osl::NewProgress Member List

This is the complete list of members for osl::NewProgress, including all inherited members.

attack5x5_progresses | osl::progress::ml::NewProgressData | private
attack5x5_weight | osl::NewProgress | private static
attack5x5_x_weight | osl::NewProgress | private static
attack5x5_y_weight | osl::NewProgress | private static
attack5x5Value(const NumEffectState &state) const | osl::NewProgress | private
attack_relative | osl::NewProgress | private static
attacked_ptype_pair_weight | osl::NewProgress | private static
bishop | osl::progress::ml::NewProgressData | private
debugInfo() const | osl::NewProgress |
defaultFilename() | osl::NewProgress | static
defense_relative | osl::NewProgress | private static
defenses | osl::progress::ml::NewProgressData | private
effect_progresses | osl::progress::ml::NewProgressData | private
effectstate_weight | osl::NewProgress | private static
gold | osl::progress::ml::NewProgressData | private
index(Square king, Square target) | osl::NewProgress | inline private static
index5x5(int rook, int bishop, int gold, int silver, int promoted) | osl::NewProgress | inline private static
index5x5x(int rook, int bishop, int gold, int silver, int promoted, int king_x) | osl::NewProgress | inline private static
index5x5y(int rook, int bishop, int gold, int silver, int promoted, int king_y) | osl::NewProgress | inline private static
indexPerEffect(Square king, Square target, int count) | osl::NewProgress | inline private static
indexPerEffectX(Square king, Square target, int count) | osl::NewProgress | inline private static
indexPerEffectY(Square king, Square target, int count) | osl::NewProgress | inline private static
indexRelative(const Square king, const Ptype ptype, const Square pos) | osl::NewProgress | inline private static
indexRelative(const Player player, const Square king, const Piece piece) | osl::NewProgress | inline private static
indexX(Square king, Square target) | osl::NewProgress | inline private static
indexY(Square king, Square target) | osl::NewProgress | inline private static
initialized() | osl::NewProgress | inline static
initialized_flag | osl::NewProgress | private static
king_relative_attack | osl::progress::ml::NewProgressData | private
king_relative_defense | osl::progress::ml::NewProgressData | private
king_relative_weight | osl::NewProgress | private static
max_progress | osl::NewProgress | private static
maxProgress() | osl::NewProgress | inline static
NewProgress(const NumEffectState &state) | osl::NewProgress |
non_pawn_ptype_attacked_pair | osl::progress::ml::NewProgressData | private
non_pawn_ptype_attacked_pair_eval | osl::progress::ml::NewProgressData | private
pawn_facing | osl::progress::ml::NewProgressData | private
pawn_facing_weight | osl::NewProgress | private static
piecestand7 | osl::progress::ml::NewProgressData | private
piecestand7_weight | osl::NewProgress | private static
progress() const | osl::NewProgress | inline
progress16() const | osl::NewProgress | inline
progress16(Player p) const | osl::NewProgress | inline
progressAttack(Player p) const | osl::NewProgress | inline
progressDefense(Player p) const | osl::NewProgress | inline
progresses | osl::progress::ml::NewProgressData | private
progressOne(const NumEffectState &state, int &attack, int &defense) | osl::NewProgress | private static
ProgressScale enum value | osl::NewProgress |
promoted | osl::progress::ml::NewProgressData | private
promotion37 | osl::progress::ml::NewProgressData | private
promotion37_eval | osl::progress::ml::NewProgressData | private
promotion37_weight | osl::NewProgress | private static
promotion37One(const NumEffectState &state, int rank) | osl::NewProgress | private
rawData() const | osl::NewProgress | inline
rook | osl::progress::ml::NewProgressData | private
setUp(const char *filename) | osl::NewProgress | static
setUp() | osl::NewProgress | static
silver | osl::progress::ml::NewProgressData | private
stand_progresses | osl::progress::ml::NewProgressData | private
stand_weight | osl::NewProgress | private static
update(const NumEffectState &new_state, Move last_move) | osl::NewProgress | inline
updateAttack5x5Pieces(PieceMask, const NumEffectState &) | osl::NewProgress | private
updateAttack5x5PiecesAndState(const NumEffectState &state) | osl::NewProgress | private
updateMain(const NumEffectState &new_state, Move last_move) | osl::NewProgress | inline private
updateNonPawnAttackedPtypePair(const NumEffectState &state) | osl::NewProgress | private
updateNonPawnAttackedPtypePairOne(const NumEffectState &state) | osl::NewProgress | private
updatePawnFacing(const NumEffectState &state) | osl::NewProgress | private
updatePieceKingRelativeBonus(const NumEffectState &state) | osl::NewProgress | private
updatePieceStand7(const NumEffectState &state) | osl::NewProgress | private
updatePromotion37(const NumEffectState &state) | osl::NewProgress | private
updateSub(const NumEffectState &new_state, Move last_move) | osl::NewProgress |