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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:

qglviewer |
Camera | A perspective or orthographic camera
Constraint | An interface class for Frame constraints
AxisPlaneConstraint | An abstract class for Frame Constraints defined by an axis or a plane
LocalConstraint | An AxisPlaneConstraint defined in the Frame local coordinate system
WorldConstraint | An AxisPlaneConstraint defined in the world coordinate system
CameraConstraint | An AxisPlaneConstraint defined in the camera coordinate system
Frame | Coordinate system, defined by a position and an orientation
KeyFrameInterpolator | A keyFrame Catmull-Rom Frame interpolator
ManipulatedCameraFrame | ManipulatedFrame with Camera specific mouse bindings
ManipulatedFrame | A ManipulatedFrame is a Frame that can be rotated and translated using the mouse
MouseGrabber | Abstract class for objects that grab mouse focus in a QGLViewer
Quaternion | 3D rotations and orientations
Vec | 3D positions and 3D vectors
QGLViewer | A versatile 3D OpenGL viewer based on QGLWidget