SDL_blendpoint.c File Reference
`#include "../../SDL_internal.h"`
`#include "SDL_draw.h"`
`#include "SDL_blendpoint.h"`
Include dependency graph for SDL_blendpoint.c:

Go to the source code of this file.

## Functions

static int | SDL_BlendPoint_RGB555 (SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
static int | SDL_BlendPoint_RGB565 (SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
static int | SDL_BlendPoint_RGB888 (SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
static int | SDL_BlendPoint_ARGB8888 (SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
static int | SDL_BlendPoint_RGB (SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
static int | SDL_BlendPoint_RGBA (SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
int | SDL_BlendPoint (SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
int | SDL_BlendPoints (SDL_Surface *dst, const SDL_Point *points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)

## Function Documentation

## SDL_BlendPoint()

int SDL_BlendPoint | ( | SDL_Surface * | dst,
|  | int | x,
|  | int | y,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

Definition at line 196 of file SDL_blendpoint.c.

{
if (!dst) {
return SDL_SetError("Passed NULL destination surface");
}
/* This function doesn't work on surfaces < 8 bpp */
if (dst->format->BitsPerPixel < 8) {
return SDL_SetError("SDL_BlendPoint(): Unsupported surface format");
}
/* Perform clipping */
if (x < dst->clip_rect.x || y < dst->clip_rect.y ||
x >= (dst->clip_rect.x + dst->clip_rect.w) ||
y >= (dst->clip_rect.y + dst->clip_rect.h)) {
return 0;
}
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
r = DRAW_MUL(r, a);
g = DRAW_MUL(g, a);
b = DRAW_MUL(b, a);
}
switch (dst->format->BitsPerPixel) {
case 15:
switch (dst->format->Rmask) {
case 0x7C00:
return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a);
}
break;
case 16:
switch (dst->format->Rmask) {
case 0xF800:
return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a);
}
break;
case 32:
switch (dst->format->Rmask) {
case 0x00FF0000:
if (!dst->format->Amask) {
return SDL_BlendPoint_RGB888(dst, x, y, blendMode, r, g, b, a);
} else {
return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b, a);
}
/* break; -Wunreachable-code-break */
}
break;
default:
break;
}
if (!dst->format->Amask) {
return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a);
} else {
return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a);
}
}

References blendMode, DRAW_MUL, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_BlendPoint_ARGB8888(), SDL_BlendPoint_RGB(), SDL_BlendPoint_RGB555(), SDL_BlendPoint_RGB565(), SDL_BlendPoint_RGB888(), SDL_BlendPoint_RGBA(), and SDL_SetError.

Referenced by SDL_BlendLines().

## SDL_BlendPoint_ARGB8888()

static int SDL_BlendPoint_ARGB8888 | ( | SDL_Surface * | dst,
|  | int | x,
|  | int | y,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

static

Definition at line 99 of file SDL_blendpoint.c.

{
unsigned inva = 0xff - a;
switch (blendMode) {
case SDL_BLENDMODE_BLEND:
DRAW_SETPIXELXY_BLEND_ARGB8888(x, y);
break;
case SDL_BLENDMODE_ADD:
DRAW_SETPIXELXY_ADD_ARGB8888(x, y);
break;
case SDL_BLENDMODE_MOD:
DRAW_SETPIXELXY_MOD_ARGB8888(x, y);
break;
default:
DRAW_SETPIXELXY_ARGB8888(x, y);
break;
}
return 0;
}

References blendMode, DRAW_SETPIXELXY_ADD_ARGB8888, DRAW_SETPIXELXY_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888, DRAW_SETPIXELXY_MOD_ARGB8888, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, and SDL_BLENDMODE_MOD.

Referenced by SDL_BlendPoint(), and SDL_BlendPoints().

## SDL_BlendPoint_RGB()

static int SDL_BlendPoint_RGB | ( | SDL_Surface * | dst,
|  | int | x,
|  | int | y,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

static

Definition at line 122 of file SDL_blendpoint.c.

