Coordinate.cpp
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/**
* @file
* @brief Source file for Coordinate class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/Coordinate.h"
using namespace std;
using namespace openshot;
// Default constructor for a coordinate, which defaults the X and Y to zero (0,0)
Coordinate::Coordinate() :
X(0), Y(0) {
}
// Constructor which also allows the user to set the X and Y
Coordinate::Coordinate(double x, double y) :
X(x), Y(y) {
}
// Generate JSON string of this object
std::string Coordinate::Json() const {
// Return formatted string
return JsonValue().toStyledString();
}
// Generate Json::Value for this object
Json::Value Coordinate::JsonValue() const {
// Create root json object
Json::Value root;
root["X"] = X;
root["Y"] = Y;
//root["increasing"] = increasing;
//root["repeated"] = Json::Value(Json::objectValue);
//root["repeated"]["num"] = repeated.num;
//root["repeated"]["den"] = repeated.den;
//root["delta"] = delta;
// return JsonValue
return root;
}
// Load JSON string into this object
void Coordinate::SetJson(const std::string value) {
// Parse JSON string into JSON objects
try
{
const Json::Value root = openshot::stringToJson(value);
// Set all values that match
SetJsonValue(root);
}
catch (const std::exception& e)
{
// Error parsing JSON (or missing keys)
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
}
}
// Load Json::Value into this object
void Coordinate::SetJsonValue(const Json::Value root) {
// Set data from Json (if key is found)
if (!root["X"].isNull())
X = root["X"].asDouble();
if (!root["Y"].isNull())
Y = root["Y"].asDouble();
}
openshot::Coordinate::SetJsonValue
void SetJsonValue(const Json::Value root)
Load Json::Value into this object.
Definition: Coordinate.cpp:89
openshot::Coordinate::JsonValue
Json::Value JsonValue() const
Generate Json::Value for this object.
Definition: Coordinate.cpp:55
openshot::Coordinate::Json
std::string Json() const
Get and Set JSON methods.
Definition: Coordinate.cpp:48
openshot::Coordinate::SetJson
void SetJson(const std::string value)
Load JSON string into this object.
Definition: Coordinate.cpp:72
openshot::Coordinate::X
double X
The X value of the coordinate (usually representing the frame #)
Definition: Coordinate.h:57
openshot::Coordinate::Y
double Y
The Y value of the coordinate (usually representing the value of the property being animated)
Definition: Coordinate.h:58
openshot::Coordinate::Coordinate
Coordinate()
The default constructor, which defaults to (0,0)
Definition: Coordinate.cpp:37
openshot::InvalidJSON
Exception for invalid JSON.
Definition: Exceptions.h:206
openshot
This namespace is the default namespace for all code in the openshot library.
Definition: AudioBufferSource.h:39
openshot::stringToJson
const Json::Value stringToJson(const std::string value)
Definition: Json.cpp:33