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CircleShape.h
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_CIRCLESHAPE_H
26 #define SFML_CIRCLESHAPE_H
27
29 // Headers
31 #include <SFML/Graphics/Export.h>
32 #include <SFML/Graphics/Color.h>
33 #include <SFML/Graphics/Rect.h>
34 #include <SFML/Graphics/Transform.h>
35 #include <SFML/Graphics/Types.h>
36 #include <SFML/System/Vector2.h>
37 #include <stddef.h>
38
39
46 CSFML_GRAPHICS_API sfCircleShape* sfCircleShape_create(void);
47
56 CSFML_GRAPHICS_API sfCircleShape* sfCircleShape_copy(const sfCircleShape* shape);
57
64 CSFML_GRAPHICS_API void sfCircleShape_destroy(sfCircleShape* shape);
65
77 CSFML_GRAPHICS_API void sfCircleShape_setPosition(sfCircleShape* shape, sfVector2f position);
78
90 CSFML_GRAPHICS_API void sfCircleShape_setRotation(sfCircleShape* shape, float angle);
91
103 CSFML_GRAPHICS_API void sfCircleShape_setScale(sfCircleShape* shape, sfVector2f scale);
104
119 CSFML_GRAPHICS_API void sfCircleShape_setOrigin(sfCircleShape* shape, sfVector2f origin);
120
129 CSFML_GRAPHICS_API sfVector2f sfCircleShape_getPosition(const sfCircleShape* shape);
130
141 CSFML_GRAPHICS_API float sfCircleShape_getRotation(const sfCircleShape* shape);
142
151 CSFML_GRAPHICS_API sfVector2f sfCircleShape_getScale(const sfCircleShape* shape);
152
161 CSFML_GRAPHICS_API sfVector2f sfCircleShape_getOrigin(const sfCircleShape* shape);
162
173 CSFML_GRAPHICS_API void sfCircleShape_move(sfCircleShape* shape, sfVector2f offset);
174
185 CSFML_GRAPHICS_API void sfCircleShape_rotate(sfCircleShape* shape, float angle);
186
197 CSFML_GRAPHICS_API void sfCircleShape_scale(sfCircleShape* shape, sfVector2f factors);
198
207 CSFML_GRAPHICS_API sfTransform sfCircleShape_getTransform(const sfCircleShape* shape);
208
217 CSFML_GRAPHICS_API sfTransform sfCircleShape_getInverseTransform(const sfCircleShape* shape);
218
238 CSFML_GRAPHICS_API void sfCircleShape_setTexture(sfCircleShape* shape, const sfTexture* texture, sfBool resetRect);
239
251 CSFML_GRAPHICS_API void sfCircleShape_setTextureRect(sfCircleShape* shape, sfIntRect rect);
252
267 CSFML_GRAPHICS_API void sfCircleShape_setFillColor(sfCircleShape* shape, sfColor color);
268
279 CSFML_GRAPHICS_API void sfCircleShape_setOutlineColor(sfCircleShape* shape, sfColor color);
280
292 CSFML_GRAPHICS_API void sfCircleShape_setOutlineThickness(sfCircleShape* shape, float thickness);
293
306 CSFML_GRAPHICS_API const sfTexture* sfCircleShape_getTexture(const sfCircleShape* shape);
307
316 CSFML_GRAPHICS_API sfIntRect sfCircleShape_getTextureRect(const sfCircleShape* shape);
317
326 CSFML_GRAPHICS_API sfColor sfCircleShape_getFillColor(const sfCircleShape* shape);
327
336 CSFML_GRAPHICS_API sfColor sfCircleShape_getOutlineColor(const sfCircleShape* shape);
337
346 CSFML_GRAPHICS_API float sfCircleShape_getOutlineThickness(const sfCircleShape* shape);
347
356 CSFML_GRAPHICS_API size_t sfCircleShape_getPointCount(const sfCircleShape* shape);
357
369 CSFML_GRAPHICS_API sfVector2f sfCircleShape_getPoint(const sfCircleShape* shape, size_t index);
370
378 CSFML_GRAPHICS_API void sfCircleShape_setRadius(sfCircleShape* shape, float radius);
379
388 CSFML_GRAPHICS_API float sfCircleShape_getRadius(const sfCircleShape* shape);
389
397 CSFML_GRAPHICS_API void sfCircleShape_setPointCount(sfCircleShape* shape, size_t count);
398
413 CSFML_GRAPHICS_API sfFloatRect sfCircleShape_getLocalBounds(const sfCircleShape* shape);
414
429 CSFML_GRAPHICS_API sfFloatRect sfCircleShape_getGlobalBounds(const sfCircleShape* shape);
430
431
432 #endif // SFML_CIRCLESHAPE_H
sfTransform
Encapsulate a 3x3 transform matrix.
Definition: Transform.h:42
sfFloatRect
sfFloatRect and sfIntRect are utility classes for manipulating rectangles.
Definition: Rect.h:38
sfVector2f
2-component vector of floats
Definition: Vector2.h:60
sfColor
Utility class for manpulating RGBA colors.
Definition: Color.h:38
sfIntRect
Definition: Rect.h:46