Here is a list of all class members with links to the classes they belong to:

### - a -

- abortHandler() : openshot::CrashHandler
- acodec : openshot::ReaderInfo , openshot::WriterInfo
- Add() : openshot::CacheBase , openshot::CacheDisk , openshot::CacheMemory
- add_property_choice_json() : openshot::ClipBase
- add_property_json() : openshot::ClipBase
- AddAudio() : openshot::Frame
- AddAudioSilence() : openshot::Frame
- AddClip() : openshot::Timeline
- AddColor() : openshot::Frame
- AddEffect() : openshot::Clip , openshot::Timeline
- AddImage() : openshot::Frame
- AddPoint() : openshot::Keyframe
- AddRef() : DeckLinkInputDelegate , DeckLinkOutputDelegate
- alpha : openshot::Clip , openshot::Color
- alpha_x : openshot::ColorShift
- alpha_y : openshot::ColorShift
- amplitude : openshot::Wave
- anchor : openshot::Clip
- AppendDebugMethod() : openshot::ZmqLogger
- ApplyGainRamp() : openshot::Frame
- ApplyJsonDiff() : openshot::Timeline
- ApplyMapperToClips() : openshot::Timeline
- audio_bit_rate : openshot::ReaderInfo , openshot::WriterInfo
- audio_stream_index : openshot::ReaderInfo , openshot::WriterInfo
- audio_timebase : openshot::ReaderInfo , openshot::WriterInfo
- AudioBufferSource() : openshot::AudioBufferSource
- audioDeviceManager : openshot::AudioDeviceManagerSingleton
- AudioReaderSource() : openshot::AudioReaderSource
- AudioResampler() : openshot::AudioResampler
- audioSamplesPerFrame : DeckLinkOutputDelegate
- AutoMapClips() : openshot::Timeline