SDL_glfuncs.h
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* list of OpenGL functions sorted alphabetically
If you need to use a GL function from the SDL video subsystem,
change its entry from SDL_PROC_UNUSED to SDL_PROC and rebuild.
*/
#define SDL_PROC_UNUSED(ret,func,params)
SDL_PROC_UNUSED(void, glAccum, (GLenum, GLfloat))
SDL_PROC_UNUSED(void, glAlphaFunc, (GLenum, GLclampf))
SDL_PROC_UNUSED(GLboolean, glAreTexturesResident,
(GLsizei, const GLuint *, GLboolean *))
SDL_PROC_UNUSED(void, glArrayElement, (GLint))
SDL_PROC(void, glBegin, (GLenum))
SDL_PROC(void, glBindTexture, (GLenum, GLuint))
SDL_PROC_UNUSED(void, glBitmap,
(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat,
const GLubyte *))
SDL_PROC(void, glBlendEquation, (GLenum))
SDL_PROC_UNUSED(void, glBlendFunc, (GLenum, GLenum))
SDL_PROC(void, glBlendFuncSeparate, (GLenum, GLenum, GLenum, GLenum))
SDL_PROC_UNUSED(void, glCallList, (GLuint))
SDL_PROC_UNUSED(void, glCallLists, (GLsizei, GLenum, const GLvoid *))
SDL_PROC(void, glClear, (GLbitfield))
SDL_PROC_UNUSED(void, glClearAccum, (GLfloat, GLfloat, GLfloat, GLfloat))
SDL_PROC(void, glClearColor, (GLclampf, GLclampf, GLclampf, GLclampf))
SDL_PROC_UNUSED(void, glClearDepth, (GLclampd))
SDL_PROC_UNUSED(void, glClearIndex, (GLfloat))
SDL_PROC_UNUSED(void, glClearStencil, (GLint))
SDL_PROC_UNUSED(void, glClipPlane, (GLenum, const GLdouble *))
SDL_PROC_UNUSED(void, glColor3b, (GLbyte, GLbyte, GLbyte))
SDL_PROC_UNUSED(void, glColor3bv, (const GLbyte *))
SDL_PROC_UNUSED(void, glColor3d, (GLdouble, GLdouble, GLdouble))
SDL_PROC_UNUSED(void, glColor3dv, (const GLdouble *))
SDL_PROC_UNUSED(void, glColor3f, (GLfloat, GLfloat, GLfloat))
SDL_PROC(void, glColor3fv, (const GLfloat *))
SDL_PROC_UNUSED(void, glColor3i, (GLint, GLint, GLint))
SDL_PROC_UNUSED(void, glColor3iv, (const GLint *))
SDL_PROC_UNUSED(void, glColor3s, (GLshort, GLshort, GLshort))
SDL_PROC_UNUSED(void, glColor3sv, (const GLshort *))
SDL_PROC_UNUSED(void, glColor3ub, (GLubyte, GLubyte, GLubyte))
SDL_PROC_UNUSED(void, glColor3ubv, (const GLubyte *))
SDL_PROC_UNUSED(void, glColor3ui, (GLuint, GLuint, GLuint))
SDL_PROC_UNUSED(void, glColor3uiv, (const GLuint *))
SDL_PROC_UNUSED(void, glColor3us, (GLushort, GLushort, GLushort))
SDL_PROC_UNUSED(void, glColor3usv, (const GLushort *))
SDL_PROC_UNUSED(void, glColor4b, (GLbyte, GLbyte, GLbyte, GLbyte))
SDL_PROC_UNUSED(void, glColor4bv, (const GLbyte *))
SDL_PROC_UNUSED(void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble))
SDL_PROC_UNUSED(void, glColor4dv, (const GLdouble *))
SDL_PROC(void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat))
SDL_PROC_UNUSED(void, glColor4fv, (const GLfloat *))
SDL_PROC_UNUSED(void, glColor4i, (GLint, GLint, GLint, GLint))
SDL_PROC_UNUSED(void, glColor4iv, (const GLint *))
SDL_PROC_UNUSED(void, glColor4s, (GLshort, GLshort, GLshort, GLshort))
SDL_PROC_UNUSED(void, glColor4sv, (const GLshort *))
SDL_PROC_UNUSED(void, glColor4ub,
(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
SDL_PROC_UNUSED(void, glColor4ubv, (const GLubyte * v))
SDL_PROC_UNUSED(void, glColor4ui,
(GLuint red, GLuint green, GLuint blue, GLuint alpha))
SDL_PROC_UNUSED(void, glColor4uiv, (const GLuint * v))
SDL_PROC_UNUSED(void, glColor4us,
(GLushort red, GLushort green, GLushort blue, GLushort alpha))
SDL_PROC_UNUSED(void, glColor4usv, (const GLushort * v))
SDL_PROC_UNUSED(void, glColorMask,
(GLboolean red, GLboolean green, GLboolean blue,
GLboolean alpha))
SDL_PROC_UNUSED(void, glColorMaterial, (GLenum face, GLenum mode))
SDL_PROC_UNUSED(void, glColorPointer,
(GLint size, GLenum type, GLsizei stride,
const GLvoid * pointer))
SDL_PROC_UNUSED(void, glCopyPixels,
(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum type))
SDL_PROC_UNUSED(void, glCopyTexImage1D,
(GLenum target, GLint level, GLenum internalFormat, GLint x,
GLint y, GLsizei width, GLint border))
SDL_PROC_UNUSED(void, glCopyTexImage2D,
(GLenum target, GLint level, GLenum internalFormat, GLint x,
GLint y, GLsizei width, GLsizei height, GLint border))
SDL_PROC_UNUSED(void, glCopyTexSubImage1D,
(GLenum target, GLint level, GLint xoffset, GLint x, GLint y,
GLsizei width))
SDL_PROC_UNUSED(void, glCopyTexSubImage2D,
(GLenum target, GLint level, GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height))
SDL_PROC_UNUSED(void, glCullFace, (GLenum mode))
SDL_PROC_UNUSED(void, glDeleteLists, (GLuint list, GLsizei range))
SDL_PROC(void, glDeleteTextures, (GLsizei n, const GLuint * textures))
SDL_PROC(void, glDepthFunc, (GLenum func))
SDL_PROC_UNUSED(void, glDepthMask, (GLboolean flag))
SDL_PROC_UNUSED(void, glDepthRange, (GLclampd zNear, GLclampd zFar))
SDL_PROC(void, glDisable, (GLenum cap))
SDL_PROC_UNUSED(void, glDisableClientState, (GLenum array))
SDL_PROC_UNUSED(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count))
SDL_PROC_UNUSED(void, glDrawBuffer, (GLenum mode))
SDL_PROC_UNUSED(void, glDrawElements,
(GLenum mode, GLsizei count, GLenum type,
const GLvoid * indices))
SDL_PROC(void, glDrawPixels,
(GLsizei width, GLsizei height, GLenum format, GLenum type,
const GLvoid * pixels))
SDL_PROC_UNUSED(void, glEdgeFlag, (GLboolean flag))
SDL_PROC_UNUSED(void, glEdgeFlagPointer,
(GLsizei stride, const GLvoid * pointer))
SDL_PROC_UNUSED(void, glEdgeFlagv, (const GLboolean * flag))
SDL_PROC(void, glEnable, (GLenum cap))
SDL_PROC_UNUSED(void, glEnableClientState, (GLenum array))
SDL_PROC(void, glEnd, (void))
SDL_PROC_UNUSED(void, glEndList, (void))
SDL_PROC_UNUSED(void, glEvalCoord1d, (GLdouble u))
SDL_PROC_UNUSED(void, glEvalCoord1dv, (const GLdouble * u))
SDL_PROC_UNUSED(void, glEvalCoord1f, (GLfloat u))
SDL_PROC_UNUSED(void, glEvalCoord1fv, (const GLfloat * u))
SDL_PROC_UNUSED(void, glEvalCoord2d, (GLdouble u, GLdouble v))
SDL_PROC_UNUSED(void, glEvalCoord2dv, (const GLdouble * u))
SDL_PROC_UNUSED(void, glEvalCoord2f, (GLfloat u, GLfloat v))
SDL_PROC_UNUSED(void, glEvalCoord2fv, (const GLfloat * u))
SDL_PROC_UNUSED(void, glEvalMesh1, (GLenum mode, GLint i1, GLint i2))
SDL_PROC_UNUSED(void, glEvalMesh2,
(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2))
SDL_PROC_UNUSED(void, glEvalPoint1, (GLint i))
SDL_PROC_UNUSED(void, glEvalPoint2, (GLint i, GLint j))
SDL_PROC_UNUSED(void, glFeedbackBuffer,
(GLsizei size, GLenum type, GLfloat * buffer))
SDL_PROC_UNUSED(void, glFinish, (void))
SDL_PROC_UNUSED(void, glFlush, (void))
SDL_PROC_UNUSED(void, glFogf, (GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glFogfv, (GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glFogi, (GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glFogiv, (GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glFrontFace, (GLenum mode))
SDL_PROC_UNUSED(void, glFrustum,
(GLdouble left, GLdouble right, GLdouble bottom,
GLdouble top, GLdouble zNear, GLdouble zFar))
SDL_PROC_UNUSED(GLuint, glGenLists, (GLsizei range))
SDL_PROC(void, glGenTextures, (GLsizei n, GLuint * textures))
SDL_PROC_UNUSED(void, glGetBooleanv, (GLenum pname, GLboolean * params))
SDL_PROC_UNUSED(void, glGetClipPlane, (GLenum plane, GLdouble * equation))
SDL_PROC_UNUSED(void, glGetDoublev, (GLenum pname, GLdouble * params))
SDL_PROC(GLenum, glGetError, (void))
