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juce_StandardHeader.h
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
//==============================================================================
#define JUCE_MAJOR_VERSION 7
#define JUCE_MINOR_VERSION 0
#define JUCE_BUILDNUMBER 10
#define JUCE_VERSION ((JUCE_MAJOR_VERSION << 16) + (JUCE_MINOR_VERSION << 8) + JUCE_BUILDNUMBER)
#if ! DOXYGEN
#define JUCE_VERSION_ID \
[[maybe_unused]] volatile auto juceVersionId = "juce_version_" JUCE_STRINGIFY(JUCE_MAJOR_VERSION) "_" JUCE_STRINGIFY(JUCE_MINOR_VERSION) "_" JUCE_STRINGIFY(JUCE_BUILDNUMBER);
#endif
//==============================================================================
#include <algorithm>
#include <array>
#include <atomic>
#include <cmath>
#include <condition_variable>
#include <cstddef>
#include <functional>
#include <future>
#include <iomanip>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <mutex>
#include <numeric>
#include <optional>
#include <queue>
#include <set>
#include <sstream>
#include <string_view>
#include <thread>
#include <typeindex>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <variant>
#include <vector>
//==============================================================================
#include "juce_CompilerSupport.h"
#include "juce_CompilerWarnings.h"
#include "juce_PlatformDefs.h"
//==============================================================================
// Now we'll include some common OS headers..
JUCE_BEGIN_IGNORE_WARNINGS_MSVC (4514 4245 4100)
#if JUCE_MSVC
#include <intrin.h>
#endif
#if JUCE_MAC || JUCE_IOS
#include <libkern/OSAtomic.h>
#include <libkern/OSByteOrder.h>
#include <xlocale.h>
#include <signal.h>
#endif
#if JUCE_LINUX || JUCE_BSD
#include <cstring>
#include <signal.h>
#if __INTEL_COMPILER
#if __ia64__
#include <ia64intrin.h>
#else
#include <ia32intrin.h>
#endif
#endif
#endif
#if JUCE_MSVC && JUCE_DEBUG
#include <crtdbg.h>
#endif
JUCE_END_IGNORE_WARNINGS_MSVC
#if JUCE_MINGW
#include <cstring>
#include <sys/types.h>
#endif
#if JUCE_ANDROID
#include <cstring>
#include <byteswap.h>
#endif
// undef symbols that are sometimes set by misguided 3rd-party headers..
#undef TYPE_BOOL
#undef max
#undef min
#undef major
#undef minor
#undef KeyPress
//==============================================================================
// DLL building settings on Windows
#if JUCE_MSVC
#ifdef JUCE_DLL_BUILD
#define JUCE_API __declspec (dllexport)
#pragma warning (disable: 4251)
#elif defined (JUCE_DLL)
#define JUCE_API __declspec (dllimport)
#pragma warning (disable: 4251)
#endif
#ifdef __INTEL_COMPILER
#pragma warning (disable: 1125) // (virtual override warning)
#endif
#elif defined (JUCE_DLL) || defined (JUCE_DLL_BUILD)
#define JUCE_API __attribute__ ((visibility ("default")))
#endif
//==============================================================================
#ifndef JUCE_API
#define JUCE_API
#endif
#if JUCE_MSVC && JUCE_DLL_BUILD
#define JUCE_PUBLIC_IN_DLL_BUILD(declaration) public: declaration; private:
#else
#define JUCE_PUBLIC_IN_DLL_BUILD(declaration) declaration;
#endif
#define JUCE_PUBLIC_FUNCTION JUCE_API JUCE_CALLTYPE
#ifndef DOXYGEN
#define JUCE_NAMESPACE juce // This old macro is deprecated: you should just use the juce namespace directly.
#endif