS_POV(2), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
{ &GUID_POV, DIJOFS_POV(3), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(0), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(1), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(2), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(3), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(4), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(5), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(6), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(7), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(8), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(9), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(10), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(11), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(12), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(13), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(14), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(15), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(16), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(17), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(18), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(19), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(20), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(21), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(22), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(23), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(24), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(25), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(26), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(27), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(28), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(29), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(30), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(31), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(32), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(33), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(34), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(35), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(36), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(37), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(38), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(39), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(40), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(41), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(42), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(43), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(44), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(45), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(46), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(47), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(48), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(49), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(50), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(51), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(52), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(53), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(54), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(55), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(56), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(57), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(58), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(59), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(60), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(61), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(62), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(63), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(64), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(65), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(66), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(67), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(68), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(69), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(70), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(71), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(72), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(73), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(74), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(75), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(76), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(77), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(78), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(79), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(80), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(81), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(82), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(83), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(84), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(85), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(86), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(87), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(88), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(89), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(90), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(91), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(92), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(93), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(94), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(95), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(96), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(97), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(98), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(99), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(100), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(101), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(102), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(103), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(104), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(105), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(106), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(107), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(108), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(109), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(110), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(111), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(112), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(113), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(114), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(115), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(116), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(117), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(118), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(119), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(120), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(121), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(122), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(123), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(124), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(125), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(126), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ NULL, DIJOFS_BUTTON(127), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
{ &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lVX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lVY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lVZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lVRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lVRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lVRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lAX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lAY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lAZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lARx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lARy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lARz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lFX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lFY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lFZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lFRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lFRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lFRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
};
const DIDATAFORMAT SDL_c_dfDIJoystick2 = {
sizeof(DIDATAFORMAT),
sizeof(DIOBJECTDATAFORMAT),
DIDF_ABSAXIS,
sizeof(DIJOYSTATE2),
SDL_arraysize(dfDIJoystick2),
dfDIJoystick2
};
/* Convert a DirectInput return code to a text message */
static int
SetDIerror(const char *function, HRESULT code)
{
/*
return SDL_SetError("%s() [%s]: %s", function,
DXGetErrorString9A(code), DXGetErrorDescription9A(code));
*/
return SDL_SetError("%s() DirectX error 0x%8.8lx", function, code);
}
static SDL_bool
SDL_IsXInputDevice(const GUID* pGuidProductFromDirectInput)
{
static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_X360WirelessGamepad = { MAKELONG(0x045E, 0x028E), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_XOneWiredGamepad = { MAKELONG(0x045E, 0x02FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_XOneWirelessGamepad = { MAKELONG(0x045E, 0x02DD), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_XOneNewWirelessGamepad = { MAKELONG(0x045E, 0x02D1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_XOneSWirelessGamepad = { MAKELONG(0x045E, 0x02EA), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_XOneSBluetoothGamepad = { MAKELONG(0x045E, 0x02E0), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static GUID IID_XOneEliteWirelessGamepad = { MAKELONG(0x045E, 0x02E3), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
static const GUID *s_XInputProductGUID[] = {
&IID_ValveStreamingGamepad,
&IID_X360WiredGamepad, /* Microsoft's wired X360 controller for Windows. */
&IID_X360WirelessGamepad, /* Microsoft's wireless X360 controller for Windows. */
&IID_XOneWiredGamepad, /* Microsoft's wired Xbox One controller for Windows. */
&IID_XOneWirelessGamepad, /* Microsoft's wireless Xbox One controller for Windows. */
&IID_XOneNewWirelessGamepad, /* Microsoft's updated wireless Xbox One controller (w/ 3.5 mm jack) for Windows. */
&IID_XOneSWirelessGamepad, /* Microsoft's wireless Xbox One S controller for Windows. */
&IID_XOneSBluetoothGamepad, /* Microsoft's Bluetooth Xbox One S controller for Windows. */
&IID_XOneEliteWirelessGamepad /* Microsoft's wireless Xbox One Elite controller for Windows. */
};
size_t iDevice;
UINT i;
if (!SDL_XINPUT_Enabled()) {
return SDL_FALSE;