{
SDL_PixelFormat *fmt = dst->format;
unsigned inva = 0xff - a;
switch (fmt->BytesPerPixel) {
case 2:
switch (blendMode) {
case SDL_BLENDMODE_BLEND:
DRAW_SETPIXELXY2_BLEND_RGB(x, y);
break;
case SDL_BLENDMODE_ADD:
DRAW_SETPIXELXY2_ADD_RGB(x, y);
break;
case SDL_BLENDMODE_MOD:
DRAW_SETPIXELXY2_MOD_RGB(x, y);
break;
default:
DRAW_SETPIXELXY2_RGB(x, y);
break;
}
return 0;
case 4:
switch (blendMode) {
case SDL_BLENDMODE_BLEND:
DRAW_SETPIXELXY4_BLEND_RGB(x, y);
break;
case SDL_BLENDMODE_ADD:
DRAW_SETPIXELXY4_ADD_RGB(x, y);
break;
case SDL_BLENDMODE_MOD:
DRAW_SETPIXELXY4_MOD_RGB(x, y);
break;
default:
DRAW_SETPIXELXY4_RGB(x, y);
break;
}
return 0;
default:
return SDL_Unsupported();
}
}

References blendMode, SDL_PixelFormat::BytesPerPixel, DRAW_SETPIXELXY2_ADD_RGB, DRAW_SETPIXELXY2_BLEND_RGB, DRAW_SETPIXELXY2_MOD_RGB, DRAW_SETPIXELXY2_RGB, DRAW_SETPIXELXY4_ADD_RGB, DRAW_SETPIXELXY4_BLEND_RGB, DRAW_SETPIXELXY4_MOD_RGB, DRAW_SETPIXELXY4_RGB, SDL_PixelFormat::format, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_BLENDMODE_MOD, and SDL_Unsupported.

Referenced by SDL_BlendPoint(), and SDL_BlendPoints().

## SDL_BlendPoint_RGB555()

static int SDL_BlendPoint_RGB555 | ( | SDL_Surface * | dst,
|  | int | x,
|  | int | y,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

static

Definition at line 30 of file SDL_blendpoint.c.

{
unsigned inva = 0xff - a;
switch (blendMode) {
case SDL_BLENDMODE_BLEND:
DRAW_SETPIXELXY_BLEND_RGB555(x, y);
break;
case SDL_BLENDMODE_ADD:
DRAW_SETPIXELXY_ADD_RGB555(x, y);
break;
case SDL_BLENDMODE_MOD:
DRAW_SETPIXELXY_MOD_RGB555(x, y);
break;
default:
DRAW_SETPIXELXY_RGB555(x, y);
break;
}
return 0;
}

References blendMode, DRAW_SETPIXELXY_ADD_RGB555, DRAW_SETPIXELXY_BLEND_RGB555, DRAW_SETPIXELXY_MOD_RGB555, DRAW_SETPIXELXY_RGB555, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, and SDL_BLENDMODE_MOD.

Referenced by SDL_BlendPoint(), and SDL_BlendPoints().

## SDL_BlendPoint_RGB565()

static int SDL_BlendPoint_RGB565 | ( | SDL_Surface * | dst,
|  | int | x,
|  | int | y,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

static

Definition at line 53 of file SDL_blendpoint.c.

{
unsigned inva = 0xff - a;
switch (blendMode) {
case SDL_BLENDMODE_BLEND:
DRAW_SETPIXELXY_BLEND_RGB565(x, y);
break;
case SDL_BLENDMODE_ADD:
DRAW_SETPIXELXY_ADD_RGB565(x, y);
break;
case SDL_BLENDMODE_MOD:
DRAW_SETPIXELXY_MOD_RGB565(x, y);
break;
default:
DRAW_SETPIXELXY_RGB565(x, y);
break;
}
return 0;
}

References blendMode, DRAW_SETPIXELXY_ADD_RGB565, DRAW_SETPIXELXY_BLEND_RGB565, DRAW_SETPIXELXY_MOD_RGB565, DRAW_SETPIXELXY_RGB565, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, and SDL_BLENDMODE_MOD.

Referenced by SDL_BlendPoint(), and SDL_BlendPoints().

## SDL_BlendPoint_RGB888()

static int SDL_BlendPoint_RGB888 | ( | SDL_Surface * | dst,
|  | int | x,
|  | int | y,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

static

Definition at line 76 of file SDL_blendpoint.c.