SDL_PROC_UNUSED(void, glGetFloatv, (GLenum pname, GLfloat * params))
SDL_PROC(void, glGetIntegerv, (GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetLightfv,
(GLenum light, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetLightiv,
(GLenum light, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetMapdv, (GLenum target, GLenum query, GLdouble * v))
SDL_PROC_UNUSED(void, glGetMapfv, (GLenum target, GLenum query, GLfloat * v))
SDL_PROC_UNUSED(void, glGetMapiv, (GLenum target, GLenum query, GLint * v))
SDL_PROC_UNUSED(void, glGetMaterialfv,
(GLenum face, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetMaterialiv,
(GLenum face, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetPixelMapfv, (GLenum map, GLfloat * values))
SDL_PROC_UNUSED(void, glGetPixelMapuiv, (GLenum map, GLuint * values))
SDL_PROC_UNUSED(void, glGetPixelMapusv, (GLenum map, GLushort * values))
SDL_PROC(void, glGetPointerv, (GLenum pname, GLvoid * *params))
SDL_PROC_UNUSED(void, glGetPolygonStipple, (GLubyte * mask))
SDL_PROC(const GLubyte *, glGetString, (GLenum name))
SDL_PROC_UNUSED(void, glGetTexEnvfv,
(GLenum target, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetTexEnviv,
(GLenum target, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetTexGendv,
(GLenum coord, GLenum pname, GLdouble * params))
SDL_PROC_UNUSED(void, glGetTexGenfv,
(GLenum coord, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetTexGeniv,
(GLenum coord, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetTexImage,
(GLenum target, GLint level, GLenum format, GLenum type,
GLvoid * pixels))
SDL_PROC_UNUSED(void, glGetTexLevelParameterfv,
(GLenum target, GLint level, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetTexLevelParameteriv,
(GLenum target, GLint level, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glGetTexParameterfv,
(GLenum target, GLenum pname, GLfloat * params))
SDL_PROC_UNUSED(void, glGetTexParameteriv,
(GLenum target, GLenum pname, GLint * params))
SDL_PROC_UNUSED(void, glHint, (GLenum target, GLenum mode))
SDL_PROC_UNUSED(void, glIndexMask, (GLuint mask))
SDL_PROC_UNUSED(void, glIndexPointer,
(GLenum type, GLsizei stride, const GLvoid * pointer))
SDL_PROC_UNUSED(void, glIndexd, (GLdouble c))
SDL_PROC_UNUSED(void, glIndexdv, (const GLdouble * c))
SDL_PROC_UNUSED(void, glIndexf, (GLfloat c))
SDL_PROC_UNUSED(void, glIndexfv, (const GLfloat * c))
SDL_PROC_UNUSED(void, glIndexi, (GLint c))
SDL_PROC_UNUSED(void, glIndexiv, (const GLint * c))
SDL_PROC_UNUSED(void, glIndexs, (GLshort c))
SDL_PROC_UNUSED(void, glIndexsv, (const GLshort * c))
SDL_PROC_UNUSED(void, glIndexub, (GLubyte c))
SDL_PROC_UNUSED(void, glIndexubv, (const GLubyte * c))
SDL_PROC_UNUSED(void, glInitNames, (void))
SDL_PROC_UNUSED(void, glInterleavedArrays,
(GLenum format, GLsizei stride, const GLvoid * pointer))
SDL_PROC_UNUSED(GLboolean, glIsEnabled, (GLenum cap))
SDL_PROC_UNUSED(GLboolean, glIsList, (GLuint list))
SDL_PROC_UNUSED(GLboolean, glIsTexture, (GLuint texture))
SDL_PROC_UNUSED(void, glLightModelf, (GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glLightModelfv, (GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glLightModeli, (GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glLightModeliv, (GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glLightf, (GLenum light, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glLightfv,
(GLenum light, GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glLighti, (GLenum light, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glLightiv,
(GLenum light, GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glLineStipple, (GLint factor, GLushort pattern))
SDL_PROC(void, glLineWidth, (GLfloat width))
SDL_PROC_UNUSED(void, glListBase, (GLuint base))
SDL_PROC(void, glLoadIdentity, (void))
SDL_PROC_UNUSED(void, glLoadMatrixd, (const GLdouble * m))
SDL_PROC_UNUSED(void, glLoadMatrixf, (const GLfloat * m))
SDL_PROC_UNUSED(void, glLoadName, (GLuint name))
SDL_PROC_UNUSED(void, glLogicOp, (GLenum opcode))
SDL_PROC_UNUSED(void, glMap1d,
(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble * points))
SDL_PROC_UNUSED(void, glMap1f,
(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat * points))
SDL_PROC_UNUSED(void, glMap2d,
(GLenum target, GLdouble u1, GLdouble u2, GLint ustride,
GLint uorder, GLdouble v1, GLdouble v2, GLint vstride,
GLint vorder, const GLdouble * points))
SDL_PROC_UNUSED(void, glMap2f,
(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
GLint uorder, GLfloat v1, GLfloat v2, GLint vstride,
GLint vorder, const GLfloat * points))
SDL_PROC_UNUSED(void, glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2))
SDL_PROC_UNUSED(void, glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2))
SDL_PROC_UNUSED(void, glMapGrid2d,
(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1,
GLdouble v2))
SDL_PROC_UNUSED(void, glMapGrid2f,
(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1,
GLfloat v2))
SDL_PROC_UNUSED(void, glMaterialf, (GLenum face, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glMaterialfv,
(GLenum face, GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glMateriali, (GLenum face, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glMaterialiv,
(GLenum face, GLenum pname, const GLint * params))
SDL_PROC(void, glMatrixMode, (GLenum mode))
SDL_PROC_UNUSED(void, glMultMatrixd, (const GLdouble * m))
SDL_PROC_UNUSED(void, glMultMatrixf, (const GLfloat * m))
SDL_PROC_UNUSED(void, glNewList, (GLuint list, GLenum mode))
SDL_PROC_UNUSED(void, glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz))
SDL_PROC_UNUSED(void, glNormal3bv, (const GLbyte * v))
SDL_PROC_UNUSED(void, glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz))
SDL_PROC_UNUSED(void, glNormal3dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz))
SDL_PROC_UNUSED(void, glNormal3fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glNormal3i, (GLint nx, GLint ny, GLint nz))
SDL_PROC_UNUSED(void, glNormal3iv, (const GLint * v))
SDL_PROC_UNUSED(void, glNormal3s, (GLshort nx, GLshort ny, GLshort nz))
SDL_PROC_UNUSED(void, glNormal3sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glNormalPointer,
(GLenum type, GLsizei stride, const GLvoid * pointer))
SDL_PROC(void, glOrtho,
(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
GLdouble zNear, GLdouble zFar))
SDL_PROC_UNUSED(void, glPassThrough, (GLfloat token))
SDL_PROC_UNUSED(void, glPixelMapfv,
(GLenum map, GLsizei mapsize, const GLfloat * values))
SDL_PROC_UNUSED(void, glPixelMapuiv,
(GLenum map, GLsizei mapsize, const GLuint * values))
SDL_PROC_UNUSED(void, glPixelMapusv,
(GLenum map, GLsizei mapsize, const GLushort * values))
SDL_PROC_UNUSED(void, glPixelStoref, (GLenum pname, GLfloat param))
SDL_PROC(void, glPixelStorei, (GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glPixelTransferf, (GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glPixelTransferi, (GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glPixelZoom, (GLfloat xfactor, GLfloat yfactor))
SDL_PROC(void, glPointSize, (GLfloat size))
SDL_PROC_UNUSED(void, glPolygonMode, (GLenum face, GLenum mode))
SDL_PROC_UNUSED(void, glPolygonOffset, (GLfloat factor, GLfloat units))
