osl::checkmate::Dfpn::Node Member List

This is the complete list of members for osl::checkmate::Dfpn::Node, including all inherited members.

allocate(int n) | osl::checkmate::Dfpn::Node | inline
children | osl::checkmate::Dfpn::Node |
children_path | osl::checkmate::Dfpn::Node |
clear() | osl::checkmate::Dfpn::Node | inline
hash_key | osl::checkmate::Dfpn::NodeBase |
hashes | osl::checkmate::Dfpn::Node |
isLoop(int c) const | osl::checkmate::Dfpn::Node | inline
moved | osl::checkmate::Dfpn::NodeBase |
moves | osl::checkmate::Dfpn::Node |
newPath(int c) const | osl::checkmate::Dfpn::Node | inline
nextWhiteStand(Player P, Move move) const | osl::checkmate::Dfpn::Node | inline
path | osl::checkmate::Dfpn::NodeBase |
path_record | osl::checkmate::Dfpn::NodeBase |
proof_cost | osl::checkmate::Dfpn::Node |
record | osl::checkmate::Dfpn::NodeBase |
setCheckmateAttack(Player attack, int best_i) | osl::checkmate::Dfpn::Node | inline
setCheckmateChildInDefense(size_t i) | osl::checkmate::Dfpn::Node | inline
setCheckmateDefense(Player attack, const NumEffectState &state) | osl::checkmate::Dfpn::Node | inline
setLoopDetection() | osl::checkmate::Dfpn::Node | inline
setNoCheckmateAttack(Player attack, const NumEffectState &state) | osl::checkmate::Dfpn::Node | inline
setNoCheckmateChildInAttack(size_t i) | osl::checkmate::Dfpn::Node | inline
setNoCheckmateDefense(Player attack, int best_i) | osl::checkmate::Dfpn::Node | inline
threshold | osl::checkmate::Dfpn::NodeBase |
visit_time | osl::checkmate::Dfpn::Node |
white_stand | osl::checkmate::Dfpn::NodeBase |