Settings.cpp
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/**
* @file
* @brief Source file for global Settings class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/Settings.h"
using namespace std;
using namespace openshot;
// Global reference to logger
Settings *Settings::m_pInstance = NULL;
// Create or Get an instance of the logger singleton
Settings *Settings::Instance()
{
if (!m_pInstance) {
// Create the actual instance of logger only once
m_pInstance = new Settings;
m_pInstance->HARDWARE_DECODER = 0;
m_pInstance->HIGH_QUALITY_SCALING = false;
m_pInstance->MAX_WIDTH = 0;
m_pInstance->MAX_HEIGHT = 0;
m_pInstance->WAIT_FOR_VIDEO_PROCESSING_TASK = false;
m_pInstance->OMP_THREADS = 12;
m_pInstance->FF_THREADS = 8;
m_pInstance->DE_LIMIT_HEIGHT_MAX = 1100;
m_pInstance->DE_LIMIT_WIDTH_MAX = 1950;
m_pInstance->HW_DE_DEVICE_SET = 0;
m_pInstance->HW_EN_DEVICE_SET = 0;
m_pInstance->PLAYBACK_AUDIO_DEVICE_NAME = "";
}
return m_pInstance;
}
openshot::Settings
This class is contains settings used by libopenshot (and can be safely toggled at any point)
Definition: Settings.h:56
openshot::Settings::HARDWARE_DECODER
int HARDWARE_DECODER
Use video codec for faster video decoding (if supported)
Definition: Settings.h:92
openshot
This namespace is the default namespace for all code in the openshot library.
Definition: AudioBufferSource.h:39