Package: libretro-bsnes-mercury-balanced
Source: libretro-bsnes-mercury
Version: 094+git20160126-1ubuntu2
Architecture: i386
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Installed-Size: 1788
Depends: retroarch | libretro-frontend | gnome-games-app, libc6 (>= 2.7), libgcc1 (>= 1:4.2), libstdc++6 (>= 5.2)
Section: games
Priority: optional
Multi-Arch: same
Homepage: https://github.com/libretro/bsnes-mercury
Description: Libretro wrapper for bsnes-mercury balanced core
 This wrapper makes bsnes-mercury balanced core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury balanced core, which tries to keep
 a good balance between accuracy and performance. It runs almost all SNES games.
Original-Maintainer: Sérgio Benjamim <sergio_br2@yahoo.com.br>
