SDL_x11window.h
Go to the documentation of this file.
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_x11window_h_
#define SDL_x11window_h_
/* We need to queue the focus in/out changes because they may occur during
video mode changes and we can respond to them by triggering more mode
changes.
*/
#define PENDING_FOCUS_TIME 200
#if SDL_VIDEO_OPENGL_EGL
#include <EGL/egl.h>
#endif
typedef enum
{
PENDING_FOCUS_NONE,
PENDING_FOCUS_IN,
PENDING_FOCUS_OUT
} PendingFocusEnum;
typedef struct
{
SDL_Window *window;
Window xwindow;
Window fswindow; /* used if we can't have the WM handle fullscreen. */
Visual *visual;
Colormap colormap;
#ifndef NO_SHARED_MEMORY
/* MIT shared memory extension information */
SDL_bool use_mitshm;
XShmSegmentInfo shminfo;
#endif
XImage *ximage;
GC gc;
XIC ic;
SDL_bool created;
int border_left;
int border_right;
int border_top;
int border_bottom;
Uint32 last_focus_event_time;
PendingFocusEnum pending_focus;
Uint32 pending_focus_time;
XConfigureEvent last_xconfigure;
struct SDL_VideoData *videodata;
unsigned long user_time;
Atom xdnd_req;
Window xdnd_source;
#if SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
#endif
} SDL_WindowData;
extern void X11_SetNetWMState(_THIS, Window xwindow, Uint32 flags);
extern Uint32 X11_GetNetWMState(_THIS, Window xwindow);
extern int X11_CreateWindow(_THIS, SDL_Window * window);
extern int X11_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
extern char *X11_GetWindowTitle(_THIS, Window xwindow);
extern void X11_SetWindowTitle(_THIS, SDL_Window * window);
extern void X11_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
extern void X11_SetWindowPosition(_THIS, SDL_Window * window);
extern void X11_SetWindowMinimumSize(_THIS, SDL_Window * window);
extern void X11_SetWindowMaximumSize(_THIS, SDL_Window * window);
extern int X11_GetWindowBordersSize(_THIS, SDL_Window * window, int *top, int *left, int *bottom, int *right);
extern int X11_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
extern int X11_SetWindowModalFor(_THIS, SDL_Window * modal_window, SDL_Window * parent_window);
extern int X11_SetWindowInputFocus(_THIS, SDL_Window * window);
extern void X11_SetWindowSize(_THIS, SDL_Window * window);
extern void X11_ShowWindow(_THIS, SDL_Window * window);
extern void X11_HideWindow(_THIS, SDL_Window * window);
extern void X11_RaiseWindow(_THIS, SDL_Window * window);
extern void X11_MaximizeWindow(_THIS, SDL_Window * window);
extern void X11_MinimizeWindow(_THIS, SDL_Window * window);
extern void X11_RestoreWindow(_THIS, SDL_Window * window);
extern void X11_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
extern void X11_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
extern void X11_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
extern int X11_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
extern void X11_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
extern void X11_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
extern int X11_SetWindowHitTest(SDL_Window *window, SDL_bool enabled);
extern void X11_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept);
#endif /* SDL_x11window_h_ */
/* vi: set ts=4 sw=4 expandtab: */
X11_MaximizeWindow
void X11_MaximizeWindow(_THIS, SDL_Window *window)
X11_DestroyWindow
void X11_DestroyWindow(_THIS, SDL_Window *window)
X11_SetWindowIcon
void X11_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
SDL_WindowData::shminfo
XShmSegmentInfo shminfo
Definition: SDL_x11window.h:53
Uint32
uint32_t Uint32
Definition: SDL_stdinc.h:203
X11_MinimizeWindow
void X11_MinimizeWindow(_THIS, SDL_Window *window)
right
GLdouble GLdouble right
Definition: SDL_opengl_glext.h:6103
SDL_WindowData::border_bottom
int border_bottom
Definition: SDL_x11window.h:62
SDL_WindowData::border_left
int border_left
Definition: SDL_x11window.h:59
SDL_WindowData::pending_focus_time
Uint32 pending_focus_time
Definition: SDL_x11window.h:65
SDL_Surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:70
SDL_WindowData::border_top
int border_top
Definition: SDL_x11window.h:61
SDL_WindowData::pending_focus
PendingFocusEnum pending_focus
Definition: SDL_x11window.h:64
SDL_SysWMinfo
Definition: SDL_syswm.h:197
SDL_WindowData
Definition: SDL_androidwindow.h:38
SDL_WindowData::last_focus_event_time