{
unsigned inva = 0xff - a;
switch (blendMode) {
case SDL_BLENDMODE_BLEND:
DRAW_SETPIXELXY_BLEND_RGB888(x, y);
break;
case SDL_BLENDMODE_ADD:
DRAW_SETPIXELXY_ADD_RGB888(x, y);
break;
case SDL_BLENDMODE_MOD:
DRAW_SETPIXELXY_MOD_RGB888(x, y);
break;
default:
DRAW_SETPIXELXY_RGB888(x, y);
break;
}
return 0;
}

References blendMode, DRAW_SETPIXELXY_ADD_RGB888, DRAW_SETPIXELXY_BLEND_RGB888, DRAW_SETPIXELXY_MOD_RGB888, DRAW_SETPIXELXY_RGB888, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, and SDL_BLENDMODE_MOD.

Referenced by SDL_BlendPoint(), and SDL_BlendPoints().

## SDL_BlendPoint_RGBA()

static int SDL_BlendPoint_RGBA | ( | SDL_Surface * | dst,
|  | int | x,
|  | int | y,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

static

Definition at line 167 of file SDL_blendpoint.c.

{
SDL_PixelFormat *fmt = dst->format;
unsigned inva = 0xff - a;
switch (fmt->BytesPerPixel) {
case 4:
switch (blendMode) {
case SDL_BLENDMODE_BLEND:
DRAW_SETPIXELXY4_BLEND_RGBA(x, y);
break;
case SDL_BLENDMODE_ADD:
DRAW_SETPIXELXY4_ADD_RGBA(x, y);
break;
case SDL_BLENDMODE_MOD:
DRAW_SETPIXELXY4_MOD_RGBA(x, y);
break;
default:
DRAW_SETPIXELXY4_RGBA(x, y);
break;
}
return 0;
default:
return SDL_Unsupported();
}
}

References blendMode, SDL_PixelFormat::BytesPerPixel, DRAW_SETPIXELXY4_ADD_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA, DRAW_SETPIXELXY4_MOD_RGBA, DRAW_SETPIXELXY4_RGBA, SDL_PixelFormat::format, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_BLENDMODE_MOD, and SDL_Unsupported.

Referenced by SDL_BlendPoint(), and SDL_BlendPoints().

## SDL_BlendPoints()

int SDL_BlendPoints | ( | SDL_Surface * | dst,
|  | const SDL_Point * | points,
|  | int | count,
|  | SDL_BlendMode | blendMode,
|  | Uint8 | r,
|  | Uint8 | g,
|  | Uint8 | b,
|  | Uint8 | a
| ) |  |

Definition at line 257 of file SDL_blendpoint.c.

{
int minx, miny;
int maxx, maxy;
int i;
int x, y;
int (*func)(SDL_Surface * dst, int x, int y,
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
int status = 0;
if (!dst) {
return SDL_SetError("Passed NULL destination surface");
}
/* This function doesn't work on surfaces < 8 bpp */
if (dst->format->BitsPerPixel < 8) {
return SDL_SetError("SDL_BlendPoints(): Unsupported surface format");
}
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
r = DRAW_MUL(r, a);
g = DRAW_MUL(g, a);
b = DRAW_MUL(b, a);
}
/* FIXME: Does this function pointer slow things down significantly? */
switch (dst->format->BitsPerPixel) {
case 15:
switch (dst->format->Rmask) {
case 0x7C00:
func = SDL_BlendPoint_RGB555;
break;
}
break;
case 16:
switch (dst->format->Rmask) {
case 0xF800:
func = SDL_BlendPoint_RGB565;
break;
}
break;
case 32:
switch (dst->format->Rmask) {
case 0x00FF0000:
if (!dst->format->Amask) {
func = SDL_BlendPoint_RGB888;
} else {
func = SDL_BlendPoint_ARGB8888;
}
break;
}
break;
default:
break;
}
if (!func) {
if (!dst->format->Amask) {
func = SDL_BlendPoint_RGB;
} else {
func = SDL_BlendPoint_RGBA;
}
}
minx = dst->clip_rect.x;
maxx = dst->clip_rect.x + dst->clip_rect.w - 1;
miny = dst->clip_rect.y;
maxy = dst->clip_rect.y + dst->clip_rect.h - 1;
for (i = 0; i < count; ++i) {
x = points[i].x;
y = points[i].y;
if (x < minx || x > maxx || y < miny || y > maxy) {
continue;
}
status = func(dst, x, y, blendMode, r, g, b, a);
}
return status;
}