SDL_PROC_UNUSED(void, glPolygonStipple, (const GLubyte * mask))
SDL_PROC_UNUSED(void, glPopAttrib, (void))
SDL_PROC_UNUSED(void, glPopClientAttrib, (void))
SDL_PROC(void, glPopMatrix, (void))
SDL_PROC_UNUSED(void, glPopName, (void))
SDL_PROC_UNUSED(void, glPrioritizeTextures,
(GLsizei n, const GLuint * textures,
const GLclampf * priorities))
SDL_PROC_UNUSED(void, glPushAttrib, (GLbitfield mask))
SDL_PROC_UNUSED(void, glPushClientAttrib, (GLbitfield mask))
SDL_PROC(void, glPushMatrix, (void))
SDL_PROC_UNUSED(void, glPushName, (GLuint name))
SDL_PROC_UNUSED(void, glRasterPos2d, (GLdouble x, GLdouble y))
SDL_PROC_UNUSED(void, glRasterPos2dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glRasterPos2f, (GLfloat x, GLfloat y))
SDL_PROC_UNUSED(void, glRasterPos2fv, (const GLfloat * v))
SDL_PROC(void, glRasterPos2i, (GLint x, GLint y))
SDL_PROC_UNUSED(void, glRasterPos2iv, (const GLint * v))
SDL_PROC_UNUSED(void, glRasterPos2s, (GLshort x, GLshort y))
SDL_PROC_UNUSED(void, glRasterPos2sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z))
SDL_PROC_UNUSED(void, glRasterPos3dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z))
SDL_PROC_UNUSED(void, glRasterPos3fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glRasterPos3i, (GLint x, GLint y, GLint z))
SDL_PROC_UNUSED(void, glRasterPos3iv, (const GLint * v))
SDL_PROC_UNUSED(void, glRasterPos3s, (GLshort x, GLshort y, GLshort z))
SDL_PROC_UNUSED(void, glRasterPos3sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glRasterPos4d,
(GLdouble x, GLdouble y, GLdouble z, GLdouble w))
SDL_PROC_UNUSED(void, glRasterPos4dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glRasterPos4f,
(GLfloat x, GLfloat y, GLfloat z, GLfloat w))
SDL_PROC_UNUSED(void, glRasterPos4fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glRasterPos4i, (GLint x, GLint y, GLint z, GLint w))
SDL_PROC_UNUSED(void, glRasterPos4iv, (const GLint * v))
SDL_PROC_UNUSED(void, glRasterPos4s,
(GLshort x, GLshort y, GLshort z, GLshort w))
SDL_PROC_UNUSED(void, glRasterPos4sv, (const GLshort * v))
SDL_PROC(void, glReadBuffer, (GLenum mode))
SDL_PROC(void, glReadPixels,
(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid * pixels))
SDL_PROC_UNUSED(void, glRectd,
(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
SDL_PROC_UNUSED(void, glRectdv, (const GLdouble * v1, const GLdouble * v2))
SDL_PROC(void, glRectf,
(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2))
SDL_PROC_UNUSED(void, glRectfv, (const GLfloat * v1, const GLfloat * v2))
SDL_PROC_UNUSED(void, glRecti, (GLint x1, GLint y1, GLint x2, GLint y2))
SDL_PROC_UNUSED(void, glRectiv, (const GLint * v1, const GLint * v2))
SDL_PROC_UNUSED(void, glRects,
(GLshort x1, GLshort y1, GLshort x2, GLshort y2))
SDL_PROC_UNUSED(void, glRectsv, (const GLshort * v1, const GLshort * v2))
SDL_PROC_UNUSED(GLint, glRenderMode, (GLenum mode))
SDL_PROC(void, glRotated,
(GLdouble angle, GLdouble x, GLdouble y, GLdouble z))
SDL_PROC(void, glRotatef,
(GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
SDL_PROC_UNUSED(void, glScaled, (GLdouble x, GLdouble y, GLdouble z))
SDL_PROC_UNUSED(void, glScalef, (GLfloat x, GLfloat y, GLfloat z))
SDL_PROC(void, glScissor, (GLint x, GLint y, GLsizei width, GLsizei height))
SDL_PROC_UNUSED(void, glSelectBuffer, (GLsizei size, GLuint * buffer))
SDL_PROC(void, glShadeModel, (GLenum mode))
SDL_PROC_UNUSED(void, glStencilFunc, (GLenum func, GLint ref, GLuint mask))
SDL_PROC_UNUSED(void, glStencilMask, (GLuint mask))
SDL_PROC_UNUSED(void, glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass))
SDL_PROC_UNUSED(void, glTexCoord1d, (GLdouble s))
SDL_PROC_UNUSED(void, glTexCoord1dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glTexCoord1f, (GLfloat s))
SDL_PROC_UNUSED(void, glTexCoord1fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glTexCoord1i, (GLint s))
SDL_PROC_UNUSED(void, glTexCoord1iv, (const GLint * v))
SDL_PROC_UNUSED(void, glTexCoord1s, (GLshort s))
SDL_PROC_UNUSED(void, glTexCoord1sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glTexCoord2d, (GLdouble s, GLdouble t))
SDL_PROC_UNUSED(void, glTexCoord2dv, (const GLdouble * v))
SDL_PROC(void, glTexCoord2f, (GLfloat s, GLfloat t))
SDL_PROC_UNUSED(void, glTexCoord2fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glTexCoord2i, (GLint s, GLint t))
SDL_PROC_UNUSED(void, glTexCoord2iv, (const GLint * v))
SDL_PROC_UNUSED(void, glTexCoord2s, (GLshort s, GLshort t))
SDL_PROC_UNUSED(void, glTexCoord2sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r))
SDL_PROC_UNUSED(void, glTexCoord3dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r))
SDL_PROC_UNUSED(void, glTexCoord3fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glTexCoord3i, (GLint s, GLint t, GLint r))
SDL_PROC_UNUSED(void, glTexCoord3iv, (const GLint * v))
SDL_PROC_UNUSED(void, glTexCoord3s, (GLshort s, GLshort t, GLshort r))
SDL_PROC_UNUSED(void, glTexCoord3sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glTexCoord4d,
(GLdouble s, GLdouble t, GLdouble r, GLdouble q))
SDL_PROC_UNUSED(void, glTexCoord4dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glTexCoord4f,
(GLfloat s, GLfloat t, GLfloat r, GLfloat q))
SDL_PROC_UNUSED(void, glTexCoord4fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glTexCoord4i, (GLint s, GLint t, GLint r, GLint q))
SDL_PROC_UNUSED(void, glTexCoord4iv, (const GLint * v))
SDL_PROC_UNUSED(void, glTexCoord4s,
(GLshort s, GLshort t, GLshort r, GLshort q))
SDL_PROC_UNUSED(void, glTexCoord4sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glTexCoordPointer,
(GLint size, GLenum type, GLsizei stride,
const GLvoid * pointer))
SDL_PROC(void, glTexEnvf, (GLenum target, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glTexEnvfv,
(GLenum target, GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glTexEnvi, (GLenum target, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glTexEnviv,
(GLenum target, GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glTexGend, (GLenum coord, GLenum pname, GLdouble param))
SDL_PROC_UNUSED(void, glTexGendv,
(GLenum coord, GLenum pname, const GLdouble * params))
SDL_PROC_UNUSED(void, glTexGenf, (GLenum coord, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glTexGenfv,
(GLenum coord, GLenum pname, const GLfloat * params))
SDL_PROC_UNUSED(void, glTexGeni, (GLenum coord, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glTexGeniv,
(GLenum coord, GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glTexImage1D,
(GLenum target, GLint level, GLint internalformat,
GLsizei width, GLint border, GLenum format, GLenum type,
const GLvoid * pixels))
SDL_PROC(void, glTexImage2D,
(GLenum target, GLint level, GLint internalformat, GLsizei width,
GLsizei height, GLint border, GLenum format, GLenum type,
const GLvoid * pixels))
SDL_PROC_UNUSED(void, glTexParameterf,
(GLenum target, GLenum pname, GLfloat param))
SDL_PROC_UNUSED(void, glTexParameterfv,
(GLenum target, GLenum pname, const GLfloat * params))
SDL_PROC(void, glTexParameteri, (GLenum target, GLenum pname, GLint param))
SDL_PROC_UNUSED(void, glTexParameteriv,
(GLenum target, GLenum pname, const GLint * params))
SDL_PROC_UNUSED(void, glTexSubImage1D,
