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juce_ReverbAudioSource.cpp
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
ReverbAudioSource::ReverbAudioSource (AudioSource* const inputSource, const bool deleteInputWhenDeleted)
: input (inputSource, deleteInputWhenDeleted),
bypass (false)
{
jassert (inputSource != nullptr);
}
ReverbAudioSource::~ReverbAudioSource() {}
void ReverbAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
{
const ScopedLock sl (lock);
input->prepareToPlay (samplesPerBlockExpected, sampleRate);
reverb.setSampleRate (sampleRate);
}
void ReverbAudioSource::releaseResources() {}
void ReverbAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
{
const ScopedLock sl (lock);
input->getNextAudioBlock (bufferToFill);
if (! bypass)
{
float* const firstChannel = bufferToFill.buffer->getWritePointer (0, bufferToFill.startSample);
if (bufferToFill.buffer->getNumChannels() > 1)
{
reverb.processStereo (firstChannel,
bufferToFill.buffer->getWritePointer (1, bufferToFill.startSample),
bufferToFill.numSamples);
}
else
{
reverb.processMono (firstChannel, bufferToFill.numSamples);
}
}
}
void ReverbAudioSource::setParameters (const Reverb::Parameters& newParams)
{
const ScopedLock sl (lock);
reverb.setParameters (newParams);
}
void ReverbAudioSource::setBypassed (bool b) noexcept
{
if (bypass != b)
{
const ScopedLock sl (lock);
bypass = b;
reverb.reset();
}
}
} // namespace juce
juce::AudioBuffer::getWritePointer
Type * getWritePointer(int channelNumber) noexcept
Definition juce_AudioSampleBuffer.h:291
juce::AudioBuffer::getNumChannels
int getNumChannels() const noexcept
Definition juce_AudioSampleBuffer.h:236
juce::AudioSource::AudioSource
AudioSource()=default
juce::ReverbAudioSource::ReverbAudioSource
ReverbAudioSource(AudioSource *inputSource, bool deleteInputWhenDeleted)
Definition juce_ReverbAudioSource.cpp:26
juce::ReverbAudioSource::setParameters
void setParameters(const Reverb::Parameters &newParams)
Definition juce_ReverbAudioSource.cpp:67
juce::ReverbAudioSource::prepareToPlay
void prepareToPlay(int samplesPerBlockExpected, double sampleRate) override
Definition juce_ReverbAudioSource.cpp:35
juce::ReverbAudioSource::~ReverbAudioSource
~ReverbAudioSource() override
Definition juce_ReverbAudioSource.cpp:33
juce::ReverbAudioSource::releaseResources
void releaseResources() override
Definition juce_ReverbAudioSource.cpp:42
juce::ReverbAudioSource::getNextAudioBlock
void getNextAudioBlock(const AudioSourceChannelInfo &) override
Definition juce_ReverbAudioSource.cpp:44
juce::Reverb::Parameters
Definition juce_audio_basics/utilities/juce_Reverb.h:51
juce::AudioSourceChannelInfo
Definition juce_AudioSource.h:33
juce::AudioSourceChannelInfo::numSamples
int numSamples
Definition juce_AudioSource.h:81
juce::AudioSourceChannelInfo::buffer
AudioBuffer< float > * buffer
Definition juce_AudioSource.h:73
juce::AudioSourceChannelInfo::startSample
int startSample
Definition juce_AudioSource.h:77