}
/* Check for well known XInput device GUIDs */
/* This lets us skip RAWINPUT for popular devices. Also, we need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list. */
for (iDevice = 0; iDevice < SDL_arraysize(s_XInputProductGUID); ++iDevice) {
if (SDL_memcmp(pGuidProductFromDirectInput, s_XInputProductGUID[iDevice], sizeof(GUID)) == 0) {
return SDL_TRUE;
}
}
/* Go through RAWINPUT (WinXP and later) to find HID devices. */
/* Cache this if we end up using it. */
if (SDL_RawDevList == NULL) {
if ((GetRawInputDeviceList(NULL, &SDL_RawDevListCount, sizeof(RAWINPUTDEVICELIST)) == -1) || (!SDL_RawDevListCount)) {
return SDL_FALSE; /* oh well. */
}
SDL_RawDevList = (PRAWINPUTDEVICELIST)SDL_malloc(sizeof(RAWINPUTDEVICELIST) * SDL_RawDevListCount);
if (SDL_RawDevList == NULL) {
SDL_OutOfMemory();
return SDL_FALSE;
}
if (GetRawInputDeviceList(SDL_RawDevList, &SDL_RawDevListCount, sizeof(RAWINPUTDEVICELIST)) == -1) {
SDL_free(SDL_RawDevList);
SDL_RawDevList = NULL;
return SDL_FALSE; /* oh well. */
}
}
for (i = 0; i < SDL_RawDevListCount; i++) {
RID_DEVICE_INFO rdi;
char devName[128];
UINT rdiSize = sizeof(rdi);
UINT nameSize = SDL_arraysize(devName);
rdi.cbSize = sizeof(rdi);
if ((SDL_RawDevList[i].dwType == RIM_TYPEHID) &&
(GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != ((UINT)-1)) &&
(MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == ((LONG)pGuidProductFromDirectInput->Data1)) &&
(GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICENAME, devName, &nameSize) != ((UINT)-1)) &&
(SDL_strstr(devName, "IG_") != NULL)) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
void FreeRumbleEffectData(DIEFFECT *effect)
{
if (!effect) {
return;
}
SDL_free(effect->rgdwAxes);
SDL_free(effect->rglDirection);
SDL_free(effect->lpvTypeSpecificParams);
SDL_free(effect);
}
DIEFFECT *CreateRumbleEffectData(Sint16 magnitude, Uint32 duration_ms)
{
DIEFFECT *effect;
DIPERIODIC *periodic;
/* Create the effect */
effect = (DIEFFECT *)SDL_calloc(1, sizeof(*effect));
if (!effect) {
return NULL;
}
effect->dwSize = sizeof(*effect);
effect->dwGain = 10000;
effect->dwFlags = DIEFF_OBJECTOFFSETS;
effect->dwDuration = duration_ms * 1000; /* In microseconds. */
effect->dwTriggerButton = DIEB_NOTRIGGER;
effect->cAxes = 2;
effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD));
if (!effect->rgdwAxes) {
FreeRumbleEffectData(effect);
return NULL;
}
effect->rglDirection = (LONG *)SDL_calloc(effect->cAxes, sizeof(LONG));
if (!effect->rglDirection) {
FreeRumbleEffectData(effect);
return NULL;
}
effect->dwFlags |= DIEFF_CARTESIAN;
periodic = (DIPERIODIC *)SDL_calloc(1, sizeof(*periodic));
if (!periodic) {
FreeRumbleEffectData(effect);
return NULL;
}
periodic->dwMagnitude = CONVERT_MAGNITUDE(magnitude);
periodic->dwPeriod = 1000000;
effect->cbTypeSpecificParams = sizeof(*periodic);
effect->lpvTypeSpecificParams = periodic;
return effect;
}
int
SDL_DINPUT_JoystickInit(void)
{
HRESULT result;
HINSTANCE instance;
result = WIN_CoInitialize();
if (FAILED(result)) {
return SetDIerror("CoInitialize", result);
}
coinitialized = SDL_TRUE;
result = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
&IID_IDirectInput8, (LPVOID)&dinput);
if (FAILED(result)) {
return SetDIerror("CoCreateInstance", result);
}
/* Because we used CoCreateInstance, we need to Initialize it, first. */
instance = GetModuleHandle(NULL);
if (instance == NULL) {
return SDL_SetError("GetModuleHandle() failed with error code %lu.", GetLastError());
}
result = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
if (FAILED(result)) {
return SetDIerror("IDirectInput::Initialize", result);
}
return 0;
}
/* helper function for direct input, gets called for each connected joystick */
static BOOL CALLBACK
EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
{
JoyStick_DeviceData *pNewJoystick;
JoyStick_DeviceData *pPrevJoystick = NULL;
const DWORD devtype = (pdidInstance->dwDevType & 0xFF);
Uint16 *guid16;
Uint16 vendor = 0;
Uint16 product = 0;
Uint16 version = 0;
WCHAR hidPath[MAX_PATH];
if (devtype == DI8DEVTYPE_SUPPLEMENTAL) {
/* Add any supplemental devices that should be ignored here */
#define MAKE_TABLE_ENTRY(VID, PID) ((((DWORD)PID)<<16)|VID)
static DWORD ignored_devices[] = {
MAKE_TABLE_ENTRY(0, 0)
};
#undef MAKE_TABLE_ENTRY
unsigned int i;
for (i = 0; i < SDL_arraysize(ignored_devices); ++i) {
if (pdidInstance->guidProduct.Data1 == ignored_devices[i]) {
return DIENUM_CONTINUE;
}
}
}
if (SDL_IsXInputDevice(&pdidInstance->guidProduct)) {
return DIENUM_CONTINUE; /* ignore XInput devices here, keep going. */
}
{
HRESULT result;
LPDIRECTINPUTDEVICE8 device;
LPDIRECTINPUTDEVICE8 InputDevice;
DIPROPGUIDANDPATH dipdw2;
result = IDirectInput8_CreateDevice(dinput, &(pdidInstance->guidInstance), &device, NULL);
if (FAILED(result)) {
return DIENUM_CONTINUE; /* better luck next time? */
}
/* Now get the IDirectInputDevice8 interface, instead. */
result = IDirectInputDevice8_QueryInterface(device, &IID_IDirectInputDevice8, (LPVOID *)&InputDevice);
/* We are done with this object. Use the stored one from now on. */
IDirectInputDevice8_Release(device);
if (FAILED(result)) {
return DIENUM_CONTINUE; /* better luck next time? */
}
dipdw2.diph.dwSize = sizeof(dipdw2);
dipdw2.diph.dwHeaderSize = sizeof(dipdw2.diph);
dipdw2.diph.dwObj = 0; // device property
dipdw2.diph.dwHow = DIPH_DEVICE;
result = IDirectInputDevice8_GetProperty(InputDevice, DIPROP_GUIDANDPATH, &dipdw2.diph);
IDirectInputDevice8_Release(InputDevice);