(GLenum target, GLint level, GLint xoffset, GLsizei width,
GLenum format, GLenum type, const GLvoid * pixels))
SDL_PROC(void, glTexSubImage2D,
(GLenum target, GLint level, GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height, GLenum format, GLenum type,
const GLvoid * pixels))
SDL_PROC_UNUSED(void, glTranslated, (GLdouble x, GLdouble y, GLdouble z))
SDL_PROC(void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z))
SDL_PROC_UNUSED(void, glVertex2d, (GLdouble x, GLdouble y))
SDL_PROC_UNUSED(void, glVertex2dv, (const GLdouble * v))
SDL_PROC(void, glVertex2f, (GLfloat x, GLfloat y))
SDL_PROC_UNUSED(void, glVertex2fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glVertex2i, (GLint x, GLint y))
SDL_PROC_UNUSED(void, glVertex2iv, (const GLint * v))
SDL_PROC_UNUSED(void, glVertex2s, (GLshort x, GLshort y))
SDL_PROC_UNUSED(void, glVertex2sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glVertex3d, (GLdouble x, GLdouble y, GLdouble z))
SDL_PROC_UNUSED(void, glVertex3dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glVertex3f, (GLfloat x, GLfloat y, GLfloat z))
SDL_PROC(void, glVertex3fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glVertex3i, (GLint x, GLint y, GLint z))
SDL_PROC_UNUSED(void, glVertex3iv, (const GLint * v))
SDL_PROC_UNUSED(void, glVertex3s, (GLshort x, GLshort y, GLshort z))
SDL_PROC_UNUSED(void, glVertex3sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glVertex4d,
(GLdouble x, GLdouble y, GLdouble z, GLdouble w))
SDL_PROC_UNUSED(void, glVertex4dv, (const GLdouble * v))
SDL_PROC_UNUSED(void, glVertex4f,
(GLfloat x, GLfloat y, GLfloat z, GLfloat w))
SDL_PROC_UNUSED(void, glVertex4fv, (const GLfloat * v))
SDL_PROC_UNUSED(void, glVertex4i, (GLint x, GLint y, GLint z, GLint w))
SDL_PROC_UNUSED(void, glVertex4iv, (const GLint * v))
SDL_PROC_UNUSED(void, glVertex4s,
(GLshort x, GLshort y, GLshort z, GLshort w))
SDL_PROC_UNUSED(void, glVertex4sv, (const GLshort * v))
SDL_PROC_UNUSED(void, glVertexPointer,
(GLint size, GLenum type, GLsizei stride,
const GLvoid * pointer))
SDL_PROC(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
/* vi: set ts=4 sw=4 expandtab: */
glTexCoord1s
GLAPI void GLAPIENTRY glTexCoord1s(GLshort s)
glPixelZoom
GLAPI void GLAPIENTRY glPixelZoom(GLfloat xfactor, GLfloat yfactor)
glRasterPos4s
GLAPI void GLAPIENTRY glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
glEvalMesh1
GLAPI void GLAPIENTRY glEvalMesh1(GLenum mode, GLint i1, GLint i2)
format
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: SDL_opengl.h:1572
glGetMapfv
GLAPI void GLAPIENTRY glGetMapfv(GLenum target, GLenum query, GLfloat *v)
points
GLfixed GLfixed GLint GLint GLfixed points
Definition: SDL_opengl_glext.h:4558
glDrawArrays
GLAPI void GLAPIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
glEvalCoord1fv
GLAPI void GLAPIENTRY glEvalCoord1fv(const GLfloat *u)
glLightiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer glLightiv
Definition: SDL_glfuncs.h:230
glColor3usv
GLAPI void GLAPIENTRY glColor3usv(const GLushort *v)
c
const GLubyte * c
Definition: SDL_opengl_glext.h:11093
glFogf
GLAPI void GLAPIENTRY glFogf(GLenum pname, GLfloat param)
glTexCoord4i
GLAPI void GLAPIENTRY glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
GLbitfield
unsigned int GLbitfield
Definition: SDL_opengl.h:178
glRotated
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 glRotated
Definition: SDL_glfuncs.h:357
GLdouble
double GLdouble
Definition: SDL_opengl.h:189
glDisableClientState
GLAPI void GLAPIENTRY glDisableClientState(GLenum cap)
glDepthRange
GLAPI void GLAPIENTRY glDepthRange(GLclampd near_val, GLclampd far_val)
glEnd
GLAPI void GLAPIENTRY glEnd(void)
glGetTexEnvfv
GLAPI void GLAPIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
glLoadMatrixd
GLAPI void GLAPIENTRY glLoadMatrixd(const GLdouble *m)
glTexCoord3sv
GLAPI void GLAPIENTRY glTexCoord3sv(const GLshort *v)
mapsize
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei mapsize
Definition: SDL_glfuncs.h:291
i1
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint i1
Definition: SDL_glfuncs.h:141
glDeleteTextures
GLAPI void GLAPIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
right
GLdouble GLdouble right
Definition: SDL_opengl_glext.h:6103
target
GLenum target
Definition: SDL_opengl_glext.h:1551
mask
GLenum GLint GLuint mask
Definition: SDL_opengl_glext.h:657
zFar
GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar
Definition: SDL_opengl_glext.h:6103
glRectdv
GLAPI void GLAPIENTRY glRectdv(const GLdouble *v1, const GLdouble *v2)
GLvoid
void GLvoid
Definition: SDL_opengl.h:179
glColor3iv
GLAPI void GLAPIENTRY glColor3iv(const GLint *v)
glColor4dv
GLAPI void GLAPIENTRY glColor4dv(const GLdouble *v)
internalformat
GLint GLint internalformat
Definition: SDL_opengl.h:1572
glStencilOp
GLAPI void GLAPIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
glRasterPos2dv
GLAPI void GLAPIENTRY glRasterPos2dv(const GLdouble *v)
xoffset
GLint GLint xoffset
Definition: SDL_opengl.h:1573
glDeleteLists
GLAPI void GLAPIENTRY glDeleteLists(GLuint list, GLsizei range)
glLightModelfv
GLAPI void GLAPIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
glArrayElement
GLAPI void GLAPIENTRY glArrayElement(GLint i)
glVertex4d
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params GLenum GLint GLint GLsizei GLenum GLenum const GLvoid *pixels glVertex4d
Definition: SDL_glfuncs.h:462
glDepthMask
GLAPI void GLAPIENTRY glDepthMask(GLboolean flag)
glEvalPoint1
GLAPI void GLAPIENTRY glEvalPoint1(GLint i)
glTexCoord1dv
GLAPI void GLAPIENTRY glTexCoord1dv(const GLdouble *v)
glDepthFunc
GLAPI void GLAPIENTRY glDepthFunc(GLenum func)
glGetError
GLAPI GLenum GLAPIENTRY glGetError(void)
equation
const GLfixed * equation
Definition: SDL_opengl_glext.h:4500
glTexCoord1fv
GLAPI void GLAPIENTRY glTexCoord1fv(const GLfloat *v)
width
GLint GLint GLsizei width
Definition: SDL_opengl.h:1572
glTexCoord3s
GLAPI void GLAPIENTRY glTexCoord3s(GLshort s, GLshort t, GLshort r)
glRasterPos4f
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities glRasterPos4f
Definition: SDL_glfuncs.h:333
zfail
GLenum zfail
Definition: gl2.h:486
glLighti
GLAPI void GLAPIENTRY glLighti(GLenum light, GLenum pname, GLint param)
glClear
GLAPI void GLAPIENTRY glClear(GLbitfield mask)
mode
GLenum mode
Definition: SDL_opengl_glext.h:1122
glNormal3iv
GLAPI void GLAPIENTRY glNormal3iv(const GLint *v)
glRotatef
GLAPI void GLAPIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
glColor3i
GLAPI void GLAPIENTRY glColor3i(GLint red, GLint green, GLint blue)
level
GLint level
Definition: SDL_opengl.h:1572
glIndexiv
GLAPI void GLAPIENTRY glIndexiv(const GLint *c)
glTexParameterf
GLAPI void GLAPIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
glGetDoublev
GLAPI void GLAPIENTRY glGetDoublev(GLenum pname, GLdouble *params)
glPushAttrib
GLAPI void GLAPIENTRY glPushAttrib(GLbitfield mask)
glVertex3f
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
count
GLuint GLuint GLsizei count
Definition: SDL_opengl.h:1571
GLushort
unsigned short GLushort
Definition: SDL_opengl.h:184
glRasterPos4i
GLAPI void GLAPIENTRY glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
glRectd
