evalStagePair.h
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/* evalStagePair.h
*/
#ifndef OSL_EVALSTAGEPAIR_H
#define OSL_EVALSTAGEPAIR_H
#include "osl/eval/midgame.h"
namespace osl
{
namespace eval
{
namespace ml
{
typedef CArray<CArray<int,EvalStages>,2> EvalStagePair;
typedef CArray<CArray<int,2>,EvalStages> PairEvalStage;
}
}
}
#endif /* OSL_EVALSTAGEPAIR_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
osl::CArray
Definition container.h:20
midgame.h
osl::eval::ml
Definition eval_pieceStand.cc:470
osl::eval::ml::PairEvalStage
CArray< CArray< int, 2 >, EvalStages > PairEvalStage
Definition evalStagePair.h:15
osl::eval::ml::EvalStagePair
CArray< CArray< int, EvalStages >, 2 > EvalStagePair
Definition evalStagePair.h:14
osl::eval
Definition eval_pieceStand.cc:468
osl
Definition additionalEffect.h:6
osl::EvalStages
const int EvalStages
Definition midgame.h:12