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juce_audio_devices.h
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
/*******************************************************************************
The block below describes the properties of this module, and is read by
the Projucer to automatically generate project code that uses it.
For details about the syntax and how to create or use a module, see the
JUCE Module Format.md file.
BEGIN_JUCE_MODULE_DECLARATION
ID: juce_audio_devices
vendor: juce
version: 7.0.10
name: JUCE audio and MIDI I/O device classes
description: Classes to play and record from audio and MIDI I/O devices
website: http://www.juce.com/juce
license: ISC
minimumCppStandard: 17
dependencies: juce_audio_basics, juce_events
OSXFrameworks: CoreAudio CoreMIDI AudioToolbox
iOSFrameworks: CoreAudio CoreMIDI AudioToolbox AVFoundation
linuxPackages: alsa
mingwLibs: winmm
END_JUCE_MODULE_DECLARATION
*******************************************************************************/
#pragma once
#define JUCE_AUDIO_DEVICES_H_INCLUDED
#include <juce_events/juce_events.h>
#include <juce_audio_basics/juce_audio_basics.h>
#if JUCE_MODULE_AVAILABLE_juce_graphics
#include <juce_graphics/juce_graphics.h>
#endif
//==============================================================================
#ifndef JUCE_USE_WINRT_MIDI
#define JUCE_USE_WINRT_MIDI 0
#endif
#ifndef JUCE_ASIO
#define JUCE_ASIO 0
#endif
#ifndef JUCE_WASAPI
#define JUCE_WASAPI 1
#endif
#ifndef JUCE_DIRECTSOUND
#define JUCE_DIRECTSOUND 1
#endif
#ifndef JUCE_ALSA
#define JUCE_ALSA 1
#endif
#ifndef JUCE_JACK
#define JUCE_JACK 0
#endif
#ifndef JUCE_BELA
#define JUCE_BELA 0
#endif
#ifndef JUCE_USE_ANDROID_OBOE
#define JUCE_USE_ANDROID_OBOE 1
#endif
#ifndef JUCE_USE_ANDROID_OBOE_STABILIZED_CALLBACK
#define JUCE_USE_ANDROID_OBOE_STABILIZED_CALLBACK 0
#endif
#ifndef JUCE_USE_ANDROID_OPENSLES
#if ! JUCE_USE_ANDROID_OBOE
#define JUCE_USE_ANDROID_OPENSLES 1
#else
#define JUCE_USE_ANDROID_OPENSLES 0
#endif
#endif
#ifndef JUCE_DISABLE_AUDIO_MIXING_WITH_OTHER_APPS
#define JUCE_DISABLE_AUDIO_MIXING_WITH_OTHER_APPS 0
#endif
//==============================================================================
#include "midi_io/juce_MidiDevices.h"
#include "midi_io/juce_MidiMessageCollector.h"
namespace juce
{
enum class WASAPIDeviceMode
{
shared,
exclusive,
sharedLowLatency
};
}
#include "audio_io/juce_AudioIODevice.h"
#include "audio_io/juce_AudioIODeviceType.h"
#include "audio_io/juce_SystemAudioVolume.h"
#include "sources/juce_AudioSourcePlayer.h"
#include "sources/juce_AudioTransportSource.h"
#include "audio_io/juce_AudioDeviceManager.h"
#if JUCE_IOS
#include "native/juce_Audio_ios.h"
#endif