capture_.h File Reference
`#include "osl/move_generator/move_action.h"`
`#include "osl/numEffectState.h"`

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## Classes

class | osl::move_generator::Capture< Action >
| 駒を取る手を生成 More...
struct | osl::move_generator::GenerateCapture
| Capture の Player で特殊化できないバージョン． More...
struct | osl::GenerateCapture
| Capture の Player で特殊化できないバージョン． More...

## Namespaces

namespace | osl
namespace | osl::move_generator