Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:

openshot::AudioDeviceManagerSingleton | Singleton wrapper for AudioDeviceManager (to prevent multiple instances)
openshot::AudioLocation | This struct holds the associated video frame and starting sample # for an audio packet
openshot::AudioResampler | This class is used to resample audio data for many sequential frames
openshot::CacheBase | All cache managers in libopenshot are based on this CacheBase class
openshot::CacheDisk | This class is a disk-based cache manager for Frame objects
openshot::CacheMemory | This class is a memory-based cache manager for Frame objects
openshot::ChunkLocation | This struct holds the location of a frame within a chunk
openshot::ClipBase | This abstract class is the base class, used by all clips in libopenshot
openshot::Clip | This class represents a clip (used to arrange readers on the timeline)
openshot::EffectBase | This abstract class is the base class, used by all effects in libopenshot
openshot::Blur | This class adjusts the blur of an image, and can be animated with openshot::Keyframe curves over time
openshot::Brightness | This class adjusts the brightness and contrast of an image, and can be animated with openshot::Keyframe curves over time
openshot::ChromaKey | This class uses the ImageMagick++ libraries, to remove (i.e. key out) a color (i.e. greenscreen)
openshot::Deinterlace | This class uses the ImageMagick++ libraries, to de-interlace the image, which removes the EVEN or ODD horizontal lines (which represent different points of time)
openshot::Mask | This class uses the ImageMagick++ libraries, to apply alpha (or transparency) masks to any frame. It can also be animated, and used as a powerful Wipe transition
openshot::Negate | This class uses the ImageMagick++ libraries, to negate image (i.e. negative)
openshot::Saturation | This class adjusts the saturation of color on a frame's image
openshot::Color | This class represents a color (used on the timeline and clips)
openshot::CompareClipEffects |
openshot::CompareClips |
openshot::CompareEffects |
openshot::Coordinate | This class represents a Cartesian coordinate (X, Y) used in the Keyframe animation system
openshot::CrashHandler | This class is designed to catch exceptions thrown by libc (SIGABRT, SIGSEGV, SIGILL, SIGFPE)
openshot::EffectInfo | This class returns a listing of all effects supported by libopenshot
openshot::EffectInfoStruct | This struct contains info about an effect, such as the name, video or audio effect, etc..
exception |
openshot::BaseException | Base exception class with a custom message variable
openshot::ChunkNotFound | Exception when a required chunk is missing
openshot::DecklinkError | Exception when accessing a blackmagic decklink card
openshot::ErrorDecodingAudio | Exception when decoding audio packet
openshot::ErrorEncodingAudio | Exception when encoding audio packet
openshot::ErrorEncodingVideo | Exception when encoding audio packet
openshot::InvalidChannels | Exception when an invalid # of audio channels are detected
openshot::InvalidCodec | Exception when no valid codec is found for a file
openshot::InvalidFile | Exception for files that can not be found or opened
openshot::InvalidFormat | Exception when no valid format is found for a file
openshot::InvalidJSON | Exception for invalid JSON
openshot::InvalidJSONKey | Exception for missing JSON Change key
openshot::InvalidOptions | Exception when invalid encoding options are used
openshot::InvalidSampleRate | Exception when invalid sample rate is detected during encoding
openshot::NoStreamsFound | Exception when no streams are found in the file
openshot::OutOfBoundsFrame | Exception for frames that are out of bounds
openshot::OutOfBoundsPoint | Exception for an out of bounds key-frame point
openshot::OutOfMemory | Exception when memory could not be allocated
openshot::ReaderClosed | Exception when a reader is closed, and a frame is requested
openshot::ResampleError | Exception when resample fails
openshot::TooManySeeks | Exception when too many seek attempts happen
openshot::WriterClosed | Exception when a writer is closed, and a frame is requested
openshot::Field | This struct holds a single field (half a frame)
openshot::Fraction | This class represents a fraction