References blendMode, DRAW_MUL, i, NULL, SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_BlendPoint_ARGB8888(), SDL_BlendPoint_RGB(), SDL_BlendPoint_RGB555(), SDL_BlendPoint_RGB565(), SDL_BlendPoint_RGB888(), SDL_BlendPoint_RGBA(), and SDL_SetError.

Referenced by SW_RunCommandQueue().

points
GLfixed GLfixed GLint GLint GLfixed points
Definition: SDL_opengl_glext.h:4558
SDL_PixelFormat::BytesPerPixel
Uint8 BytesPerPixel
Definition: SDL_pixels.h:320
blendMode
static SDL_BlendMode blendMode
Definition: testdraw2.c:34
DRAW_SETPIXELXY_ARGB8888
#define DRAW_SETPIXELXY_ARGB8888(x, y)
Definition: SDL_draw.h:202
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:70
SDL_BLENDMODE_ADD
@ SDL_BLENDMODE_ADD
Definition: SDL_blendmode.h:47
NULL
#define NULL
Definition: begin_code.h:167
SDL_PixelFormat::format
Uint32 format
Definition: SDL_pixels.h:317
b
GLboolean GLboolean GLboolean b
Definition: SDL_opengl_glext.h:1109
DRAW_SETPIXELXY4_BLEND_RGBA
#define DRAW_SETPIXELXY4_BLEND_RGBA(x, y)
Definition: SDL_draw.h:280
g
GLboolean GLboolean g
Definition: SDL_opengl_glext.h:1109
count
GLuint GLuint GLsizei count
Definition: SDL_opengl.h:1571
DRAW_SETPIXELXY4_RGB
#define DRAW_SETPIXELXY4_RGB(x, y)
Definition: SDL_draw.h:236
DRAW_SETPIXELXY2_ADD_RGB
#define DRAW_SETPIXELXY2_ADD_RGB(x, y)
Definition: SDL_draw.h:245
r
GLdouble GLdouble GLdouble r
Definition: SDL_opengl.h:2079
SDL_BlendPoint_RGBA
static int SDL_BlendPoint_RGBA(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_blendpoint.c:167
DRAW_SETPIXELXY2_RGB
#define DRAW_SETPIXELXY2_RGB(x, y)
Definition: SDL_draw.h:233
a
GLboolean GLboolean GLboolean GLboolean a
Definition: SDL_opengl_glext.h:1109
func
GLenum func
Definition: SDL_opengl_glext.h:657
DRAW_SETPIXELXY_RGB888
#define DRAW_SETPIXELXY_RGB888(x, y)
Definition: SDL_draw.h:171
dst
GLenum GLenum dst
Definition: SDL_opengl_glext.h:1737
SDL_BlendPoint_RGB565
static int SDL_BlendPoint_RGB565(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_blendpoint.c:53
DRAW_SETPIXELXY_ADD_RGB555
#define DRAW_SETPIXELXY_ADD_RGB555(x, y)
Definition: SDL_draw.h:115
SDL_BLENDMODE_MOD
@ SDL_BLENDMODE_MOD
Definition: SDL_blendmode.h:50
DRAW_SETPIXELXY_ADD_RGB565
#define DRAW_SETPIXELXY_ADD_RGB565(x, y)
Definition: SDL_draw.h:146
DRAW_SETPIXELXY2_MOD_RGB
#define DRAW_SETPIXELXY2_MOD_RGB(x, y)
Definition: SDL_draw.h:251
x
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1574
DRAW_SETPIXELXY4_MOD_RGBA
#define DRAW_SETPIXELXY4_MOD_RGBA(x, y)
Definition: SDL_draw.h:286
DRAW_SETPIXELXY_MOD_RGB888
#define DRAW_SETPIXELXY_MOD_RGB888(x, y)
Definition: SDL_draw.h:180
DRAW_SETPIXELXY4_ADD_RGB
#define DRAW_SETPIXELXY4_ADD_RGB(x, y)
Definition: SDL_draw.h:248
