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juce_AsyncUpdater.cpp
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
class AsyncUpdater::AsyncUpdaterMessage final : public CallbackMessage
{
public:
AsyncUpdaterMessage (AsyncUpdater& au) : owner (au) {}
void messageCallback() override
{
if (shouldDeliver.compareAndSetBool (0, 1))
owner.handleAsyncUpdate();
}
AsyncUpdater& owner;
Atomic<int> shouldDeliver;
JUCE_DECLARE_NON_COPYABLE (AsyncUpdaterMessage)
};
//==============================================================================
AsyncUpdater::AsyncUpdater()
{
activeMessage = *new AsyncUpdaterMessage (*this);
}
AsyncUpdater::~AsyncUpdater()
{
// You're deleting this object with a background thread while there's an update
// pending on the main event thread - that's pretty dodgy threading, as the callback could
// happen after this destructor has finished. You should either use a MessageManagerLock while
// deleting this object, or find some other way to avoid such a race condition.
jassert ((! isUpdatePending())
|| MessageManager::getInstanceWithoutCreating() == nullptr
|| MessageManager::getInstanceWithoutCreating()->currentThreadHasLockedMessageManager());
activeMessage->shouldDeliver.set (0);
}
void AsyncUpdater::triggerAsyncUpdate()
{
// If you're calling this before (or after) the MessageManager is
// running, then you're not going to get any callbacks!
JUCE_ASSERT_MESSAGE_MANAGER_EXISTS
if (activeMessage->shouldDeliver.compareAndSetBool (1, 0))
if (! activeMessage->post())
cancelPendingUpdate(); // if the message queue fails, this avoids getting
// trapped waiting for the message to arrive
}
void AsyncUpdater::cancelPendingUpdate() noexcept
{
activeMessage->shouldDeliver.set (0);
}
void AsyncUpdater::handleUpdateNowIfNeeded()
{
// This can only be called by the event thread.
JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
if (activeMessage->shouldDeliver.exchange (0) != 0)
handleAsyncUpdate();
}
bool AsyncUpdater::isUpdatePending() const noexcept
{
return activeMessage->shouldDeliver.value != 0;
}
} // namespace juce
juce::AsyncUpdater::isUpdatePending
bool isUpdatePending() const noexcept
Definition juce_AsyncUpdater.cpp:88
juce::AsyncUpdater::handleUpdateNowIfNeeded
void handleUpdateNowIfNeeded()
Definition juce_AsyncUpdater.cpp:79
juce::AsyncUpdater::handleAsyncUpdate
virtual void handleAsyncUpdate()=0
juce::AsyncUpdater::~AsyncUpdater
virtual ~AsyncUpdater()
Definition juce_AsyncUpdater.cpp:49
juce::AsyncUpdater::triggerAsyncUpdate
void triggerAsyncUpdate()
Definition juce_AsyncUpdater.cpp:62
juce::AsyncUpdater::cancelPendingUpdate
void cancelPendingUpdate() noexcept
Definition juce_AsyncUpdater.cpp:74
juce::AsyncUpdater::AsyncUpdater
AsyncUpdater()
Definition juce_AsyncUpdater.cpp:44
juce::CallbackMessage
Definition juce_CallbackMessage.h:49
juce::CallbackMessage::messageCallback
void messageCallback() override=0
juce::MessageManager::getInstanceWithoutCreating
static MessageManager * getInstanceWithoutCreating() noexcept
Definition juce_MessageManager.cpp:58