if (FAILED(result)) {
return DIENUM_CONTINUE; /* better luck next time? */
}
/* Get device path, compare that instead of GUID, additionally update GUIDs of joysticks with matching paths, in case they're not open yet. */
SDL_wcslcpy(hidPath, dipdw2.wszPath, SDL_arraysize(hidPath));
}
pNewJoystick = *(JoyStick_DeviceData **)pContext;
while (pNewJoystick) {
if (SDL_wcscmp(pNewJoystick->hidPath, hidPath) == 0) {
/* if we are replacing the front of the list then update it */
if (pNewJoystick == *(JoyStick_DeviceData **)pContext) {
*(JoyStick_DeviceData **)pContext = pNewJoystick->pNext;
} else if (pPrevJoystick) {
pPrevJoystick->pNext = pNewJoystick->pNext;
}
// Update with new guid/etc, if it has changed
pNewJoystick->dxdevice = *pdidInstance;
pNewJoystick->pNext = SYS_Joystick;
SYS_Joystick = pNewJoystick;
return DIENUM_CONTINUE; /* already have this joystick loaded, just keep going */
}
pPrevJoystick = pNewJoystick;
pNewJoystick = pNewJoystick->pNext;
}
pNewJoystick = (JoyStick_DeviceData *)SDL_malloc(sizeof(JoyStick_DeviceData));
if (!pNewJoystick) {
return DIENUM_CONTINUE; /* better luck next time? */
}
SDL_zerop(pNewJoystick);
SDL_wcslcpy(pNewJoystick->hidPath, hidPath, SDL_arraysize(pNewJoystick->hidPath));
pNewJoystick->joystickname = WIN_StringToUTF8(pdidInstance->tszProductName);
if (!pNewJoystick->joystickname) {
SDL_free(pNewJoystick);
return DIENUM_CONTINUE; /* better luck next time? */
}
SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance,
sizeof(DIDEVICEINSTANCE));
SDL_memset(pNewJoystick->guid.data, 0, sizeof(pNewJoystick->guid.data));
guid16 = (Uint16 *)pNewJoystick->guid.data;
if (SDL_memcmp(&pdidInstance->guidProduct.Data4[2], "PIDVID", 6) == 0) {
vendor = (Uint16)LOWORD(pdidInstance->guidProduct.Data1);
product = (Uint16)HIWORD(pdidInstance->guidProduct.Data1);
version = 0;
*guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_USB);
*guid16++ = 0;
*guid16++ = SDL_SwapLE16(vendor);
*guid16++ = 0;
*guid16++ = SDL_SwapLE16(product);
*guid16++ = 0;
*guid16++ = SDL_SwapLE16(version);
*guid16++ = 0;
} else {
*guid16++ = SDL_SwapLE16(SDL_HARDWARE_BUS_BLUETOOTH);
*guid16++ = 0;
SDL_strlcpy((char*)guid16, pNewJoystick->joystickname, sizeof(pNewJoystick->guid.data) - 4);
}
if (SDL_ShouldIgnoreJoystick(pNewJoystick->joystickname, pNewJoystick->guid)) {
SDL_free(pNewJoystick);
return DIENUM_CONTINUE;
}
#ifdef SDL_JOYSTICK_HIDAPI
if (HIDAPI_IsDevicePresent(vendor, product, 0)) {
/* The HIDAPI driver is taking care of this device */
SDL_free(pNewJoystick);
return DIENUM_CONTINUE;
}
#endif
WINDOWS_AddJoystickDevice(pNewJoystick);
return DIENUM_CONTINUE; /* get next device, please */
}
void
SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
{
IDirectInput8_EnumDevices(dinput, DI8DEVCLASS_GAMECTRL, EnumJoysticksCallback, pContext, DIEDFL_ATTACHEDONLY);
if (SDL_RawDevList) {
SDL_free(SDL_RawDevList); /* in case we used this in DirectInput detection */
SDL_RawDevList = NULL;
}
SDL_RawDevListCount = 0;
}
static BOOL CALLBACK
EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
{
SDL_Joystick *joystick = (SDL_Joystick *)pvRef;
HRESULT result;
input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs];
if (dev->dwType & DIDFT_BUTTON) {
in->type = BUTTON;
in->num = joystick->nbuttons;
in->ofs = DIJOFS_BUTTON(in->num);
joystick->nbuttons++;
} else if (dev->dwType & DIDFT_POV) {
in->type = HAT;
in->num = joystick->nhats;
in->ofs = DIJOFS_POV(in->num);
joystick->nhats++;
} else if (dev->dwType & DIDFT_AXIS) {
DIPROPRANGE diprg;
DIPROPDWORD dilong;
in->type = AXIS;
in->num = joystick->naxes;
if (!SDL_memcmp(&dev->guidType, &GUID_XAxis, sizeof(dev->guidType)))
in->ofs = DIJOFS_X;
else if (!SDL_memcmp(&dev->guidType, &GUID_YAxis, sizeof(dev->guidType)))
in->ofs = DIJOFS_Y;
else if (!SDL_memcmp(&dev->guidType, &GUID_ZAxis, sizeof(dev->guidType)))
in->ofs = DIJOFS_Z;
else if (!SDL_memcmp(&dev->guidType, &GUID_RxAxis, sizeof(dev->guidType)))
in->ofs = DIJOFS_RX;
else if (!SDL_memcmp(&dev->guidType, &GUID_RyAxis, sizeof(dev->guidType)))
in->ofs = DIJOFS_RY;
else if (!SDL_memcmp(&dev->guidType, &GUID_RzAxis, sizeof(dev->guidType)))
in->ofs = DIJOFS_RZ;
else if (!SDL_memcmp(&dev->guidType, &GUID_Slider, sizeof(dev->guidType))) {
in->ofs = DIJOFS_SLIDER(joystick->hwdata->NumSliders);
++joystick->hwdata->NumSliders;
} else {
return DIENUM_CONTINUE; /* not an axis we can grok */
}
diprg.diph.dwSize = sizeof(diprg);
diprg.diph.dwHeaderSize = sizeof(diprg.diph);
diprg.diph.dwObj = dev->dwType;
diprg.diph.dwHow = DIPH_BYID;
diprg.lMin = SDL_JOYSTICK_AXIS_MIN;
diprg.lMax = SDL_JOYSTICK_AXIS_MAX;
result =
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
DIPROP_RANGE, &diprg.diph);
if (FAILED(result)) {
return DIENUM_CONTINUE; /* don't use this axis */
}
/* Set dead zone to 0. */
dilong.diph.dwSize = sizeof(dilong);
dilong.diph.dwHeaderSize = sizeof(dilong.diph);
dilong.diph.dwObj = dev->dwType;
dilong.diph.dwHow = DIPH_BYID;
dilong.dwData = 0;
result =
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
DIPROP_DEADZONE, &dilong.diph);
if (FAILED(result)) {
return DIENUM_CONTINUE; /* don't use this axis */
}
joystick->naxes++;
} else {
/* not supported at this time */
return DIENUM_CONTINUE;
}
joystick->hwdata->NumInputs++;
if (joystick->hwdata->NumInputs == MAX_INPUTS) {
return DIENUM_STOP; /* too many */
}
return DIENUM_CONTINUE;
}
/* Sort using the data offset into the DInput struct.
* This gives a reasonable ordering for the inputs.
