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node_empty.h
/* SPDX-License-Identifier: BSD-3-Clause
* Copyright 2016, Olivier MATZ <zer0@droids-corp.org>
*/
#pragma once
struct ec_node *ec_node_empty(const char *id);
ec_node_empty
struct ec_node * ec_node_empty(const char *id)
This node always matches an empty string vector.
ec_node
struct ec_node * ec_node(const char *typename, const char *id)
Create a new node from its type name.