numEffectState.h File Reference
`#include "osl/bits/numSimpleEffect.h"`
`#include "osl/mobility/kingMobility.h"`
`#include "osl/bits/align16New.h"`
`#include "osl/bits/pieceStand.h"`

Go to the source code of this file.

## Classes

class | osl::NumEffectState
| 利きを持つ局面 More...

## Namespaces

namespace | osl
namespace | osl::checkmate

## Functions

bool | osl::operator== (const NumEffectState &st1, const NumEffectState &st2)
| 駒番に依存した局面（インスタンス）比較をする.
bool | osl::operator!= (const NumEffectState &s1, const NumEffectState &s2)