*/
static int
SortDevFunc(const void *a, const void *b)
{
const input_t *inputA = (const input_t*)a;
const input_t *inputB = (const input_t*)b;
if (inputA->ofs < inputB->ofs)
return -1;
if (inputA->ofs > inputB->ofs)
return 1;
return 0;
}
/* Sort the input objects and recalculate the indices for each input. */
static void
SortDevObjects(SDL_Joystick *joystick)
{
input_t *inputs = joystick->hwdata->Inputs;
int nButtons = 0;
int nHats = 0;
int nAxis = 0;
int n;
SDL_qsort(inputs, joystick->hwdata->NumInputs, sizeof(input_t), SortDevFunc);
for (n = 0; n < joystick->hwdata->NumInputs; n++) {
switch (inputs[n].type) {
case BUTTON:
inputs[n].num = nButtons;
nButtons++;
break;
case HAT:
inputs[n].num = nHats;
nHats++;
break;
case AXIS:
inputs[n].num = nAxis;
nAxis++;
break;
}
}
}
int
SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
{
HRESULT result;
LPDIRECTINPUTDEVICE8 device;
DIPROPDWORD dipdw;
joystick->hwdata->buffered = SDL_TRUE;
joystick->hwdata->Capabilities.dwSize = sizeof(DIDEVCAPS);
SDL_zero(dipdw);
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
result =
IDirectInput8_CreateDevice(dinput,
&(joystickdevice->dxdevice.guidInstance), &device, NULL);
if (FAILED(result)) {
return SetDIerror("IDirectInput::CreateDevice", result);
}
/* Now get the IDirectInputDevice8 interface, instead. */
result = IDirectInputDevice8_QueryInterface(device,
&IID_IDirectInputDevice8,
(LPVOID *)& joystick->
hwdata->InputDevice);
/* We are done with this object. Use the stored one from now on. */
IDirectInputDevice8_Release(device);
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::QueryInterface", result);
}
/* Acquire shared access. Exclusive access is required for forces,
* though. */
result =
IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata->
InputDevice, SDL_HelperWindow,
DISCL_EXCLUSIVE |
DISCL_BACKGROUND);
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::SetCooperativeLevel", result);
}
/* Use the extended data structure: DIJOYSTATE2. */
result =
IDirectInputDevice8_SetDataFormat(joystick->hwdata->InputDevice,
&SDL_c_dfDIJoystick2);
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::SetDataFormat", result);
}
/* Get device capabilities */
result =
IDirectInputDevice8_GetCapabilities(joystick->hwdata->InputDevice,
&joystick->hwdata->Capabilities);
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::GetCapabilities", result);
}
/* Force capable? */
if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::Acquire", result);
}
/* reset all actuators. */
result =
IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->
InputDevice,
DISFFC_RESET);
/* Not necessarily supported, ignore if not supported.
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand", result);
}
*/
result = IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::Unacquire", result);
}
/* Turn on auto-centering for a ForceFeedback device (until told
* otherwise). */
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
dipdw.dwData = DIPROPAUTOCENTER_ON;
result =
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
DIPROP_AUTOCENTER, &dipdw.diph);
/* Not necessarily supported, ignore if not supported.
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::SetProperty", result);
}
*/
}
/* What buttons and axes does it have? */
IDirectInputDevice8_EnumObjects(joystick->hwdata->InputDevice,
EnumDevObjectsCallback, joystick,
DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV);
/* Reorder the input objects. Some devices do not report the X axis as
* the first axis, for example. */
SortDevObjects(joystick);
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
dipdw.dwData = INPUT_QSIZE;
/* Set the buffer size */
result =
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
DIPROP_BUFFERSIZE, &dipdw.diph);
if (result == DI_POLLEDDEVICE) {
/* This device doesn't support buffering, so we're forced
* to use less reliable polling. */
joystick->hwdata->buffered = SDL_FALSE;
} else if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::SetProperty", result);
}
return 0;
}
static int
SDL_DINPUT_JoystickInitRumble(SDL_Joystick * joystick, Sint16 magnitude, Uint32 duration_ms)
{
HRESULT result;
/* Reset and then enable actuators */
result = IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->InputDevice, DISFFC_RESET);
if (result == DIERR_INPUTLOST || result == DIERR_NOTEXCLUSIVEACQUIRED) {
result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
if (SUCCEEDED(result)) {
result = IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->InputDevice, DISFFC_RESET);
