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juce_audio_formats.h
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
Agreement and JUCE Privacy Policy.
End User License Agreement: www.juce.com/juce-7-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
/*******************************************************************************
The block below describes the properties of this module, and is read by
the Projucer to automatically generate project code that uses it.
For details about the syntax and how to create or use a module, see the
JUCE Module Format.md file.
BEGIN_JUCE_MODULE_DECLARATION
ID: juce_audio_formats
vendor: juce
version: 7.0.10
name: JUCE audio file format codecs
description: Classes for reading and writing various audio file formats.
website: http://www.juce.com/juce
license: GPL/Commercial
minimumCppStandard: 17
dependencies: juce_audio_basics
OSXFrameworks: CoreAudio CoreMIDI QuartzCore AudioToolbox
iOSFrameworks: AudioToolbox QuartzCore
END_JUCE_MODULE_DECLARATION
*******************************************************************************/
#pragma once
#define JUCE_AUDIO_FORMATS_H_INCLUDED
#include <juce_audio_basics/juce_audio_basics.h>
//==============================================================================
#ifndef JUCE_USE_FLAC
#define JUCE_USE_FLAC 1
#endif
#ifndef JUCE_USE_OGGVORBIS
#define JUCE_USE_OGGVORBIS 1
#endif
#ifndef JUCE_USE_MP3AUDIOFORMAT
#define JUCE_USE_MP3AUDIOFORMAT 0
#endif
#ifndef JUCE_USE_LAME_AUDIO_FORMAT
#define JUCE_USE_LAME_AUDIO_FORMAT 0
#endif
#ifndef JUCE_USE_WINDOWS_MEDIA_FORMAT
#define JUCE_USE_WINDOWS_MEDIA_FORMAT 1
#endif
#if ! JUCE_WINDOWS || JUCE_MINGW
#undef JUCE_USE_WINDOWS_MEDIA_FORMAT
#define JUCE_USE_WINDOWS_MEDIA_FORMAT 0
#endif
//==============================================================================
#include "format/juce_AudioFormatReader.h"
#include "format/juce_AudioFormatWriter.h"
#include "format/juce_MemoryMappedAudioFormatReader.h"
#include "format/juce_AudioFormat.h"
#include "format/juce_AudioFormatManager.h"
#include "format/juce_AudioFormatReaderSource.h"
#include "format/juce_AudioSubsectionReader.h"
#include "format/juce_BufferingAudioFormatReader.h"
#include "codecs/juce_AiffAudioFormat.h"
#include "codecs/juce_CoreAudioFormat.h"
#include "codecs/juce_FlacAudioFormat.h"
#include "codecs/juce_LAMEEncoderAudioFormat.h"
#include "codecs/juce_MP3AudioFormat.h"
#include "codecs/juce_OggVorbisAudioFormat.h"
#include "codecs/juce_WavAudioFormat.h"
#include "codecs/juce_WindowsMediaAudioFormat.h"
#include "sampler/juce_Sampler.h"
#if JucePlugin_Enable_ARA
#include <juce_audio_processors/juce_audio_processors.h>
#include "format/juce_ARAAudioReaders.h"
#endif