A portable, open-source, coherent noise-generating library for C++

Main Page | Modules | Class Hierarchy | Class List | File List | Class Members

# spheres.h

    00001 // spheres.h
    00002 //
    00003 // Copyright (C) 2003, 2004 Jason Bevins
    00004 //
    00005 // This library is free software; you can redistribute it and/or modify it
    00006 // under the terms of the GNU Lesser General Public License as published by
    00007 // the Free Software Foundation; either version 2.1 of the License, or (at
    00008 // your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful, but WITHOUT
    00011 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    00012 // FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
    00013 // License (COPYING.txt) for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public License
    00016 // along with this library; if not, write to the Free Software Foundation,
    00017 // Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //
    00019 // The developer's email is jlbezigvins@gmzigail.com (for great email, take
    00020 // off every 'zig'.)
    00021 //
    00022
    00023 #ifndef NOISE_MODULE_SPHERES_H
    00024 #define NOISE_MODULE_SPHERES_H
    00025
    00026 #include "modulebase.h"
    00027
    00028 namespace noise
    00029 {
    00030
    00031   namespace module
    00032   {
    00033
    00036
    00039
    00042
    00044     const double DEFAULT_SPHERES_FREQUENCY = 1.0;
    00045
    00070     class Spheres: public Module
    00071     {
    00072
    00073       public:
    00074
    00079         Spheres ();
    00080
    00087         double GetFrequency () const
    00088         {
    00089           return m_frequency;
    00090         }
    00091
    00092         virtual int GetSourceModuleCount () const
    00093         {
    00094           return 0;
    00095         }
    00096
    00097         virtual double GetValue (double x, double y, double z) const;
    00098
    00105         void SetFrequency (double frequency)
    00106         {
    00107           m_frequency = frequency;
    00108         }
    00109
    00110       protected:
    00111
    00113         double m_frequency;
    00114
    00115     };
    00116
    00118
    00120
    00122
    00123   }
    00124
    00125 }
    00126
    00127 #endif