GLAPI void GLAPIENTRY glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
glGetFloatv
GLAPI void GLAPIENTRY glGetFloatv(GLenum pname, GLfloat *params)
glTexSubImage1D
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params glTexSubImage1D
Definition: SDL_glfuncs.h:437
glRasterPos4dv
GLAPI void GLAPIENTRY glRasterPos4dv(const GLdouble *v)
q
GLdouble GLdouble GLdouble GLdouble q
Definition: SDL_opengl.h:2087
glColor3ubv
GLAPI void GLAPIENTRY glColor3ubv(const GLubyte *v)
glPixelStoref
GLAPI void GLAPIENTRY glPixelStoref(GLenum pname, GLfloat param)
glMaterialf
GLAPI void GLAPIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
r
GLdouble GLdouble GLdouble r
Definition: SDL_opengl.h:2079
top
GLdouble GLdouble GLdouble GLdouble top
Definition: SDL_opengl_glext.h:6103
glAlphaFunc
GLAPI void GLAPIENTRY glAlphaFunc(GLenum func, GLclampf ref)
glEndList
GLAPI void GLAPIENTRY glEndList(void)
glAccum
GLAPI void GLAPIENTRY glAccum(GLenum op, GLfloat value)
glRasterPos3d
GLAPI void GLAPIENTRY glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
pattern
GLubyte * pattern
Definition: SDL_opengl_glext.h:3486
red
const GLubyte GLuint red
Definition: SDL_glfuncs.h:80
indices
GLuint GLuint GLsizei GLenum const GLvoid * indices
Definition: SDL_opengl.h:1571
glEdgeFlag
GLAPI void GLAPIENTRY glEdgeFlag(GLboolean flag)
params
const GLfloat * params
Definition: SDL_opengl_glext.h:371
z
GLdouble GLdouble z
Definition: SDL_opengl_glext.h:404
glBindTexture
GLAPI void GLAPIENTRY glBindTexture(GLenum target, GLuint texture)
glColor3d
GLAPI void GLAPIENTRY glColor3d(GLdouble red, GLdouble green, GLdouble blue)
pname
GLenum pname
Definition: SDL_opengl_glext.h:530
glTexCoord1iv
GLAPI void GLAPIENTRY glTexCoord1iv(const GLint *v)
glVertex4dv
GLAPI void GLAPIENTRY glVertex4dv(const GLdouble *v)
glNormal3fv
GLAPI void GLAPIENTRY glNormal3fv(const GLfloat *v)
SDL_PROC
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z SDL_PROC(void, glRotatef,(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) SDL_PROC_UNUSED(void
glTexCoord2sv
GLAPI void GLAPIENTRY glTexCoord2sv(const GLshort *v)
glTranslatef
GLAPI void GLAPIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
glRasterPos4d
GLAPI void GLAPIENTRY glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
glCallLists
GLAPI void GLAPIENTRY glCallLists(GLsizei n, GLenum type, const GLvoid *lists)
zNear
GLdouble GLdouble GLdouble GLdouble GLdouble zNear
Definition: SDL_opengl_glext.h:6103
glRenderMode
GLAPI GLint GLAPIENTRY glRenderMode(GLenum mode)
glGetPixelMapfv
GLAPI void GLAPIENTRY glGetPixelMapfv(GLenum map, GLfloat *values)
glStencilMask
GLAPI void GLAPIENTRY glStencilMask(GLuint mask)
glGetTexParameterfv
GLAPI void GLAPIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
yfactor
GLfixed yfactor
Definition: SDL_opengl_glext.h:4575
GLclampd
double GLclampd
Definition: SDL_opengl.h:190
glMapGrid2f
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points glMapGrid2f
Definition: SDL_glfuncs.h:259
bottom
GLint GLint bottom
Definition: SDL_opengl_glext.h:1949
glMultMatrixd
GLAPI void GLAPIENTRY glMultMatrixd(const GLdouble *m)
glShadeModel
GLAPI void GLAPIENTRY glShadeModel(GLenum mode)
glNormal3bv
GLAPI void GLAPIENTRY glNormal3bv(const GLbyte *v)
glColor4sv
GLAPI void GLAPIENTRY glColor4sv(const GLshort *v)
x1
GLuint GLfloat GLfloat GLfloat x1
Definition: SDL_opengl_glext.h:8583
v
const GLdouble * v
Definition: SDL_opengl.h:2064
pointer
GLsizei const void * pointer
Definition: SDL_opengl_glext.h:378
glGetTexGeniv
GLAPI void GLAPIENTRY glGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
func
GLenum func
Definition: SDL_opengl_glext.h:657
glTexSubImage2D
GLAPI void GLAPIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
map
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
Definition: SDL_glfuncs.h:291
GLubyte
unsigned char GLubyte
Definition: SDL_opengl.h:183
glClearColor
GLAPI void GLAPIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
glVertex4fv
GLAPI void GLAPIENTRY glVertex4fv(const GLfloat *v)
GLboolean
unsigned char GLboolean
Definition: SDL_opengl.h:177
light
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum light
Definition: SDL_glfuncs.h:167
glVertex4f
GLAPI void GLAPIENTRY glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
glColor4ubv
GLAPI void GLAPIENTRY glColor4ubv(const GLubyte *v)
glGetTexParameteriv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params glGetTexParameteriv
Definition: SDL_glfuncs.h:200
glDisable
GLAPI void GLAPIENTRY glDisable(GLenum cap)
glTexParameteri
GLAPI void GLAPIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
glStencilFunc
GLAPI void GLAPIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
glVertex4i
GLAPI void GLAPIENTRY glVertex4i(GLint x, GLint y, GLint z, GLint w)
glVertex2f
GLAPI void GLAPIENTRY glVertex2f(GLfloat x, GLfloat y)
glGetMaterialiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params glGetMaterialiv
Definition: SDL_glfuncs.h:173
glVertex2fv
GLAPI void GLAPIENTRY glVertex2fv(const GLfloat *v)
i2
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint i2
Definition: SDL_glfuncs.h:141
glIsTexture
GLAPI GLboolean GLAPIENTRY glIsTexture(GLuint texture)
glGenLists
GLAPI GLuint GLAPIENTRY glGenLists(GLsizei range)
glGetMapdv
GLAPI void GLAPIENTRY glGetMapdv(GLenum target, GLenum query, GLdouble *v)
glEvalCoord1d
GLAPI void GLAPIENTRY glEvalCoord1d(GLdouble u)
glRasterPos3f
GLAPI void GLAPIENTRY glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
glBlendEquation
GLAPI void GLAPIENTRY glBlendEquation(GLenum mode)
glTexEnviv
GLAPI void GLAPIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
glLightModelf
GLAPI void GLAPIENTRY glLightModelf(GLenum pname, GLfloat param)
glScaled
GLAPI void GLAPIENTRY glScaled(GLdouble x, GLdouble y, GLdouble z)
glColor3bv
GLAPI void GLAPIENTRY glColor3bv(const GLbyte *v)
yoffset
GLint GLint GLint yoffset
Definition: SDL_opengl.h:1573
glPolygonMode
GLAPI void GLAPIENTRY glPolygonMode(GLenum face, GLenum mode)
glFrontFace
GLAPI void GLAPIENTRY glFrontFace(GLenum mode)
n
GLdouble n
Definition: SDL_opengl_glext.h:1952
glCopyTexSubImage1D
GLAPI void GLAPIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
ny
GLfixed ny
Definition: SDL_opengl_glext.h:4520
glTexEnvf
GLAPI void GLAPIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
glTexGendv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params glTexGendv
Definition: SDL_glfuncs.h:414
glRasterPos2sv
GLAPI void GLAPIENTRY glRasterPos2sv(const GLshort *v)
glVertex2d
GLAPI void GLAPIENTRY glVertex2d(GLdouble x, GLdouble y)
glColor4s
GLAPI void GLAPIENTRY glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
glTexCoord1i
GLAPI void GLAPIENTRY glTexCoord1i(GLint s)
glRasterPos3s
GLAPI void GLAPIENTRY glRasterPos3s(GLshort x, GLshort y, GLshort z)
alpha
GLfloat GLfloat GLfloat alpha
Definition: SDL_opengl_glext.h:412
glColor4fv
GLAPI void GLAPIENTRY glColor4fv(const GLfloat *v)
glGenTextures
GLAPI void GLAPIENTRY glGenTextures(GLsizei n, GLuint *textures)
glFogfv
GLAPI void GLAPIENTRY glFogfv(GLenum pname, const GLfloat *params)
values
GLenum GLsizei GLsizei GLint * values
Definition: SDL_opengl_glext.h:1486