}
}
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand(DISFFC_RESET)", result);
}
result = IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->InputDevice, DISFFC_SETACTUATORSON);
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand(DISFFC_SETACTUATORSON)", result);
}
/* Create the effect */
joystick->hwdata->ffeffect = CreateRumbleEffectData(magnitude, duration_ms);
if (!joystick->hwdata->ffeffect) {
return SDL_OutOfMemory();
}
result = IDirectInputDevice8_CreateEffect(joystick->hwdata->InputDevice, &GUID_Sine,
joystick->hwdata->ffeffect, &joystick->hwdata->ffeffect_ref, NULL);
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::CreateEffect", result);
}
return 0;
}
int
SDL_DINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
HRESULT result;
/* Scale and average the two rumble strengths */
Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
if (!(joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK)) {
return SDL_Unsupported();
}
if (joystick->hwdata->ff_initialized) {
DIPERIODIC *periodic = ((DIPERIODIC *)joystick->hwdata->ffeffect->lpvTypeSpecificParams);
joystick->hwdata->ffeffect->dwDuration = duration_ms * 1000; /* In microseconds. */
periodic->dwMagnitude = CONVERT_MAGNITUDE(magnitude);
result = IDirectInputEffect_SetParameters(joystick->hwdata->ffeffect_ref, joystick->hwdata->ffeffect, (DIEP_DURATION | DIEP_TYPESPECIFICPARAMS));
if (result == DIERR_INPUTLOST) {
result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
if (SUCCEEDED(result)) {
result = IDirectInputEffect_SetParameters(joystick->hwdata->ffeffect_ref, joystick->hwdata->ffeffect, (DIEP_DURATION | DIEP_TYPESPECIFICPARAMS));
}
}
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::SetParameters", result);
}
} else {
if (SDL_DINPUT_JoystickInitRumble(joystick, magnitude, duration_ms) < 0) {
return -1;
}
joystick->hwdata->ff_initialized = SDL_TRUE;
}
result = IDirectInputEffect_Start(joystick->hwdata->ffeffect_ref, 1, 0);
if (result == DIERR_INPUTLOST || result == DIERR_NOTEXCLUSIVEACQUIRED) {
result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
if (SUCCEEDED(result)) {
result = IDirectInputEffect_Start(joystick->hwdata->ffeffect_ref, 1, 0);
}
}
if (FAILED(result)) {
return SetDIerror("IDirectInputDevice8::Start", result);
}
return 0;
}
static Uint8
TranslatePOV(DWORD value)
{
const int HAT_VALS[] = {
SDL_HAT_UP,
SDL_HAT_UP | SDL_HAT_RIGHT,
SDL_HAT_RIGHT,
SDL_HAT_DOWN | SDL_HAT_RIGHT,
SDL_HAT_DOWN,
SDL_HAT_DOWN | SDL_HAT_LEFT,
SDL_HAT_LEFT,
SDL_HAT_UP | SDL_HAT_LEFT
};
if (LOWORD(value) == 0xFFFF)
return SDL_HAT_CENTERED;
/* Round the value up: */
value += 4500 / 2;
value %= 36000;
value /= 4500;
if (value >= 8)
return SDL_HAT_CENTERED; /* shouldn't happen */
return HAT_VALS[value];
}
static void
UpdateDINPUTJoystickState_Buffered(SDL_Joystick * joystick)
{
int i;
HRESULT result;
DWORD numevents;
DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
numevents = INPUT_QSIZE;
result =
IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
sizeof(DIDEVICEOBJECTDATA), evtbuf,
&numevents, 0);
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
result =
IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
sizeof(DIDEVICEOBJECTDATA),
evtbuf, &numevents, 0);
}
/* Handle the events or punt */
if (FAILED(result)) {
return;
}
for (i = 0; i < (int)numevents; ++i) {
int j;
for (j = 0; j < joystick->hwdata->NumInputs; ++j) {
const input_t *in = &joystick->hwdata->Inputs[j];
if (evtbuf[i].dwOfs != in->ofs)
continue;
switch (in->type) {
case AXIS:
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)evtbuf[i].dwData);
break;
case BUTTON:
SDL_PrivateJoystickButton(joystick, in->num,
(Uint8)(evtbuf[i].dwData ? SDL_PRESSED : SDL_RELEASED));
break;
case HAT:
{
Uint8 pos = TranslatePOV(evtbuf[i].dwData);
SDL_PrivateJoystickHat(joystick, in->num, pos);
}
break;
}
}
}
}
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
static void
UpdateDINPUTJoystickState_Polled(SDL_Joystick * joystick)
{
DIJOYSTATE2 state;
HRESULT result;
int i;
result =
IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
sizeof(DIJOYSTATE2), &state);
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
result =
IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
sizeof(DIJOYSTATE2), &state);
}
if (result != DI_OK) {
return;
}
/* Set each known axis, button and POV. */
for (i = 0; i < joystick->hwdata->NumInputs; ++i) {
const input_t *in = &joystick->hwdata->Inputs[i];
switch (in->type) {
case AXIS:
switch (in->ofs) {