DRAW_SETPIXELXY_MOD_ARGB8888
#define DRAW_SETPIXELXY_MOD_ARGB8888(x, y)
Definition: SDL_draw.h:211
DRAW_SETPIXELXY_BLEND_ARGB8888
#define DRAW_SETPIXELXY_BLEND_ARGB8888(x, y)
Definition: SDL_draw.h:205
SDL_BlendPoint_RGB
static int SDL_BlendPoint_RGB(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_blendpoint.c:122
DRAW_SETPIXELXY_ADD_ARGB8888
#define DRAW_SETPIXELXY_ADD_ARGB8888(x, y)
Definition: SDL_draw.h:208
DRAW_SETPIXELXY_BLEND_RGB565
#define DRAW_SETPIXELXY_BLEND_RGB565(x, y)
Definition: SDL_draw.h:143
DRAW_SETPIXELXY_RGB555
#define DRAW_SETPIXELXY_RGB555(x, y)
Definition: SDL_draw.h:109
SDL_PixelFormat
Definition: SDL_pixels.h:315
DRAW_MUL
#define DRAW_MUL(_a, _b)
Definition: SDL_draw.h:29
DRAW_SETPIXELXY4_RGBA
#define DRAW_SETPIXELXY4_RGBA(x, y)
Definition: SDL_draw.h:277
DRAW_SETPIXELXY2_BLEND_RGB
#define DRAW_SETPIXELXY2_BLEND_RGB(x, y)
Definition: SDL_draw.h:239
DRAW_SETPIXELXY_MOD_RGB565
#define DRAW_SETPIXELXY_MOD_RGB565(x, y)
Definition: SDL_draw.h:149
SDL_BLENDMODE_BLEND
@ SDL_BLENDMODE_BLEND
Definition: SDL_blendmode.h:44
y
GLint GLint GLint GLint GLint GLint y
Definition: SDL_opengl.h:1574
DRAW_SETPIXELXY4_MOD_RGB
#define DRAW_SETPIXELXY4_MOD_RGB(x, y)
Definition: SDL_draw.h:254
DRAW_SETPIXELXY_MOD_RGB555
#define DRAW_SETPIXELXY_MOD_RGB555(x, y)
Definition: SDL_draw.h:118
SDL_SetError
#define SDL_SetError
Definition: SDL_dynapi_overrides.h:30
DRAW_SETPIXELXY_BLEND_RGB888
#define DRAW_SETPIXELXY_BLEND_RGB888(x, y)
Definition: SDL_draw.h:174
DRAW_SETPIXELXY4_BLEND_RGB
#define DRAW_SETPIXELXY4_BLEND_RGB(x, y)
Definition: SDL_draw.h:242
DRAW_SETPIXELXY_BLEND_RGB555
#define DRAW_SETPIXELXY_BLEND_RGB555(x, y)
Definition: SDL_draw.h:112
DRAW_SETPIXELXY_RGB565
#define DRAW_SETPIXELXY_RGB565(x, y)
Definition: SDL_draw.h:140
SDL_BlendPoint_RGB555
static int SDL_BlendPoint_RGB555(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_blendpoint.c:30
SDL_BlendPoint_RGB888
static int SDL_BlendPoint_RGB888(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_blendpoint.c:76
DRAW_SETPIXELXY_ADD_RGB888
#define DRAW_SETPIXELXY_ADD_RGB888(x, y)
Definition: SDL_draw.h:177
SDL_Unsupported
#define SDL_Unsupported()
Definition: SDL_error.h:53
SDL_BlendMode
SDL_BlendMode
The blend mode used in SDL_RenderCopy() and drawing operations.
Definition: SDL_blendmode.h:40
i
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
Definition: SDL_x11sym.h:50
DRAW_SETPIXELXY4_ADD_RGBA
#define DRAW_SETPIXELXY4_ADD_RGBA(x, y)
Definition: SDL_draw.h:283
SDL_BlendPoint_ARGB8888
static int SDL_BlendPoint_ARGB8888(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_blendpoint.c:99
Uint8
uint8_t Uint8
Definition: SDL_stdinc.h:179