glTexParameterfv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels glTexParameterfv
Definition: SDL_glfuncs.h:432
glRasterPos2i
GLAPI void GLAPIENTRY glRasterPos2i(GLint x, GLint y)
u2
GLfixed GLfixed u2
Definition: SDL_opengl_glext.h:4558
glVertex2sv
GLAPI void GLAPIENTRY glVertex2sv(const GLshort *v)
glRectf
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels glRectf
Definition: SDL_glfuncs.h:348
glNormal3sv
GLAPI void GLAPIENTRY glNormal3sv(const GLshort *v)
glNormal3b
GLAPI void GLAPIENTRY glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
glPopClientAttrib
GLAPI void GLAPIENTRY glPopClientAttrib(void)
glColor4b
GLAPI void GLAPIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
glFogiv
GLAPI void GLAPIENTRY glFogiv(GLenum pname, const GLint *params)
glEvalCoord1dv
GLAPI void GLAPIENTRY glEvalCoord1dv(const GLdouble *u)
glVertexPointer
GLAPI void GLAPIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
buffer
GLuint buffer
Definition: SDL_opengl_glext.h:533
glRasterPos4iv
GLAPI void GLAPIENTRY glRasterPos4iv(const GLint *v)
glRasterPos3iv
GLAPI void GLAPIENTRY glRasterPos3iv(const GLint *v)
glMapGrid1d
GLAPI void GLAPIENTRY glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
glTexCoord4d
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z glTexCoord4d
Definition: SDL_glfuncs.h:393
glNormal3s
GLAPI void GLAPIENTRY glNormal3s(GLshort nx, GLshort ny, GLshort nz)
glFogi
GLAPI void GLAPIENTRY glFogi(GLenum pname, GLint param)
nz
GLfixed GLfixed nz
Definition: SDL_opengl_glext.h:4520
glPrioritizeTextures
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values glPrioritizeTextures
Definition: SDL_glfuncs.h:307
glTexCoord4sv
GLAPI void GLAPIENTRY glTexCoord4sv(const GLshort *v)
glColor4ub
GLAPI void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
glRasterPos3sv
GLAPI void GLAPIENTRY glRasterPos3sv(const GLshort *v)
glColor3dv
GLAPI void GLAPIENTRY glColor3dv(const GLdouble *v)
glVertex3s
GLAPI void GLAPIENTRY glVertex3s(GLshort x, GLshort y, GLshort z)
glIndexi
GLAPI void GLAPIENTRY glIndexi(GLint c)
array
GLenum array
Definition: SDL_opengl_glext.h:6300
glLoadMatrixf
GLAPI void GLAPIENTRY glLoadMatrixf(const GLfloat *m)
glMapGrid2d
GLAPI void GLAPIENTRY glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
glColor4us
GLAPI void GLAPIENTRY glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
glScissor
GLAPI void GLAPIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
x
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1574
v2
GLfloat GLfloat GLfloat v2
Definition: SDL_opengl_glext.h:692
glFeedbackBuffer
GLAPI void GLAPIENTRY glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
glPixelTransferf
GLAPI void GLAPIENTRY glPixelTransferf(GLenum pname, GLfloat param)
glVertex2dv
GLAPI void GLAPIENTRY glVertex2dv(const GLdouble *v)
glTexGeniv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params glTexGeniv
Definition: SDL_glfuncs.h:420
glGetIntegerv
GLAPI void GLAPIENTRY glGetIntegerv(GLenum pname, GLint *params)
glLoadIdentity
GLAPI void GLAPIENTRY glLoadIdentity(void)
glIndexfv
GLAPI void GLAPIENTRY glIndexfv(const GLfloat *c)
glCopyTexSubImage2D
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border glCopyTexSubImage2D
Definition: SDL_glfuncs.h:104
ref
GLenum GLint ref
Definition: SDL_opengl_glext.h:657
glLineStipple
GLAPI void GLAPIENTRY glLineStipple(GLint factor, GLushort pattern)
t
GLdouble GLdouble t
Definition: SDL_opengl.h:2071
glPixelMapusv
GLAPI void GLAPIENTRY glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
glClearStencil
GLAPI void GLAPIENTRY glClearStencil(GLint s)
glTexCoord2fv
GLAPI void GLAPIENTRY glTexCoord2fv(const GLfloat *v)
glColor3us
GLAPI void GLAPIENTRY glColor3us(GLushort red, GLushort green, GLushort blue)
height
GLint GLint GLsizei GLsizei height
Definition: SDL_opengl.h:1572
glMaterialiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 glMaterialiv
Definition: SDL_glfuncs.h:266
glTexCoord4s
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q glTexCoord4s
Definition: SDL_glfuncs.h:401
glSelectBuffer
GLAPI void GLAPIENTRY glSelectBuffer(GLsizei size, GLuint *buffer)
glViewport
GLAPI void GLAPIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
glClearIndex
GLAPI void GLAPIENTRY glClearIndex(GLfloat c)
name
GLuint const GLchar * name
Definition: SDL_opengl_glext.h:660
glRasterPos2s
GLAPI void GLAPIENTRY glRasterPos2s(GLshort x, GLshort y)
priorities
const GLuint const GLfixed * priorities
Definition: SDL_opengl_glext.h:4576
glTexCoord2dv
GLAPI void GLAPIENTRY glTexCoord2dv(const GLdouble *v)
glPixelStorei
GLAPI void GLAPIENTRY glPixelStorei(GLenum pname, GLint param)
glGetPointerv
GLAPI void GLAPIENTRY glGetPointerv(GLenum pname, GLvoid **params)
glColor4ui
const GLubyte glColor4ui
Definition: SDL_glfuncs.h:79
glVertex4iv
GLAPI void GLAPIENTRY glVertex4iv(const GLint *v)
glScalef
GLAPI void GLAPIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
glInitNames
GLAPI void GLAPIENTRY glInitNames(void)
nx
GLbyte nx
Definition: SDL_opengl_glext.h:5713
glEvalCoord2fv
GLAPI void GLAPIENTRY glEvalCoord2fv(const GLfloat *u)
SDL_PROC_UNUSED
#define SDL_PROC_UNUSED(ret, func, params)
Definition: SDL_glfuncs.h:26
glColor4d
GLAPI void GLAPIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
glColorPointer
GLAPI void GLAPIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
glIsEnabled
GLAPI GLboolean GLAPIENTRY glIsEnabled(GLenum cap)
glTexCoord2i
GLAPI void GLAPIENTRY glTexCoord2i(GLint s, GLint t)
cap
GLenum cap
Definition: SDL_opengl_glext.h:7963
glColor4f
GLAPI void GLAPIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
param
GLfloat param
Definition: SDL_opengl_glext.h:370
glOrtho
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params glOrtho
Definition: SDL_glfuncs.h:284
glColor3ub
GLAPI void GLAPIENTRY glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
textures
GLsizei const GLuint * textures
Definition: SDL_opengl_glext.h:2562
glTexCoord4dv
GLAPI void GLAPIENTRY glTexCoord4dv(const GLdouble *v)
glEdgeFlagPointer
GLAPI void GLAPIENTRY glEdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
glNormal3f
GLAPI void GLAPIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
glTexGeni
GLAPI void GLAPIENTRY glTexGeni(GLenum coord, GLenum pname, GLint param)
glFinish
GLAPI void GLAPIENTRY glFinish(void)
vorder
GLfixed GLfixed GLint GLint GLfixed GLfixed GLint GLint vorder
Definition: SDL_opengl_glext.h:4559
glGetClipPlane
GLAPI void GLAPIENTRY glGetClipPlane(GLenum plane, GLdouble *equation)
glTexCoord1f
GLAPI void GLAPIENTRY glTexCoord1f(GLfloat s)
glMapGrid1f
GLAPI void GLAPIENTRY glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
glRasterPos3dv
GLAPI void GLAPIENTRY glRasterPos3dv(const GLdouble *v)
glColor3sv
GLAPI void GLAPIENTRY glColor3sv(const GLshort *v)
ustride
GLfixed GLfixed GLint ustride
Definition: SDL_opengl_glext.h:4559
glColor3b
GLAPI void GLAPIENTRY glColor3b(GLbyte red, GLbyte green, GLbyte blue)
glDrawBuffer
GLAPI void GLAPIENTRY glDrawBuffer(GLenum mode)
order
GLfixed GLfixed GLint GLint order
Definition: SDL_opengl_glext.h:4558
glNormal3dv
GLAPI void GLAPIENTRY glNormal3dv(const GLdouble *v)
glPopMatrix
