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PlayerBase.cpp
Go to the documentation of this file.
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#include "PlayerBase.h"
using namespace openshot;
// Display a loading animation
void PlayerBase::Loading() {
mode = PLAYBACK_LOADING;
}
// Play the video
void PlayerBase::Play() {
mode = PLAYBACK_PLAY;
}
// Pause the video
void PlayerBase::Pause() {
mode = PLAYBACK_PAUSED;
}
// Get the Playback speed
float PlayerBase::Speed() {
return speed;
}
// Set the Playback speed multiplier (1.0 = normal speed, <1.0 = slower, >1.0 faster)
void PlayerBase::Speed(float new_speed) {
speed = new_speed;
}
// Stop the video player and clear the cached frames
void PlayerBase::Stop() {
mode = PLAYBACK_STOPPED;
}
// Get the current reader, such as a FFmpegReader
openshot::ReaderBase* PlayerBase::Reader() {
return reader;
}
// Set the current reader, such as a FFmpegReader
void PlayerBase::Reader(openshot::ReaderBase *new_reader) {
reader = new_reader;
}
// Get the Volume
float PlayerBase::Volume() {
return volume;
}
// Set the Volume multiplier (1.0 = normal volume, <1.0 = quieter, >1.0 louder)
void PlayerBase::Volume(float new_volume) {
volume = new_volume;
}
PlayerBase.h
Header file for PlayerBase class.
openshot::PlayerBase::Stop
virtual void Stop()=0
Stop the video player and clear the cached frames.
Definition PlayerBase.cpp:43
openshot::PlayerBase::Speed
virtual float Speed()=0
Get the Playback speed.
Definition PlayerBase.cpp:33
openshot::PlayerBase::volume
float volume
Definition PlayerBase.h:45
openshot::PlayerBase::Play
virtual void Play()=0
Play the video.
Definition PlayerBase.cpp:23
openshot::PlayerBase::mode
PlaybackMode mode
Definition PlayerBase.h:47
openshot::PlayerBase::Volume
virtual float Volume()=0
Get the Volume.
Definition PlayerBase.cpp:58
openshot::PlayerBase::Pause
virtual void Pause()=0
Pause the video.
Definition PlayerBase.cpp:28
openshot::PlayerBase::reader
openshot::ReaderBase * reader
Definition PlayerBase.h:46
openshot::PlayerBase::speed
float speed
Definition PlayerBase.h:44
openshot::PlayerBase::Loading
virtual void Loading()=0
Display a loading animation.
Definition PlayerBase.cpp:18
openshot::PlayerBase::Reader
virtual openshot::ReaderBase * Reader()=0
Get the current reader, such as a FFmpegReader.
Definition PlayerBase.cpp:48
openshot::ReaderBase
This abstract class is the base class, used by all readers in libopenshot.
Definition ReaderBase.h:76
openshot
This namespace is the default namespace for all code in the openshot library.
Definition Compressor.h:29
openshot::PLAYBACK_LOADING
@ PLAYBACK_LOADING
Loading the video (display a loading animation).
Definition PlayerBase.h:30
openshot::PLAYBACK_PAUSED
@ PLAYBACK_PAUSED
Pause the video (holding the last displayed frame).
Definition PlayerBase.h:29
openshot::PLAYBACK_STOPPED
@ PLAYBACK_STOPPED
Stop playing the video (clear cache, done with player).
Definition PlayerBase.h:31
openshot::PLAYBACK_PLAY
@ PLAYBACK_PLAY
Play the video normally.
Definition PlayerBase.h:28