DecklinkInput.h
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/**
* @file
* @brief Header file for DecklinkInput class
* @author Jonathan Thomas <jonathan@openshot.org>, Blackmagic Design
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2009 Blackmagic Design
*
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* obtaining a copy of the software and accompanying documentation covered by
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*
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*
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*/
#ifndef OPENSHOT_DECKLINK_INPUT_H
#define OPENSHOT_DECKLINK_INPUT_H
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <unistd.h>
#include <fcntl.h>
#include "DeckLinkAPI.h"
#include "Frame.h"
#include "CacheMemory.h"
#include "OpenMPUtilities.h"
/// Implementation of the Blackmagic Decklink API (used by the DecklinkReader)
class DeckLinkInputDelegate : public IDeckLinkInputCallback
{
public:
pthread_cond_t* sleepCond;
BMDTimecodeFormat g_timecodeFormat;
unsigned long frameCount;
unsigned long final_frameCount;
// Queue of raw video frames
std::deque<IDeckLinkMutableVideoFrame*> raw_video_frames;
openshot::CacheMemory final_frames;
// Convert between YUV and RGB
IDeckLinkOutput *deckLinkOutput;
IDeckLinkVideoConversion *deckLinkConverter;
DeckLinkInputDelegate(pthread_cond_t* m_sleepCond, IDeckLinkOutput* deckLinkOutput, IDeckLinkVideoConversion* deckLinkConverter);
~DeckLinkInputDelegate();
virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID *ppv) { return E_NOINTERFACE; }
virtual ULONG STDMETHODCALLTYPE AddRef(void);
virtual ULONG STDMETHODCALLTYPE Release(void);
virtual HRESULT STDMETHODCALLTYPE VideoInputFormatChanged(BMDVideoInputFormatChangedEvents, IDeckLinkDisplayMode*, BMDDetectedVideoInputFormatFlags);
virtual HRESULT STDMETHODCALLTYPE VideoInputFrameArrived(IDeckLinkVideoInputFrame*, IDeckLinkAudioInputPacket*);
// Extra methods
std::shared_ptr<openshot::Frame> GetFrame(int64_t requested_frame);
unsigned long GetCurrentFrameNumber();
private:
ULONG m_refCount;
pthread_mutex_t m_mutex;
};
#endif
CacheMemory.h
Header file for CacheMemory class.
Frame.h
Header file for Frame class.
OpenMPUtilities.h
Header file for OpenMPUtilities (set some common macros)
DeckLinkInputDelegate
Implementation of the Blackmagic Decklink API (used by the DecklinkReader)
Definition: DecklinkInput.h:74
DeckLinkInputDelegate::~DeckLinkInputDelegate
~DeckLinkInputDelegate()
Definition: DecklinkInput.cpp:73
DeckLinkInputDelegate::VideoInputFrameArrived
virtual HRESULT STDMETHODCALLTYPE VideoInputFrameArrived(IDeckLinkVideoInputFrame *, IDeckLinkAudioInputPacket *)
Definition: DecklinkInput.cpp:138
DeckLinkInputDelegate::QueryInterface
virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID *ppv)
Definition: DecklinkInput.h:92
DeckLinkInputDelegate::sleepCond
pthread_cond_t * sleepCond
Definition: DecklinkInput.h:76
DeckLinkInputDelegate::GetCurrentFrameNumber
unsigned long GetCurrentFrameNumber()
Definition: DecklinkInput.cpp:102
DeckLinkInputDelegate::deckLinkConverter
IDeckLinkVideoConversion * deckLinkConverter
Definition: DecklinkInput.h:87
DeckLinkInputDelegate::final_frames
openshot::CacheMemory final_frames
Definition: DecklinkInput.h:83
DeckLinkInputDelegate::GetFrame
std::shared_ptr< openshot::Frame > GetFrame(int64_t requested_frame)
Definition: DecklinkInput.cpp:110
DeckLinkInputDelegate::Release
virtual ULONG STDMETHODCALLTYPE Release(void)
Definition: DecklinkInput.cpp:87
DeckLinkInputDelegate::raw_video_frames
std::deque< IDeckLinkMutableVideoFrame * > raw_video_frames
Definition: DecklinkInput.h:82
DeckLinkInputDelegate::DeckLinkInputDelegate
DeckLinkInputDelegate(pthread_cond_t *m_sleepCond, IDeckLinkOutput *deckLinkOutput, IDeckLinkVideoConversion *deckLinkConverter)
Definition: DecklinkInput.cpp:60
DeckLinkInputDelegate::g_timecodeFormat
BMDTimecodeFormat g_timecodeFormat
Definition: DecklinkInput.h:77
DeckLinkInputDelegate::AddRef
virtual ULONG STDMETHODCALLTYPE AddRef(void)
Definition: DecklinkInput.cpp:78
DeckLinkInputDelegate::final_frameCount
unsigned long final_frameCount
Definition: DecklinkInput.h:79
DeckLinkInputDelegate::VideoInputFormatChanged
virtual HRESULT STDMETHODCALLTYPE VideoInputFormatChanged(BMDVideoInputFormatChangedEvents, IDeckLinkDisplayMode *, BMDDetectedVideoInputFormatFlags)
Definition: DecklinkInput.cpp:288
DeckLinkInputDelegate::frameCount
unsigned long frameCount
Definition: DecklinkInput.h:78
DeckLinkInputDelegate::deckLinkOutput
IDeckLinkOutput * deckLinkOutput
Definition: DecklinkInput.h:86
openshot::CacheMemory
This class is a memory-based cache manager for Frame objects.
Definition: CacheMemory.h:51