GLAPI void GLAPIENTRY glPopMatrix(void)
glMap2d
GLAPI void GLAPIENTRY glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
glGetTexEnviv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params glGetTexEnviv
Definition: SDL_glfuncs.h:183
glVertex3i
GLAPI void GLAPIENTRY glVertex3i(GLint x, GLint y, GLint z)
blue
GLbyte GLbyte blue
Definition: SDL_opengl_glext.h:379
green
GLbyte green
Definition: SDL_opengl_glext.h:379
glBlendFunc
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
glTexCoord3d
GLAPI void GLAPIENTRY glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
glTexCoord1sv
GLAPI void GLAPIENTRY glTexCoord1sv(const GLshort *v)
glVertex2iv
GLAPI void GLAPIENTRY glVertex2iv(const GLint *v)
pixels
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: SDL_opengl.h:1572
glHint
GLAPI void GLAPIENTRY glHint(GLenum target, GLenum mode)
glEdgeFlagv
GLAPI void GLAPIENTRY glEdgeFlagv(const GLboolean *flag)
glIndexPointer
GLAPI void GLAPIENTRY glIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
glListBase
GLAPI void GLAPIENTRY glListBase(GLuint base)
query
GLenum query
Definition: SDL_opengl_glext.h:3480
glGetTexLevelParameteriv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels glGetTexLevelParameteriv
Definition: SDL_glfuncs.h:196
glIndexub
GLAPI void GLAPIENTRY glIndexub(GLubyte c)
glTexCoord1d
GLAPI void GLAPIENTRY glTexCoord1d(GLdouble s)
GLbyte
signed char GLbyte
Definition: SDL_opengl.h:180
glCopyTexImage1D
GLAPI void GLAPIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
glEvalCoord1f
GLAPI void GLAPIENTRY glEvalCoord1f(GLfloat u)
glGetLightiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar glGetLightiv
Definition: SDL_glfuncs.h:166
size
GLsizeiptr size
Definition: SDL_opengl_glext.h:537
y
GLint GLint GLint GLint GLint GLint y
Definition: SDL_opengl.h:1574
glGetTexLevelParameterfv
GLAPI void GLAPIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
GLshort
short GLshort
Definition: SDL_opengl.h:181
units
GLfixed units
Definition: SDL_opengl_glext.h:4524
glIndexubv
GLAPI void GLAPIENTRY glIndexubv(const GLubyte *c)
glGetMaterialfv
GLAPI void GLAPIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
glPassThrough
GLAPI void GLAPIENTRY glPassThrough(GLfloat token)
glTexCoord3i
GLAPI void GLAPIENTRY glTexCoord3i(GLint s, GLint t, GLint r)
zpass
GLenum GLenum zpass
Definition: gl2.h:486
glEvalCoord2f
GLAPI void GLAPIENTRY glEvalCoord2f(GLfloat u, GLfloat v)
glNormal3i
GLAPI void GLAPIENTRY glNormal3i(GLint nx, GLint ny, GLint nz)
glVertex3iv
GLAPI void GLAPIENTRY glVertex3iv(const GLint *v)
glIndexdv
GLAPI void GLAPIENTRY glIndexdv(const GLdouble *c)
vn
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint vn
Definition: SDL_glfuncs.h:260
glIndexsv
GLAPI void GLAPIENTRY glIndexsv(const GLshort *c)
glIndexf
GLAPI void GLAPIENTRY glIndexf(GLfloat c)
first
const GLint * first
Definition: SDL_opengl_glext.h:368
glTranslated
GLAPI void GLAPIENTRY glTranslated(GLdouble x, GLdouble y, GLdouble z)
glIndexMask
GLAPI void GLAPIENTRY glIndexMask(GLuint mask)
glReadBuffer
GLAPI void GLAPIENTRY glReadBuffer(GLenum mode)
m
const GLfloat * m
Definition: SDL_opengl_glext.h:6092
glMap1d
GLAPI void GLAPIENTRY glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
uorder
GLfixed GLfixed GLint GLint uorder
Definition: SDL_opengl_glext.h:4559
glNewList
GLAPI void GLAPIENTRY glNewList(GLuint list, GLenum mode)
glVertex3dv
GLAPI void GLAPIENTRY glVertex3dv(const GLdouble *v)
glGetPixelMapusv
GLAPI void GLAPIENTRY glGetPixelMapusv(GLenum map, GLushort *values)
glColor3ui
GLAPI void GLAPIENTRY glColor3ui(GLuint red, GLuint green, GLuint blue)
glBegin
GLAPI void GLAPIENTRY glBegin(GLenum mode)
glBitmap
glBitmap
Definition: SDL_glfuncs.h:35
glTexParameteriv
GLAPI void GLAPIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
glEvalCoord2d
GLAPI void GLAPIENTRY glEvalCoord2d(GLdouble u, GLdouble v)
glRasterPos4fv
GLAPI void GLAPIENTRY glRasterPos4fv(const GLfloat *v)
glCallList
GLAPI void GLAPIENTRY glCallList(GLuint list)
glMaterialfv
GLAPI void GLAPIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
glPopName
GLAPI void GLAPIENTRY glPopName(void)
glColor3f
GLAPI void GLAPIENTRY glColor3f(GLfloat red, GLfloat green, GLfloat blue)
glLoadName
GLAPI void GLAPIENTRY glLoadName(GLuint name)
glLineWidth
GLAPI void GLAPIENTRY glLineWidth(GLfloat width)
glRectfv
GLAPI void GLAPIENTRY glRectfv(const GLfloat *v1, const GLfloat *v2)
glEvalCoord2dv
GLAPI void GLAPIENTRY glEvalCoord2dv(const GLdouble *u)
v1
GLfloat GLfloat v1
Definition: SDL_opengl_glext.h:691
glRasterPos2f
GLAPI void GLAPIENTRY glRasterPos2f(GLfloat x, GLfloat y)
glEnableClientState
GLAPI void GLAPIENTRY glEnableClientState(GLenum cap)
glColor3s
GLAPI void GLAPIENTRY glColor3s(GLshort red, GLshort green, GLshort blue)
glColor4iv
GLAPI void GLAPIENTRY glColor4iv(const GLint *v)
x2
GLfixed GLfixed x2
Definition: SDL_opengl_glext.h:4583
j1
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint j1
Definition: SDL_glfuncs.h:141
glVertex3fv
GLAPI void GLAPIENTRY glVertex3fv(const GLfloat *v)
s
GLdouble s
Definition: SDL_opengl.h:2063
glColor4i
GLAPI void GLAPIENTRY glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
j
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int int in j)
Definition: SDL_x11sym.h:50
glTexCoord4f
GLAPI void GLAPIENTRY glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
glLightModeliv
GLAPI void GLAPIENTRY glLightModeliv(GLenum pname, const GLint *params)
glDrawPixels
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height glDrawPixels
Definition: SDL_glfuncs.h:120
glGetLightfv
GLAPI void GLAPIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
glRasterPos2fv
GLAPI void GLAPIENTRY glRasterPos2fv(const GLfloat *v)
glMatrixMode
GLAPI void GLAPIENTRY glMatrixMode(GLenum mode)
GLsizei
int GLsizei
Definition: SDL_opengl.h:186
glIndexs
GLAPI void GLAPIENTRY glIndexs(GLshort c)
glVertex4s
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params GLenum GLint GLint GLsizei GLenum GLenum const GLvoid *pixels GLdouble GLdouble GLdouble GLdouble w glVertex4s
Definition: SDL_glfuncs.h:470
glRasterPos2d
GLAPI void GLAPIENTRY glRasterPos2d(GLdouble x, GLdouble y)
left
GLint left
Definition: SDL_opengl_glext.h:1949
glMateriali
GLAPI void GLAPIENTRY glMateriali(GLenum face, GLenum pname, GLint param)
y1
GLfixed y1
Definition: SDL_opengl_glext.h:4583
glTexCoord2s
GLAPI void GLAPIENTRY glTexCoord2s(GLshort s, GLshort t)
glLightf
GLAPI void GLAPIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
glGetTexGenfv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params glGetTexGenfv
Definition: SDL_glfuncs.h:187
GLenum
unsigned int GLenum
Definition: SDL_opengl.h:176
glGetBooleanv
GLAPI void GLAPIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
glLogicOp
GLAPI void GLAPIENTRY glLogicOp(GLenum opcode)
glPolygonStipple
GLAPI void GLAPIENTRY glPolygonStipple(const GLubyte *mask)
glColor3fv
GLAPI void GLAPIENTRY glColor3fv(const GLfloat *v)
glTexCoord3iv
GLAPI void GLAPIENTRY glTexCoord3iv(const GLint *v)
glTexGenf
GLAPI void GLAPIENTRY glTexGenf(GLenum coord, GLenum pname, GLfloat param)
y2
GLfixed GLfixed GLfixed y2
Definition: SDL_opengl_glext.h:4583
