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juce_TargetPlatform.h
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
//==============================================================================
/* This file figures out which platform is being built, and defines some macros
that the rest of the code can use for OS-specific compilation.
Macros that will be set here are:
- One of JUCE_WINDOWS, JUCE_MAC JUCE_LINUX, JUCE_IOS, JUCE_ANDROID, etc.
- Either JUCE_32BIT or JUCE_64BIT, depending on the architecture.
- Either JUCE_LITTLE_ENDIAN or JUCE_BIG_ENDIAN.
- Either JUCE_INTEL or JUCE_ARM
- Either JUCE_GCC or JUCE_CLANG or JUCE_MSVC
*/
//==============================================================================
#ifdef JUCE_APP_CONFIG_HEADER
#include JUCE_APP_CONFIG_HEADER
#elif ! defined (JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED)
/*
Most projects will contain a global header file containing various settings that
should be applied to all the code in your project. If you use the projucer, it'll
set up a global header file for you automatically, but if you're doing things manually,
you may want to set the JUCE_APP_CONFIG_HEADER macro with the name of a file to include,
or just include one before all the module cpp files, in which you set
JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1 to silence this error.
(Or if you don't need a global header, then you can just define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED
globally to avoid this error).
Note for people who hit this error when trying to compile a JUCE project created by
a pre-v4.2 version of the Introjucer/Projucer, it's very easy to fix: just re-save
your project with the latest version of the Projucer, and it'll magically fix this!
*/
#error "No global header file was included!"
#endif
//==============================================================================
#if defined (_WIN32) || defined (_WIN64)
#define JUCE_WINDOWS 1
#elif defined (JUCE_ANDROID)
#undef JUCE_ANDROID
#define JUCE_ANDROID 1
#elif defined (__FreeBSD__) || defined (__OpenBSD__)
#define JUCE_BSD 1
#elif defined (LINUX) || defined (__linux__)
#define JUCE_LINUX 1
#elif defined (__APPLE_CPP__) || defined (__APPLE_CC__)
#define CF_EXCLUDE_CSTD_HEADERS 1
#include <TargetConditionals.h> // (needed to find out what platform we're using)
#include <AvailabilityMacros.h>
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
#define JUCE_IPHONE 1
#define JUCE_IOS 1
#else
#define JUCE_MAC 1
#endif
#elif defined (__wasm__)
#define JUCE_WASM 1
#else
#error "Unknown platform!"
#endif
//==============================================================================
#if JUCE_WINDOWS
#ifdef _MSC_VER
#ifdef _WIN64
#define JUCE_64BIT 1
#else
#define JUCE_32BIT 1
#endif
#endif
#ifdef _DEBUG
#define JUCE_DEBUG 1
#endif
#ifdef __MINGW32__
#define JUCE_MINGW 1
#ifdef __MINGW64__
#define JUCE_64BIT 1
#else
#define JUCE_32BIT 1
#endif
#endif
#define JUCE_LITTLE_ENDIAN 1
#if defined (_M_ARM) || defined (_M_ARM64) || defined (__arm__) || defined (__aarch64__)
#define JUCE_ARM 1
#else
#define JUCE_INTEL 1
#endif
#endif
//==============================================================================
#if JUCE_MAC || JUCE_IOS
#if defined (DEBUG) || defined (_DEBUG) || ! (defined (NDEBUG) || defined (_NDEBUG))
#define JUCE_DEBUG 1
#endif
#if ! (defined (DEBUG) || defined (_DEBUG) || defined (NDEBUG) || defined (_NDEBUG))
#warning "Neither NDEBUG or DEBUG has been defined - you should set one of these to make it clear whether this is a release build,"
#endif
#ifdef __LITTLE_ENDIAN__
#define JUCE_LITTLE_ENDIAN 1
#else
#define JUCE_BIG_ENDIAN 1
#endif
#ifdef __LP64__
#define JUCE_64BIT 1
#else
#define JUCE_32BIT 1
#endif
#if defined (__ppc__) || defined (__ppc64__)
#error "PowerPC is no longer supported by JUCE!"
#elif defined (__arm__) || defined (__arm64__)
#define JUCE_ARM 1
#else
#define JUCE_INTEL 1
#endif
#if JUCE_MAC
#if ! defined (MAC_OS_X_VERSION_10_14)
#error "The 10.14 SDK (Xcode 10.1+) is required to build JUCE apps. You can create apps that run on macOS 10.9+ by changing the deployment target."
#elif MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_9
#error "Building for OSX 10.8 and earlier is no longer supported!"
#endif
#endif
#endif
//==============================================================================
#if JUCE_LINUX || JUCE_ANDROID || JUCE_BSD
#ifdef _DEBUG
#define JUCE_DEBUG 1
#endif
// Allow override for big-endian Linux platforms
#if defined (__LITTLE_ENDIAN__) || ! defined (JUCE_BIG_ENDIAN)
#define JUCE_LITTLE_ENDIAN 1
#undef JUCE_BIG_ENDIAN
#else
#undef JUCE_LITTLE_ENDIAN
#define JUCE_BIG_ENDIAN 1
#endif
#if defined (__LP64__) || defined (_LP64) || defined (__arm64__)
#define JUCE_64BIT 1
#else
#define JUCE_32BIT 1
#endif
#if defined (__arm__) || defined (__arm64__) || defined (__aarch64__)
#define JUCE_ARM 1
#elif __MMX__ || __SSE__ || __amd64__
#define JUCE_INTEL 1
#endif
#endif
//==============================================================================
// Compiler type macros.
#if defined (__clang__)
#define JUCE_CLANG 1
#elif defined (__GNUC__)
#define JUCE_GCC 1
#elif defined (_MSC_VER)
#define JUCE_MSVC 1
#else
#error unknown compiler
#endif