Package: libretro-bsnes-mercury-performance
Source: libretro-bsnes-mercury
Version: 094+git20220807-8build2
Architecture: arm64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Installed-Size: 1758
Depends: retroarch | libretro-frontend, libc6 (>= 2.38), libgcc-s1 (>= 3.0), libstdc++6 (>= 13.1)
Section: games
Priority: optional
Multi-Arch: same
Homepage: https://github.com/libretro/bsnes-mercury
Description: Libretro wrapper for bsnes-mercury performance core
 This wrapper makes bsnes-mercury performance core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury performance core, which provides
 faster emulation at the cost of reduced accuracy, including problems with some
 games.
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