glPushName
GLAPI void GLAPIENTRY glPushName(GLuint name)
glGetTexImage
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params glGetTexImage
Definition: SDL_glfuncs.h:191
glTexImage2D
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params glTexImage2D
Definition: SDL_glfuncs.h:426
angle
GLfloat angle
Definition: SDL_opengl_glext.h:6097
stride
GLsizei stride
Definition: SDL_opengl_glext.h:378
range
GLenum GLint * range
Definition: SDL_opengl_glext.h:1869
glPolygonOffset
GLAPI void GLAPIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
glPushMatrix
GLAPI void GLAPIENTRY glPushMatrix(void)
glGetPixelMapuiv
GLAPI void GLAPIENTRY glGetPixelMapuiv(GLenum map, GLuint *values)
glRects
GLAPI void GLAPIENTRY glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
u1
GLfixed u1
Definition: SDL_opengl_glext.h:4558
glFrustum
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 glFrustum
Definition: SDL_glfuncs.h:153
glTexCoord2iv
GLAPI void GLAPIENTRY glTexCoord2iv(const GLint *v)
glColor3uiv
GLAPI void GLAPIENTRY glColor3uiv(const GLuint *v)
glCullFace
GLAPI void GLAPIENTRY glCullFace(GLenum mode)
glRecti
GLAPI void GLAPIENTRY glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
glNormal3d
GLAPI void GLAPIENTRY glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
glTexCoord3dv
GLAPI void GLAPIENTRY glTexCoord3dv(const GLdouble *v)
glBlendFuncSeparate
GL_APICALL void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
glColor4uiv
GLAPI void GLAPIENTRY glColor4uiv(const GLuint *v)
glPopAttrib
GLAPI void GLAPIENTRY glPopAttrib(void)
vstride
GLfixed GLfixed GLint GLint GLfixed GLfixed GLint vstride
Definition: SDL_opengl_glext.h:4559
glVertex2i
GLAPI void GLAPIENTRY glVertex2i(GLint x, GLint y)
glTexImage1D
GLAPI void GLAPIENTRY glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
glIsList
GLAPI GLboolean GLAPIENTRY glIsList(GLuint list)
GLuint
unsigned int GLuint
Definition: SDL_opengl.h:185
glGetTexGendv
GLAPI void GLAPIENTRY glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
glTexCoord3fv
GLAPI void GLAPIENTRY glTexCoord3fv(const GLfloat *v)
glVertex3sv
GLAPI void GLAPIENTRY glVertex3sv(const GLshort *v)
glTexCoord2d
GLAPI void GLAPIENTRY glTexCoord2d(GLdouble s, GLdouble t)
glRasterPos2iv
GLAPI void GLAPIENTRY glRasterPos2iv(const GLint *v)
internalFormat
GLenum internalFormat
Definition: SDL_opengl_glext.h:5063
glVertex4sv
GLAPI void GLAPIENTRY glVertex4sv(const GLshort *v)
GLclampf
float GLclampf
Definition: SDL_opengl.h:188
glRasterPos3i
GLAPI void GLAPIENTRY glRasterPos3i(GLint x, GLint y, GLint z)
glGetMapiv
GLAPI void GLAPIENTRY glGetMapiv(GLenum target, GLenum query, GLint *v)
glGetPolygonStipple
GLAPI void GLAPIENTRY glGetPolygonStipple(GLubyte *mask)
glRectsv
GLAPI void GLAPIENTRY glRectsv(const GLshort *v1, const GLshort *v2)
glEvalPoint2
GLAPI void GLAPIENTRY glEvalPoint2(GLint i, GLint j)
face
GLenum GLuint GLint GLenum face
Definition: SDL_opengl_glext.h:3019
glIndexd
GLAPI void GLAPIENTRY glIndexd(GLdouble c)
glColorMask
const GLubyte GLuint GLuint GLuint GLuint alpha glColorMask
Definition: SDL_glfuncs.h:85
glRasterPos3fv
GLAPI void GLAPIENTRY glRasterPos3fv(const GLfloat *v)
glNormalPointer
GLAPI void GLAPIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
glDrawElements
GLAPI void GLAPIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
glClearAccum
GLAPI void GLAPIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
glTexGenfv
GLAPI void GLAPIENTRY glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
glTexEnvfv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q glTexEnvfv
Definition: SDL_glfuncs.h:408
texture
GLenum GLenum GLuint texture
Definition: SDL_opengl_glext.h:1178
glInterleavedArrays
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params glInterleavedArrays
Definition: SDL_glfuncs.h:217
glLightModeli
GLAPI void GLAPIENTRY glLightModeli(GLenum pname, GLint param)
glTexCoord2f
GLAPI void GLAPIENTRY glTexCoord2f(GLfloat s, GLfloat t)
glPixelMapfv
GLAPI void GLAPIENTRY glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
border
GLint GLint GLsizei GLsizei GLsizei GLint border
Definition: SDL_opengl.h:1572
type
GLuint GLuint GLsizei GLenum type
Definition: SDL_opengl.h:1571
glVertex2s
GLAPI void GLAPIENTRY glVertex2s(GLshort x, GLshort y)
i
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
Definition: SDL_x11sym.h:50
glTexCoord4fv
GLAPI void GLAPIENTRY glTexCoord4fv(const GLfloat *v)
glAreTexturesResident
GLAPI GLboolean GLAPIENTRY glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
glPixelTransferi
GLAPI void GLAPIENTRY glPixelTransferi(GLenum pname, GLint param)
glCopyPixels
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha glCopyPixels
Definition: SDL_glfuncs.h:92
glClearDepth
GLAPI void GLAPIENTRY glClearDepth(GLclampd depth)
glRectiv
GLAPI void GLAPIENTRY glRectiv(const GLint *v1, const GLint *v2)
glVertex3d
GLAPI void GLAPIENTRY glVertex3d(GLdouble x, GLdouble y, GLdouble z)
glMap1f
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params glMap1f
Definition: SDL_glfuncs.h:243
glCopyTexImage2D
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type glCopyTexImage2D
Definition: SDL_glfuncs.h:98
GLint
int GLint
Definition: SDL_opengl.h:182
GLfloat
float GLfloat
Definition: SDL_opengl.h:187
glMap2f
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points glMap2f
Definition: SDL_glfuncs.h:250
coord
GLuint coord
Definition: SDL_opengl_glext.h:5502
glMultMatrixf
GLAPI void GLAPIENTRY glMultMatrixf(const GLfloat *m)
un
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint un
Definition: SDL_glfuncs.h:260
glPixelMapuiv
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar glPixelMapuiv
Definition: SDL_glfuncs.h:290
glReadPixels
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w glReadPixels
Definition: SDL_glfuncs.h:342
glPointSize
GLAPI void GLAPIENTRY glPointSize(GLfloat size)
glClipPlane
GLAPI void GLAPIENTRY glClipPlane(GLenum plane, const GLdouble *equation)
glTexEnvi
GLAPI void GLAPIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
glTexGend
GLAPI void GLAPIENTRY glTexGend(GLenum coord, GLenum pname, GLdouble param)
glEnable
GLAPI void GLAPIENTRY glEnable(GLenum cap)
glTexCoord4iv
GLAPI void GLAPIENTRY glTexCoord4iv(const GLint *v)
glTexCoordPointer
GLAPI void GLAPIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
glGetString
const GLAPI GLubyte *GLAPIENTRY glGetString(GLenum name)
glColor4bv
GLAPI void GLAPIENTRY glColor4bv(const GLbyte *v)
w
GLubyte GLubyte GLubyte GLubyte w
Definition: SDL_opengl_glext.h:731
glRasterPos4sv
GLAPI void GLAPIENTRY glRasterPos4sv(const GLshort *v)
glPushClientAttrib
GLAPI void GLAPIENTRY glPushClientAttrib(GLbitfield mask)
glEvalMesh2
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels glEvalMesh2
Definition: SDL_glfuncs.h:140
glLightfv
GLAPI void GLAPIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
glTexCoord3f
GLAPI void GLAPIENTRY glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
glFlush
GLAPI void GLAPIENTRY glFlush(void)
glColor4usv
GLAPI void GLAPIENTRY glColor4usv(const GLushort *v)
glColorMaterial
GLAPI void GLAPIENTRY glColorMaterial(GLenum face, GLenum mode)