openshot::Frame | This class represents a single frame of video (i.e. image & audio data)
IDeckLinkAudioOutputCallback |
DeckLinkOutputDelegate | Implementation of the Blackmagic Decklink API (used by the DecklinkWriter)
IDeckLinkInputCallback |
DeckLinkInputDelegate | Implementation of the Blackmagic Decklink API (used by the DecklinkReader)
IDeckLinkVideoOutputCallback |
DeckLinkOutputDelegate | Implementation of the Blackmagic Decklink API (used by the DecklinkWriter)
openshot::Keyframe | A Keyframe is a collection of Point instances, which is used to vary a number or property over time
openshot::MappedFrame | This struct holds two fields which together make up a complete video frame
openshot::OpenShotVersion | This struct holds version number information. Use the GetVersion() method to access the current version of libopenshot
openshot::PlayerBase | This is the base class of all Players in libopenshot
openshot::QtPlayer | This class is used to playback a video from a reader
openshot::Point | A Point is the basic building block of a key-frame curve
PositionableAudioSource |
openshot::AudioBufferSource | This class is used to expose an AudioSampleBuffer as an AudioSource in JUCE
openshot::AudioReaderSource | This class is used to expose any ReaderBase derived class as an AudioSource in JUCE
openshot::Profile | This class loads a special text-based file called a Profile
openshot::ProfileInfo | This struct holds profile data, typically loaded from a file
QObject |
VideoRenderer |
QWidget |
PlayerDemo |
VideoRenderWidget |
openshot::ReaderBase | This abstract class is the base class, used by all readers in libopenshot
openshot::ChunkReader | This class reads a special chunk-formatted file, which can be easily shared in a distributed environment
openshot::DecklinkReader | This class uses the Blackmagic Decklink libraries, to open video streams on Blackmagic devices
openshot::DummyReader | This class is used as a simple, dummy reader, which always returns a blank frame
openshot::FFmpegReader | This class uses the FFmpeg libraries, to open video files and audio files, and return openshot::Frame objects for any frame in the file
openshot::FrameMapper | This class creates a mapping between 2 different frame rates, applying a specific pull-down technique
openshot::ImageReader | This class uses the ImageMagick++ libraries, to open image files, and return openshot::Frame objects containing the image
openshot::QtImageReader | This class uses the Qt library, to open image files, and return openshot::Frame objects containing the image
openshot::TextReader | This class uses the ImageMagick++ libraries, to create frames with "Text", and return openshot::Frame objects
openshot::Timeline | This class represents a timeline
openshot::ReaderInfo | This struct contains info about a media file, such as height, width, frames per second, etc..
openshot::RendererBase | This is the base class of all Renderers in libopenshot
VideoRenderer |
openshot::SampleRange | This struct holds a the range of samples needed by this frame
TimeSliceThread |
openshot::SafeTimeSliceThread |
openshot::WriterBase | This abstract class is the base class, used by writers. Writers are types of classes that encode video, audio, and image files
openshot::ChunkWriter | This class takes any reader and generates a special type of video file, built with chunks of small video and audio data
openshot::DecklinkWriter | This class uses the Blackmagic Decklink libraries, to send video streams to Blackmagic devices
openshot::FFmpegWriter | This class uses the FFmpeg libraries, to write and encode video files and audio files
openshot::ImageWriter | This class uses the ImageMagick library to write image files (including animated GIFs)
openshot::WriterInfo | This struct contains info about encoding a media file, such as height, width, frames per second, etc..
openshot::ZmqLogger | This abstract class is the base class, used by all readers in libopenshot
Thread |
openshot::AudioPlaybackThread | The audio playback thread
openshot::PlayerPrivate | The private part of QtPlayer class, which contains an audio thread and video thread, and controls the video timing and audio synchronization code
openshot::VideoCacheThread | The video cache class
openshot::VideoPlaybackThread | The video playback class