case DIJOFS_X:
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lX);
break;
case DIJOFS_Y:
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lY);
break;
case DIJOFS_Z:
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lZ);
break;
case DIJOFS_RX:
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRx);
break;
case DIJOFS_RY:
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRy);
break;
case DIJOFS_RZ:
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRz);
break;
case DIJOFS_SLIDER(0):
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.rglSlider[0]);
break;
case DIJOFS_SLIDER(1):
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.rglSlider[1]);
break;
}
break;
case BUTTON:
SDL_PrivateJoystickButton(joystick, in->num,
(Uint8)(state.rgbButtons[in->ofs - DIJOFS_BUTTON0] ? SDL_PRESSED : SDL_RELEASED));
break;
case HAT:
{
Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs - DIJOFS_POV(0)]);
SDL_PrivateJoystickHat(joystick, in->num, pos);
break;
}
}
}
}
void
SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
{
HRESULT result;
result = IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
}
if (joystick->hwdata->buffered) {
UpdateDINPUTJoystickState_Buffered(joystick);
} else {
UpdateDINPUTJoystickState_Polled(joystick);
}
}
void
SDL_DINPUT_JoystickClose(SDL_Joystick * joystick)
{
if (joystick->hwdata->ffeffect_ref) {
IDirectInputEffect_Unload(joystick->hwdata->ffeffect_ref);
joystick->hwdata->ffeffect_ref = NULL;
}
if (joystick->hwdata->ffeffect) {
FreeRumbleEffectData(joystick->hwdata->ffeffect);
joystick->hwdata->ffeffect = NULL;
}
IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
IDirectInputDevice8_Release(joystick->hwdata->InputDevice);
joystick->hwdata->ff_initialized = SDL_FALSE;
}
void
SDL_DINPUT_JoystickQuit(void)
{
if (dinput != NULL) {
IDirectInput8_Release(dinput);
dinput = NULL;
}
if (coinitialized) {
WIN_CoUninitialize();
coinitialized = SDL_FALSE;
}
}
#else /* !SDL_JOYSTICK_DINPUT */
typedef struct JoyStick_DeviceData JoyStick_DeviceData;
int
SDL_DINPUT_JoystickInit(void)
{
return 0;
}
void
SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
{
}
int
SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
{
return SDL_Unsupported();
}
int
SDL_DINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
return SDL_Unsupported();
}
void
SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
{
}
void
SDL_DINPUT_JoystickClose(SDL_Joystick * joystick)
{
}
void
SDL_DINPUT_JoystickQuit(void)
{
}
#endif /* SDL_JOYSTICK_DINPUT */
/* vi: set ts=4 sw=4 expandtab: */
SDL_zero
#define SDL_zero(x)
Definition: SDL_stdinc.h:416
SYS_Joystick
JoyStick_DeviceData * SYS_Joystick
SDL_ShouldIgnoreJoystick
SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid)
Definition: SDL_joystick.c:1359
JoyStick_DeviceData::dxdevice
DIDEVICEINSTANCE dxdevice
Definition: SDL_windowsjoystick_c.h:39
SDL_memset
#define SDL_memset
Definition: SDL_dynapi_overrides.h:386
SDL_DINPUT_JoystickRumble
int SDL_DINPUT_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
Definition: SDL_dinputjoystick.c:1133
Uint32
uint32_t Uint32
Definition: SDL_stdinc.h:203
SDL_XINPUT_Enabled
SDL_bool SDL_XINPUT_Enabled(void)
Definition: SDL_xinputjoystick.c:515
SDL_strlcpy
#define SDL_strlcpy
Definition: SDL_dynapi_overrides.h:394
AXIS
@ AXIS
Definition: SDL_windowsjoystick_c.h:49
in
GLuint in
Definition: SDL_opengl_glext.h:7940
SDL_HAT_CENTERED
#define SDL_HAT_CENTERED
Definition: SDL_joystick.h:329
NULL
#define NULL
Definition: begin_code.h:167
SDL_HAT_DOWN
#define SDL_HAT_DOWN
Definition: SDL_joystick.h:332
b
GLboolean GLboolean GLboolean b
Definition: SDL_opengl_glext.h:1109
SDL_qsort
#define SDL_qsort
Definition: SDL_dynapi_overrides.h:380
SDL_zerop
#define SDL_zerop(x)
Definition: SDL_stdinc.h:417
WINDOWS_AddJoystickDevice
void WINDOWS_AddJoystickDevice(JoyStick_DeviceData *device)
JoyStick_DeviceData::guid
SDL_JoystickGUID guid
Definition: SDL_windowsjoystick_c.h:32
DIDEVICEINSTANCE
Definition: SDL_directx.h:106
JoyStick_DeviceData
Definition: SDL_windowsjoystick_c.h:30
num
GLuint num
Definition: SDL_opengl_glext.h:4956
SDL_DINPUT_JoystickInit
int SDL_DINPUT_JoystickInit(void)
Definition: SDL_dinputjoystick.c:1116
SDL_JoystickGUID::data
Uint8 data[16]
Definition: SDL_joystick.h:71
a
GLboolean GLboolean GLboolean GLboolean a
Definition: SDL_opengl_glext.h:1109
SDL_RELEASED
#define SDL_RELEASED
Definition: SDL_events.h:49
SDL_SwapLE16
#define SDL_SwapLE16(X)
Definition: SDL_endian.h:241
result
GLuint64EXT * result