Uint32 last_focus_event_time
Definition: SDL_x11window.h:63
X11_SetWindowHitTest
int X11_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
X11_RestoreWindow
void X11_RestoreWindow(_THIS, SDL_Window *window)
top
GLdouble GLdouble GLdouble GLdouble top
Definition: SDL_opengl_glext.h:6103
X11_GetWindowBordersSize
int X11_GetWindowBordersSize(_THIS, SDL_Window *window, int *top, int *left, int *bottom, int *right)
PENDING_FOCUS_IN
@ PENDING_FOCUS_IN
Definition: SDL_x11window.h:39
bottom
GLint GLint bottom
Definition: SDL_opengl_glext.h:1949
X11_SetWindowMinimumSize
void X11_SetWindowMinimumSize(_THIS, SDL_Window *window)
PendingFocusEnum
PendingFocusEnum
Definition: SDL_x11window.h:36
X11_GetWindowWMInfo
SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
X11_SetWindowOpacity
int X11_SetWindowOpacity(_THIS, SDL_Window *window, float opacity)
data
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
SDL_WindowData::use_mitshm
SDL_bool use_mitshm
Definition: SDL_x11window.h:52
X11_HideWindow
void X11_HideWindow(_THIS, SDL_Window *window)
egl.h
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:73
PENDING_FOCUS_NONE
@ PENDING_FOCUS_NONE
Definition: SDL_x11window.h:38
X11_GetWindowTitle
char * X11_GetWindowTitle(_THIS, Window xwindow)
X11_SetWindowInputFocus
int X11_SetWindowInputFocus(_THIS, SDL_Window *window)
PENDING_FOCUS_OUT
@ PENDING_FOCUS_OUT
Definition: SDL_x11window.h:40
SDL_WindowData::border_right
int border_right
Definition: SDL_x11window.h:60
SDL_WindowData::xwindow
Window xwindow
Definition: SDL_x11window.h:46
X11_SetWindowPosition
void X11_SetWindowPosition(_THIS, SDL_Window *window)
X11_ShowWindow
void X11_ShowWindow(_THIS, SDL_Window *window)
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
X11_SetWindowModalFor
int X11_SetWindowModalFor(_THIS, SDL_Window *modal_window, SDL_Window *parent_window)
SDL_WindowData::ximage
XImage * ximage
Definition: SDL_x11window.h:55
X11_SetWindowTitle
void X11_SetWindowTitle(_THIS, SDL_Window *window)
X11_AcceptDragAndDrop
void X11_AcceptDragAndDrop(SDL_Window *window, SDL_bool accept)
SDL_WindowData::xdnd_req
Atom xdnd_req
Definition: SDL_x11window.h:69
Uint16
uint16_t Uint16
Definition: SDL_stdinc.h:191
X11_SetWindowResizable
void X11_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable)
X11_RaiseWindow
void X11_RaiseWindow(_THIS, SDL_Window *window)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
X11_SetWindowBordered
void X11_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
SDL_WindowData::user_time
unsigned long user_time
Definition: SDL_x11window.h:68
SDL_WindowData::gc
GC gc
Definition: SDL_x11window.h:56
SDL_VideoData::display
struct wl_display * display
Definition: SDL_waylandvideo.h:50
X11_CreateWindow
int X11_CreateWindow(_THIS, SDL_Window *window)
X11_GetNetWMState
Uint32 X11_GetNetWMState(_THIS, Window xwindow)
SDL_WindowData::xdnd_source
Window xdnd_source
Definition: SDL_x11window.h:70
X11_SetWindowGrab
void X11_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
SDL_WindowData::ic
XIC ic
Definition: SDL_x11window.h:57
X11_SetWindowGammaRamp
int X11_SetWindowGammaRamp(_THIS, SDL_Window *window, const Uint16 *ramp)
X11_SetWindowMaximumSize
void X11_SetWindowMaximumSize(_THIS, SDL_Window *window)
SDL_VideoDisplay
Definition: SDL_sysvideo.h:125
SDL_WindowData::fswindow
Window fswindow
Definition: SDL_x11window.h:47
left
GLint left
Definition: SDL_opengl_glext.h:1949
SDL_WindowData::last_xconfigure
XConfigureEvent last_xconfigure
Definition: SDL_x11window.h:66
enabled
GLenum GLenum GLsizei const GLuint GLboolean enabled
Definition: SDL_opengl_glext.h:2479
EGLSurface
void * EGLSurface
Definition: egl.h:59
flags
GLbitfield flags
Definition: SDL_opengl_glext.h:1480
SDL_WindowData::colormap
Colormap colormap
Definition: SDL_x11window.h:49
X11_SetWindowSize
void X11_SetWindowSize(_THIS, SDL_Window *window)
X11_CreateWindowFrom
int X11_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
X11_SetWindowFullscreen
void X11_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
X11_SetNetWMState
void X11_SetNetWMState(_THIS, Window xwindow, Uint32 flags)
SDL_WindowData::visual
Visual * visual
Definition: SDL_x11window.h:48
SDL_VideoData
Definition: SDL_androidvideo.h:36
SDL_bool
SDL_bool
Definition: SDL_stdinc.h:161