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OpenGL.h
1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#ifndef SFML_OPENGL_H
26#define SFML_OPENGL_H
27
28
30// Headers
32#include <SFML/Config.h>
33
34
36// This file just includes the OpenGL (GL and GLU) headers,
37// which have actually different paths on each system
39#if defined(CSFML_SYSTEM_WINDOWS)
40
41 #include <windows.h>
42 #include <GL/gl.h>
43 #include <GL/glu.h>
44
45#elif defined(CSFML_SYSTEM_LINUX) || defined(CSFML_SYSTEM_FREEBSD)
46
47 #include <GL/gl.h>
48 #include <GL/glu.h>
49
50#elif defined(CSFML_SYSTEM_MACOS)
51
52 #include <OpenGL/gl.h>
53 #include <OpenGL/glu.h>
54
55#endif
56
57
58#endif // SFML_OPENGL_H