Definition: SDL_opengl_glext.h:9432
input_t::type
Type type
Definition: SDL_windowsjoystick_c.h:59
SDL_DINPUT_JoystickClose
void SDL_DINPUT_JoystickClose(SDL_Joystick *joystick)
Definition: SDL_dinputjoystick.c:1144
n
GLdouble n
Definition: SDL_opengl_glext.h:1952
DIRECTINPUT_VERSION
#define DIRECTINPUT_VERSION
Definition: SDL_directx.h:95
SDL_PrivateJoystickAxis
int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
Definition: SDL_joystick.c:833
input_t::num
Uint8 num
Definition: SDL_windowsjoystick_c.h:62
SDL_windowsjoystick_c.h
SDL_PRESSED
#define SDL_PRESSED
Definition: SDL_events.h:50
Sint16
int16_t Sint16
Definition: SDL_stdinc.h:185
SDL_memcpy
#define SDL_memcpy
Definition: SDL_dynapi_overrides.h:387
SDL_FALSE
@ SDL_FALSE
Definition: SDL_stdinc.h:163
SDL_JOYSTICK_AXIS_MIN
#define SDL_JOYSTICK_AXIS_MIN
Definition: SDL_joystick.h:302
WIN_CoUninitialize
void WIN_CoUninitialize(void)
SDL_memcmp
#define SDL_memcmp
Definition: SDL_dynapi_overrides.h:389
SDL_free
#define SDL_free
Definition: SDL_dynapi_overrides.h:377
SUCCEEDED
#define SUCCEEDED(x)
Definition: SDL_directx.h:51
input_t::ofs
DWORD ofs
Definition: SDL_windowsjoystick_c.h:56
SDL_PrivateJoystickButton
int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state)
Definition: SDL_joystick.c:966
SDL_wcscmp
#define SDL_wcscmp
Definition: SDL_dynapi_overrides.h:629
SDL_dinputjoystick_c.h
Uint16
uint16_t Uint16
Definition: SDL_stdinc.h:191
SDL_HAT_LEFT
#define SDL_HAT_LEFT
Definition: SDL_joystick.h:333
SDL_DINPUT_JoystickUpdate
void SDL_DINPUT_JoystickUpdate(SDL_Joystick *joystick)
Definition: SDL_dinputjoystick.c:1139
SDL_wcslcpy
#define SDL_wcslcpy
Definition: SDL_dynapi_overrides.h:391
SDL_JOYSTICK_AXIS_MAX
#define SDL_JOYSTICK_AXIS_MAX
Definition: SDL_joystick.h:301
SDL_HARDWARE_BUS_USB
#define SDL_HARDWARE_BUS_USB
Definition: SDL_sysjoystick.h:86
SDL_OutOfMemory
#define SDL_OutOfMemory()
Definition: SDL_error.h:52
WIN_CoInitialize
HRESULT WIN_CoInitialize(void)
SDL_PrivateJoystickHat
int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
Definition: SDL_joystick.c:890
SDL_arraysize
#define SDL_arraysize(array)
Definition: SDL_stdinc.h:115
SDL_DINPUT_JoystickQuit
void SDL_DINPUT_JoystickQuit(void)
Definition: SDL_dinputjoystick.c:1149
SDL_calloc
#define SDL_calloc
Definition: SDL_dynapi_overrides.h:375
SDL_TRUE
@ SDL_TRUE
Definition: SDL_stdinc.h:164
SDL_xinputjoystick_c.h
SDL_HAT_RIGHT
#define SDL_HAT_RIGHT
Definition: SDL_joystick.h:331
value
GLsizei const GLfloat * value
Definition: SDL_opengl_glext.h:698
SDL_SetError
#define SDL_SetError
Definition: SDL_dynapi_overrides.h:30
j
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int int in j)
Definition: SDL_x11sym.h:50
JoyStick_DeviceData::hidPath
WCHAR hidPath[MAX_PATH]
Definition: SDL_windowsjoystick_c.h:40
WIN_StringToUTF8
#define WIN_StringToUTF8(S)
Definition: SDL_windows.h:46
FAILED
#define FAILED(x)
Definition: SDL_directx.h:54
JoyStick_DeviceData::joystickname
char * joystickname
Definition: SDL_windowsjoystick_c.h:33
HAT
@ HAT
Definition: SDL_windowsjoystick_c.h:50
SDL_HAT_UP
#define SDL_HAT_UP
Definition: SDL_joystick.h:330
SDL_HARDWARE_BUS_BLUETOOTH
#define SDL_HARDWARE_BUS_BLUETOOTH
Definition: SDL_sysjoystick.h:87
HIDAPI_IsDevicePresent
SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version)
SDL_Unsupported
#define SDL_Unsupported()
Definition: SDL_error.h:53
SDL_DINPUT_JoystickOpen
int SDL_DINPUT_JoystickOpen(SDL_Joystick *joystick, JoyStick_DeviceData *joystickdevice)
Definition: SDL_dinputjoystick.c:1127
SDL_malloc
#define SDL_malloc
Definition: SDL_dynapi_overrides.h:374
FIELD_OFFSET
#define FIELD_OFFSET(type, field)
Definition: SDL_directx.h:87
SDL_strstr
#define SDL_strstr
Definition: SDL_dynapi_overrides.h:403
device
static SDL_AudioDeviceID device
Definition: loopwave.c:37
input_t
Definition: SDL_windowsjoystick_c.h:53
BUTTON
@ BUTTON
Definition: SDL_windowsjoystick_c.h:48
type
GLuint GLuint GLsizei GLenum type
Definition: SDL_opengl.h:1571
state
struct xkb_state * state
Definition: SDL_waylandsym.h:113
JoyStick_DeviceData::pNext
struct JoyStick_DeviceData * pNext
Definition: SDL_windowsjoystick_c.h:41
i
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
Definition: SDL_x11sym.h:50
SDL_DINPUT_JoystickDetect
void SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
Definition: SDL_dinputjoystick.c:1122
MAX_INPUTS
#define MAX_INPUTS
Definition: SDL_windowsjoystick_c.h:28
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:161
Uint8
uint8_t Uint8
Definition: SDL_stdinc.h:179